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Book Virtual Reality and the Built Environment

Download or read book Virtual Reality and the Built Environment written by Jennifer Whyte and published by Routledge. This book was released on 2007-08-22 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first text to focus on virtual reality applications for design of the built environment. This guide explores the use of virtual reality at the practical level. It provides an overview of industrial applications of virtual reality and explores relevant scientific research. Virtual Reality in the Built Environment is a guide to the practical uses of virtual design, construction, and management. Providing an overview of industrial applications for virtual reality and exploring relevant research, this book is an accessible and innovative resource for architects, designers and built environment professionals--bridging the gap between technological vision and current practice. Author Jennifer Whyte shows how interactive, spatial, real-time technologies can radically improve modelling and communication of ideas, enable partcipation in the design process, and facilitated planning and management at the urban scale. The experience of lead users of virtual reality is used as the basis for understanding its promise and problems. Explanations of the underlying principles of this exciting interactive medium, a discussion of the cognitive, technical and organizational issues it raises, and international case studies illustrating practical applications are all included in this guide. The author also provides a companion web site which provides online learning materials, including test-yourself questions, virtual reality models, and links to relevant sites, making it a valuable design resource and a stimulus for innovation.

Book Virtual Reality and the Built Environment

Download or read book Virtual Reality and the Built Environment written by Jennifer Whyte and published by . This book was released on 2018 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: "With the aim of inspiring and informing future use, the authors take a fresh look at current applications in the construction sector, situating them within a broader trajectory of innovation. The new edition expands the scope to consider both immersive virtual reality as a way of bringing professionals inside a building information model, and augmented reality as a way of taking this model and related asset information out to the job-site. The updated edition also considers these technologies in the context of other developments that were in their infancy when the first edition was written - such as laser scanning, mobile technologies and big data."--Page 4 de la couverture.

Book Designing Digital Space

Download or read book Designing Digital Space written by Daniela Bertol and published by John Wiley & Sons. This book was released on 1996-12-20 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Complete Guide to Virtual Reality in Architecture andDesign The first in-depth book on virtual reality (VR) aimed specificallyat architecture and design professionals, Designing Digital Spacesteers you skillfully through the learning curve of this excitingnew technology. Beginning with a historical overview of theevolution of architectural representations, this unique resourceexplains what VR is, how it is being applied today, and how itpromises to revolutionize not only the design process, but the formand function of the built environment itself. Vividly illustratinghow VR fits alongside traditional methods of architecturalrepresentation, this comprehensive guide prepares you to makeoptimum practical use of this powerful interactive tool, andembrace the new role of the architect in a virtually designedworld. Offers in-depth coverage of the virtual universe--datarepresentation and information management, static and dynamicworlds, tracking and visual display systems, control devices, andmore. Examines a wide range of current VR architectural applications,from walkthroughs, simulations, and evaluations to reconstructionsand networked environments Includes insightful essays by leading VR developers covering someof today's most innovative projects Integrates VR into the historical framework of architecturaldevelopment, with detailed sections on the past, present, andfuture Features a dazzling array of virtual world images and sequentialdisplays Explores the potential impact of digital architecture on the builtenvironment of the future

Book Virtual Reality and the Built Environment

Download or read book Virtual Reality and the Built Environment written by Jennifer Whyte and published by Routledge. This book was released on 2007-08-22 with total page 163 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first text to focus on virtual reality applications for design of the built environment. This guide explores the use of virtual reality at the practical level. It provides an overview of industrial applications of virtual reality and explores relevant scientific research. Virtual Reality in the Built Environment is a guide to the practical uses of virtual design, construction, and management. Providing an overview of industrial applications for virtual reality and exploring relevant research, this book is an accessible and innovative resource for architects, designers and built environment professionals--bridging the gap between technological vision and current practice. Author Jennifer Whyte shows how interactive, spatial, real-time technologies can radically improve modelling and communication of ideas, enable partcipation in the design process, and facilitated planning and management at the urban scale. The experience of lead users of virtual reality is used as the basis for understanding its promise and problems. Explanations of the underlying principles of this exciting interactive medium, a discussion of the cognitive, technical and organizational issues it raises, and international case studies illustrating practical applications are all included in this guide. The author also provides a companion web site which provides online learning materials, including test-yourself questions, virtual reality models, and links to relevant sites, making it a valuable design resource and a stimulus for innovation.

Book Virtual Aesthetics in Architecture

Download or read book Virtual Aesthetics in Architecture written by Sara Eloy and published by Routledge. This book was released on 2021-08-30 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Aesthetics in Architecture: Designing in Mixed Realities presents a curated selection of projects and texts contributed by leading international architects and designers who are using virtual reality technologies in their design process. It triggers discussion and debate on exploring the aesthetic potential and establishing its language as an expressive medium in architectural design. Although virtual reality is not new and the technology has evolved rapidly, the aesthetic potential of the medium is still emerging and there is a great deal more to explore. The book provides a comprehensive overview of the current use of virtual reality technologies in the architectural design process. Contributions are presented in six parts, fully illustrated with over 150 images. Recent projects presented are distributed in five themes: introduction to mixed realities; space and form; context and ambiguity; materiality and movement; body and social. Each theme includes richly illustrated essays by leading academics and practitioners, including those from Zaha Hadid Architects and MVRDV, detailing their design process using data-driven methodologies. Virtual Aesthetics in Architecture expands the use of technology per se and focuses on how architecture can benefit from its aesthetic potential during the design process. A must-read for practitioners, academics, and students interested in cutting-edge digital design.

Book Virtual Reality and the Built Environment

Download or read book Virtual Reality and the Built Environment written by Jennifer Whyte and published by Routledge. This book was released on 2018-02-21 with total page 255 pages. Available in PDF, EPUB and Kindle. Book excerpt: Like the first edition, the central question this book addresses is how virtual reality can be used in the design, production and management of the built environment. The book aims to consider three key questions. What are the business drivers for the use of virtual reality? What are its limitations? How can virtual reality be implemented within organizations? Using international case studies it answers these questions whilst addressing the growth in the recent use of building information modelling (BIM) and the renewed interest in virtual reality to visualize and understand data to make decisions. With the aim of inspiring and informing future use, the authors take a fresh look at current applications in the construction sector, situating them within a broader trajectory of innovation. The new edition expands the scope to consider both immersive virtual reality as a way of bringing professionals inside a building information model, and augmented reality as a way of taking this model and related asset information out to the job-site. The updated edition also considers these technologies in the context of other developments that were in their infancy when the first edition was written – such as laser scanning, mobile technologies and big data. Virtual Reality in the Built Environment is essential reading for professionals in architecture, construction, design, surveying and engineering and students on related courses who need an understanding of BIM, CAD and virtual reality in the sector. Please follow the book's Twitter account: @vrandbe http://buildingvr.blogspot.co.uk/

Book Virtual Reality and Virtual Environments

Download or read book Virtual Reality and Virtual Environments written by Andrzej Grabowski and published by . This book was released on 2023-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "These VR techniques offer a wide range of possibilities for people with disabilities and special needs assisting them in the process of adapting workstations and provide the perfect tools to support the engineering of safer workplace environment"--

Book State of the Art Virtual Reality and Augmented Reality Knowhow

Download or read book State of the Art Virtual Reality and Augmented Reality Knowhow written by Nawaz Mohamudally and published by BoD – Books on Demand. This book was released on 2018-05-23 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: State-of-the-Art Virtual Reality and Augmented Reality Knowhow is a compilation of recent advancements in digital technologies embracing a wide arena of disciplines. Amazingly, this book presents less business cases of these emerging technologies, but rather showcases the scientific use of VR/AR in healthcare, building industry and education. VR and AR are known to be resource intensive, namely, in terms of hardware and wearables - this is covered in a chapter on head-mounted display (HMD). The research work presented in this book is of excellent standard presented in a very pragmatic way; readers will appreciate the depth and breadth of the methodologies and discussions about the findings. We hope it serves as a springboard for future research and development in VR/AR and stands as a lighthouse for the scientific community.

Book Construction 4 0

    Book Details:
  • Author : Anil Sawhney
  • Publisher : Routledge
  • Release : 2020-02-06
  • ISBN : 0429675119
  • Pages : 527 pages

Download or read book Construction 4 0 written by Anil Sawhney and published by Routledge. This book was released on 2020-02-06 with total page 527 pages. Available in PDF, EPUB and Kindle. Book excerpt: Modelled on the concept of Industry 4.0, the idea of Construction 4.0 is based on a confluence of trends and technologies that promise to reshape the way built environment assets are designed, constructed, and operated. With the pervasive use of Building Information Modelling (BIM), lean principles, digital technologies, and offsite construction, the industry is at the cusp of this transformation. The critical challenge is the fragmented state of teaching, research, and professional practice in the built environment sector. This handbook aims to overcome this fragmentation by describing Construction 4.0 in the context of its current state, emerging trends and technologies, and the people and process issues that surround the coming transformation. Construction 4.0 is a framework that is a confluence and convergence of the following broad themes discussed in this book: Industrial production (prefabrication, 3D printing and assembly, offsite manufacture) Cyber-physical systems (actuators, sensors, IoT, robots, cobots, drones) Digital and computing technologies (BIM, video and laser scanning, AI and cloud computing, big data and data analytics, reality capture, Blockchain, simulation, augmented reality, data standards and interoperability, and vertical and horizontal integration) The aim of this handbook is to describe the Construction 4.0 framework and consequently highlight the resultant processes and practices that allow us to plan, design, deliver, and operate built environment assets more effectively and efficiently by focusing on the physical-to-digital transformation and then digital-to-physical transformation. This book is essential reading for all built environment and AEC stakeholders who need to get to grips with the technological transformations currently shaping their industry, research, and teaching.

Book Virtual Reality in Geography

Download or read book Virtual Reality in Geography written by Peter Fisher and published by CRC Press. This book was released on 2001-11-22 with total page 417 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Reality in Geography covers "through the window" VR systems, "fully immersive" VR systems, and hybrids of the two types. The authors examine the Virtual Reality Modeling Language approach and explore its deficiencies when applied to real geographic environments. This is a totally unique book covers all the major uses and methods of virtual reality used by geographers. The authors have produced a CDROM that comes with the book of virtual reality images that will be a fascinating companion to the text. This book will be of great interest to geographers, computer scientists and all those interested in multimedia and computer graphics.

Book Understanding Virtual Reality

Download or read book Understanding Virtual Reality written by William R. Sherman and published by Morgan Kaufmann. This book was released on 2018-11-08 with total page 940 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding Virtual Reality: Interface, Application, and Design, Second Edition arrives at a time when the technologies behind virtual reality have advanced dramatically. The book helps users take advantage of the ways they can identify and prepare for the applications of VR in their field. By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as underlying technologies evolve. Included are a history of VR, systems currently in use, the application of VR, and the many issues that arise in application design and implementation, including hardware requirements, system integration, interaction techniques and usability. - Features substantive, illuminating coverage designed for technical or business readers and the classroom - Examines VR's constituent technologies, drawn from visualization, representation, graphics, human-computer interaction and other fields - Provides (via a companion website) additional case studies, tutorials, instructional materials, and a link to an open-source VR programming system - Includes updated perception material and new sections on game engines, optical tracking, VR visual interface software, and a new glossary with pictures

Book Smart Cities and Construction Technologies

Download or read book Smart Cities and Construction Technologies written by Sara Shirowzhan and published by BoD – Books on Demand. This book was released on 2020-05-13 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book includes nine chapters presenting the outcome of research projects relevant to building, cities, and construction. A description of a smart city and the journey from conventional to smart cities is discussed at the beginning of the book. Innovative case studies of underground cities and floating city bridges are presented in this book. BIM and GIS applications on different projects, and the concept of intelligent contract and virtual reality are discussed. Two concepts relevant to conventional buildings including private open spaces and place attachments are also included, and these topics can be upgraded in the future by smart technologies.

Book Welcome to Your World

    Book Details:
  • Author : Sarah Williams Goldhagen
  • Publisher : HarperCollins
  • Release : 2017-04-11
  • ISBN : 0062199188
  • Pages : 235 pages

Download or read book Welcome to Your World written by Sarah Williams Goldhagen and published by HarperCollins. This book was released on 2017-04-11 with total page 235 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the nation’s chief architecture critics reveals how the environments we build profoundly shape our feelings, memories, and well-being, and argues that we must harness this knowledge to construct a world better suited to human experience Taking us on a fascinating journey through some of the world’s best and worst landscapes, buildings, and cityscapes, Sarah Williams Goldhagen draws from recent research in cognitive neuroscience and psychology to demonstrate how people’s experiences of the places they build are central to their well-being, their physical health, their communal and social lives, and even their very sense of themselves. From this foundation, Goldhagen presents a powerful case that societies must use this knowledge to rethink what and how they build: the world needs better-designed, healthier environments that address the complex range of human individual and social needs. By 2050 America’s population is projected to increase by nearly seventy million people. This will necessitate a vast amount of new construction—almost all in urban areas—that will dramatically transform our existing landscapes, infrastructure, and urban areas. Going forward, we must do everything we can to prevent the construction of exhausting, overstimulating environments and enervating, understimulating ones. Buildings, landscapes, and cities must both contain and spark associations of natural light, greenery, and other ways of being in landscapes that humans have evolved to need and expect. Fancy exteriors and dramatic forms are never enough, and may not even be necessary; authentic textures and surfaces, and careful, well-executed construction details are just as important. Erudite, wise, lucidly written, and beautifully illustrated with more than one hundred color photographs, Welcome to Your World is a vital, eye-opening guide to the spaces we inhabit, physically and mentally, and a clarion call to design for human experience.

Book Routledge Companion to Creativity and the Built Environment

Download or read book Routledge Companion to Creativity and the Built Environment written by Julie T. Miao and published by Taylor & Francis. This book was released on 2024-03-29 with total page 611 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book crtitically examines the reciprocal relationship between creativity and the built environment and features leading voices from across the world in a debate on originating, learning, modifying, and plagiarizing creativities within the built environment. The Companion includes contributions from architecture, design, planning, construction, real estate, economics, urban studies, geography, sociology, and public policies. Contributors review the current field and proposes new conceptual frameworks, research methodologies, and directions for research, policy, and practice. Chapters are organised into five sections, each drawing on cross-disciplinary insights and debates: Section I connects creativity, productivity, and economic growth and examines how our built environment stimulates or intimidates human imaginations. Section II addresses how hard environments are fabricated with social, cultural, and institutional meanings, and how these evolve in different times and settings. Section III discusses activities that directly and indirectly shape the material development of a built environment, its environmental sustainability, space utility, and place identity. Section IV illustrates how technologies and innovations are used in building and strengthening an intelligent, real-time, responsive urban agenda. Section V examines governance opportunities and challenges at the interface between creativity and built environment. An important resource for scholars and students in the fields of urban planning and development, urban studies, environmental sustainability, human geography, sociology, and public policy.

Book Mastering the Hype Cycle

Download or read book Mastering the Hype Cycle written by Jackie Fenn and published by Harvard Business Press. This book was released on 2008-10-14 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: It happens over and over again. Some innovation (a new product, a management trend) comes along that captures the public's imagination. Everybody joins the parade with great fanfare and high expectations. This "next big thing" promises to transform the companies that adopt it -- and inflict great peril on those that don't. Then, when the innovation fails to deliver as promised immediately, everyone starts bailing out. Investments are wasted; stock prices plunge; disillusionment sets in. It doesn't have to be this way. In Mastering the Hype Cycle, Jackie Fenn and Mark Raskino explain what drives this pattern and how your company can avoid its potential dangers. By understanding the hype cycle, you can ride it more skillfully -- timing your investment decisions so that the innovations you adopt stand the best chance of succeeding in the long-term. Drawing on company examples and Gartner's proven STREET (Scope, Track, Rank, Evaluate, Evangelize, Transfer) framework, the authors show how to orchestrate the key steps in the innovation-adoption process -- from choosing which innovations to take on and when in their life cycle you should adopt, to paving the way for a successful introduction. The hype cycle isn't going away. But this book arms you with the strategies you need to ride the crest of a new idea to success -- and steer clear of the trough of disillusionment.

Book Virtual Reality and the Built Environment

Download or read book Virtual Reality and the Built Environment written by Jennifer Whyte and published by Routledge. This book was released on 2017-01-07 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first text to focus on virtual reality applications for design of the built environment. This guide explores the use of virtual reality at the practical level. It provides an overview of industrial applications of virtual reality and explores relevant scientific research.Virtual Reality in the Built Environment is a guide to the practical uses of virtual design, construction, and management. Providing an overview of industrial applications for virtual reality and exploring relevant research, this book is an accessible and innovative resource for architects, designers and built environment professionals--bridging the gap between technological vision and current practice.Author Jennifer Whyte shows how interactive, spatial, real-time technologies can radically improve modelling and communication of ideas, enable partcipation in the design process, and facilitated planning and management at the urban scale. The experience of lead users of virtual reality is used as the basis for understanding its promise and problems. Explanations of the underlying principles of this exciting interactive medium, a discussion of the cognitive, technical and organizational issues it raises, and international case studies illustrating practical applications are all included in this guide. The author also provides a companion web site which provides online learning materials, including test-yourself questions, virtual reality models, and links to relevant sites, making it a valuable design resource and a stimulus for innovation.

Book A Circular Built Environment in the Digital Age

Download or read book A Circular Built Environment in the Digital Age written by Catherine De Wolf and published by Springer Nature. This book was released on 2024-02-04 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: This open access book offers a comprehensive exploration of the digital innovations that have emerged in recent years for the circular built environment. Each chapter is meticulously crafted to ensure that both academic readers and industry practitioners can grasp the inner workings of each digital technology, understand its relevance to the circular built environment, examine real-life implementations, and appreciate the intriguing business models behind them. Our primary objective is to blend scholarly knowledge with practical inspiration by providing real-life case studies for each innovation. The authors, who possess extensive expertise in their respective fields, have contributed chapters dedicated to digital technologies within their areas of specialization. The book is organized into three distinct parts. The first part focuses on data-driven digital technologies and delves into how their capabilities can facilitate the transition to a circular built environment. Essential aspects such as building information modeling (BIM), digital twins, geographical information systems (GIS), scanning technologies, artificial intelligence (AI), data templates, and material passports are explored as vital tools for data collection, integration, and analysis in the context of circular construction. In the second part, various digital technologies for design and fabrication are introduced. Topics covered include computational design algorithms, additive and subtractive manufacturing, robotic manufacturing, and extended reality. These discussions shed light on how these technologies can be leveraged to enhance design and fabrication processes within the circular built environment. Finally, the last part of the book presents emerging digital concepts related to business and governance. It explores the role of deconstruction and reverse logistics, blockchain technology, digital building logbooks, and innovative business models as enablers of circularity in the built environment. The book concludes with a chapter dedicated to digital transformation and its potential to propel the built environment towards a regenerative future. In addition to the substantive content, the book features forewords and perspectives from esteemed experts, providing valuable economic and creative insights to complement its comprehensive approach.