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Book Videogames  Popular Culture and World Politics

Download or read book Videogames Popular Culture and World Politics written by Nick Robinson and published by Routledge. This book was released on 2015-10-07 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: Videogames matter and they matter for world politics. The aim of this book is to demonstrate the way in which games contribute to the evolution of global politics and to show how global politics contributes to the development of games. Robinson seeks to achieve this in two ways. First, he offers a ¿macro-approach¿ which explores the political economy of videogames, their role in the militarisation of society and politics, and their soft power role as a source of both cultural attraction and repulsion. Second he offers a ¿micro-approach¿ which applies theory to the reading of key games so demonstrating both the politics within videogames but also the impact of politics on the very understanding which we have of the games we play. This book makes a compelling case that videogames matter for politics and that politics matters for videogames. Given the global reach and value of the videogame industry this is highly important. More specifically, this book departs from the existing literature in two ways. First, it argues that in order to understand the implications of videogames for popular culture and world politics we need a clear sense of the importance of the way in which games resonate around the world. At present too many accounts of cultural globalisation and/or soft power overemphasise the centrality of North American-centric pressures (frequently termed ¿Hollywoodisation¿). This study of games makes it clear that flows from East to West are potentially just as important as those from the West and that such flows are very different in character. Second, in terms of the literature on understanding the messages within games, the book contends that such literature plays insufficient account to the need for a clear understanding of the link between macro-level developments (e.g. militarisation, the political economy of games and cultural flow), and how those developments are mediated by the player within individual games. Seeking to develop a new understanding of gaming and global politics, this work will be of great interest to students and scholars of international relations, military and security studies, videogame studies and popular culture.

Book Popular Culture and World Politics

Download or read book Popular Culture and World Politics written by E-International Relations and published by . This book was released on 2015-04-21 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edited collection brings together cutting edge insights from a range of key thinkers working in the area of popular culture and world politics (PCWP). Offering a holistic approach to this exciting field of research, it contributes to the establishment of PCWP as a sub-discipline of International Relations. Canvassing issues such as geopolitics, political identities, the War on Terror and political communication - and drawing from sources such as film, videogames, art and music - this collection is an invaluable reader for anyone interested in popular culture and world politics. Contributors include: Jutta Weldes, Christina Rowley, Constance Duncombe, Roland Bleiker, Jason Dittmer, Klaus Dodds, Linda Ahall, Nicholas J. Kiersey, Iver B. Neumann, Michael J. Shapiro, Nick Robinson, Daniel Bos, Saara Sarma, Matt Davies, M.I. Franklin, Robert A. Saunders, Kyle Grayson, and William Clapton."

Book Understanding Popular Culture and World Politics in the Digital Age

Download or read book Understanding Popular Culture and World Politics in the Digital Age written by Laura J. Shepherd and published by Routledge. This book was released on 2016-05-20 with total page 203 pages. Available in PDF, EPUB and Kindle. Book excerpt: The practices of world politics are now scrutinised in a way that is unprecedented, with even those previously – or conventionally assumed to be – disengaged from international affairs being drawn into world politics by social media. Interactive websites allow users to follow election results in real-time from the other side of the world, and online mapping means that the world ‘out there’ is now available on your mobile phone. Understanding Popular Culture and World Politics in the Digital Age engages these themes in contemporary world politics, to better understand how digital communication through new media technologies changes our encounters with the world. Whether the focus is digital media, social networking or user-generated content, these sites of political activity and the artefacts they produce have much to tell us about how we engage world politics in the contemporary age. This volume represents the starting point of a dialogue about how digital technologies are beginning to impact the research and practice of scholars and practitioners in the field of International Relations, with the collection of cutting-edge essays dealing specifically with the intertextuality of world politics and digital popular culture. This book will be of use to International Relations research academics (and critically engaged publics) interested in the core themes of global politics – subjectivity, militarism, humanitarianism, civil society organisation, and governance. The book also employs theories and techniques closely associated with other social science disciplines, including political theory, sociology, cultural studies and media studies.

Book Cryptopolitics

    Book Details:
  • Author : Victoria Bernal
  • Publisher : Berghahn Books
  • Release : 2023-07-14
  • ISBN : 1805390309
  • Pages : 253 pages

Download or read book Cryptopolitics written by Victoria Bernal and published by Berghahn Books. This book was released on 2023-07-14 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hidden information, double meanings, double-crossing, and the constant processes of encoding and decoding messages have always been important techniques in negotiating social and political power dynamics. Yet these tools, “cryptopolitics,” are transformed when used within digital media. Focusing on African societies, Cryptopolitics brings together empirically grounded studies of digital media toconsider public culture, sociality, and power in all its forms, illustrating the analytical potential of cryptopolitics to elucidate intimate relationships, political protest, and economic strategies in the digital age.

Book Digital International Relations

Download or read book Digital International Relations written by Andrey Baykov and published by Springer Nature. This book was released on with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Video Games as Culture

Download or read book Video Games as Culture written by Daniel Muriel and published by Routledge. This book was released on 2018-03-14 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games are becoming culturally dominant. But what does their popularity say about our contemporary society? This book explores video game culture, but in doing so, utilizes video games as a lens through which to understand contemporary social life. Video games are becoming an increasingly central part of our cultural lives, impacting on various aspects of everyday life such as our consumption, communities, and identity formation. Drawing on new and original empirical data – including interviews with gamers, as well as key representatives from the video game industry, media, education, and cultural sector – Video Games as Culture not only considers contemporary video game culture, but also explores how video games provide important insights into the modern nature of digital and participatory culture, patterns of consumption and identity formation, late modernity, and contemporary political rationalities. This book will appeal to undergraduate and postgraduate students, as well as postdoctoral researchers, interested in fields such Video Games, Sociology, and Media and Cultural Studies. It will also be useful for those interested in the wider role of culture, technology, and consumption in the transformation of society, identities, and communities.

Book Power Play

    Book Details:
  • Author : Asi Burak
  • Publisher : Macmillan + ORM
  • Release : 2017-01-31
  • ISBN : 1250089344
  • Pages : 237 pages

Download or read book Power Play written by Asi Burak and published by Macmillan + ORM. This book was released on 2017-01-31 with total page 237 pages. Available in PDF, EPUB and Kindle. Book excerpt: The phenomenal growth of gaming has inspired plenty of hand-wringing since its inception--from the press, politicians, parents, and everyone else concerned with its effect on our brains, bodies, and hearts. But what if games could be good, not only for individuals but for the world? In Power Play, Asi Burak and Laura Parker explore how video games are now pioneering innovative social change around the world. As the former executive director and now chairman of Games for Change, Asi Burak has spent the last ten years supporting and promoting the use of video games for social good, in collaboration with leading organizations like the White House, NASA, World Bank, and The United Nations. The games for change movement has introduced millions of players to meaningful experiences around everything from the Israeli-Palestinian conflict to the US Constitution. Power Play looks to the future of games as a global movement. Asi Burak and Laura Parker profile the luminaries behind some of the movement's most iconic games, including former Supreme Court judge Sandra Day O’Connor and Pulitzer-Prize winning authors Nicholas Kristof and Sheryl WuDunn. They also explore the promise of virtual reality to address social and political issues with unprecedented immersion, and see what the next generation of game makers have in store for the future.

Book Video Games

    Book Details:
  • Author : Arthur Asa Berger
  • Publisher : Routledge
  • Release : 2017-07-28
  • ISBN : 1351299948
  • Pages : 119 pages

Download or read book Video Games written by Arthur Asa Berger and published by Routledge. This book was released on 2017-07-28 with total page 119 pages. Available in PDF, EPUB and Kindle. Book excerpt: From their inception, video games quickly became a major new arena of popular entertainment. Beginning with very primitive games, they quickly evolved into interactive animated works, many of which now approach film in terms of their visual excitement. But there are important differences, as Arthur Asa Berger makes clear in this important new work. Films are purely to be viewed, but video involves the player, moving from empathy to immersion, from being spectators to being actively involved in texts. Berger, a renowned scholar of popular culture, explores the cultural significance of the expanding popularity and sophistication of video games and considers the biological and psychoanalytic aspects of this phenomenon.Berger begins by tracing the evolution of video games from simple games like Pong to new, powerfully involving and complex ones like Myst and Half-Life. He notes how this evolution has built the video industry, which includes the hardware (game-playing consoles) and the software (the games themselves), to revenues comparable to the American film industry.

Book How to Play Video Games

Download or read book How to Play Video Games written by Nina Huntemann and published by NYU Press. This book was released on 2019-03-26 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: Forty original contributions on games and gaming culture What does Pokémon Go tell us about globalization? What does Tetris teach us about rules? Is feminism boosted or bashed by Kim Kardashian: Hollywood? How does BioShock Infinite help us navigate world-building? From arcades to Atari, and phone apps to virtual reality headsets, video games have been at the epicenter of our ever-evolving technological reality. Unlike other media technologies, video games demand engagement like no other, which begs the question—what is the role that video games play in our lives, from our homes, to our phones, and on global culture writ large? How to Play Video Games brings together forty original essays from today’s leading scholars on video game culture, writing about the games they know best and what they mean in broader social and cultural contexts. Read about avatars in Grand Theft Auto V, or music in The Legend of Zelda: Ocarina of Time. See how Age of Empires taught a generation about postcolonialism, and how Borderlands exposes the seedy underbelly of capitalism. These essays suggest that understanding video games in a critical context provides a new way to engage in contemporary culture. They are a must read for fans and students of the medium.

Book On Video Games

    Book Details:
  • Author : Soraya Murray
  • Publisher : Bloomsbury Publishing
  • Release : 2017-10-30
  • ISBN : 1786732505
  • Pages : 336 pages

Download or read book On Video Games written by Soraya Murray and published by Bloomsbury Publishing. This book was released on 2017-10-30 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today over half of all American households own a dedicated game console and gaming industry profits trump those of the film industry worldwide. In this book, Soraya Murray moves past the technical discussions of games and offers a fresh and incisive look at their cultural dimensions. She critically explores blockbusters likeThe Last of Us, Metal Gear Solid, Spec Ops: The Line, Tomb Raider and Assassin's Creed to show how they are deeply entangled with American ideological positions and contemporary political, cultural and economic conflicts.As quintessential forms of visual material in the twenty-first century, mainstream games both mirror and spur larger societal fears, hopes and dreams, and even address complex struggles for recognition. This book examines both their elaborately constructed characters and densely layered worlds, whose social and environmental landscapes reflect ideas about gender, race, globalisation and urban life. In this emerging field of study, Murray provides novel theoretical approaches to discussing games and playable media as culture. Demonstrating that games are at the frontline of power relations, she reimagines how we see them - and more importantly how we understand them.

Book Popular Culture  Geopolitics  and Identity

Download or read book Popular Culture Geopolitics and Identity written by Jason Dittmer and published by Rowman & Littlefield. This book was released on 2019-03-19 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now in a thoroughly revised edition, this innovative and engaging text surveys the field of popular geopolitics, exploring the relationship between popular culture and international relations from a geographical perspective. Jason Dittmer and Daniel Bos connect global issues with the questions of identity and subjectivity that we feel as individuals, arguing that who we think we are influences how we understand the world. Building on the strengths of the first edition, each chapter focuses on a specific theme—such as representation, audience, and affect—by explaining the concept and then outlining some of the emerging debates that have revolved around it. New and updated case studies—including heritage and social media—help illustrate the significance of the concepts and capture the ways popular culture shapes our understandings of geopolitics within everyday life. Students will enjoy the text's accessibility and colorful examples, and instructors will appreciate the way the book brings together a diverse, multidisciplinary literature and makes it understandable and relevant.

Book Geopolitics  Northern Europe  and Nordic Noir

Download or read book Geopolitics Northern Europe and Nordic Noir written by Robert A. Saunders and published by Routledge. This book was released on 2020-12-30 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt: With its focus on the popular television genre of Nordic noir, this book examines subtle and explicit manifestations of geopolitics in crime series from Scandinavia and Finland, as well as the impact of such programmes on how northern Europe is viewed around the world. Drawing on a diverse set of literature, from screen studies to critical International Relations, Geopolitics, Northern Europe, and Nordic Noir addresses the fraught geopolitical content of Nordic television series, as well as how Nordic noir as a genre travels the globe. With empirical chapters focusing on the interlinked concepts of the body, the border, and the nation-state, this book interrogates the various ways in which northern European states grapple with challenges wrought by globalisation, neoliberalism, and climate change. Reflecting the current global fascination with all things Nordic, this text examines the light and dark sides of the region as seen through the television screen, demonstrating that series such as Occupied, Trapped, and The Bridge have much to teach us about world politics. This book will be of interest to those interested in geopolitics, national identity, and the politics of popular culture in: Scandinavian studies, media/screen studies, IR/political science, human/cultural geography, sociology, anthropology, cultural studies, and communication.

Book Neoliberalism and Terror

    Book Details:
  • Author : Charlotte Heath-Kelly
  • Publisher : Routledge
  • Release : 2017-10-02
  • ISBN : 1317355229
  • Pages : 200 pages

Download or read book Neoliberalism and Terror written by Charlotte Heath-Kelly and published by Routledge. This book was released on 2017-10-02 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Terrorism and neoliberalism are connected in multiple, complex, and often camouflaged ways. This book offers a critical exploration of some of the intersections between the two, drawing on a wide range of case studies from the United States, United Kingdom, Brazil, and the European Union. Contributors to the book investigate the impact of neoliberal technologies and intellectual paradigms upon contemporary counterterrorism – where the neoliberal era frames counter-terrorism within an endless war against political uncertainty. Others resist the notion that a separation ever existed between neoliberalism and counter-terrorism. These contributions explore how counterterrorism is already itself an exercise of neoliberalism which practices a form of ‘Class War on Terror’. Finally, other contributors investigate the representation of terrorism within contemporary cultural products such as video games, in order to explore the perpetuation of neoliberal and statist agendas. In doing all of this, the book situates post-9/11 counter-terrorism discourse and practice within much-needed historical contexts, including the evolution of capitalism and the state. Neoliberalism and Terror will be of great interest to readers within the fields of International Relations, Security Studies, Terrorism Studies, and beyond. This book was originally published as a special issue of Critical Studies on Terrorism.

Book The Crisis of School Violence

Download or read book The Crisis of School Violence written by Marianna King and published by MSU Press. This book was released on 2020-12-01 with total page 335 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Crisis of School Violence is the only interdisciplinary book about school violence. It presents a broad and in-depth approach to the key questions about why bullying continues at an unprecedentedly high rate and why rampage school shootings continue to shock the nation. Based on extensive research, The Crisis of School Violence investigates human nature and its relation to aggressive behavior, with a special focus on the culture of violence that predicates school violence (including rampage shootings) and perpetuates industries that profit from violence. Marianna King presents the considerable psychological and neuroscientific research that investigates the effects of violent entertainment media on the brain and, subsequently, on behavior, which clearly reveals a causal connection between exposure to violent electronic entertainment media—especially violent video games—and increased aggressive and violent behavior. The book also reveals a more specific connection between exposure to violent video games and rampage school shootings. Ultimately this volume is a call to action that includes recommendations for parents, teachers, decision makers, and citizens alike.

Book Popular Geopolitics

    Book Details:
  • Author : Robert A. Saunders
  • Publisher : Routledge
  • Release : 2018-04-27
  • ISBN : 1351205013
  • Pages : 256 pages

Download or read book Popular Geopolitics written by Robert A. Saunders and published by Routledge. This book was released on 2018-04-27 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book brings together scholars from across a variety of academic disciplines to assess the current state of the subfield of popular geopolitics. It provides an archaeology of the field, maps the flows of various frameworks of analysis into (and out of) popular geopolitics, and charts a course forward for the discipline. It explores the real-world implications of popular culture, with a particular focus on the evolving interdisciplinary nature of popular geopolitics alongside interrelated disciplines including media, cultural, and gender studies.

Book Popular Geopolitics and Nation Branding in the Post Soviet Realm

Download or read book Popular Geopolitics and Nation Branding in the Post Soviet Realm written by Robert A. Saunders and published by Routledge. This book was released on 2016-07-07 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: This seminal book explores the complex relationship between popular geopolitics and nation branding among the Newly Independent States of Eurasia, and their combined role in shaping contemporary national image and statecraft within and beyond the region. It provides critical perspectives on international relations, nationalism, and national identity through the use of innovative approaches focusing on popular culture, new media, public diplomacy, and alternative "narrators" of the nation. By positing popular geopolitics and nation branding as contentious forces and complementary flows, the study explores the tensions and elisions between national self-image and external perceptions of the nation, and how this complex interplay has become integral to contemporary global affairs.

Book Hop on Pop

    Book Details:
  • Author : Henry Jenkins III
  • Publisher : Duke University Press
  • Release : 2003-01-23
  • ISBN : 9780822327370
  • Pages : 776 pages

Download or read book Hop on Pop written by Henry Jenkins III and published by Duke University Press. This book was released on 2003-01-23 with total page 776 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hop on Pop showcases the work of a new generation of scholars—from fields such as media studies, literature, cinema, and cultural studies—whose writing has been informed by their ongoing involvement with popular culture and who draw insight from their lived experiences as critics, fans, and consumers. Proceeding from their deep political commitment to a new kind of populist grassroots politics, these writers challenge old modes of studying the everyday. As they rework traditional scholarly language, they search for new ways to write about our complex and compelling engagements with the politics and pleasures of popular culture and sketch a new and lively vocabulary for the field of cultural studies. The essays cover a wide and colorful array of subjects including pro wrestling, the computer games Myst and Doom, soap operas, baseball card collecting, the Tour de France, karaoke, lesbian desire in the Wizard of Oz, Internet fandom for the series Babylon 5, and the stress-management industry. Broader themes examined include the origins of popular culture, the aesthetics and politics of performance, and the social and cultural processes by which objects and practices are deemed tasteful or tasteless. The commitment that binds the contributors is to an emergent perspective in cultural studies, one that engages with popular culture as the culture that "sticks to the skin," that becomes so much a part of us that it becomes increasingly difficult to examine it from a distance. By refusing to deny or rationalize their own often contradictory identifications with popular culture, the contributors ensure that the volume as a whole reflects the immediacy and vibrancy of its objects of study. Hop on Pop will appeal to those engaged in the study of popular culture, American studies, cultural studies, cinema and visual studies, as well as to the general educated reader. Contributors. John Bloom, Gerry Bloustein, Aniko Bodroghkozy, Diane Brooks, Peter Chvany, Elana Crane, Alexander Doty, Rob Drew, Stephen Duncombe, Nick Evans, Eric Freedman, Joy Fuqua, Tony Grajeda, Katherine Green, John Hartley, Heather Hendershot, Henry Jenkins, Eithne Johnson, Louis Kaplan, Maria Koundoura, Sharon Mazer, Anna McCarthy, Tara McPherson, Angela Ndalianis, Edward O’Neill, Catherine Palmer, Roberta Pearson, Elayne Rapping, Eric Schaefer, Jane Shattuc, Greg Smith, Ellen Strain, Matthew Tinkhom, William Uricchio, Amy Villarego, Robyn Warhol, Charles Weigl, Alan Wexelblat, Pamela Robertson Wojcik, Nabeel Zuberi