EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Game Ideas Journal

    Book Details:
  • Author :
  • Publisher :
  • Release : 2020-01-16
  • ISBN : 9781661854263
  • Pages : 122 pages

Download or read book Game Ideas Journal written by and published by . This book was released on 2020-01-16 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: This handy notebook is perfect for game developers to quickly jot down ideas for video games . If you're an game Developer or game designer, chances are that you're constantly coming up with ideas for cool and interesting games to make. This journal allows you to quickly record and keep track of them for brainstorming purposes, or for future use. Would make a perfect gift for anyone interested in game design or becoming a game developer. Each page has a space at the top for writing the title or name of the game idea, a space for filling in how long you estimate that the project would take and a space for the game's "elevator pitch". (a sentence or two that explains your game) as well as a game developing progress to keep traking your level of progress . The rest of each page is simply filled with blank lines to write whatever you want about the game idea.

Book Video Game Design Ideas Journal

    Book Details:
  • Author : Childrens Books
  • Publisher : Createspace Independent Publishing Platform
  • Release : 2017-02-04
  • ISBN : 9781542934305
  • Pages : 100 pages

Download or read book Video Game Design Ideas Journal written by Childrens Books and published by Createspace Independent Publishing Platform. This book was released on 2017-02-04 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: This vibrant journal provides plenty of space to jot out notes and cheat codes on your favorite video games. Or, you can simply write your favorite quotations, poems, and reflections. You'll love the beautifully fresh cover design and feel inspired to write often and consistently. Excellent thick binding Over 100 pages of thick, lined paper Simplistic design perfectly made for any occasion or reason Unlined pages that are elegantly decorated at the bottom and numbered at the top Journal measures 5 inches wide by 8 inches high The perfect gift the video gamer friend or family member

Book Game Ideas Journal

    Book Details:
  • Author : Indie Game Dev World
  • Publisher :
  • Release : 2018-11-20
  • ISBN : 9781790101856
  • Pages : 121 pages

Download or read book Game Ideas Journal written by Indie Game Dev World and published by . This book was released on 2018-11-20 with total page 121 pages. Available in PDF, EPUB and Kindle. Book excerpt: This handy notebook is perfect for indie game developers to quickly jotting down ideas for video games whenever they occur! If you're an indie game dev or game designer (or one day hope to be), chances are that you're constantly coming up with ideas for cool and interesting games to make. This journal allows you to quickly record and keep track of them for brainstorming purposes, or for future use. Would make a perfect gift for anyone interested in game design or becoming a game developer. This 6" x 9" notebook contains 120 pages. Each page has a space at the top for writing the title or name of the game idea, as well as a space for filling in how long you estimate that the project would take you to complete and a space for the game's "elevator pitch". An elevator pitch (a sentence or two that explains your game clearly enough that practically anyone can understand it) is very important for a game because it helps you hone in on the core essence of what is interesting and unique about it. The rest of each page is simply filled with blank lines for writing whatever you want about the game idea. Game development (especially indie game development) is demanding and can take a long time. With this journal to record all your game ideas though, you'll have a place to safely store them, ready to use for future projects, helping you to stay focused on whatever you're currently working on. Whether you're a programming, game artist (3D modeler, pixel artist, vector artist, or any other type), or game designer you'll find this game ideas journal invaluable!

Book My Video Game Design Ideas Journal

    Book Details:
  • Author : Childrens Books
  • Publisher : Createspace Independent Publishing Platform
  • Release : 2017-02-04
  • ISBN : 9781542934299
  • Pages : 100 pages

Download or read book My Video Game Design Ideas Journal written by Childrens Books and published by Createspace Independent Publishing Platform. This book was released on 2017-02-04 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: This vibrant journal provides plenty of space to jot out notes and cheat codes on your favorite video games. Or, you can simply write your favorite quotations, poems, and reflections. You'll love the beautifully fresh cover design and feel inspired to write often and consistently. Excellent thick binding Over 100 pages of thick, lined paper Simplistic design perfectly made for any occasion or reason Unlined pages that are elegantly decorated at the bottom and numbered at the top Journal measures 5 inches wide by 8 inches high The perfect gift the video gamer friend or family member

Book Pattern Language for Game Design

Download or read book Pattern Language for Game Design written by Christopher Barney and published by CRC Press. This book was released on 2020-12-08 with total page 503 pages. Available in PDF, EPUB and Kindle. Book excerpt: Chris Barney’s Pattern Language for Game Design builds on the revolutionary work of architect Christopher Alexander to show students, teachers, and game development professionals how to derive best practices in all aspects of game design. Using a series of practical, rigorous exercises, designers can observe and analyze the failures and successes of the games they know and love to find the deep patterns that underlie good design. From an in-depth look at Alexander’s work, to a critique of pattern theory in various fields, to a new approach that will challenge your knowledge and put it to work, this book seeks to transform how we look at building the interactive experiences that shape us. Key Features: Background on the architectural concepts of patterns and a Pattern Language as defined in the work of Christopher Alexander, including his later work on the Fifteen Properties of Wholeness and Generative Codes. Analysis of other uses of Alexander’s work in computer science and game design, and the limitations of those efforts. A comprehensive set of example exercises to help the reader develop their own patterns that can be used in practical day-to-day game design tasks. Exercises that are useful to designers at all levels of experience and can be completed in any order, allowing students to select exercises that match their coursework and allowing professionals to select exercises that address their real-world challenges. Discussion of common pitfalls and difficulties with the pattern derivation process. A guide for game design teachers, studio leaders, and university departments for curating and maintaining institutional Pattern Languages. An Interactive Pattern Language website where you can share patterns with developers throughout the world (patternlanguageforgamedesign.com). Comprehensive games reference for all games discussed in this book. Author Chris Barney is an industry veteran with more than a decade of experience designing and engineering games such as Poptropica and teaching at Northeastern University. He has spoken at conferences, including GDC, DevCom, and PAX, on topics from core game design to social justice. Seeking degrees in game design before formal game design programs existed, Barney built his own undergraduate and graduate curricula out of offerings in sociology, computer science, and independent study. In pursuit of a broad understanding of games, he has worked on projects spanning interactive theater, live-action role-playing game (LARP) design, board games, and tabletop role-playing games (RPGs). An extensive collection of his essays of game design topics can be found on his development blog at perspectivesingamedesign.com.

Book Chris Crawford on Game Design

Download or read book Chris Crawford on Game Design written by Chris Crawford and published by New Riders. This book was released on 2003 with total page 498 pages. Available in PDF, EPUB and Kindle. Book excerpt: Chris Crawford on Game Design is all about the foundational skills behind the design and architecture of a game. Without these skills, designers and developers lack the understanding to work with the tools and techniques used in the industry today. Chris Crawford, the most highly sought after expert in this area, brings an intense opinion piece full of personality and flare like no other person in this industry can. He explains the foundational and fundamental concepts needed to get the most out of game development today. An exceptional precursor to the two books soon to be published by New Riders with author Andrew Rollings, this book teaches key lessons; including, what you can learn from the history of game play and historical games, necessity of challenge in game play, applying dimensions of conflict, understanding low and high interactivity designs, watching for the inclusion of creativity, and understanding the importance of storytelling. In addition, Chris brings you the wish list of games he'd like to build and tells you how to do it. Game developers and designers will kill for this information!

Book Tabletop Game Design for Video Game Designers

Download or read book Tabletop Game Design for Video Game Designers written by Ethan Ham and published by CRC Press. This book was released on 2015-06-19 with total page 349 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn the mechanics that take your game from an idea to a playable product. Do you aspire to be a game designer but aren’t sure where to begin? Tabletop Game Design for Video Game Designers guides you through your initial attempts to design game mechanics. It goes beyond simple description and definition to explore in detail the issues that designers grapple with for every game they create. Learning to design tabletop games builds a solid foundation for game designers and provides methods that can be applied towards creating paper prototypes of computer-targeted games. Presented in a step-by-step format, Tabletop Game Design for Video Game Designers helps the reader understand how the game design skills that are acquired through creating tabletop games can be used when designing video games. Fully playable games accompany every topic so you can truly understand and experience each component that goes into game creation. Tabletop Game Design for Video Game Designers includes: Simple, highly focused games that can be played, analyzed, improved, and/or modified in conjunction with a particular topic in the book. Integrated game design exercises, chapter learning objectives, and in-text sidebars to provide further examples to apply directly to your game creation process. A companion website (www.funmines.com) which includes: "print & play" tabletop games, links to online games, game design resources, and articles about designing and developing games.

Book Level Up

    Book Details:
  • Author : Scott Rogers
  • Publisher : John Wiley & Sons
  • Release : 2010-09-29
  • ISBN : 0470970928
  • Pages : 515 pages

Download or read book Level Up written by Scott Rogers and published by John Wiley & Sons. This book was released on 2010-09-29 with total page 515 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!

Book Learning Video Game Design on the Tabletop

Download or read book Learning Video Game Design on the Tabletop written by Ethan Ham and published by CRC Press. This book was released on 2024-10-24 with total page 366 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn the mechanics that take your game from an idea to a playable product. Do you aspire to be a game designer but aren’t sure where to begin? Learning Video Game Design on the Tabletop guides you through your initial attempts to design game mechanics. It goes beyond simple description and definition to explore in detail the issues that designers grapple with for every game they create. Learning to design tabletop games builds a solid foundation for game designers and provides methods that can be applied towards creating paper prototypes of computer-targeted games. Presented in a step-by-step format, this book helps the reader understand how the game design skills that are acquired through creating tabletop games can be used when designing video games. Fully playable games accompany every topic so you can truly understand and experience each component that goes into game creation. The Second Edition includes: Simple, highly focused games that can be played, analyzed, improved, and/or modified in conjunction with a particular topic in the book Integrated game design exercises, chapter learning objectives, and in-text sidebars to provide further examples to apply directly to your game creation process Essays from professional tabletop and video game designers in which they describe their professional journeys and design philosophies.

Book Game Development

    Book Details:
  • Author : Game Developme Game Developer Gift Idea
  • Publisher :
  • Release : 2019-10-23
  • ISBN : 9781702138536
  • Pages : 122 pages

Download or read book Game Development written by Game Developme Game Developer Gift Idea and published by . This book was released on 2019-10-23 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: Attention Indie Game Dev! Looking for a new Game Development Notebook? Then this special Game Design Memo Book is the perfect Game Dev booklet for you and your ideas. Great Game Design design for all Video Game Development Lovers! Title of the Book: Game Development Nice Game Developer Design, useful and handy! Use this funny Note Book as a grid-lined Diary for your most intimate memories. Also usable as a Computer to do list or Game Engine calendar. Or just give it to a Game Producer, Level Designer or Game Artist as a cool gift! Important appointments and tasks are always in view with your daily notes. A Game Developer, Game Designer or Game Programmer should not miss this great notebook. Cool 6x9 inches A5 notepad with a Video Game Development style - gridded/ grid-lined- 120 pages! Useful A5 Format 15.2 x 22.9 cm, 6x9 inches, so it fits almost anywhere. On a total of 120 pages you can put all of your thoughts on paper. Gridded edition. Includes Page Numbers for a perfect overview. For international use, e.g. in the languages: English, German, French, Italian, Spanish, Japanese Need more choices? Are you looking for a beautiful present or a gift idea? Just have a look at our other Notebooks. With a simple click on the Authors Name you will find a large selection of hundreds of cool designs. We offer notebooks in lined, plaid, dotted, blank and many other formats, such as daily and weekly planners. Get your copy now with your favourite design, for yourself or a loved one. Perfect gift for your girlfriend or boyfriend, for grandma, grandpa, dad or mum, for your spouse or simply for the whole family! Now as special Christmas present, birthday present, mother's day present or father's day present, as well as to all special occasions give away and the dearest people to make a pleasure.

Book Theory of Fun for Game Design

Download or read book Theory of Fun for Game Design written by Raph Koster and published by "O'Reilly Media, Inc.". This book was released on 2005 with total page 259 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.

Book The Journal of Computer Game Design

Download or read book The Journal of Computer Game Design written by and published by . This book was released on 1990 with total page 18 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Rules of Play

    Book Details:
  • Author : Katie Salen Tekinbas
  • Publisher : MIT Press
  • Release : 2003-09-25
  • ISBN : 9780262240451
  • Pages : 680 pages

Download or read book Rules of Play written by Katie Salen Tekinbas and published by MIT Press. This book was released on 2003-09-25 with total page 680 pages. Available in PDF, EPUB and Kindle. Book excerpt: An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.

Book It s Not Easy Being a Video Game Designer and Looking This Good

Download or read book It s Not Easy Being a Video Game Designer and Looking This Good written by Webopeer Publishing and published by . This book was released on 2019-12-20 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: Let Your Creativity Flow with The Freedom of a Blank Lined Notebook A fantastic personalized present or a great treat for yourself, this 6 x 9 inches paperback journal comes with 120 lined pages that are created for everyday use. This cute personalized name notebook is perfect for passing notes, scrapbooking, sketching, drawing and organizing all of your user names and passwords. With lots of lined white pages, there's plenty of room to jot down your visions. This notebook is motivational themed to help you make huge leaps towards your dreams by writing and reflecting on your daily activities and going over them again to track your monthly progress. This journal to write in is an amazing piece for note taking, journaling, to-do-list or planning. You can also use it as a pocket diary to keep daily records of events and pen your thoughts, ideas and memories. This multiple-paged journal is compact enough to carry in your bag or backpack for easy movement. Grab one for yourself and a few for your friends!

Book Game Design

    Book Details:
  • Author : Game Developme Game Developer Gift Idea
  • Publisher :
  • Release : 2019-10-23
  • ISBN : 9781702139700
  • Pages : 122 pages

Download or read book Game Design written by Game Developme Game Developer Gift Idea and published by . This book was released on 2019-10-23 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: Attention Game Dev! Looking for a new Game Development Notebook? Then this special Game Designer Memo Book is the perfect Game Dev booklet for you and your ideas. Great Game Design design for all Game Design Lovers! Title of the Book: Game Design Nice Video Game Development Design, useful and handy! Use this playful Note Book as a grid-lined Diary for your most intimate memories. Also usable as a Computer to do list or Game Engine calendar. Or just give it to a Game Producer, Level Designer or Game Artist as a cool gift! Important appointments and tasks are always in view with your daily notes. A Game Developer, Game Designer or Game Programmer should not miss this great notebook. Cool 6x9 inches A5 notepad with a Video Game Development style - gridded/ grid-lined- 120 pages! Useful A5 Format 15.2 x 22.9 cm, 6x9 inches, so it fits almost anywhere. On a total of 120 pages you can put all of your thoughts on paper. Gridded edition. Includes Page Numbers for a perfect overview. For international use, e.g. in the languages: English, German, French, Italian, Spanish, Japanese Need more choices? Are you looking for a beautiful present or a gift idea? Just have a look at our other Notebooks. With a simple click on the Authors Name you will find a large selection of hundreds of cool designs. We offer notebooks in lined, plaid, dotted, blank and many other formats, such as daily and weekly planners. Get your copy now with your favourite design, for yourself or a loved one. Perfect gift for your girlfriend or boyfriend, for grandma, grandpa, dad or mum, for your spouse or simply for the whole family! Now as special Christmas present, birthday present, mother's day present or father's day present, as well as to all special occasions give away and the dearest people to make a pleasure.

Book Game Design

    Book Details:
  • Author : Game Developme Game Developer Gift Idea
  • Publisher :
  • Release : 2019-10-23
  • ISBN : 9781702136440
  • Pages : 122 pages

Download or read book Game Design written by Game Developme Game Developer Gift Idea and published by . This book was released on 2019-10-23 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: Attention Game Dev! Looking for a new Game Development Notebook? Then this special Game Design Memo Book is the perfect Game Dev booklet for you and your ideas. Great Game Design design for all Game Developer Lovers! Title of the Book: Game Design Nice Video Game Development Design, useful and handy! Use this playful Note Book as a grid-lined Diary for your most intimate memories. Also usable as a Computer to do list or Game Engine calendar. Or just give it to a Game Producer, Level Designer or Game Artist as a cool gift! Important appointments and tasks are always in view with your daily notes. A Game Developer, Game Designer or Game Programmer should not miss this great notebook. Cool 6x9 inches A5 notepad with a Video Game Development style - gridded/ grid-lined- 120 pages! Useful A5 Format 15.2 x 22.9 cm, 6x9 inches, so it fits almost anywhere. On a total of 120 pages you can put all of your thoughts on paper. Gridded edition. Includes Page Numbers for a perfect overview. For international use, e.g. in the languages: English, German, French, Italian, Spanish, Japanese Need more choices? Are you looking for a beautiful present or a gift idea? Just have a look at our other Notebooks. With a simple click on the Authors Name you will find a large selection of hundreds of cool designs. We offer notebooks in lined, plaid, dotted, blank and many other formats, such as daily and weekly planners. Get your copy now with your favourite design, for yourself or a loved one. Perfect gift for your girlfriend or boyfriend, for grandma, grandpa, dad or mum, for your spouse or simply for the whole family! Now as special Christmas present, birthday present, mother's day present or father's day present, as well as to all special occasions give away and the dearest people to make a pleasure.

Book Game Design

    Book Details:
  • Author : Game Developme Game Developer Gift Idea
  • Publisher :
  • Release : 2019-10-23
  • ISBN : 9781702135580
  • Pages : 122 pages

Download or read book Game Design written by Game Developme Game Developer Gift Idea and published by . This book was released on 2019-10-23 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: Attention Game Designer! Looking for a new Game Development Notebook? Then this special Indie Game Dev Memo Book is the perfect Game Dev booklet for you and your ideas. Great Game Design design for all Game Artist Lovers! Title of the Book: Game Design Nice Game Developer Design, useful and handy! Use this funny Note Book as a grid-lined Diary for your most intimate memories. Also usable as a Computer to do list or Game Engine calendar. Or just give it to a Game Producer, Level Designer or Game Artist as a cool gift! Important appointments and tasks are always in view with your daily notes. A Game Developer, Game Designer or Game Programmer should not miss this great notebook. Cool 6x9 inches A5 notepad with a Video Game Development style - gridded/ grid-lined- 120 pages! Useful A5 Format 15.2 x 22.9 cm, 6x9 inches, so it fits almost anywhere. On a total of 120 pages you can put all of your thoughts on paper. Gridded edition. Includes Page Numbers for a perfect overview. For international use, e.g. in the languages: English, German, French, Italian, Spanish, Japanese Need more choices? Are you looking for a beautiful present or a gift idea? Just have a look at our other Notebooks. With a simple click on the Authors Name you will find a large selection of hundreds of cool designs. We offer notebooks in lined, plaid, dotted, blank and many other formats, such as daily and weekly planners. Get your copy now with your favourite design, for yourself or a loved one. Perfect gift for your girlfriend or boyfriend, for grandma, grandpa, dad or mum, for your spouse or simply for the whole family! Now as special Christmas present, birthday present, mother's day present or father's day present, as well as to all special occasions give away and the dearest people to make a pleasure.