Download or read book Vision Interface Real World Applications Of Computer Vision written by M Cheriet and published by World Scientific. This book was released on 1999-12-13 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains selected papers presented at Vision Interface '98, held in Vancouver, Canada, in June 1998. It spans a wide spectrum of topics in computer vision and image processing. During the last three decades, the field of computer vision and image processing has grown at a phenomenal rate due to the development of innovative techniques coupled with the advance in hardware that have been made available at lower cost. Numerous practical applications are now being realized to justify the theme of Vision Interface '98 — “Real World Applications of Computer Vision”.
Download or read book Special issue Vision Interface 98 written by Mohamed Cheriet and published by . This book was released on 1999 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Real Time Vision for Human Computer Interaction written by Branislav Kisacanin and published by Springer Science & Business Media. This book was released on 2005-08-23 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: The need for natural and effective Human-Computer Interaction (HCI) is increasingly important due to the prevalence of computers in human activities. Computer vision and pattern recognition continue to play a dominant role in the HCI realm. However, computer vision methods often fail to become pervasive in the field due to the lack of real-time, robust algorithms, and novel and convincing applications. This state-of-the-art contributed volume is comprised of articles by prominent experts in computer vision, pattern recognition and HCI. It is the first published text to capture the latest research in this rapidly advancing field with exclusive focus on real-time algorithms and practical applications in diverse and numerous industries, and it outlines further challenges in these areas. Real-Time Vision for Human-Computer Interaction is an invaluable reference for HCI researchers in both academia and industry, and a useful supplement for advanced-level courses in HCI and Computer Vision.
Download or read book Computer Vision for Human Machine Interaction written by Roberto Cipolla and published by Cambridge University Press. This book was released on 1998-07-13 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: Leading scientists describe how advances in computer vision can change how we interact with computers.
Download or read book Computer Vision written by Richard Szeliski and published by Springer Nature. This book was released on 2022-01-03 with total page 925 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Vision: Algorithms and Applications explores the variety of techniques used to analyze and interpret images. It also describes challenging real-world applications where vision is being successfully used, both in specialized applications such as image search and autonomous navigation, as well as for fun, consumer-level tasks that students can apply to their own personal photos and videos. More than just a source of “recipes,” this exceptionally authoritative and comprehensive textbook/reference takes a scientific approach to the formulation of computer vision problems. These problems are then analyzed using the latest classical and deep learning models and solved using rigorous engineering principles. Topics and features: Structured to support active curricula and project-oriented courses, with tips in the Introduction for using the book in a variety of customized courses Incorporates totally new material on deep learning and applications such as mobile computational photography, autonomous navigation, and augmented reality Presents exercises at the end of each chapter with a heavy emphasis on testing algorithms and containing numerous suggestions for small mid-term projects Includes 1,500 new citations and 200 new figures that cover the tremendous developments from the last decade Provides additional material and more detailed mathematical topics in the Appendices, which cover linear algebra, numerical techniques, estimation theory, datasets, and software Suitable for an upper-level undergraduate or graduate-level course in computer science or engineering, this textbook focuses on basic techniques that work under real-world conditions and encourages students to push their creative boundaries. Its design and exposition also make it eminently suitable as a unique reference to the fundamental techniques and current research literature in computer vision.
Download or read book Computer Vision In Medical Imaging written by Chi Hau Chen and published by World Scientific. This book was released on 2013-11-18 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt: The major progress in computer vision allows us to make extensive use of medical imaging data to provide us better diagnosis, treatment and predication of diseases. Computer vision can exploit texture, shape, contour and prior knowledge along with contextual information from image sequence and provide 3D and 4D information that helps with better human understanding. Many powerful tools have been available through image segmentation, machine learning, pattern classification, tracking, reconstruction to bring much needed quantitative information not easily available by trained human specialists. The aim of the book is for both medical imaging professionals to acquire and interpret the data, and computer vision professionals to provide enhanced medical information by using computer vision techniques. The final objective is to benefit the patients without adding to the already high medical costs.
Download or read book Computer Vision in Control Systems 4 written by Margarita N. Favorskaya and published by Springer. This book was released on 2017-10-25 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: The research book is a continuation of the authors’ previous works, which are focused on recent advances in computer vision methodologies and technical solutions using conventional and intelligent paradigms. The book gathers selected contributions addressing a number of real-life applications including the identification of handwritten texts, watermarking techniques, simultaneous localization and mapping for mobile robots, motion control systems for mobile robots, analysis of indoor human activity, facial image quality assessment, android device controlling, processing medical images, clinical decision-making and foot progression angle detection. Given the tremendous interest among researchers in the development and applications of computer vision paradigms in the field of business, engineering, medicine, security and aviation, the book offers a timely guide for all PhD students, professors, researchers and software developers working in the areas of digital video processing and computer vision technologies.
Download or read book Building Computer Vision Projects with OpenCV 4 and C written by David Millán Escrivá and published by Packt Publishing Ltd. This book was released on 2019-03-26 with total page 527 pages. Available in PDF, EPUB and Kindle. Book excerpt: Delve into practical computer vision and image processing projects and get up to speed with advanced object detection techniques and machine learning algorithms Key FeaturesDiscover best practices for engineering and maintaining OpenCV projectsExplore important deep learning tools for image classificationUnderstand basic image matrix formats and filtersBook Description OpenCV is one of the best open source libraries available and can help you focus on constructing complete projects on image processing, motion detection, and image segmentation. This Learning Path is your guide to understanding OpenCV concepts and algorithms through real-world examples and activities. Through various projects, you'll also discover how to use complex computer vision and machine learning algorithms and face detection to extract the maximum amount of information from images and videos. In later chapters, you'll learn to enhance your videos and images with optical flow analysis and background subtraction. Sections in the Learning Path will help you get to grips with text segmentation and recognition, in addition to guiding you through the basics of the new and improved deep learning modules. By the end of this Learning Path, you will have mastered commonly used computer vision techniques to build OpenCV projects from scratch. This Learning Path includes content from the following Packt books: Mastering OpenCV 4 - Third Edition by Roy Shilkrot and David Millán EscriváLearn OpenCV 4 By Building Projects - Second Edition by David Millán Escrivá, Vinícius G. Mendonça, and Prateek JoshiWhat you will learnStay up-to-date with algorithmic design approaches for complex computer vision tasksWork with OpenCV's most up-to-date API through various projectsUnderstand 3D scene reconstruction and Structure from Motion (SfM)Study camera calibration and overlay augmented reality (AR) using the ArUco moduleCreate CMake scripts to compile your C++ applicationExplore segmentation and feature extraction techniquesRemove backgrounds from static scenes to identify moving objects for surveillanceWork with new OpenCV functions to detect and recognize text with TesseractWho this book is for If you are a software developer with a basic understanding of computer vision and image processing and want to develop interesting computer vision applications with OpenCV, this Learning Path is for you. Prior knowledge of C++ and familiarity with mathematical concepts will help you better understand the concepts in this Learning Path.
Download or read book Computer Vision for the Web written by Foat Akhmadeev and published by Packt Publishing Ltd. This book was released on 2015-10-14 with total page 116 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unleash the power of the Computer Vision algorithms in JavaScript to develop vision-enabled web content About This Book Explore the exciting world of image processing, and face and gesture recognition, and implement them in your website Develop wonderful web projects to implement Computer Vision algorithms in an effective way A fast-paced guide to help you deal with real-world Computer Vision applications using JavaScript libraries Who This Book Is For If you have an interest in Computer Vision or wish to apply Computer Vision algorithms such as face, custom object, and gesture recognition for an online application, then this book is ideal for you. Prior understanding of the JavaScript language and core mathematical concepts is recommended. What You Will Learn Apply complex Computer Vision algorithms in your applications using JavaScript Put together different JavaScript libraries to discover objects in photos Get to grips with developing simple computer vision applications on your own Understand when and why you should use different computer vision methods Apply various image filters to images and videos Recognize and track many different objects, including face and face particles using powerful face recognition algorithms Explore ways to control your browser without touching the mouse or keyboard In Detail JavaScript is a dynamic and prototype-based programming language supported by every browser today. JavaScript libraries boast outstanding functionalities that enable you to furnish your own Computer Vision projects, making it easier to develop JavaScript–based applications, especially for web-centric technologies. It makes the implementation of Computer Vision algorithms easier as it supports scheme-based functional programming. This book will give you an insight into controlling your applications with gestures and head motion and readying them for the web. Packed with real-world tasks, it begins with a walkthrough of the basic concepts of Computer Vision that the JavaScript world offers us, and you'll implement various powerful algorithms in your own online application. Then, we move on to a comprehensive analysis of JavaScript functions and their applications. Furthermore, the book will show you how to implement filters and image segmentation, and use tracking.js and jsfeat libraries to convert your browser into Photoshop. Subjects such as object and custom detection, feature extraction, and object matching are covered to help you find an object in a photo. You will see how a complex object such as a face can be recognized by a browser as you move toward the end of the book. Finally, you will focus on algorithms to create a human interface. By the end of this book, you will be familiarized with the application of complex Computer Vision algorithms to develop your own applications, without spending much time learning sophisticated theory. Style and approach This book is an easy-to-follow project-based guide that throws you directly into the excitement of the Computer Vision theme. A “more in less” approach is followed by important concepts explained in a to-the-point, easy-to-understand manner.
Download or read book Practical Applications and Use Cases of Computer Vision and Recognition Systems written by Chiranji Lal Chowdhary and published by . This book was released on 2020 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book contains research on the methods and modern uses of recognition and machine vision technologies in the real world"--
Download or read book Computer Vision Advanced Techniques and Applications written by Steve Holden and published by . This book was released on 2019-06-05 with total page 215 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer vision is the field of science that is concerned with the development of computers to achieve high-level understanding using digital images or videos. It includes the processes of acquiring, processing and understanding of digital images. It also involves the extraction of data from the real world for the purpose of producing numerical or symbolic information. Some of the areas of interest in computer vision include scene reconstruction, object recognition, 3D pose interpretation, motion estimation, image restoration, etc. The applications of computer vision are in the development of artificial intelligence, surveillance, medical imaging, topographical modeling, navigation, among many others. This book brings forth some of the most innovative concepts and elucidates the unexplored aspects of this discipline. From theories to research to practical applications, studies related to all contemporary topics of relevance to this field have also been included. This book attempts to assist those with a goal of delving into the field of computer vision.
Download or read book Wavelet Theory And Its Application To Pattern Recognition written by Jiming Liu and published by World Scientific. This book was released on 2000-01-25 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is not a purely mathematical book. It presents the basic principle of wavelet theory to electrical and electronic engineers, computer scientists, and students, as well as the ideas of how wavelets can be applied to pattern recognition. It also contains many novel research results from the authors' research team.
Download or read book Computer Vision Concepts Methodologies Tools and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2018-02-02 with total page 2494 pages. Available in PDF, EPUB and Kindle. Book excerpt: The fields of computer vision and image processing are constantly evolving as new research and applications in these areas emerge. Staying abreast of the most up-to-date developments in this field is necessary in order to promote further research and apply these developments in real-world settings. Computer Vision: Concepts, Methodologies, Tools, and Applications is an innovative reference source for the latest academic material on development of computers for gaining understanding about videos and digital images. Highlighting a range of topics, such as computational models, machine learning, and image processing, this multi-volume book is ideally designed for academicians, technology professionals, students, and researchers interested in uncovering the latest innovations in the field.
Download or read book Image Processing For The Food Industry written by E R Davies and published by World Scientific. This book was released on 2000-05-11 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: This monograph provides detailed background on the image processing problems encountered in the food industry when automatic control and inspection systems are being designed and installed. It starts with a careful study of image processing and machine vision methodology, and then goes on to analyse how this can be applied in the main areas of food processing and production. A case study approach is used to give relevance to the work, making the book user-friendly.This book will help the food industry to observe 'due diligence', and researchers to be more aware of the problems of analysing images of food products.
Download or read book Vision Based Interaction written by Matthew Turk and published by Morgan & Claypool Publishers. This book was released on 2013-10-01 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: In its early years, the field of computer vision was largely motivated by researchers seeking computational models of biological vision and solutions to practical problems in manufacturing, defense, and medicine. For the past two decades or so, there has been an increasing interest in computer vision as an input modality in the context of human-computer interaction. Such vision-based interaction can endow interactive systems with visual capabilities similar to those important to human-human interaction, in order to perceive non-verbal cues and incorporate this information in applications such as interactive gaming, visualization, art installations, intelligent agent interaction, and various kinds of command and control tasks. Enabling this kind of rich, visual and multimodal interaction requires interactive-time solutions to problems such as detecting and recognizing faces and facial expressions, determining a person's direction of gaze and focus of attention, tracking movement of the body, and recognizing various kinds of gestures. In building technologies for vision-based interaction, there are choices to be made as to the range of possible sensors employed (e.g., single camera, stereo rig, depth camera), the precision and granularity of the desired outputs, the mobility of the solution, usability issues, etc. Practical considerations dictate that there is not a one-size-fits-all solution to the variety of interaction scenarios; however, there are principles and methodological approaches common to a wide range of problems in the domain. While new sensors such as the Microsoft Kinect are having a major influence on the research and practice of vision-based interaction in various settings, they are just a starting point for continued progress in the area. In this book, we discuss the landscape of history, opportunities, and challenges in this area of vision-based interaction; we review the state-of-the-art and seminal works in detecting and recognizing the human body and its components; we explore both static and dynamic approaches to "looking at people" vision problems; and we place the computer vision work in the context of other modalities and multimodal applications. Readers should gain a thorough understanding of current and future possibilities of computer vision technologies in the context of human-computer interaction.
Download or read book New Approaches to Fuzzy Modeling and Control written by Michael Margaliot and published by World Scientific. This book was released on 2000 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fuzzy logic has found applications in an incredibly wide range of areas in the relatively wide range of areas in the relatively short time since its conception. It was invented by Lotfi Zadeh, a leading systems expert, so it is perhaps not surprising that system theory is one of the areas in which fuzzy logic has made a profound impact. Fuzzy logic combined with the paradigm of computing with words allows the use and manipulation of human knowledge and reasoning in the modeling and control of dynamical systems. This monograph presents new approaches to the construction of fuzzy models and to the design of fuzzy controllers. The emphasis is on developing methods that allow systematic design on the one hand and mathematical analysis of the resulting system on the other. In particular, the methods described allow rigorous analysis of the stability and robustness of the systems, which are crucial issues in control theory. The first theme of the book is a new approach to the system design and analysis of fuzzy controllers, given linguistic information concerning the plant and the control objective. The new approach, fuzzy Lyapunov synthesis, is a computing-with-words version of the well-known (classical) Lyapunov synthesis method. The second theme of the book is to show that fuzzy controllers are in fact solutions to a nonlinear optimal control problem. The authors formulate a novel nonlinear optimal control problem, consisting of a new state-space model -- referred to as the hyperbolic state-space model -- and a new cost functional and show that its solution is a fuzzy controller. This leads to a new framework for fuzzy modeling and control that combines the advantages of the fuzzyworld, such as linguistic interpretability, and of classical optimal control theory, such as guaranteed stability and robustness.
Download or read book Multispectral Image Processing and Pattern Recognition written by Jun Shen and published by World Scientific. This book was released on 2001 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: A study of multispectral image processing and pattern recognition. It covers: geometric and orthogonal moments; minimum description length method for facet matching; an integrated vision system for ALV navigation; fuzzy Bayesian networks; and more.