Download or read book Virtual Reality Beginner s Guide Google Cardboard Inspired VR Viewer written by Patrick Buckley and published by Regan Arts.. This book was released on 2014-10-28 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Turn your smartphone into an interactive 3D viewer in under 5 minutes! Inspired by Google Cardboard, this affordable, easy-to-assemble kit from DODOcase is truly amazing. Fly through the Grand Canyon. Explore London from your living room. Create your own 360-degree photo spheres and watch videos on an immersive screen. All you need is your smartphone to unleash the power of virtual reality! Includes a guide to the technology and promise of virtual reality, teaching you how to make the most of your new viewer, revealing the science behind this revolutionary experience, and sharing an exclusive interview with the creators of Google Cardboard. Kit includes everything you need to start exploring 3D applications and videos with your smartphone (pre-cut cardboard VR headset, German-designed biconvex lenses, and NFC tag). Touchscreen smartphone required Android 4.2 or iPhone iOS 7 or above recommended Maximum device size 3” x 6” For the full list of phones compatible with the Google Cardboard app, visit http://g.co/cardboard. For viewer assembly instructions, visit http://www.dodocase.com/pages/vrkit1. Portions of this guide are modifications based on work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License at https://creativecommons.org/licenses/by/3.0/us/.
Download or read book Virtual Reality written by Don Rauf and published by The Rosen Publishing Group, Inc. This book was released on 2015-12-15 with total page 50 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces readers to the captivating world of virtual reality (VR), which is being hailed as the next frontier in technological user experience. Major tech companies such as Facebook and Microsoft are investing millions, if not billions, in VR. Perfect for students interested in the STEM disciplines, this book teaches them what virtual reality is, how it goes beyond just gaming and is being applied to solving real-world problems by creating virtual environments for users. Finally, readers learn about the bright future of virtual reality.
Download or read book Advancing Learning Within and Beyond the Classroom written by Bradley Lightbody and published by Routledge. This book was released on 2021-11-29 with total page 291 pages. Available in PDF, EPUB and Kindle. Book excerpt: This insightful book sets out five core elements of good practice that will lead to great teaching and learning both within and beyond the classroom. It looks in detail at the learning process and how teachers can support this through a rich mix of teacher-led direct instruction and collaborative and online learning, both flipped and blended. Covering five major themes to reset our pedagogy, Advancing Learning Within and Beyond the Classroom presents the key evidence about ‘what works’ alongside practical activities to adopt or adapt to enhance your own practice. The chapters cover: the application of precise curricular knowledge the presentation of key questions to guide, check and deepen learning elaboration to build deep understanding personalised feedback to accelerate progress the introduction of regular challenges to drive high learning outcomes and relevant commercial and world-class standards Including a comprehensive overview of evidence-based practice and a wealth of practical strategies to drive engagement and productive learning, this is essential reading for all teachers working in secondary schools or further education.
Download or read book The Robot Proof Recruiter written by Katrina Collier and published by Kogan Page Publishers. This book was released on 2019-08-03 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: FINALIST: Business Book Awards 2020 - HR & Management Category In a world of work where recruiters are constantly hearing that their role is at risk from AI, robotics and chatbots, it has never been more important to effectively attract and recruit the right people. Leveraging the power of social media and digital sourcing strategies is only part of the solution, and simply posting a job or sending a LinkedIn InMail is no longer enough. The Robot-Proof Recruiter shows you how to use the tools that reveal information that can be used to grab a potential candidate's attention among the overwhelming volume of material online. Full of expert guidance and practical tips, this book explains what works, what doesn't, and how you can stand out and recruit effectively in a world of technology overload. The Robot-Proof Recruiter will enable you to become the recruiter that candidates trust and the one they want to talk to. It contains essential guidance on overcoming obstacles - including how to recruit without an existing online presence, how to work effectively with hiring managers to improve the candidate experience, and how to use technology to support the candidate's journey from initial outreach, to application, to employee, and through to alumnus. This is an indispensable book for all recruitment professionals and HR practitioners who want to recruit the right people for their organization.
Download or read book Mobile Technologies and Augmented Reality in Open Education written by Kurubacak, Gulsun and published by IGI Global. This book was released on 2017-02-22 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Novel trends and innovations have enhanced contemporary educational environments. When applied properly, these computing advances can create enriched learning opportunities for students. Mobile Technologies and Augmented Reality in Open Education is a pivotal reference source for the latest academic research on the integration of interactive technology and mobile applications in online and distance learning environments. Highlighting scholarly perspectives across numerous topics such as wearable technology, instructional design, and flipped learning, this book is ideal for educators, professionals, practitioners, academics, and graduate students interested in the role of augmented reality in modern educational contexts.
Download or read book Virtual and Augmented Reality Concepts Methodologies Tools and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2018-03-02 with total page 1882 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual and augmented reality is the next frontier of technological innovation. As technology exponentially evolves, so do the ways in which humans interact and depend upon it. Virtual and Augmented Reality: Concepts, Methodologies, Tools, and Applications is a comprehensive reference source for the latest scholarly material on the trends, techniques, and uses of virtual and augmented reality in various fields, and examines the benefits and challenges of these developments. Highlighting a range of pertinent topics, such as human-computer interaction, digital self-identity, and virtual reconstruction, this multi-volume book is ideally designed for researchers, academics, professionals, theorists, students, and practitioners interested in emerging technology applications across the digital plane.
Download or read book Mastering Virtual Reality written by Adidas Wilson and published by Adidas Wilson . This book was released on with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: People have been waiting for VR to take off for years and they have been met with disappointment—until recently. A lot of evidence is now promising a bright future for VR but investors should be knowledgeable about several things before diving in; like what the risks are, how big the market is going to be, why this strategy should be played out in the long term and who the key players are. Book Includes: Introduction 1.Virtual Reality Rises 2.Virtual Reality via Real Estate 3.VR Goldmine 4.Virtual Reality Apps 5.VR Business Opportunities 6.AR and VR in Education 7.VR Now 8.Diving Into VR 9.Medical VR Is Changing Healthcare 10. VR Golden Era 11. AR marketing Ideas 12. Making Money in Augmented Reality 13. Virtual Reality and Therapists 14. Before Investing In Virtual Reality 15. VR with Blockchain
Download or read book Cardboard VR Projects for Android written by Jonathan Linowes and published by . This book was released on 2016-04-20 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Oculus Rift written by Scott Casterson and published by Createspace Independent Publishing Platform. This book was released on 2016-02-18 with total page 30 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Oculus Rift is a virtual reality device that can be worn on the head of an individual giving them a feeling of being in a totally different world. The project began back in 2012 and is used with games to create a three-dimensional world in which to play. It was released in 2014 and works with most games currently on the market. The Oculus Rift includes a light headset that makes moving around easy as users experience this completely interactive virtual world.
Download or read book Oculus Rift A Beginner s Guide written by Scott Casterson and published by Conceptual Kings. This book was released on 2016-02-18 with total page 15 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Oculus Rift is a virtual reality device that can be worn on the head of an individual giving them a feeling of being in a totally different world. The project began back in 2012 and is used with games to create a three-dimensional world in which to play. It was released in 2014 and works with most games currently on the market. The Oculus Rift includes a light headset that makes moving around easy as users experience this completely interactive virtual world.
Download or read book Learning Virtual Reality written by Tony Parisi and published by "O'Reilly Media, Inc.". This book was released on 2015-10-26 with total page 181 pages. Available in PDF, EPUB and Kindle. Book excerpt: As virtual reality approaches mainstream consumer use, a vibrant development ecosystem has emerged in the past few years. This hands-on guide takes you through VR development essentials for desktop, mobile, and browser-based applications. You’ll explore the three go-to platforms—OculusVR, Gear VR, and Cardboard VR—as well as several VR development environments, programming tools, and techniques. If you’re an experienced programmer familiar with mobile development, this book will help you gain a working knowledge of VR development through clear and simple examples. Once you create a complete application in the final chapter, you’ll have a jumpstart on the next major entertainment medium. Learn VR basics for UI design, 3D graphics, and stereo rendering Explore Unity3D, the current development choice among game engines Create native applications for desktop computers with the Oculus Rift Develop mobile applications for Samsung’s Gear VR with the Android and Oculus Mobile SDKs Build browser-based applications with the WebVR Javascript API and WebGL Create simple and affordable mobile apps for any smartphone with Google’s Cardboard VR Bring everything together to build a 360-degree panoramic photo viewer
Download or read book Oculus Quest 2 User Guide Complete Master Guide for Beginners written by Graham O. Wilson and published by . This book was released on 2020-10-22 with total page 117 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Oculus Quest 2 is one of the complete wireless virtual reality headsets. The reason for is peculiarity is because of the fact that it can track your movements in any direction without you needing any external sensors or a connected PC. The outcome is a liberating VR experience in which you can swing, duck, twist, and dance away without bothering about being tangled up. In addition, the Oculus Quest 2 is an awesome headset for beginners to VR, and also a welcome addition to VR enthusiasts looking for a wireless setup. This guide/manual will teach you everything you need to know about the Oculus Quest 2.
Download or read book The Complete Guide to VR 360 Photography written by Jonathan Tustain and published by Hachette UK. This book was released on 2018-08-09 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Complete Guide to VR will help you get to grips with this exciting new technology from first principles, so you know what's out there, and what you want. Discover all there is to know about home VR systems, whether they're computer-based, or work using your mobile phone. This book will introduce you to a whole spectrum of VR possibilities including VR games, creating your own VR films and exploring the world using it.
Download or read book Oculus Quest 2 Users Guide written by Henry A White and published by . This book was released on 2020-10-29 with total page 52 pages. Available in PDF, EPUB and Kindle. Book excerpt: MASTER YOUR OCULUS QUEST IN 60 MINUTES!If you want to buy a VR headset and don't have the budget for a PC-based VR setup, which requires more money, wires and fuss, then the Oculus Quest 2 is one of the top options around for beginners and seasoned VR veterans alike. This mobile VR device brings you easy access to everything that makes VR special, offering high-quality virtual reality experiences at a fair price. The Quest 2 allows you to literally step inside gaming worlds, as well as access 360-degree video content and apps, this is an immersive gadget that even the most tech-shy members of your family can have a blast with.If you have the Oculus Quest 2, this book will help you with a collection of ACTIONABLE tips and tricks. It contains specific step-by-step instructions that are well organized and easy to read.Kindly Scroll Up and Hit the Buy button to add this book in your Library!
Download or read book Absolute Beginner s Guide to Virtual Reality written by Ron Wodaski and published by . This book was released on 1995-01-01 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt: This beginner's guide is a step-by-step tutorial that assumes no knowledge about virtual reality. The book focuses on three areas: virtual reality concepts, virtual reality in games, and hands-on experience with virtual reality products. The focus will be on short, fast-paced chapters with illustrations on (virtually) every page.
Download or read book Mastering Google VEO written by StoryBuddiesPlay and published by StoryBuddiesPlay. This book was released on 2024-05-17 with total page 78 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unveiling the Wonders of VR Creation: Your Comprehensive Guide to Google VEO and Beyond Are you ready to push the boundaries of storytelling and enter the thrilling realm of VR creation? This ultimate guide equips you with everything you need to know to craft immersive virtual experiences using Google VEO, a user-friendly platform designed to empower creators of all levels. No prior VR expertise? No problem! We'll walk you through the fundamentals step-by-step, from capturing stunning visuals and adding captivating sound to incorporating interactive elements and informative overlays. But this guide goes beyond the basics. Delve into advanced VEO features like scripting and VR tour creation, and explore the mind-blowing potential of livestreaming your VR experiences. Google VEO is just the beginning! We'll show you how to tap into the vibrant VR community, discover awe-inspiring VR experiences for inspiration, and stay ahead of the curve with the latest VR trends and resources. Here's what you'll gain from this comprehensive guide: Master the Fundamentals: Grasp the core concepts of VR creation, from 360 video to spatial audio, and understand how to leverage them effectively. Conquer Google VEO: Uncover the power of VEO's intuitive interface and diverse tools. Learn how to import assets, edit media, and build interactive VR experiences with ease. Unlock Advanced Techniques: Push the boundaries of VR creation with scripting, multi-scene VR tours, and even explore the possibilities of livestreaming. Fuel Your Inspiration: Discover a treasure trove of online resources, including the VEO community forum, VR creation tutorials, and showcases of groundbreaking VR experiences. Embrace the Future: Peer into the exciting future of VR, where hyper-realistic experiences and accessible creation tools will revolutionize the way we learn, connect, and explore the world. Whether you're a budding VR enthusiast, an aspiring educator, or an entrepreneur seeking innovative storytelling methods, this guide is your launchpad into the captivating world of VR creation. So, grab your VR toolkit, unleash your creativity, and get ready to embark on a journey that transcends the boundaries of the physical world!
Download or read book Virtual Reality Blueprints written by Charles Palmer and published by Packt Publishing Ltd. This book was released on 2018-02-28 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you new to virtual reality? Do you want to create exciting interactive VR applications? There's no need to be daunted by the thought of creating interactive VR applications, it's much easier than you think with this hands-on, project-based guide that will take you through VR development essentials for desktop, mobile, and web-based games ...