Download or read book Virtual Tour Profit written by Zachary Calhoon and published by Independently Published. This book was released on 2021-06-06 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt: The untold story behind Virtual Tour Profit... From the desk of Zach Calhoon Co-Founder - CloudPano.com 3 years ago, I first saw a 360° immersive demo built by Clayton Rothschild - I knew I was looking into the future. I asked him if we could build software to create 360° virtual tours. He responded, "Let's do it!" Little did we know the real hard work ahead. Before we built CloudPano - and before we started investing in our software company, I followed my #1 principle in business - validate first. So I went to 3 real estate offices and presold the service. I literally had people sign up and pay me - before we had a working product. After 35+ people signed up to receive a 360° virtual tour for their real estate listing - I knew the market was there. We started CloudPano.com the next week. Fast forward to today, we have 23,000+ users in over 21 countries and 75,000+ virtual tours have been created. Users have sold projects from $97 to $50,000+ and they deliver them on CloudPano. In this book, I lay the step-by-step framework to profit from the sweeping trend - 360° virtual tours. Whether you are a brand new entrepreneur or an experienced vet. This unique VR Agency business model has the power to radically upgrade your business and change your life. Join me and let's take the ride together. I will see you inside. - Zach Calhoon
Download or read book Virtual Tour Photography for Real Estate written by Nathan Cool and published by . This book was released on 2020-06-07 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt: With virtual tours on the rise in 2020, Nathan Cool's latest book is a timely resource showing how you can photograph, create, and host 360 virtual tours, in more ways than one. Using either inexpensive portable cameras or high-end DSLRs, Nathan shows the steps involved with 360 photography and how to optimize various techniques to fit your real estate photography business. Nathan covers gear, compositions, photography techniques, hosting services and options, editing practices, workflows, software, and pricing calculations to guide you through photographing and publishing 360 virtual tours. This book builds on techniques in Nathan's interior real estate photography book so that you can optionally incorporate flash and high-end editing for impressively impactful tours. By using the professional techniques in this seventh book in Nathan's real estate photography series, you can show your clients that when it comes to providing virtual tours, you're not a consumer with a camera; but instead, you're a pro.
Download or read book 360 Degree Imaging written by Philip Andrews and published by Rotovision. This book was released on 2003 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: - Easy to follow - Companion website - The first book of this type on the market, - Clear step-by-step guides with practice images supplied, and show case of inspirational, professionally produced examples
Download or read book Anne Frank s Tales from the Secret Annexe written by Anne Frank and published by Halban Publishers. This book was released on 2010 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: "In these tales the reader can observe Anne's writing prowess grow from that of a young girl's into the observations of a perceptive, edgy, witty and compassionate woman"--Jacket flaps.
Download or read book Designing Effective Distance and Blended Learning Environments in K 12 written by Driscoll III, Thomas F. and published by IGI Global. This book was released on 2021-11-12 with total page 389 pages. Available in PDF, EPUB and Kindle. Book excerpt: It has quickly become apparent in the past year that online learning is not only an asset, but it is critical to the continued education of youth during times of crisis. However, districts and schools across the nation are in need of guidance and practical, research-backed approaches to distance and hybrid learning. The current COVID-19 crisis has demonstrated that effective learning in K-12 is possible, but many districts struggled and continue to struggle in achieving that reality. There is also the growing consensus that even if things “return to normal,” distance and blended learning strategies should continue to be employed in many ways across the K-12 environment. Designing Effective Distance and Blended Learning Environments in K-12 provides key insights into the ways that school districts and educators from across the world have effectively designed and implemented distance and blended learning approaches to enable and enhance student learning. The diverse collection of authors from various demographics and roles in school systems will benefit readers across a wide spectrum of school community stakeholders. There will also be an emphasis on how research and theory is put into practice, along with an honest discussion of what strategies and actions were successful as well as those that were less so. This book is essential for professionals and researchers working in the field of K-12 education, particularly superintendents, curriculum developers, professional learning designers, school principals, instructional technology specialists, and teachers, as well as administrators, researchers, academicians, and students interested in the effective practices being used in blended learning approaches.
Download or read book Augmented and Virtual Reality in Social Learning written by Rajendra Kumar and published by Walter de Gruyter GmbH & Co KG. This book was released on 2023-11-06 with total page 341 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on the design, development, and analysis of augmented and virtual reality (AR/VR)-based systems, along with the technological impacts and challenges in social learning. Social Learning provides a comprehensive approach to researching methods in the emerging fields of AR/VR. The contributors of this book outline the state-of-the-art implementation of AR/VR for the Internet of Things, Blockchains, Big Data, and 5G within AR/VR systems.
Download or read book Information and Communication Technologies in Tourism 2022 written by Jason L. Stienmetz and published by Springer Nature. This book was released on 2022 with total page 503 pages. Available in PDF, EPUB and Kindle. Book excerpt: This open access book presents the proceedings of the International Federation for IT and Travel & Tourism (IFITT)’s 29th Annual International eTourism Conference, which assembles the latest research presented at the ENTER2022 conference, which will be held on January 11–14, 2022. The book provides an extensive overview of how information and communication technologies can be used to develop tourism and hospitality. It covers the latest research on various topics within the field, including augmented and virtual reality, website development, social media use, e-learning, big data, analytics, and recommendation systems. The readers will gain insights and ideas on how information and communication technologies can be used in tourism and hospitality. Academics working in the eTourism field, as well as students and practitioners, will find up-to-date information on the status of research.
Download or read book Augmented Reality Virtual Reality and Computer Graphics written by Lucio Tommaso De Paolis and published by Springer Nature. This book was released on 2021-09-15 with total page 744 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 8th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2021, held in Italy, in September 2021. Due to COVID-19 pandemic the conference was held virtually. The 38 full and 14 short papers were carefully reviewed and selected from 69 submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual reality, augmented reality, mixed reality, applications in cultural heritage, in medicine, in education, and in industry.
Download or read book Imaging the Past written by Tony Higgins and published by British Museum Publications Limited. This book was released on 1996-01-01 with total page 294 pages. Available in PDF, EPUB and Kindle. Book excerpt: Paperes from a conference on the use of electronic imaging and computer graphics in museums and archaeology which was held at the British Museum in 1994. The papers cover computer-aided design, geographic information systems, photo-realistic reconstructions, virtual reality modelling, image analysis, image processing and painting conservation. The papers demonstrate how these techniques can be used in recording, conservation, reconstruction of objects and sites, the compilation of more sophisticated databasers, in the presentation of archaeology to the public and in education. Twenty-six papers.
Download or read book Virtual Reality written by Tang Xinxing and published by BoD – Books on Demand. This book was released on 2012-09-05 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: At present, the virtual reality has impact on information organization and management and even changes design principle of information systems, which will make it adapt to application requirements. The book aims to provide a broader perspective of virtual reality on development and application. First part of the book is named as "virtual reality visualization and vision" and includes new developments in virtual reality visualization of 3D scenarios, virtual reality and vision, high fidelity immersive virtual reality included tracking, rendering and display subsystems. The second part named as "virtual reality in robot technology" brings forth applications of virtual reality in remote rehabilitation robot-based rehabilitation evaluation method and multi-legged robot adaptive walking in unstructured terrains. The third part, named as "industrial and construction applications" is about the product design, space industry, building information modeling, construction and maintenance by virtual reality, and so on. And the last part, which is named as "culture and life of human" describes applications of culture life and multimedia-technology.
Download or read book Monet and Chicago written by Gloria Groom and published by Yale University Press. This book was released on 2020-09-08 with total page 149 pages. Available in PDF, EPUB and Kindle. Book excerpt: The catalogue of the sold-out exhibition at the Art Institute of Chicago, a rich and unprecedented exploration of Chicago’s embrace of Claude Monet’s modernism "Monet and Chicago is a stunner."—The Chicago Tribune (exhibition review) In 1903, the Art Institute of Chicago became the first American museum to buy a painting by Claude Monet (1840–1926), beginning a tradition of collecting that has inextricably connected this midwestern city to the French Impressionist master. Tracing Chicago’s unique relationship with the artist, this generously illustrated volume not only features well-known works in the Art Institute’s holdings, such as the six Stacks of Wheat paintings and four Water Lilies, but also includes works on paper and rarely seen still lifes, landscapes, and photographic material from private Chicago collections. Stunning reproductions of details at actual size, a delightful essay by Adam Gopnik, and a richly illustrated chronology combine to reveal the depth of the city’s continuing devotion to an adopted artistic hero.
Download or read book The Nutshell Studies of Unexplained Death written by Corinne May Botz and published by The Monacelli Press, LLC. This book was released on 2004-09-28 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Nutshell Studies of Unexplained Death offers readers an extraordinary glimpse into the mind of a master criminal investigator. Frances Glessner Lee, a wealthy grandmother, founded the Department of Legal Medicine at Harvard in 1936 and was later appointed captain in the New Hampshire police. In the 1940s and 1950s she built dollhouse crime scenes based on real cases in order to train detectives to assess visual evidence. Still used in forensic training today, the eighteen Nutshell dioramas, on a scale of 1:12, display an astounding level of detail: pencils write, window shades move, whistles blow, and clues to the crimes are revealed to those who study the scenes carefully. Corinne May Botz's lush color photographs lure viewers into every crevice of Frances Lee's models and breathe life into these deadly miniatures, which present the dark side of domestic life, unveiling tales of prostitution, alcoholism, and adultery. The accompanying line drawings, specially prepared for this volume, highlight the noteworthy forensic evidence in each case. Botz's introductory essay, which draws on archival research and interviews with Lee's family and police colleagues, presents a captivating portrait of Lee.
Download or read book New Realities in Audio written by Stephan Schütze and published by CRC Press. This book was released on 2018-01-29 with total page 565 pages. Available in PDF, EPUB and Kindle. Book excerpt: The new realities are here. Virtual and Augmented realities and 360 video technologies are rapidly entering our homes and office spaces. Good quality audio has always been important to the user experience, but in the new realities, it is more than important, it’s essential. If the audio doesn’t work, the immersion of the experience fails and the cracks in the new reality start to show. This practical guide helps you navigate the challenges and pitfalls of designing audio for these new realities. This technology is different from anything we’ve seen before and requires an entirely new approach; this book will introduce the broad concepts you need to know before delving into the practical detail you need. Key Features This book covers audio for all types of new reality technology. At the moment, VR and 360 video are getting a lot of press, but in a few years we will be hearing a lot more about Augmented and Mixed reality technologies as well. A practical guide to creating, designing and implementing audio for this new technology by a leading sound design and implementation expert. Conceptual explanations address the new approaches necessary to designing effective audio for the new realities. Real-world examples and analysis of what does and does not work including detailed case study discussions.
Download or read book Virtual Reality Methods written by Jones, Phil and published by Policy Press. This book was released on 2022-06-15 with total page 112 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since the mid-2010s, virtual reality (VR) technology has advanced rapidly. This book explores the many opportunities that VR can offer for humanities and social sciences researchers. The book provides a user-friendly, non-technical methods guide to using ready-made VR content and 360° video as well as creating custom materials. It examines the advantages and disadvantages of different approaches to using VR, providing helpful, real-world examples of how researchers have used the technology. The insights drawn from this analysis will inspire scholars to explore the possibilities of using VR in their own research projects.
Download or read book Family Tourism written by Heike Schanzel and published by Channel View Publications. This book was released on 2012 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: This cutting-edge international book brings together leading experts? latest research in the field of family tourism by adding to its underdeveloped knowledge base. Family Tourism: Multidisciplinary Perspectives underlines the infancy of academic family tourism research that belies its market importance and directs towards future implications and theoretical debates about the place of families within tourism.
Download or read book GoPro MAX How To Use GoPro Max written by Jordan Hetrick and published by Kaisanti Press. This book was released on 2020-07-01 with total page 363 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn everything you need to know to master your GoPro MAX 360 camera in this guide book from the #1 AMAZON BEST SELLING AUTHOR on how to use GoPro cameras. Written specifically for GoPro Max, this is the perfect guide book for anyone who wants to learn how to use the GoPro Max camera to capture unique 360 and traditional videos and photos. Packed with color images, this book provides clear, step-by-step lessons to get you out there using your GoPro MAX camera to document your life and your adventures. This book covers everything you need to know about using your GoPro MAX camera. The book teaches you: *how to operate your GoPro Max camera; *how to choose settings for full 360 spherical video; *how you can tap into the most powerful, often overlooked settings for traditional video; *tips for the best GoPro mounts to use with GoPro Max; *vital 360 photography/cinematography knowledge; *simple photo, video and time lapse editing techniques for 360 and traditional output and *the many ways to share your edited videos and photos. Through the SEVEN STEPS laid out in this book, you will understand your camera and learn how to use mostly FREE software to finally do something with your results. This book is perfect for beginners, but also provides in depth knowledge that will be useful for intermediate camera users. Written specifically for the GoPro MAX camera.
Download or read book Virtual and Augmented Reality Concepts Methodologies Tools and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2018-03-02 with total page 1882 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual and augmented reality is the next frontier of technological innovation. As technology exponentially evolves, so do the ways in which humans interact and depend upon it. Virtual and Augmented Reality: Concepts, Methodologies, Tools, and Applications is a comprehensive reference source for the latest scholarly material on the trends, techniques, and uses of virtual and augmented reality in various fields, and examines the benefits and challenges of these developments. Highlighting a range of pertinent topics, such as human-computer interaction, digital self-identity, and virtual reconstruction, this multi-volume book is ideally designed for researchers, academics, professionals, theorists, students, and practitioners interested in emerging technology applications across the digital plane.