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Book Notebook

    Book Details:
  • Author : Pixel Dreams Press
  • Publisher :
  • Release : 2019-08-19
  • ISBN : 9781687377449
  • Pages : 122 pages

Download or read book Notebook written by Pixel Dreams Press and published by . This book was released on 2019-08-19 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: This school notebook is perfect for kids, teens, tween boys & girls, all who love video games! Featuring a retro gaming controller in a space galaxy watercolor splash design, this college ruled lined notepad is a fun back to school essential for video game addicts to take notes in class, use as a school homework tracker, summer vacation diary, daily planner, gratitude journal, to-do list checklist, sketches, drawings, doodles & more! Easy gift idea for children & adults who love video games. Ideal for students in middle, high school, even college for a birthday, Christmas present, Easter basket stuffer. Measures 8.5" x 11", 120 pages/60 sheets, college ruled, square bound, 1 subject. Click the link above to Pixel Dreams Press for more options in the Video Game Players series and for more kids & adult notebooks, pocket journals, gratitude journals, travel notebook diaries, daily planners & calendars, composition books, sketch books, doodle books, to-do lists, diary books, diaries, music sheets, song writing notebook journals, recipe trackers, graph paper & more. *** Thanks for checking out our books! ***

Book Always in Control

    Book Details:
  • Author : Pixel Dreams Press
  • Publisher :
  • Release : 2019-08-19
  • ISBN : 9781687021571
  • Pages : 122 pages

Download or read book Always in Control written by Pixel Dreams Press and published by . This book was released on 2019-08-19 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: This school notebook is perfect for kids, teens, tween boys & girls, all who love video games! Featuring retro gaming controllers, this wide ruled lined notepad is a fun back to school essential for video game addicts to take notes in class, use as a school homework tracker, summer vacation diary, daily planner, gratitude journal, to-do list checklist, sketches, drawings, doodles & more! Easy gift idea for children & adults who love video games. Ideal for students in preschool, kindergarten, elementary school for a birthday, Christmas present, Easter basket stuffer. Great for teacher lesson plans and a fun option for parents as a video game theme birthday party favor. Measures 8.5" x 11", 120 pages/60 sheets, Wide ruled, square bound, 1 subject. Click the link above to Pixel Dreams Press for more options in the Video Game Players series and for more kids & adult notebooks, pocket journals, gratitude journals, travel notebook diaries, daily planners & calendars, composition books, sketch books, doodle books, to-do lists, diary books, diaries, music sheets, song writing notebook journals, recipe trackers, graph paper & more. *** Thanks for checking out our books! ***

Book Vintage Video Games Controller

Download or read book Vintage Video Games Controller written by Daniel Austin and published by . This book was released on 2019-06-14 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: Classic Games Notebook small diary/journal/notebook to write in. for creative writing, creating list, for scheduling, Organizing and Recording your thoughts. Perfectly sized at 6"x9" 120 page softcover bookbinding flexible Paperback

Book Notebook

    Book Details:
  • Author : Pixel Dreams Press
  • Publisher :
  • Release : 2019-08-19
  • ISBN : 9781687377562
  • Pages : 122 pages

Download or read book Notebook written by Pixel Dreams Press and published by . This book was released on 2019-08-19 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: This school notebook is perfect for kids, teens, tween boys & girls, all who love video games! Featuring a retro gaming controller in a space galaxy watercolor splash design, this wide ruled lined notepad is a fun back to school essential for video game addicts to take notes in class, use as a school homework tracker, summer vacation diary, daily planner, gratitude journal, to-do list checklist, sketches, drawings, doodles & more! Easy gift idea for children & adults who love video games. Ideal for students in preschool, kindergarten, elementary school for a birthday, Christmas present, Easter basket stuffer. Great for teacher lesson plans and a fun option for parents as a video game theme birthday party favor. Measures 8.5" x 11", 120 pages/60 sheets, Wide ruled, square bound, 1 subject. Click the link above to Pixel Dreams Press for more options in the Video Game Players series and for more kids & adult notebooks, pocket journals, gratitude journals, travel notebook diaries, daily planners & calendars, composition books, sketch books, doodle books, to-do lists, diary books, diaries, music sheets, song writing notebook journals, recipe trackers, graph paper & more. *** Thanks for checking out our books! ***

Book The Game Console 2 0

Download or read book The Game Console 2 0 written by Evan Amos and published by No Starch Press. This book was released on 2021-09-08 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: This revised and expanded second edition of the bestselling The Game Console contains brand new content, with coverage of 50 more consoles, variants, and accessories in 50 added pages. The Game Console 2.0 is a gorgeous coffee table book for geeks and gamers that brings together highly detailed photos of more than 100 video game consoles and their electronic interiors spanning nearly five decades. Revised and updated since the first edition’s celebrated 2018 release, The Game Console 2.0 is an even bigger archival collection of vividly detailed photos of more than 100 video-game consoles. This ultimate archive of gaming history spans five decades and nine distinct generations, chronologically covering everything from market leaders to outright failures, and tracing the gaming industry’s rise, fall, and monumental resurgence. The book’s 2nd edition features more classic game consoles and computers, a section on retro gaming in the modern era, and dozens of new entries — including super-rare finds, such the Unisonic Champion 2711, and the latest ninth-generation consoles. You’ll find coverage of legendary systems like the Magnavox Odyssey, Atari 2600, NES, and the Commodore 64; systems from the ‘90s and 2000s; modern consoles like the Nintendo Switch, Xbox Series X|S, and PlayStation 5; and consoles you never knew existed. Get a unique peek at the hardware powering the world’s most iconic video-game systems with The Game Console 2.0 — the perfect gift for geeks of all stripes and every gamer’s must-have coffee-table book.

Book Vintage Video Games Controller

Download or read book Vintage Video Games Controller written by Daniel Austin and published by . This book was released on 2019-06-14 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: Classic games Dot Grid Notebook Dot grid can be ideal as a guide for practicing handwriting and hand lettering, with the subtle guide allowing you to control the height and width of letters Perfectly sized at 6"x9" 120 page softcover bookbinding flexible Paperback

Book Retro Gaming

    Book Details:
  • Author : Mike Diver
  • Publisher : LOM ART
  • Release : 2022-08-18
  • ISBN : 9781912785865
  • Pages : 192 pages

Download or read book Retro Gaming written by Mike Diver and published by LOM ART. This book was released on 2022-08-18 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Vintage Game Consoles

    Book Details:
  • Author : Bill Loguidice
  • Publisher : CRC Press
  • Release : 2014-02-24
  • ISBN : 1135006504
  • Pages : 814 pages

Download or read book Vintage Game Consoles written by Bill Loguidice and published by CRC Press. This book was released on 2014-02-24 with total page 814 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vintage Game Consoles tells the story of the most influential videogame platforms of all time, including the Apple II, Commodore 64, Nintendo Entertainment System, Game Boy, Sega Genesis, Sony PlayStation, and many more. It uncovers the details behind the consoles, computers, handhelds, and arcade machines that made videogames possible. Drawing on extensive research and the authors’ own lifelong experience with videogames, Vintage Game Consoles explores each system’s development, history, fan community, its most important games, and information for collectors and emulation enthusiasts. It also features hundreds of exclusive full-color screenshots and images that help bring each system’s unique story to life. Vintage Game Consoles is the ideal book for gamers, students, and professionals who want to know the story behind their favorite computers, handhelds, and consoles, without forgetting about why they play in the first place – the fun! Bill Loguidice is a critically acclaimed technology author who has worked on over a dozen books, including CoCo: The Colorful History of Tandy’s Underdog Computer, written with Boisy G. Pitre. He’s also the co-founder and Managing Director for the popular Website, Armchair Arcade. A noted videogame and computer historian and subject matter expert, Bill personally owns and maintains well over 400 different systems from the 1970s to the present day, including a large volume of associated materials. Matt Barton is an associate professor of English at Saint Cloud State University in Saint Cloud, Minnesota, where he lives with his wife Elizabeth. He’s the producer of the "Matt Chat," a weekly YouTube series featuring in-depth interviews with notable game developers. In addition to the original Vintage Games, which he co-authored with Bill, he’s author of Dungeons & Desktops: The History of Computer Role-Playing Games and Honoring the Code: Conversations with Great Game Designers.

Book Always in Control

    Book Details:
  • Author : Pixel Dreams Press
  • Publisher :
  • Release : 2019-08-19
  • ISBN : 9781687021557
  • Pages : 122 pages

Download or read book Always in Control written by Pixel Dreams Press and published by . This book was released on 2019-08-19 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: This school notebook is perfect for kids, teens, tween boys & girls, all who love video games! Featuring retro gaming controllers, this college ruled lined notepad is a fun back to school essential for video game addicts to take notes in class, use as a school homework tracker, summer vacation diary, daily planner, gratitude journal, to-do list checklist, sketches, drawings, doodles & more! Easy gift idea for children & adults who love video games. Ideal for students in middle, high school, even college for a birthday, Christmas present, Easter basket stuffer. Measures 8.5" x 11", 120 pages/60 sheets, college ruled, square bound, 1 subject. Click the link above to Pixel Dreams Press for more options in the Video Game Players series and for more kids & adult notebooks, pocket journals, gratitude journals, travel notebook diaries, daily planners & calendars, composition books, sketch books, doodle books, to-do lists, diary books, diaries, music sheets, song writing notebook journals, recipe trackers, graph paper & more. *** Thanks for checking out our books! ***

Book Retro Gaming Hacks

Download or read book Retro Gaming Hacks written by Chris Kohler and published by "O'Reilly Media, Inc.". This book was released on 2005-10-12 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maybe it was the recent Atari 2600 milestone anniversary that fueled nostalgia for the golden days of computer and console gaming. Every Game Boy must ponder his roots from time to time. But whatever is driving the current retro gaming craze, one thing is certain: classic games are back for a big second act, and they're being played in both old and new ways. Whether you've just been attacked by Space Invaders for the first time or you've been a Pong junkie since puberty, Chris Kohler's Retro Gaming Hacks is the indispensable new guide to playing and hacking classic games. Kohler has complied tons of how-to information on retro gaming that used to take days or weeks of web surfing to track down and sort through, and he presents it in the popular and highly readable Hacks style. Retro Gaming Hacks serves up 85 hard-nosed hacks for reviving the classic games. Want to game on an original system? Kohler shows you how to hack ancient hardware, and includes a primer for home-brewing classic software. Rather adapt today's equipment to run retro games? Kohler provides emulation techniques, complete with instructions for hacking a classic joystick that's compatible with a contemporary computer. This book also teaches readers to revive old machines for the original gaming experience: hook up an Apple II or a Commodore 64, for example, and play it like you played before. A video game journalist and author of Power Up: How Japanese Video Games Gave the World an Extra Life, Kohler has taught the history of video games at Tufts University. In Retro Gaming Hacks, he locates the convergence of classic games and contemporary software, revealing not only how to retrofit classic games for today's systems, but how to find the golden oldies hidden in contemporary programs as well. Whether you're looking to recreate the magic of a Robotron marathon or simply crave a little handheld Donkey Kong, Retro Gaming Hacks shows you how to set the way-back dial.

Book VINTROPEDIA   Vintage Computer and Retro Console Price Guide 2009

Download or read book VINTROPEDIA Vintage Computer and Retro Console Price Guide 2009 written by Michael Starr and published by Lulu.com. This book was released on 2008-07-09 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covering a time span of 1968 to 1998, and encompassing a spectrum of over 14,000 items across the history of the computer, console, accessories and software markets, the Vintropedia 2009 Price Guide is the definitive resource to a collector's needs.Included within are prices (in GBP), machine specifications, regions of origin, release dates, model names, publishing companies, old ads and more! Look no further than Vintropedia, a guide created by collectors, for collectors.

Book Terrible Old Games You ve Probably Never Heard Of

Download or read book Terrible Old Games You ve Probably Never Heard Of written by Stuart Ashen and published by Unbound Publishing. This book was released on 2015-12-03 with total page 514 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Terrible Old Games You've Probably Never Heard Of, Stuart Ashen has created a collection of hilarious and damning reviews of some of the most bizarre, frustrating, pointless and downright terrible video games ever made. And he would know. . . he's played them all. Dripping with wry humour and featuring the best, worst graphics from the games themselves, this book encapsulates the atrocities produced in the days of tight budgets and low quality controls. These are the most appalling games that ever leaked from the industry's tear ducts and have long since been (rightly) relegated to the dusty shelves of history. Welcome to a world of games you never knew existed. You will probably wish you still didn't.

Book Ultra Massive Video Game Controller Guide Part 1  Ultra Massive

Download or read book Ultra Massive Video Game Controller Guide Part 1 Ultra Massive written by Mark Bussler and published by Independently Published. This book was released on 2018-09-04 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 5th Ultra Massive is a photographic journey through the evolution of video game controllers from Atari 2600 to Xbox and everything in between. If you love video games, then you love video game controllers, but have you ever stopped to ponder their existence? The plastic devices with which we play Pac-Man, Truxton, Super Mario Bros., Street Fighter II, Pong, Minecraft, Forza, and Fortnight have personalities all their own. What started with joysticks, trak-balls, and paddles evolved into complex wireless gamepads, virtual reality, and oddball keyboard peripherals. Ultra Massive Volume 5 takes a photographic journey through the evolution of video game controller design with beautiful pictures taken by photographer and video game historian, Mark Bussler (Classic Game Room, Ultra Massive Video Game Console Guide series.) Ultra Massive Video Game Controller Guide features more than 100 controllers and accessories in this stunning book filled with humorous and informative reviews including: -Atari 2600 joysticks -NES Advantage -Hori Hayabusa -PlayStation 2 DualShock 2 -DJ Hero controller -Fairchild Channel F (lightsaber) joystick -Vectrex controller -Xbox 360 gamepad -PC-Engine PC Commander -Sega Genesis gamepads -Sega Dreamcast controller -Super Nintendo gamepad -Atari 5200 controller -Panasonic 3DO gamepad -Ascii Stick X Turbo -Much, much more! The design of video game controllers is an integral part of video game history. Ultra Massive 5 celebrates controllers and joysticks with stunning, high resolution black and white photography that brings out the details and designs that we rarely notice when blowing things up with lasers.

Book The Evolution of Gamepads

Download or read book The Evolution of Gamepads written by Kevin Harbin and published by Bookbaby. This book was released on 2018-12-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: I love video games. They have consumed much of my thoughts, both awake and dreaming. Gamepads are the pivotal intersection between the player and the machine. Controller, control pad, control deck, joypad--whatever you call it, it's how you get in the game. The first controller I have a real memory of is the Nintendo Entertainment System (NES) Zapper. It left a lasting impression on me. My cousin, who is older than me by a few years, had an NES. At the time, it was the only console I knew about. On the few occasions I had to play it, I remember pulling it out from behind the TV and getting the system all hooked up. I inserted the combo Super Mario Bros./Duck Hunt cartridge and eschewed the side-scroller for some serious skill testing. I don't remember being particularly good at Duck Hunt, but that hardly matters when you're gaming on your own. My game room still has a 26-inch CRT television for playing this game. This book doesn't have a comprehensive list of every controller ever released, but I want to show how gamepads have evolved over the years. I focused this book primarily on first-party controllers. That means I will not talk about every third-party controller. These have their place in the gaming world but are typically either a gimmick or knockoff and rarely contribute to the overall picture. The design choices console makers select with the controller they include with their system defines a lot about how they want the user to interact.This not-quite-an-encyclopedia is 200 pages of full color pictures, details, explanations, and fun facts about that all-important interface between you and the game. After five years of research and curating a gamepad collection, Kevin has turned a work of passion into a charming book. If you enjoy video games this is a book for you. You will enjoy returning to this book again and again.

Book Classic Home Video Games  1989  1990

Download or read book Classic Home Video Games 1989 1990 written by Brett Weiss and published by McFarland. This book was released on 2012-03-08 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: The third in a series about home video games, this detailed reference work features descriptions and reviews of every official U.S.–released game for the Neo Geo, Sega Genesis and TurboGrafx-16, which, in 1989, ushered in the 16-bit era of gaming. Organized alphabetically by console brand, each chapter includes a description of the game system followed by substantive entries for every game released for that console. Video game entries include historical information, gameplay details, the author’s critique, and, when appropriate, comparisons to similar games. Appendices list and offer brief descriptions of all the games for the Atari Lynx and Nintendo Game Boy, and catalogue and describe the add-ons to the consoles covered herein—Neo Geo CD, Sega CD, Sega 32X and TurboGrafx-CD.

Book 100  Gamer

    Book Details:
  • Author : Daniel Austin
  • Publisher : Independently Published
  • Release : 2019-06-12
  • ISBN : 9781073446131
  • Pages : 122 pages

Download or read book 100 Gamer written by Daniel Austin and published by Independently Published. This book was released on 2019-06-12 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: Classic games Dot Grid Notebook Dot grid can be ideal as a guide for practicing handwriting and hand lettering, with the subtle guide allowing you to control the height and width of letters Perfectly sized at 6"x9" 120 page softcover bookbinding flexible Paperback

Book Vintage Game Consoles

    Book Details:
  • Author : Bill Loguidice
  • Publisher : CRC Press
  • Release : 2014-02-24
  • ISBN : 1135006512
  • Pages : 369 pages

Download or read book Vintage Game Consoles written by Bill Loguidice and published by CRC Press. This book was released on 2014-02-24 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vintage Game Consoles tells the story of the most influential videogame platforms of all time, including the Apple II, Commodore 64, Nintendo Entertainment System, Game Boy, Sega Genesis, Sony PlayStation, and many more. It uncovers the details behind the consoles, computers, handhelds, and arcade machines that made videogames possible. Drawing on extensive research and the authors’ own lifelong experience with videogames, Vintage Game Consoles explores each system’s development, history, fan community, its most important games, and information for collectors and emulation enthusiasts. It also features hundreds of exclusive full-color screenshots and images that help bring each system’s unique story to life. Vintage Game Consoles is the ideal book for gamers, students, and professionals who want to know the story behind their favorite computers, handhelds, and consoles, without forgetting about why they play in the first place – the fun! Bill Loguidice is a critically acclaimed technology author who has worked on over a dozen books, including CoCo: The Colorful History of Tandy’s Underdog Computer, written with Boisy G. Pitre. He’s also the co-founder and Managing Director for the popular Website, Armchair Arcade. A noted videogame and computer historian and subject matter expert, Bill personally owns and maintains well over 400 different systems from the 1970s to the present day, including a large volume of associated materials. Matt Barton is an associate professor of English at Saint Cloud State University in Saint Cloud, Minnesota, where he lives with his wife Elizabeth. He’s the producer of the "Matt Chat," a weekly YouTube series featuring in-depth interviews with notable game developers. In addition to the original Vintage Games, which he co-authored with Bill, he’s author of Dungeons & Desktops: The History of Computer Role-Playing Games and Honoring the Code: Conversations with Great Game Designers.