Download or read book Visual Basic 4 Network Gaming Adventure Set written by David Allen and published by Coriolis Group. This book was released on 1995 with total page 694 pages. Available in PDF, EPUB and Kindle. Book excerpt: Online expert Jaclyn Easton shows readers how to find a wealth of online bargains for kids, computers, home, and office, without leaving their computer. It pays for itself with the included "cyberpons" from online companies. Covers all the major online services.
Download or read book Visual Basic 4 Multimedia Adventure Set written by Scott Jarol and published by . This book was released on 1995 with total page 778 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covering the latest version of Visual Basic, the authors take readers into the fascinating world of the Internet and the World Wide Web. Learn about multimedia and Windows programming, programming the Windows API, creating multimedia applications for the Internet and World Wide Web and video capturing the editing using Video for Windows.
Download or read book Computer Games written by Blair Carter and published by Nova Publishers. This book was released on 2002 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.
Download or read book Game Developer written by and published by . This book was released on 1997 with total page 430 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Publishers Weekly written by and published by . This book was released on 2000 with total page 1024 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Visual Basic 5 Web Multimedia Adventure Set written by Anthony Potts and published by . This book was released on 1997 with total page 676 pages. Available in PDF, EPUB and Kindle. Book excerpt: Three multimedia gurus take you into the fascinating world of the Internet and World Wide Web. You'll learn about multimedia programming, programming the Windows API, creating multimedia applications for the Internet and World Wide Web, and using bare-metal techniques for sound playback and sprite animation.
Download or read book PC Mag written by and published by . This book was released on 1993-09-14 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Download or read book PC Mag written by and published by . This book was released on 1994-01-25 with total page 450 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Download or read book PC Mag written by and published by . This book was released on 1993-10-26 with total page 566 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Download or read book PC Mag written by and published by . This book was released on 1993-09-28 with total page 516 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Download or read book VB NET WIN SRV written by CONWAY and published by Wrox Press. This book was released on 2002-09-24 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt: Windows Services are an often-used and important tool that can be used for anything from a simple service that monitors when a file changes, to a complex application that provides resources for system events. In the past it used to be that you had to write such services in C++ if you wanted a secure application that performed well under a heavy load. With .NET, all that changes; Visual Basic users have the same capabilities to create robust services that ony C++ developers had access to. Using the System.ServiceProcess namespace, any kind of windows service is possible. This book teaches you how make use of the classes in this namespace in the context of some common design patterns, which are used throughout the book. It also shows how to effectively use asynchronous methods and threading to improve scalability. This book should prove a useful desktop reference, while still teaching you everything you need to know about coding .NET Windows Services.
Download or read book PC Mag written by and published by . This book was released on 1993-10-12 with total page 554 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Download or read book The New Media Reader written by Noah Wardrip-Fruin and published by MIT Press. This book was released on 2003-02-14 with total page 872 pages. Available in PDF, EPUB and Kindle. Book excerpt: A sourcebook of historical written texts, video documentation, and working programs that form the foundation of new media. This reader collects the texts, videos, and computer programs—many of them now almost impossible to find—that chronicle the history and form the foundation of the still-emerging field of new media. General introductions by Janet Murray and Lev Manovich, along with short introductions to each of the texts, place the works in their historical context and explain their significance. The texts were originally published between World War II—when digital computing, cybernetic feedback, and early notions of hypertext and the Internet first appeared—and the emergence of the World Wide Web—when they entered the mainstream of public life. The texts are by computer scientists, artists, architects, literary writers, interface designers, cultural critics, and individuals working across disciplines. The contributors include (chronologically) Jorge Luis Borges, Vannevar Bush, Alan Turing, Ivan Sutherland, William S. Burroughs, Ted Nelson, Italo Calvino, Marshall McLuhan, Jean Baudrillard, Nicholas Negroponte, Alan Kay, Bill Viola, Sherry Turkle, Richard Stallman, Brenda Laurel, Langdon Winner, Robert Coover, and Tim Berners-Lee. The CD accompanying the book contains examples of early games, digital art, independent literary efforts, software created at universities, and home-computer commercial software. Also on the CD is digitized video, documenting new media programs and artwork for which no operational version exists. One example is a video record of Douglas Engelbart's first presentation of the mouse, word processor, hyperlink, computer-supported cooperative work, video conferencing, and the dividing up of the screen we now call non-overlapping windows; another is documentation of Lynn Hershman's Lorna, the first interactive video art installation.
Download or read book Dataquest written by and published by . This book was released on 1996 with total page 1066 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Basic Computer Games written by David H. Ahl and published by . This book was released on 1981 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book NET Game Programming with DirectX 9 0 written by Alexandre Santos Lobao and published by Apress. This book was released on 2003-04-07 with total page 702 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written in easy-to-understand language, this book is a must-read if you'd like to create out-of-the-ordinary, yet simple games. Authors Alexandre Lobao and Ellen Hatton demonstrate the ease of producing multimedia games with Managed DirectX 9.0 and programming the games with Visual Basic .NET on the Everett version of Microsoft's Visual Studio. The authors emphasize simplicity, but still explore important concepts of Managed DirectX 9.0, such as Direct3D, DirectSound, DirectMusic (using the COM interface), DirectInput (including force-feedback joysticks), DirectShow, and DirectPlay. Additional chapters discuss game programming technologies: Speech API for generating character voices, GDI+ for simple games, and multithreading. A bonus chapter even shows you how to port a simple game to a Pocket PC. The book includes two chapters' worth of sample games. The first presents a game with simple features; the second extends that game and presents additional concepts. A library of game programming helper classes is also created, step by step, in both chapters.
Download or read book 3D Studio MAX Design Guide written by Anthony Potts and published by . This book was released on 1996 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the world's leading animation software, 3D Studio brought high-level, professional animation to the world of DOS. Now, the the new 3D Studio Max brings this power to Windows developers. Leaving all those boring manuals behind, this guide gives designers easy-to-use tips, tricks, and techniques for making great animation and designs. The CD-ROM is packed with samples, projects, and more.