Download or read book Viewer centred representations written by Emanuele Trucco and published by . This book was released on 1993 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The ASP written by W. Harry Plantinga and published by . This book was released on 1988 with total page 406 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Handbook of Pattern Recognition and Computer Vision written by C. H. Chen and published by World Scientific. This book was released on 1999 with total page 1045 pages. Available in PDF, EPUB and Kindle. Book excerpt: The very significant advances in computer vision and pattern recognition and their applications in the last few years reflect the strong and growing interest in the field as well as the many opportunities and challenges it offers. The second edition of this handbook represents both the latest progress and updated knowledge in this dynamic field. The applications and technological issues are particularly emphasized in this edition to reflect the wide applicability of the field in many practical problems. To keep the book in a single volume, it is not possible to retain all chapters of the first edition. However, the chapters of both editions are well written for permanent reference.
Download or read book Viewer centered Representations written by Andrew M. Wallace and published by . This book was released on 1993 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Asp a Continuous Viewer centered Object Representation for 3D Object Recognition written by Harry Plantinga and published by . This book was released on 1987 with total page 21 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Vision written by David Marr and published by MIT Press. This book was released on 2010-07-09 with total page 429 pages. Available in PDF, EPUB and Kindle. Book excerpt: Available again, an influential book that offers a framework for understanding visual perception and considers fundamental questions about the brain and its functions. David Marr's posthumously published Vision (1982) influenced a generation of brain and cognitive scientists, inspiring many to enter the field. In Vision, Marr describes a general framework for understanding visual perception and touches on broader questions about how the brain and its functions can be studied and understood. Researchers from a range of brain and cognitive sciences have long valued Marr's creativity, intellectual power, and ability to integrate insights and data from neuroscience, psychology, and computation. This MIT Press edition makes Marr's influential work available to a new generation of students and scientists. In Marr's framework, the process of vision constructs a set of representations, starting from a description of the input image and culminating with a description of three-dimensional objects in the surrounding environment. A central theme, and one that has had far-reaching influence in both neuroscience and cognitive science, is the notion of different levels of analysis—in Marr's framework, the computational level, the algorithmic level, and the hardware implementation level. Now, thirty years later, the main problems that occupied Marr remain fundamental open problems in the study of perception. Vision provides inspiration for the continuing efforts to integrate knowledge from cognition and computation to understand vision and the brain.
Download or read book Case Studies in the Neuropsychology of Vision written by Glyn W. Humphreys and published by Psychology Press. This book was released on 2013-04-15 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: One important means to understanding normal cognitive functions is the study of the breakdown of these functions following brain damage. This book provides reviews of major case studies dealing with the breakdown of visual perception and recognition, including the disorders of motion vision, colour vision, perceptual integration, perceptual classification, recognition of particular categories of object, semantic access from vision (in optic aphasia), and recognition impairments with relative sparing of imagery. The cases are discussed in the light of studies that have followed since, and the chapters provide a context in which the contributions of the case studies can be evaluated.
Download or read book Art and Representation written by John Willats and published by Princeton University Press. This book was released on 1997 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Art and Representation, John Willats presents a radically new theory of pictures. To do this, he has developed a precise vocabulary for describing the representational systems in pictures: the ways in which artists, engineers, photographers, mapmakers, and children represent objects. His approach is derived from recent research in visual perception and artificial intelligence, and Willats begins by clarifying the key distinction between the marks in a picture and the features of the scene that these marks represent. The methods he uses are thus closer to those of a modern structural linguist or psycholinguist than to those of an art historian. Using over 150 illustrations, Willats analyzes the representational systems in pictures by artists from a wide variety of periods and cultures. He then relates these systems to the mental processes of picture production, and, displaying an impressive grasp of more than one scholarly discipline, shows how the Greek vase painters, Chinese painters, Giotto, icon painters, Picasso, Paul Klee, and David Hockney have put these systems to work. But this book is not only about what systems artists use but also about why artists from different periods and cultures have used such different systems, and why drawings by young children look so different from those by adults. Willats argues that the representational systems can serve many different functions beyond that of merely providing a convincing illusion. These include the use of anomalous pictorial devices such as inverted perspective, which may be used for expressive reasons or to distance the viewer from the depicted scene by drawing attention to the picture as a painted surface. Willats concludes that art historical changes, and the developmental changes in children's drawings, are not merely arbitrary, nor are they driven by evolutionary forces. Rather, they are determined by the different functions that the representational systems in pictures can serve. Like readers of Ernst Gombrich's famous Art and Illusion (still available from Princeton University Press), on which Art and Representation makes important theoretical advances, or Rudolf Arnheim's Art and Visual Perception, Willats's readers will find that they will never again return to their old ways of looking at pictures.
Download or read book Representations and Techniques for 3D Object Recognition and Scene Interpretation written by Derek Hoiem and published by Morgan & Claypool Publishers. This book was released on 2011 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the grand challenges of artificial intelligence is to enable computers to interpret 3D scenes and objects from imagery. This book organizes and introduces major concepts in 3D scene and object representation and inference from still images, with a focus on recent efforts to fuse models of geometry and perspective with statistical machine learning. The book is organized into three sections: (1) Interpretation of Physical Space; (2) Recognition of 3D Objects; and (3) Integrated 3D Scene Interpretation. The first discusses representations of spatial layout and techniques to interpret physical scenes from images. The second section introduces representations for 3D object categories that account for the intrinsically 3D nature of objects and provide robustness to change in viewpoints. The third section discusses strategies to unite inference of scene geometry and object pose and identity into a coherent scene interpretation. Each section broadly surveys important ideas from cognitive science and artificial intelligence research, organizes and discusses key concepts and techniques from recent work in computer vision, and describes a few sample approaches in detail. Newcomers to computer vision will benefit from introductions to basic concepts, such as single-view geometry and image classification, while experts and novices alike may find inspiration from the book's organization and discussion of the most recent ideas in 3D scene understanding and 3D object recognition. Specific topics include: mathematics of perspective geometry; visual elements of the physical scene, structural 3D scene representations; techniques and features for image and region categorization; historical perspective, computational models, and datasets and machine learning techniques for 3D object recognition; inferences of geometrical attributes of objects, such as size and pose; and probabilistic and feature-passing approaches for contextual reasoning about 3D objects and scenes. Table of Contents: Background on 3D Scene Models / Single-view Geometry / Modeling the Physical Scene / Categorizing Images and Regions / Examples of 3D Scene Interpretation / Background on 3D Recognition / Modeling 3D Objects / Recognizing and Understanding 3D Objects / Examples of 2D 1/2 Layout Models / Reasoning about Objects and Scenes / Cascades of Classifiers / Conclusion and Future Directions
Download or read book Computer Analysis of Images and Patterns written by Vaclav Hlavac and published by Springer Science & Business Media. This book was released on 1995-08-23 with total page 984 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the proceedings of the Sixth International Conference on Computer Analysis of Images and Patterns, CAIP '95, held in Prague, Czech Republic in September 1995. The volume presents 61 full papers and 75 posters selected from a total of 262 submissions and thus gives a comprehensive view on the state-of-the-art in computer analysis of images and patterns, research, design, and advanced applications. The papers are organized in sections on invariants, segmentation and grouping, optical flow, model recovery and parameter estimation, low level vision, motion detection, structure and matching, active vision and shading, human face recognition, calibration, contour, and sessions on applications in diverse areas.
Download or read book The Asp a Continuous Viewer centered Representation for 3D Object Recognition written by University of Wisconsin--Madison. Computer Sciences Department and published by . This book was released on 1987 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Recognising Faces written by Vicki Bruce and published by Routledge. This book was released on 2017-03-31 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: Each of us is able to recognise the faces of many hundreds if not thousands of people known to us. We recognise faces despite seeing them in different views and with changing expressions. From these varying patterns we somehow extract the invariant characteristics of an individual’s face, and usually remember why a face seems familiar, recalling where we know the person from and what they are called. In this book, originally published in 1988, the author describes the progress which has been made by psychologists towards understanding these perceptual and cognitive processes, and points to theoretical directions which may prove important in the future. Though emphasising theory, the book also addresses practical problems of eyewitness testimony, and discusses the relationship between recognising faces, and other aspects of face processing such as perceiving expressions and lipreading. The book was aimed primarily at a research audience, but would also interest advanced undergraduate students in vision and cognition.
Download or read book Viewer Centered Representations for Polyhedral Objects written by John H. Stewman and published by . This book was released on 1991 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Viewer centred representations written by Emanuele Trucco and published by . This book was released on 1993 with total page 45 pages. Available in PDF, EPUB and Kindle. Book excerpt: Abstract: "In this two-part article we review viewer-centred representations in human and machine vision. Viewer-centred representations model objects through a number of views, each of which depends on the relative position of object and sensor. The main reference frame is centred on the viewer, so that the object's appearance changes with the view. In the first part of this article we discuss viewer-centred representations in machine visions, i.e. aspect graphs and allied representations. Approximate visibility techniques are especially important for applications, whereas exact aspect graphs feature mostly in the research literature. We review also applicative work in sensor planning using visibility-based methods."
Download or read book Knowledge Representation written by Arthur B. Markman and published by Psychology Press. This book was released on 2013-06-17 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt: Knowledge representation is fundamental to the study of mind. All theories of psychological processing are rooted in assumptions about how information is stored. These assumptions, in turn, influence the explanatory power of theories. This book fills a gap in the existing literature by providing an overview of types of knowledge representation techniques and their use in cognitive models. Organized around types of representations, this book begins with a discussion of the foundations of knowledge representation, then presents discussions of different ways that knowledge representation has been used. Both symbolic and connectionist approaches to representation are discussed and a set of recommendations about the way representations should be used is presented. This work can be used as the basis for a course on knowledge representation or can be read independently. It will be useful to students of psychology as well as people in related disciplines--computer science, philosophy, anthropology, and linguistics--who want an introduction to techniques for knowledge representation.
Download or read book Foundations of Perception written by George Mather and published by Taylor & Francis. This book was released on 2006 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt: Foundations of Perception provides a comprehensive general introduction to perception. All the major and minor senses are covered, not only examining them from a perceptual perspective but also taking into account their biological and physical context. In addition to covering all material essential to understanding the functioning of the senses, each chapter also includes a 'Tutorials' section. This provides an opportunity for more advanced students to explore supplementary information on recent or controversial developments in subjects such as: The physics and biology of audition ; Shape and object perception ; Individual differences in perception.
Download or read book Handbook of Image Processing and Computer Vision written by Arcangelo Distante and published by Springer Nature. This book was released on 2020-06-08 with total page 694 pages. Available in PDF, EPUB and Kindle. Book excerpt: Across three volumes, the Handbook of Image Processing and Computer Vision presents a comprehensive review of the full range of topics that comprise the field of computer vision, from the acquisition of signals and formation of images, to learning techniques for scene understanding. The authoritative insights presented within cover all aspects of the sensory subsystem required by an intelligent system to perceive the environment and act autonomously. Volume 3 (From Pattern to Object) examines object recognition, neural networks, motion analysis, and 3D reconstruction of a scene. Topics and features: • Describes the fundamental processes in the field of artificial vision that enable the formation of digital images from light energy • Covers light propagation, color perception, optical systems, and the analog-to-digital conversion of the signal • Discusses the information recorded in a digital image, and the image processing algorithms that can improve the visual qualities of the image • Reviews boundary extraction algorithms, key linear and geometric transformations, and techniques for image restoration • Presents a selection of different image segmentation algorithms, and of widely-used algorithms for the automatic detection of points of interest • Examines important algorithms for object recognition, texture analysis, 3D reconstruction, motion analysis, and camera calibration • Provides an introduction to four significant types of neural network, namely RBF, SOM, Hopfield, and deep neural networks This all-encompassing survey offers a complete reference for all students, researchers, and practitioners involved in developing intelligent machine vision systems. The work is also an invaluable resource for professionals within the IT/software and electronics industries involved in machine vision, imaging, and artificial intelligence. Dr. Cosimo Distante is a Research Scientist in Computer Vision and Pattern Recognition in the Institute of Applied Sciences and Intelligent Systems (ISAI) at the Italian National Research Council (CNR). Dr. Arcangelo Distante is a researcher and the former Director of the Institute of Intelligent Systems for Automation (ISSIA) at the CNR. His research interests are in the fields of Computer Vision, Pattern Recognition, Machine Learning, and Neural Computation.