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Book Vintage Games

    Book Details:
  • Author : Bill Loguidice
  • Publisher : Taylor & Francis
  • Release : 2012-08-21
  • ISBN : 1136137572
  • Pages : 603 pages

Download or read book Vintage Games written by Bill Loguidice and published by Taylor & Francis. This book was released on 2012-08-21 with total page 603 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vintage Games explores the most influential videogames of all time, including Super Mario Bros., Grand Theft Auto III, Doom, The Sims and many more. Drawing on interviews as well as the authors' own lifelong experience with videogames, the book discusses each game's development, predecessors, critical reception, and influence on the industry. It also features hundreds of full-color screenshots and images, including rare photos of game boxes and other materials. Vintage Games is the ideal book for game enthusiasts and professionals who desire a broader understanding of the history of videogames and their evolution from a niche to a global market.

Book Vintage Games 2 0

    Book Details:
  • Author : Matt Barton
  • Publisher : CRC Press
  • Release : 2019-05-08
  • ISBN : 1000000923
  • Pages : 374 pages

Download or read book Vintage Games 2 0 written by Matt Barton and published by CRC Press. This book was released on 2019-05-08 with total page 374 pages. Available in PDF, EPUB and Kindle. Book excerpt: Super Mario Bros. Doom. Minecraft. It’s hard to imagine what life would be like today without video games, a creative industry that now towers over Hollywood in terms of both financial and cultural impact. The video game industry caters to everyone, with games in every genre for every conceivable electronic device--from dedicated PC gaming rigs and consoles to handhelds, mobile phones, and tablets. Successful games are produced by mega-corporations, independent studios, and even lone developers working with nothing but free tools. Some may still believe that video games are mere diversions for children, but today’s games offer sophisticated and wondrously immersive experiences that no other media can hope to match. Vintage Games 2.0 tells the story of the ultimate storytelling medium, from early examples such as Spacewar! and Pong to the mind blowing console and PC titles of today. Written in a smart and engaging style, this updated 2nd edition is far more than just a survey of the classics. Informed by hundreds of in-depth personal interviews with designers, publishers, marketers, and artists--not to mention the author’s own lifelong experience as a gamer--Vintage Games 2.0 uncovers the remarkable feats of intellectual genius, but also the inspiring personal struggles of the world’s most brilliant and celebrated game designers--figures like Shigeru Miyamoto, Will Wright, and Roberta Williams. Ideal for both beginners and professionals, Vintage Games 2.0 offers an entertaining and inspiring account of video game’s history and meteoric rise from niche market to global phenomenon. Credit for the cover belongs to Thor Thorvaldson.

Book Vintage Games

    Book Details:
  • Author : Bill Loguidice
  • Publisher : CRC Press
  • Release : 2012-08-21
  • ISBN : 1136137580
  • Pages : 409 pages

Download or read book Vintage Games written by Bill Loguidice and published by CRC Press. This book was released on 2012-08-21 with total page 409 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vintage Games explores the most influential videogames of all time, including Super Mario Bros., Grand Theft Auto III, Doom, The Sims and many more. Drawing on interviews as well as the authors' own lifelong experience with videogames, the book discusses each game's development, predecessors, critical reception, and influence on the industry. It also features hundreds of full-color screenshots and images, including rare photos of game boxes and other materials. Vintage Games is the ideal book for game enthusiasts and professionals who desire a broader understanding of the history of videogames and their evolution from a niche to a global market.

Book Basic Computer Games

Download or read book Basic Computer Games written by David H. Ahl and published by . This book was released on 1981 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Vintage Party Games

Download or read book Vintage Party Games written by Marion Paull and published by CICO Books. This book was released on 2015-09-10 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn about the origins of perenially popular games and toys, and read about lost classics and nostalgic party traditions in “Vintage Party Games”. Let Marion Paull take you on a rose-tinted journey through the world of the party game, beginning with Playtime Before Computers, when children played with toys such as humming tops, tin noisemakers, rocking horses, and more, many of which are still enjoyed today. In Playing Outside, find out the story behind Hopscotch, Tug o’ War, and Capture the Flag, all of which will make you want to run outside and return to your childhood. In Party Time, there are fun facts about Pass the Parcel, Blind Man’s Buff, Ring a Ring o’Roses, What’s the Time Mr Wolf? and more, and you can also learn the key ingredients of a great party game, one of which is the importance of getting everyone involved. While Parlor Games can be more sedate, these are excellent for exercising your general knowledge and quick thinking, with favorites such as I Spy and Charades, all profiled here. There is also a detailed section on boardgames, so many of which are still played today, such as Snakes and Ladders, Backgammon, and Chinese checkers. You will become a games aficionado with this handy treasure-trove of intriguing facts and stories.

Book Vintage Board Games

Download or read book Vintage Board Games written by Adrian Seville and published by . This book was released on 2019-08-22 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The printed board game reached new heights of beauty and ingenuity during the nineteenth century, covering almost every conceivable theme, from geography or history to contemporary crazes. Some relied on dice or a numbered spinning top called a teetotum, others were meant for gambling, and still more were "mind games" requiring serious thought. They all appear in this lavish book, which displays elaborately designed boards and traces their development through time.

Book The Legend of Argus  the Complete History of Rygar

Download or read book The Legend of Argus the Complete History of Rygar written by Justin Severson and published by . This book was released on 2021-06 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: From Argool to Zane, The Legend of Argus: The Complete History of Rygar is a comprehensive look at the history of the games, characters, and world of Rygar (AKA Argus no Senshi). The book includes the history of every Rygar game and port, an interview with Rygar Amiga developer Graeme (mcgeezer) Cowie, Q&A with ROM hack developers, fan art from over 30 artists, action figures, mods, cover bands, classic ads, arcade flyers, speedrunner spotlight, magazines, guides, and reviews of the era. With a Foreword by Kurt Kalata, Editor-in-Chief of Hardcore Gaming 101. This book is not affiliated with Tecmo or Koei Tecmo.

Book The Nostalgia Nerd s Retro Tech

Download or read book The Nostalgia Nerd s Retro Tech written by Peter Leigh and published by Ilex Press. This book was released on 2018-11-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: YouTube's most successful purveyor of computer nostalgia brings those stories to print. This book celebrates the most exciting period in the history of technology - the arrival of the home computer and home gaming console. For a time, an exciting and ever-changing array of different companies fought for supremacy, leaving a lasting legacy of great gameplay and surreal design we'll never experience again. Features screenshots of nostalgic games that will bring joy to the heart of anyone who grew up in the 80s or early 90s, alongside stunning studio photography of the computers that imprinted themselves on a generation's minds

Book Arcade Fever The Fan s Guide To The Golden Age Of Video Games

Download or read book Arcade Fever The Fan s Guide To The Golden Age Of Video Games written by John Sellers and published by Running Press. This book was released on 2001-08-21 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: Arcade Fever is a full-color illustrated history of video arcade games, with tributes to more than 50 classic games like Pong, Space Invaders, Pac Man, Q-Bert, Frogger, and TRON. Learn which game caused a yen shortage in Japan -- and which games inspired breakfast cereals, Saturday-morning cartoons, episodes of Seinfeld,and #1 pop-music singles. Meet the visionary musicians, writers, animators, cabinet artists, and other unsung heroes of the video game industry. The perfect gift for anyone who spent their childhood in video arcades, Arcade Fever is a pop-culture nostalgia trip you won't want to miss! John Sellers writes for Entertainment Weekly, Premiere, TV Guide, and other national magazines. He is also the author of Pop Culture Aptitude Test: Rad, 80s Version. He was the World Champion of Donkey Kong in 1983 and appeared on the television show "That's Incredible!"

Book The Book of Vintage Board Games

Download or read book The Book of Vintage Board Games written by Adrian Seville and published by Mango Media. This book was released on 2024-10-08 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover and Delight in Old-Fashioned Board Games from the Past Discover the world of old-fashioned board games from Wall Street Journal acclaimed Adrian Seville, an international expert on the cultural history of printed board games. The golden age of board games. Explore the world of vintage board games in this lavishly illustrated book that traces their evolution and cultural significance. From geography and moral lessons to just fun, discover the diverse array of old-fashioned board games from a bygone era. Step back in time. Delve into a bygone era of gaming with this remarkable illustrated board game book. It showcases the exquisite artistry and ingenuity of these games, which covered themes ranging from educational to gambling to simply pure entertainment. Learn all about the moral board games that aimed to instill proper behavior or immerse yourself in the excitement of lottery board games, all while gaining insights into the cultural influences that shaped these games. The Book of Vintage Board Games offers a glimpse into where games started in Europe and the emergence of board games in America. Inside explore: The history of geography board games and more Distant lands through war or journey board games A treasure trove of beautifully designed boards each reflecting its unique historical context If you enjoyed board game books such as Board and Table Games from Many Civilizations, Oxford History of Board Games, or Seven Games: A Human History, then you will love Adrian Seville’s The Book of Vintage Board Games.

Book Vintage Game Consoles

    Book Details:
  • Author : Bill Loguidice
  • Publisher : CRC Press
  • Release : 2014-02-24
  • ISBN : 1135006504
  • Pages : 814 pages

Download or read book Vintage Game Consoles written by Bill Loguidice and published by CRC Press. This book was released on 2014-02-24 with total page 814 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vintage Game Consoles tells the story of the most influential videogame platforms of all time, including the Apple II, Commodore 64, Nintendo Entertainment System, Game Boy, Sega Genesis, Sony PlayStation, and many more. It uncovers the details behind the consoles, computers, handhelds, and arcade machines that made videogames possible. Drawing on extensive research and the authors’ own lifelong experience with videogames, Vintage Game Consoles explores each system’s development, history, fan community, its most important games, and information for collectors and emulation enthusiasts. It also features hundreds of exclusive full-color screenshots and images that help bring each system’s unique story to life. Vintage Game Consoles is the ideal book for gamers, students, and professionals who want to know the story behind their favorite computers, handhelds, and consoles, without forgetting about why they play in the first place – the fun! Bill Loguidice is a critically acclaimed technology author who has worked on over a dozen books, including CoCo: The Colorful History of Tandy’s Underdog Computer, written with Boisy G. Pitre. He’s also the co-founder and Managing Director for the popular Website, Armchair Arcade. A noted videogame and computer historian and subject matter expert, Bill personally owns and maintains well over 400 different systems from the 1970s to the present day, including a large volume of associated materials. Matt Barton is an associate professor of English at Saint Cloud State University in Saint Cloud, Minnesota, where he lives with his wife Elizabeth. He’s the producer of the "Matt Chat," a weekly YouTube series featuring in-depth interviews with notable game developers. In addition to the original Vintage Games, which he co-authored with Bill, he’s author of Dungeons & Desktops: The History of Computer Role-Playing Games and Honoring the Code: Conversations with Great Game Designers.

Book Guide to Vintage Trade Stimulators   Counter Games

Download or read book Guide to Vintage Trade Stimulators Counter Games written by Dick Bueschel and published by Schiffer Book for Collectors. This book was released on 1997 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: You'll get to know all the makers and their machines by name, date, and appearance in this colorful collector's guide. Photos, detailed machine descriptions, manufacturer production data, an interchangable machine name list and price guide.

Book Games to Play After Dark

    Book Details:
  • Author : Sarah Gardner Borden
  • Publisher : Vintage
  • Release : 2011-05-03
  • ISBN : 0307743195
  • Pages : 338 pages

Download or read book Games to Play After Dark written by Sarah Gardner Borden and published by Vintage. This book was released on 2011-05-03 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: When Kate and Colin meet at a party in Manhattan their connection is electric. They marry quickly, moving to the suburbs, and in the light of day they seem like any young couple, but the games they play after dark are far from routine.

Book The Minds Behind the Games

Download or read book The Minds Behind the Games written by Patrick Hickey, Jr. and published by McFarland. This book was released on 2018-04-23 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: Featuring interviews with the creators of 36 popular video games--including Deus Ex, Night Trap, Mortal Kombat, Wasteland and NBA Jam--this book gives a behind-the-scenes look at the creation of some of the most influential and iconic (and sometimes forgotten) games of all time. Recounting endless hours of painstaking development, the challenges of working with mega publishers and the uncertainties of public reception, the interviewees reveal the creative processes that produced some of gaming's classic titles.

Book The 100 Greatest Retro Videogames

Download or read book The 100 Greatest Retro Videogames written by Future Publishing Ltd and published by Carlton Books. This book was released on 2020-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Love video games? Here's a huge countdown of the 100 greatest retro games of all time--along with developer interviews, behind-the-scenes stories, and amazing facts and trivia From platformers and puzzlers to shooters and racing games, this brilliantly illustrated book showcases the 100 greatest retro video games, as chosen by the experts at Retro Gamer magazine. It looks at everything from 8-bit hits such as Pac-Man and Manic Miner to more recent classics like Halo: Combat Evolved and Resident Evil 4. There's something here for everyone, whether you're a fan of Shenmue or Super Mario Kart. In addition to the top 100, there's also in-depth coverage of the biggest games, including gorgeous screenshots and artworks, and revealing interviews with the people who created them. This is a must-read for all fans. Interviews include Shigeru Miyamoto on Super Mario Bros John Romero on DOOM Toru Iwatani on Pac-Man Alexey Pajitnov on Tetris

Book Vintage Games

Download or read book Vintage Games written by Bill Loguidice and published by . This book was released on 2012 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vintage Games explores the most influential videogames of all time, including Super Mario Bros., Grand Theft Auto III, Doom, The Sims and many more. Drawing on interviews as well as the authors' own lifelong experience with videogames, the book discusses each game's development, predecessors, critical reception, and influence on the industry. It also features hundreds of full-color screenshots and images, including rare photos of game boxes and other materials. Vintage Games is the ideal book for game enthusiasts and professionals who desire a broader understanding of the history of videogames and their evolution from a niche to a global market.

Book The History of Nintendo

Download or read book The History of Nintendo written by Florent Gorges and published by Pix'N Love Editions. This book was released on 2012-11-20 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This highly detailed publication delves into the rich and varied (and often forgotten) 120-year history of the world's leading video game company. For the very first time, Nintendo's historical product portfolio is catalogued in painstaking and loving detail, with over 500 card games, tabletop games, toys, electronic, and arcade games, all compiled into one superbly crafted book. This book details Nintendo's humble beginnings as a playing card manufacturer, charting progress through the entire range of toys and games, including such legendary products as Love Tester, Ten Billion, Ultra Hand, Custom Gunman, and hundreds more, progressing up to the first video arcade games, home consoles, and Game & Watch series.