Download or read book Variantology written by Siegfried Zielinski and published by Walther Konig Verlag. This book was released on 2005 with total page 482 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Our endeavour is not to explain the history of the media as a consecutive retrospective, but to move from reflections about the deep time history of arts and sciences to speculations that reach into the present. The contributors to the third volume in the Variantology Series expand our ideas of the interplay between arts, technology, and science in at least three important ways: 1. Themes. Fireworks as a time-based praxis of performance, magnetised chess automata, paper-cuts, thermometers, radical interventions in the natural landscape by humans, and the com pass are revealed as areas where discoveries can be made that lead to much broader and richer concepts of what art and media are. 2. Regions. As we move with the authors from Europe to the Far East and back again it becomes absolutely clear that the history of the media cannot be written with only the former industrial metropolises of the world in our sights, beginning and ending there. 3. Time. The evolution of the Chinese culture of science and technology takes us into dimensions that add unsuspected energies and historical possibilities to the concept of deep time. Brecht's verdict from the 1920s that Chinese civilisation has already forgotten about innovations that the West proudly celebrates as innovations of the Modern Age, is given new meaning."--Publisher's description.
Download or read book Variantology 2 written by Siegfried Zielinski and published by Walther Konig Verlag. This book was released on 2006 with total page 464 pages. Available in PDF, EPUB and Kindle. Book excerpt: What does a thirteenth-century Majorcan missionary have to do with logical machines? Were the astrolabes of the late Middle Ages really only used to calculate the orbits of stars and planets, or were they philosophical instruments? Was the first avant garde in Russia more interested in Jesuit affect theory or H.G. Wells's time machine? Where do radar angels live? These excursions into the relationships between the arts, the sciences and technology lead neither to a revised history of art nor to a revised history of the media; they question our understanding of what we have defined as art and what we have seen as the media.
Download or read book Collection Thinking written by Jason Camlot and published by Taylor & Francis. This book was released on 2022-09-07 with total page 402 pages. Available in PDF, EPUB and Kindle. Book excerpt: Collection Thinking is a volume of essays that thinks across and beyond critical frameworks from library, archival, and museum studies to understand the meaning of "collection" as an entity and as an act. It offers new models for understanding how collections have been imagined and defined, assembled, created, and used as cultural phenomena. Featuring over 70 illustrations and 21 original chapters that explore cases from a wide range of fields, including library and archival studies, literary studies, art history, media studies, sound studies, folklore studies, game studies, and education, Collection Thinking builds on the important scholarly works produced on the topic of the archive over the past two decades and contributes to ongoing debates on the historical status of memory institutions. The volume illustrates how the concept of "collection" bridges these institutional and structural categories, and generates discussions of cultural activities involving artifactual arrangement, preservation, curation, and circulation in both the private and the public spheres. Edited and introduced collaboratively by three senior scholars with expertise in the fields of literature, art history, archives, and museums, Collection Thinking is designed to stimulate interdisciplinary reflection and conversation. This book will be of interest to scholars and practitioners interested in how we organize materials for research across disciplines of the humanities and social sciences. With case studies that range from collecting Barbie dolls to medieval embroideries, and with contributions from practitioners on record collecting, the creation of sub-culture archives, and collection as artistic practice, this volume will appeal to anyone who has ever wondered about why and how collections are made.
Download or read book Deep Time of the Media written by Siegfried Zielinski and published by MIT Press. This book was released on 2008-02-15 with total page 391 pages. Available in PDF, EPUB and Kindle. Book excerpt: A quest to find something new by excavating the "deep time" of media's development—not by simply looking at new media's historic forerunners, but by connecting models, machines, technologies, and accidents that have until now remained separated. Deep Time of the Media takes us on an archaeological quest into the hidden layers of media development—dynamic moments of intense activity in media design and construction that have been largely ignored in the historical-media archaeological record. Siegfried Zielinski argues that the history of the media does not proceed predictably from primitive tools to complex machinery; in Deep Time of the Media, he illuminates turning points of media history—fractures in the predictable—that help us see the new in the old. Drawing on original source materials, Zielinski explores the technology of devices for hearing and seeing through two thousand years of cultural and technological history. He discovers the contributions of "dreamers and modelers" of media worlds, from the ancient Greek philosopher Empedocles and natural philosophers of the Renaissance and Baroque periods to Russian avant-gardists of the early twentieth century. "Media are spaces of action for constructed attempts to connect what is separated," Zielinski writes. He describes models and machines that make this connection: including a theater of mirrors in sixteenth-century Naples, an automaton for musical composition created by the seventeenth-century Jesuit Athanasius Kircher, and the eighteenth-century electrical tele-writing machine of Joseph Mazzolari, among others. Uncovering these moments in the media-archaeological record, Zielinski says, brings us into a new relationship with present-day moments; these discoveries in the "deep time" media history shed light on today's media landscape and may help us map our expedition to the media future.
Download or read book Media Archaeology written by Erkki Huhtamo and published by Univ of California Press. This book was released on 2011-06-12 with total page 367 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Huhtamo and Parikka, from the first and second generations of media archaeology, have brought together the best writings from almost all of the best authors in the field. Whether we speak of cultural materialism, media art history, new historicism or software studies, the essays compiled here provide not only an anthology of innovative historical case studies, but also a methodology for the future of media studies as material and historical analysis. Media Archaeology is destined to be a key handbook for a new generation of media scholars.” —Sean Cubitt, author of The Cinema Effect "Taken together, this excellent collection of essays by a wide range of scholars and practitioners demonstrates how the emerging field of media archaeology not only excavates the ways in which newer media work to remediate earlier forms and practices but also sketches out how older media help to premediate new ones." —Richard Grusin, author of Premediation: Affect and Mediality after 9/11 “In Media Archaeology, a constellation of interdisciplinary writers explore society’s relationship with the technological imaginary through history, with fascinating essays on influencing machines, Freud as media theorist, interactive games from the 19th century to the present day, just to name a few. As an artist, my mind is set on fire by discussions of the marvelous inventions that never made it to the mainstream, such as optophonic poetry, Christopher Strachey’s 1952 ‘Love letter generator’ for the Manchester Mark II computer, and the ‘Baby talkie.’” —Zoe Beloff, artist and editor of The Coney Island Amateur Psychoanalytic Society and Its Circle "A long-awaited synthesis addressing media archaeology in all of its epistemological complexity. With wide-ranging intellectual breath and creative insight, Huhtamo and Parikka bring together an eminent array of international scholars in film and media studies, literary criticism, and history of science in the spirit of making the discourse of the humanities legible to artist-intellectuals. This foundational volume enables a sophisticated understanding of reproducible audiovisual media culture as apparatus, historical form, and avant-garde space of play." —Peter J. Bloom, author of French Colonial Documentary: Mythologies of Humanitarianism "An essential read for everyone interested in the histories of media and art." —Oliver Grau, author of MediaArtHistories "Media archaeology is a wonderful new shadow field. If you are willing to step outside the glow of new media, this book's approaches can shift how you experience the objects and experiences that fill the new everyday of contemporary life. No one captures the beauty of studying new media in the shadow of older media implements and practices better than Erkki Huhtamo, the Finnish writer, curator, and scholar of media technology and design famous for his creative work as a preservationist and an interpreter of pre-cinematic technologies of visual display. He has teamed up here with Jussi Parikka, the Finnish scholar who has brought us an insect theory of media, to give us this long-awaited collection of essays in media archaeology. The surprise of the book is that the essays collectively bring forward a range of approaches to considering archaeological practice, giving us new ways to think about our embodied and subjective orientations to technologies and objects through the lens of the material remnants of practice, rather than offering a narrow definition of the field. The collection moves between computational machines and influencing machines, preservation and imagination, offering a range of ways to live the new everyday of media experience through the imaginary of archaeology." —Lisa Cartwright, co-author of Practices of Looking: An Introduction to Visual Culture “Where McLuhan’s Understanding Media ends, Media Archaeology actually begins. Refusing the often futile search for the eternal laws of media, Media Archaeology does something more difficult and rare. It literally brings the history of media alive by drawing into presence the enigmatic, heterogeneous, unruly past of the media—its artifacts, machines, imaginaries, tactics, and games. What results is a fabulous cabinet of (media) memories: the imaginary moving with kinetic frenzy, histories of what happens when media collide in the electronic space of the virtual, and stories about those strange interstitial spaces between analogue and digital.” —Arthur Kroker, author of The Will to Technology and the Culture of Nihilism “Rupturing the continuities and established values of traditional media history, this exciting and thought-provoking collection makes a significant contribution to our understanding of media culture, and demonstrates that the presence of the past in present-day media is central to the recognition and re-cognition that media archaeology promotes.” —John Fullerton, editor of Screen Culture: History and Textuality “Here, at last, is a collection of essays that are a critical step to comprehending the history of our impulse to see ourselves in the machines we have made. This could be the beginning of 'Archaeology of Intention.'" —Bernie Lubell, artist “Huhtamo and Parikka’s expertly curated collection is a kaleidoscopic tour of media archaeology, giving us forceful evidence of that unruly domain’s vitality while preserving its wonderful unpredictability. With this essential volume, countless new paths have been opened up for media and cultural historians." —Charles R. Acland, author of Screen Traffic “This brilliant collection of essays provides much needed material and historical grounding for our understanding of new media. At the same time, it animates that ground by recognizing the integral roles that imagination, embodiment, and even productive disturbance play in media historiography. Yet these essays constitute more than a collection of historical case studies; together, they transform the book’s subject into its overall method. Media Archaeology performs media archaeology. Huhtamo and Parikka excavate the intellectual traditions and map the epistemological terrain of media archaeology itself, demonstrating that the field is ripe with possibilities not only for further historical examination, but also for imagining exciting new scholarly and creative futures.” —Shannon Mattern, The New School
Download or read book Variations on Media Thinking written by Siegfried Zielinski and published by U of Minnesota Press. This book was released on 2019-10-15 with total page 411 pages. Available in PDF, EPUB and Kindle. Book excerpt: A diverse, enriching volume of media analysis from a pioneering thinker in the field Expanding on Siegfried Zielinski’s groundbreaking inquiry into “deep time” of the media, the essays in Variations on Media Thinking further the eminent media theorist’s unique method of expanded hermeneutics, which means for him interpreting technical artifacts as essential parts of our cultural lives. Covering such topics as the televisualized “Holocaust,” the ubiquity of media today, the Internet, the genealogy of sound art, and history’s first hacker movement, these essays further diversify Zielinski’s insight into the hidden layers of media development, which he first articulated in his pioneering work Deep Time of the Media. Including many previously untranslated and scarce essays, these “written time machines” open new lines of investigation for cultural scholars. From the automata of the Arabic-Islamic Renaissance (800–1200) to the largest and loudest techno-event ever, known as The Symphony of Sirens—which transformed Baku in 1922 into an immense music box of modern noise—Variations on Media Thinking covers Zielinski’s inquiries since 1975. Richly illustrated and full of provocation, brilliant insight, and fascinating research, this volume is perfect for students of media archaeology, philosophy, and technology, as well as any adventurous, rigorous thinkers engaged with culture and media.
Download or read book Confronting the Machine written by Boris Magrini and published by Walter de Gruyter GmbH & Co KG. This book was released on 2017-03-20 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Artists who work with new media generally adopt a critical media approach in contrast to artists who work with traditional art media. Where does the difference lie between media artists and artists who produce modern art? Which key art objects illustrate this trend? The author investigates the relationship between art and technology on the basis of work produced by Edward Ihnatowicz and Harald Cohen, and on the basis of the pioneering computer art exhibition at Dokumenta X in 1997. His line of argument counters the generally held view that computer art straddles the gap between art and technology. Instead, he is seeking a genuine interpretation of the origin of media art, and to develop new perspectives for it.
Download or read book The Anthrobscene written by Jussi Parikka and published by U of Minnesota Press. This book was released on 2014-10-30 with total page 61 pages. Available in PDF, EPUB and Kindle. Book excerpt: Smartphones, laptops, tablets, and e-readers all at one time held the promise of a more environmentally healthy world not dependent on paper and deforestation. The result of our ubiquitous digital lives is, as we see in The Anthrobscene, actually quite the opposite: not ecological health but an environmental wasteland, where media never die. Jussi Parikka critiques corporate and human desires as a geophysical force, analyzing the material side of the earth as essential for the existence of media and introducing the notion of an alternative deep time in which media live on in the layer of toxic waste we will leave behind as our geological legacy. Forerunners: Ideas First is a thought-in-process series of breakthrough digital publications. Written between fresh ideas and finished books, Forerunners draws on scholarly work initiated in notable blogs, social media, conference plenaries, journal articles, and the synergy of academic exchange. This is gray literature publishing: where intense thinking, change, and speculation take place in scholarship.
Download or read book What is Media Archaeology written by Jussi Parikka and published by John Wiley & Sons. This book was released on 2013-04-23 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: This cutting-edge text offers an introduction to the emerging field of media archaeology and analyses the innovative theoretical and artistic methodology used to excavate current media through its past. Written with a steampunk attitude, What is Media Archaeology? examines the theoretical challenges of studying digital culture and memory and opens up the sedimented layers of contemporary media culture. The author contextualizes media archaeology in relation to other key media studies debates including software studies, German media theory, imaginary media research, new materialism and digital humanities. What is Media Archaeology? advances an innovative theoretical position while also presenting an engaging and accessible overview for students of media, film and cultural studies. It will be essential reading for anyone interested in the interdisciplinary ties between art, technology and media.
Download or read book The Worlds of John Wick written by Caitlin G. Watt and published by Indiana University Press. This book was released on 2022-05-10 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: Each John Wick film has earned more money and recognition than its predecessor, defying the conventional wisdom about the box office's action movie landscape, normally dominated by superhero movies and science fiction epics. As The Worlds of John Wick explores, the worldbuilding of John Wick offers thrills that you simply can't find anywhere else. The franchise's plot combines familiar elements of the revenge thriller and crime film with seamlessly coordinated action. One of its most distinctive appeals, however, is the detailed and multifaceted fictional world—or rather, worlds—it constructs. The contributors to this volume consider everything from fight sequences, action aesthetics, and stunts to grief, cinematic space and time, and gender performance to map these worlds and explore how their range and depth make John Wick a hit. A deep dive into this popular neo-noir franchise, The Worlds of John Wick celebrates and complicates the cult phenomenon that is John Wick.
Download or read book Who Are You written by Alex Custodio and published by MIT Press. This book was released on 2020-10-13 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Game Boy Advance platform as computational system and cultural artifact, from its 2001 release through hacks, mods, emulations, homebrew afterlives. In 2002, Nintendo of America launched an international marketing campaign for the Game Boy Advance that revolved around the slogan “Who Are You?”—asking potential buyers which Nintendo character, game, or even device they identified with and attempting to sell a new product by exploiting players' nostalgic connections to earlier ones. Today, nearly two decades after its release, and despite the development of newer and more powerful systems, Nintendo's Game Boy Advance lives on, through a community that continues to hack, modify, emulate, make, break, remake, redesign, trade, use, love, and play with the platform. In this book Alex Custodio traces the network of hardware and software afterlives of the Game Boy Advance platform. Each chapter considers a component of this network—hardware, software, peripheral, or practice—that illuminates the platform's unique features as a computational system and a cultural artifact. Examining the evolution of the design and architecture of Nintendo's handhelds and home consoles, and the constraints imposed on developers and players, for example, Custodio finds that Nintendo essentially embeds nostalgia into its hardware. She explores Nintendo's expansion of the platform through interoperability; physical and affective engagement with the Game Boy Advance; portability, private space, and social interaction; the platformization of nostalgia; fan-generated content including homebrew, hacking, and hardware modding; and e-waste—the final afterlife of consumer electronics. Although the Game Boy Advance is neither the most powerful nor the most popular of Nintendo's handhelds, Custodio argues, it is the platform that most fundamentally embodies Nintendo's reliance on the aesthetics and materiality of nostalgia.
Download or read book Variantology written by and published by . This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Variations on Media Thinking written by Siegfried Zielinski and published by . This book was released on 2019 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Posthumanities series editor Cary Wolfe has been working with the eminent media theorist, Siegfried Zielinski, originator of the concept of 'deep time' and intellectual heir to Vilem Flusser, on a retrospective collection of essays tracing the course of his work from his exposes of the Nazi media machine to the ubiquity of media today -- so interwoven onto our lives that it has become invisible. Zielinski is a major figure in media studies but his work has been only sporadically translated thus far -- his 'big' book from MIT, Deep Time of the Media, appeared a decade ago"--
Download or read book Nation Building Education and Culture in India and Canada written by K. Gayithri and published by Springer Nature. This book was released on 2019-09-10 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume provides comparative perspectives on issues related to education, culture, sustainable development and nation-building in India and Canada. It takes cognizance of current research in Indo-Canadian comparative studies and is meant to facilitate further research in these areas. It importantly highlights the trends and growth areas in comparative social science and humanities research between the countries. The chapters in this volume discuss the research that scholars have recently undertaken in both countries and the impact that such comparative research has on developing partnerships, learning methodologies, and socio-cultural narratives that empower interdisciplinary research. The chapter authors take up important issues related to community college development, mental health in education, multilingual education, indigenous populations and their education and development. They discuss issues related to bilateral and foreign trade agreements as well as policies of the two countries on climate change research. Lastly, they discuss indigenous performance cultures and sports in the two countries and the long history of migration from India to Canada. The volume is of interest to a wide readership from the humanities and social sciences, particularly readers interested in Indo-Canadian scholarship.
Download or read book A Geology of Media written by Jussi Parikka and published by U of Minnesota Press. This book was released on 2015-03-27 with total page 202 pages. Available in PDF, EPUB and Kindle. Book excerpt: Media history is millions, even billions, of years old. That is the premise of this pioneering and provocative book, which argues that to adequately understand contemporary media culture we must set out from material realities that precede media themselves—Earth’s history, geological formations, minerals, and energy. And to do so, writes Jussi Parikka, is to confront the profound environmental and social implications of this ubiquitous, but hardly ephemeral, realm of modern-day life. Exploring the resource depletion and material resourcing required for us to use our devices to live networked lives, Parikka grounds his analysis in Siegfried Zielinski’s widely discussed notion of deep time—but takes it back millennia. Not only are rare earth minerals and many other materials needed to make our digital media machines work, he observes, but used and obsolete media technologies return to the earth as residue of digital culture, contributing to growing layers of toxic waste for future archaeologists to ponder. He shows that these materials must be considered alongside the often dangerous and exploitative labor processes that refine them into the devices underlying our seemingly virtual or immaterial practices. A Geology of Media demonstrates that the environment does not just surround our media cultural world—it runs through it, enables it, and hosts it in an era of unprecedented climate change. While looking backward to Earth’s distant past, it also looks forward to a more expansive media theory—and, implicitly, media activism—to come.
Download or read book Variantology 2 written by Siegfried Zielinski and published by Walther Konig Verlag. This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: What does a thirteenth-century Majorcan missionary have to do with logical machines? Were the astrolabes of the late Middle Ages really only used to calculate the orbits of stars and planets, or were they philosophical instruments? Was the first avant garde in Russia more interested in Jesuit affect theory or H.G. Wells's time machine? Where do radar angels live? These excursions into the relationships between the arts, the sciences and technology lead neither to a revised history of art nor to a revised history of the media; they question our understanding of what we have defined as art and what we have seen as the media.
Download or read book David Link written by David Link and published by Hatje Cantz Verlag. This book was released on 2012-03-30 with total page 47 pages. Available in PDF, EPUB and Kindle. Book excerpt: In seiner Arbeit entwickelt David Link (scheinbar) interaktive Werke, die sich an den Schnittstellen von Kunst, Wissenschaft und Technologie bewegen. Für LoveLetters_1.0 hat Link einen der frühesten programmierbaren Rechner, den Ferranti Mark 1, originalgetreu nachgebaut und ein ebenso frühes Computerprogramm, 1952 an der University of Manchester von Christopher Strachey entwickelt, rekonstruiert. Der Rechner wirft unter Verwendung eines Zufallsgenerators entstandene Liebesbriefe aus. Anonym adressiert an eine »Süße Liebe« oder eine »Prachtente«, sprechen sie die Leser überraschend menschlich-zärtlich an. Geoff Cox beleuchtet in seiner Einführung die Frage, die bereits der scheinbar widersprüchliche Titel des Notizbuchs, Das Herz der Maschine, nahelegt, nämlich ob die Maschine die menschliche Fähigkeit zu denken und zu fühlen an sich gerissen habe. David Link (*1971) ist Künstler und Medienarchäologe; er lebt und arbeitet in Köln. Geoff Cox ist derzeit wissenschaftlicher Mitarbeiter am Digital Urban Living Research Center der Universität Aarhus, Dänemark. Sprache: Deutsch/Englisch