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Book Valgrind 3 3

Download or read book Valgrind 3 3 written by Julian Seward and published by Network Theory.. This book was released on 2008 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This manual describes how to use Valgrind, an award-winning suite of tools for debugging and profiling GNU/Linux programs. Valgrind detects memory and threading bugs automatically, avoiding hours of frustrating bug-hunting and making your programs more stable. You can also perform detailed profiling, to speed up your programs and reduce their memory usage. The Valgrind distribution provides five tools for debugging and profiling: Memcheck (a memory error detector), Cachegrind (a cache profiler), Callgrind (a call-graph profiler, Massif (a heap profiler) and Helgrind (a thread error detector). These tools and their options are described in detail, with practical examples and advice. Valgrind is free software, available under the GNU General Public License. It runs on X86/Linux, AMD64/Linux, PPC32/Linux and PPC64/Linux systems. This is a printed edition of the official reference documentation for Valgrind 3.3.0. For each copy sold 1 USD will be donated to the Valgrind developers by Network Theory Ltd.

Book Programming Persistent Memory

Download or read book Programming Persistent Memory written by Steve Scargall and published by Apress. This book was released on 2020-01-09 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning and experienced programmers will use this comprehensive guide to persistent memory programming. You will understand how persistent memory brings together several new software/hardware requirements, and offers great promise for better performance and faster application startup times—a huge leap forward in byte-addressable capacity compared with current DRAM offerings. This revolutionary new technology gives applications significant performance and capacity improvements over existing technologies. It requires a new way of thinking and developing, which makes this highly disruptive to the IT/computing industry. The full spectrum of industry sectors that will benefit from this technology include, but are not limited to, in-memory and traditional databases, AI, analytics, HPC, virtualization, and big data. Programming Persistent Memory describes the technology and why it is exciting the industry. It covers the operating system and hardware requirements as well as how to create development environments using emulated or real persistent memory hardware. The book explains fundamental concepts; provides an introduction to persistent memory programming APIs for C, C++, JavaScript, and other languages; discusses RMDA with persistent memory; reviews security features; and presents many examples. Source code and examples that you can run on your own systems are included. What You’ll Learn Understand what persistent memory is, what it does, and the value it brings to the industry Become familiar with the operating system and hardware requirements to use persistent memory Know the fundamentals of persistent memory programming: why it is different from current programming methods, and what developers need to keep in mind when programming for persistence Look at persistent memory application development by example using the Persistent Memory Development Kit (PMDK)Design and optimize data structures for persistent memoryStudy how real-world applications are modified to leverage persistent memoryUtilize the tools available for persistent memory programming, application performance profiling, and debugging Who This Book Is For C, C++, Java, and Python developers, but will also be useful to software, cloud, and hardware architects across a broad spectrum of sectors, including cloud service providers, independent software vendors, high performance compute, artificial intelligence, data analytics, big data, etc.

Book Valgrind 3 11 Reference Manual

Download or read book Valgrind 3 11 Reference Manual written by Valgrind Documentation Team and published by Samurai Media Limited. This book was released on 2015-11-04 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: Valgrind is an instrumentation framework for building dynamic analysis tools. There are Valgrind tools that can automatically detect many memory management and threading bugs, and profile your programs in detail. You can also use Valgrind to build new tools. The Valgrind distribution currently includes six production-quality tools: a memory error detector, two thread error detectors, a cache and branch-prediction profiler, a call-graph generating cache and branch-prediction profiler, and a heap profiler. It also includes three experimental tools: a stack/global array overrun detector, a second heap profiler that examines how heap blocks are used, and a SimPoint basic block vector generator. It runs on the following platforms: X86/Linux, AMD64/Linux, ARM/Linux, ARM64/Linux, PPC32/Linux, PPC64/Linux, PPC64LE/Linux, S390X/Linux, MIPS32/Linux, MIPS64/Linux, TILEGX/Linux, X86/Solaris, AMD64/Solaris, ARM/Android (2.3.x and later), ARM64/Android, X86/Android (4.0 and later), MIPS32/Android, X86/Darwin and AMD64/Darwin (Mac OS X 10.10, with initial support for 10.11).

Book Hands On System Programming with Linux

Download or read book Hands On System Programming with Linux written by Kaiwan N Billimoria and published by Packt Publishing Ltd. This book was released on 2018-10-31 with total page 780 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get up and running with system programming concepts in Linux Key FeaturesAcquire insight on Linux system architecture and its programming interfacesGet to grips with core concepts such as process management, signalling and pthreadsPacked with industry best practices and dozens of code examplesBook Description The Linux OS and its embedded and server applications are critical components of today’s software infrastructure in a decentralized, networked universe. The industry's demand for proficient Linux developers is only rising with time. Hands-On System Programming with Linux gives you a solid theoretical base and practical industry-relevant descriptions, and covers the Linux system programming domain. It delves into the art and science of Linux application programming— system architecture, process memory and management, signaling, timers, pthreads, and file IO. This book goes beyond the use API X to do Y approach; it explains the concepts and theories required to understand programming interfaces and design decisions, the tradeoffs made by experienced developers when using them, and the rationale behind them. Troubleshooting tips and techniques are included in the concluding chapter. By the end of this book, you will have gained essential conceptual design knowledge and hands-on experience working with Linux system programming interfaces. What you will learnExplore the theoretical underpinnings of Linux system architectureUnderstand why modern OSes use virtual memory and dynamic memory APIsGet to grips with dynamic memory issues and effectively debug themLearn key concepts and powerful system APIs related to process managementEffectively perform file IO and use signaling and timersDeeply understand multithreading concepts, pthreads APIs, synchronization and schedulingWho this book is for Hands-On System Programming with Linux is for Linux system engineers, programmers, or anyone who wants to go beyond using an API set to understanding the theoretical underpinnings and concepts behind powerful Linux system programming APIs. To get the most out of this book, you should be familiar with Linux at the user-level logging in, using shell via the command line interface, the ability to use tools such as find, grep, and sort. Working knowledge of the C programming language is required. No prior experience with Linux systems programming is assumed.

Book

    Book Details:
  • Author :
  • Publisher : IOS Press
  • Release :
  • ISBN :
  • Pages : 4947 pages

Download or read book written by and published by IOS Press. This book was released on with total page 4947 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Lecture Slides for the C   Programming Language  Version  2016 01 18

Download or read book Lecture Slides for the C Programming Language Version 2016 01 18 written by Michael D. Adams and published by Michael Adams. This book was released on 2016-01-18 with total page 921 pages. Available in PDF, EPUB and Kindle. Book excerpt: This document constitutes a detailed set of lecture slides on the C++ programming language and is current with the C++14 standard. Many aspects of the language are covered from introductory to more advanced. This material includes: language basics (objects, types, values, operators, expressions, control-flow constructs, functions, and namespaces), classes, templates (function, class, alias, and variable templates; template specialization; and variadic templates), lambda expressions, inheritance and run-time polymorphism, exceptions (exception safety, RAII, and smart pointers), rvalue references (move semantics and perfect forwarding), concurrency (sequential consistency, atomic memory operations, data races; threads, mutexes, condition variables, promises and futures, atomics, and fences; happens-before and synchronizes-with relationships; and sequentially-consistent and other memory models). A number of best practices, tips, and idioms regarding the use of the language are also presented. Some aspects of the C++ standard library are covered, including: containers, iterators, and algorithms; the std::vector and std::basic_string classes; I/O streams; and time measurement. Various general programming-related topics are also presented, such as material on: good programming practices, finite-precision arithmetic, and software documentation.

Book Lecture Slides for Programming in C    Version 2017 02 24

Download or read book Lecture Slides for Programming in C Version 2017 02 24 written by Michael D. Adams and published by Michael Adams. This book was released on 2017-02-24 with total page 1157 pages. Available in PDF, EPUB and Kindle. Book excerpt: This document constitutes a detailed set of lecture slides on programming using the C++ programming language. The topics covered are quite broad, including the history of C++, the C++ language itself, the C++ standard library and various other libraries, and software tools, as well as numerous other programming-related topics. Coverage of C++ is current with the C++14 standard. Many aspects of the C++ language are covered from introductory to more advanced. This material includes: language basics (objects, types, values, operators, expressions, control-flow constructs, functions, and namespaces), classes, templates (function, class, alias, and variable templates; template specialization; and variadic templates), lambda expressions, inheritance and run-time polymorphism, exceptions (exception safety, RAII, and smart pointers), rvalue references (move semantics and perfect forwarding), concurrency (sequential consistency, atomic memory operations, data races; threads, mutexes, condition variables, promises and futures, atomics, and fences; happens-before and synchronizes-with relationships; and sequentially-consistent and other memory models). A number of best practices, tips, and idioms regarding the use of the language are also presented. Some aspects of the C++ standard library are covered, including: containers, iterators, and algorithms; the std::vector and std::basic_string classes; I/O streams; time measurement; and smart pointers. Various general programming-related topics are also presented, such as material on: good programming practices, finite-precision arithmetic, software documentation, software build tools (such as CMake and Make), and version control systems (such as Git).

Book Lecture Slides for Programming in C    Version 2020 02 29

Download or read book Lecture Slides for Programming in C Version 2020 02 29 written by Michael D. Adams and published by Michael Adams. This book was released on 2020-02-29 with total page 2543 pages. Available in PDF, EPUB and Kindle. Book excerpt: This document, which consists of approximately 2500 lecture slides, offers a wealth of information on many topics relevant to programming in C++, including coverage of the C++ language itself, the C++ standard library and a variety of other libraries, numerous software tools, and an assortment of other programming-related topics. The coverage of the C++ language and standard library is current with the C++17 standard.

Book Lecture Slides for Programming in C    Version 2018 02 15

Download or read book Lecture Slides for Programming in C Version 2018 02 15 written by Michael D. Adams and published by Michael Adams. This book was released on 2018-02-15 with total page 2142 pages. Available in PDF, EPUB and Kindle. Book excerpt: This document, which consists of over 2000 lecture slides, offers a wealth of information on many topics relevant to programming in C++, including coverage of the C++ language itself, the C++ standard library and a variety of other libraries, numerous software tools, and an assortment of other programming-related topics. The coverage of the C++ language and standard library is current with the C++17 standard. C++ PROGRAMMING LANGUAGE. Many aspects of the C++ language are covered from introductory to more advanced. This material includes: the preprocessor, language basics (objects, types, values, operators, expressions, control-flow constructs, functions, and namespaces), classes, templates (function, class, variable, and alias templates, variadic templates, template specialization, and SFINAE), lambda expressions, inheritance (run-time polymorphism and CRTP), exceptions (exception safety and RAII), smart pointers, memory management (new and delete operators and expressions, placement new, and allocators), rvalue references (move semantics and perfect forwarding), concurrency (memory models, and happens-before and synchronizes-with relationships). C++ STANDARD LIBRARY AND VARIOUS OTHER LIBRARIES. Various aspects of the C++ standard library are covered including: containers, iterators, algorithms, I/O streams, time measurement, and concurrency support (threads, mutexes, condition variables, promises and futures, atomics, and fences). A number of Boost libraries are discussed, including the Intrusive, Iterator, and Container libraries. The OpenGL library and GLSL are discussed at length, along with several related libraries, including: GLFW, GLUT, and GLM. The CGAL library is also discussed in some detail. SOFTWARE TOOLS. A variety of software tools are discussed, including: static analysis tools (e.g., Clang Tidy), code sanitizers (e.g., ASan, UBSan, and TSan), debugging and testing tools (e.g., Catch2), performance analysis tools (e.g., Perf, PAPI, Gprof, and Valgrind/Callgrind), build tools (e.g., CMake and Make), and version control systems (e.g., Git). OTHER TOPICS. An assortment of other programming-related topics are also covered, including: data structures, algorithms, computer arithmetic (e.g., floating-point arithmetic and interval arithmetic), cache-efficient algorithms, vectorization, good programming practices, and software documentation.

Book Programming for Engineers

    Book Details:
  • Author : Aaron R. Bradley
  • Publisher : Springer Science & Business Media
  • Release : 2011-10-25
  • ISBN : 3642233031
  • Pages : 245 pages

Download or read book Programming for Engineers written by Aaron R. Bradley and published by Springer Science & Business Media. This book was released on 2011-10-25 with total page 245 pages. Available in PDF, EPUB and Kindle. Book excerpt: To learn to program is to be initiated into an entirely new way of thinking about engineering, mathematics, and the world in general. Computation is integral to all modern engineering disciplines, so the better you are at programming, the better you will be in your chosen field. The author departs radically from the typical presentation by teaching concepts and techniques in a rigorous manner rather than listing how to use libraries and functions. He presents pointers in the very first chapter as part of the development of a computational model that facilitates an ab initio presentation of subjects such as function calls, call-by-reference, arrays, the stack, and the heap. The model also allows students to practice the essential skill of memory manipulation throughout the entire course rather than just at the end. As a result, this textbook goes further than is typical for a one-semester course -- abstract data types and linked lists, for example, are covered in depth. The computational model will also serve students in their adventures with programming beyond the course: instead of falling back on rules, they can think through the model to decide how a new programming concept fits with what they already know. The book is appropriate for undergraduate students of engineering and computer science, and graduate students of other disciplines. It contains many exercises integrated into the main text, and the author has made the source code available online.

Book Lecture Slides for Programming in C    Version 2021 04 01

Download or read book Lecture Slides for Programming in C Version 2021 04 01 written by Michael D. Adams and published by Michael Adams. This book was released on 2021-04-01 with total page 2901 pages. Available in PDF, EPUB and Kindle. Book excerpt: This document, which consists of approximately 2900 lecture slides, offers a wealth of information on many topics relevant to programming in C++, including coverage of the C++ language itself, the C++ standard library and a variety of other libraries, numerous software tools, and an assortment of other programming-related topics. The coverage of the C++ language and standard library is current with the C++20 standard. C++ PROGRAMMING LANGUAGE. Many aspects of the C++ language are covered from introductory to more advanced. This material includes: the preprocessor, language basics (objects, types, values, operators, expressions, control-flow constructs, functions, namespaces, and comparison), classes, templates (function, class, variable, and alias templates, variadic templates, template specialization, and SFINAE), concepts, lambda expressions, inheritance (run-time polymorphism and CRTP), exceptions (exception safety and RAII), smart pointers, memory management (new and delete operators and expressions, placement new, and allocators), rvalue references (move semantics and perfect forwarding), coroutines, concurrency (memory models, and happens-before and synchronizes-with relationships), modules, compile-time computation, and various other topics (e.g., copy elision and initialization). C++ STANDARD LIBRARY AND VARIOUS OTHER LIBRARIES. Various aspects of the C++ standard library are covered including: containers, iterators, algorithms, ranges, I/O streams, time measurement, and concurrency support (threads, mutexes, condition variables, promises and futures, atomics, and fences). A number of Boost libraries are discussed, including the Intrusive, Iterator, and Container libraries. The OpenGL library and GLSL are discussed at length, along with several related libraries, including: GLFW, GLUT, and GLM. The CGAL library is also discussed in some detail. SOFTWARE TOOLS. A variety of software tools are discussed, including: static analysis tools (e.g., Clang Tidy and Clang Static Analyzer), code sanitizers (e.g., ASan, LSan, MSan, TSan, and UBSan), debugging and testing tools (e.g., Valgrind, LLVM XRay, and Catch2), performance analysis tools (e.g., Perf, PAPI, Gprof, and Valgrind/Callgrind), build tools (e.g., CMake and Make), version control systems (e.g., Git), code coverage analysis tools (e.g., Gcov, LLVM Cov, and Lcov), online C++ compilers (e.g., Compiler Explorer and C++ Insights), and code completion tools (e.g., YouCompleteMe, and LSP clients/servers). OTHER TOPICS. An assortment of other programming-related topics are also covered, including: data structures, algorithms, computer arithmetic (e.g., floating-point arithmetic and interval arithmetic), cache-efficient algorithms, vectorization, good programming practices, software documentation, software testing (e.g., static and dynamic testing, and structural coverage analysis), and compilers and linkers (e.g., Itanium C++ ABI).

Book Programming with POSIX Threads

Download or read book Programming with POSIX Threads written by David R. Butenhof and published by Addison-Wesley Professional. This book was released on 1997 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software -- Operating Systems.

Book Lecture Slides for Programming in C    Version 2019 02 04

Download or read book Lecture Slides for Programming in C Version 2019 02 04 written by Michael D. Adams and published by Michael Adams. This book was released on 2019-02-04 with total page 2538 pages. Available in PDF, EPUB and Kindle. Book excerpt: This document, which consists of approximately 2500 lecture slides, offers a wealth of information on many topics relevant to programming in C++, including coverage of the C++ language itself, the C++ standard library and a variety of other libraries, numerous software tools, and an assortment of other programming-related topics. The coverage of the C++ language and standard library is current with the C++17 standard. C++ PROGRAMMING LANGUAGE. Many aspects of the C++ language are covered from introductory to more advanced. This material includes: the preprocessor, language basics (objects, types, values, operators, expressions, control-flow constructs, functions, and namespaces), classes, templates (function, class, variable, and alias templates, variadic templates, template specialization, and SFINAE), lambda expressions, inheritance (run-time polymorphism and CRTP), exceptions (exception safety and RAII), smart pointers, memory management (new and delete operators and expressions, placement new, and allocators), rvalue references (move semantics and perfect forwarding), concurrency (memory models, and happens-before and synchronizes-with relationships), compile-time computation, and various other topics (e.g., copy elision and initialization). C++ STANDARD LIBRARY AND VARIOUS OTHER LIBRARIES. Various aspects of the C++ standard library are covered including: containers, iterators, algorithms, I/O streams, time measurement, and concurrency support (threads, mutexes, condition variables, promises and futures, atomics, and fences). A number of Boost libraries are discussed, including the Intrusive, Iterator, and Container libraries. The OpenGL library and GLSL are discussed at length, along with several related libraries, including: GLFW, GLUT, and GLM. The CGAL library is also discussed in some detail. SOFTWARE TOOLS. A variety of software tools are discussed, including: static analysis tools (e.g., Clang Tidy and Clang Static Analyzer), code sanitizers (e.g., ASan, LSan, MSan, TSan, and UBSan), debugging and testing tools (e.g., Valgrind, LLVM XRay, and Catch2), performance analysis tools (e.g., Perf, PAPI, Gprof, and Valgrind/Callgrind), build tools (e.g., CMake and Make), version control systems (e.g., Git), code coverage analysis tools (e.g., Gcov, LLVM Cov, and Lcov), online C++ compilers (e.g., Compiler Explorer and C++ Insights), and code completion tools (e.g., YouCompleteMe, and LSP clients/servers).

Book Exascale Scientific Applications

Download or read book Exascale Scientific Applications written by Tjerk P. Straatsma and published by CRC Press. This book was released on 2017-11-13 with total page 607 pages. Available in PDF, EPUB and Kindle. Book excerpt: Describes practical programming approaches for scientific applications on exascale computer systems Presents strategies to make applications performance portable Provides specific solutions employed in current application porting and development Illustrates domain science software development strategies based on projected trends in supercomputing technology and architectures Includes contributions from leading experts involved in the development and porting of scientific codes for current and future high performance computing resources

Book High Performance Embedded Architectures and Compilers

Download or read book High Performance Embedded Architectures and Compilers written by Per Stenström and published by Springer. This book was released on 2008-01-18 with total page 399 pages. Available in PDF, EPUB and Kindle. Book excerpt: This highly relevant and up-to-the-minute book constitutes the refereed proceedings of the Third International Conference on High Performance Embedded Architectures and Compilers, HiPEAC 2008, held in Göteborg, Sweden, January 27-29, 2008. The 25 revised full papers presented together with 1 invited keynote paper were carefully reviewed and selected from 77 submissions. The papers are organized into topical sections on a number of key subjects in the field.

Book Fuzzing for Software Security Testing and Quality Assurance  Second Edition

Download or read book Fuzzing for Software Security Testing and Quality Assurance Second Edition written by Ari Takanen, and published by Artech House. This book was released on 2018-01-31 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: This newly revised and expanded second edition of the popular Artech House title, Fuzzing for Software Security Testing and Quality Assurance, provides practical and professional guidance on how and why to integrate fuzzing into the software development lifecycle. This edition introduces fuzzing as a process, goes through commercial tools, and explains what the customer requirements are for fuzzing. The advancement of evolutionary fuzzing tools, including American Fuzzy Lop (AFL) and the emerging full fuzz test automation systems are explored in this edition. Traditional software programmers and testers will learn how to make fuzzing a standard practice that integrates seamlessly with all development activities. It surveys all popular commercial fuzzing tools and explains how to select the right one for software development projects. This book is a powerful new tool to build secure, high-quality software taking a weapon from the malicious hacker’s arsenal. This practical resource helps engineers find and patch flaws in software before harmful viruses, worms, and Trojans can use these vulnerabilities to rampage systems. The book shows how to make fuzzing a standard practice that integrates seamlessly with all development activities.

Book Why Programs Fail

    Book Details:
  • Author : Andreas Zeller
  • Publisher : Morgan Kaufmann
  • Release : 2009-06-12
  • ISBN : 0123745152
  • Pages : 425 pages

Download or read book Why Programs Fail written by Andreas Zeller and published by Morgan Kaufmann. This book was released on 2009-06-12 with total page 425 pages. Available in PDF, EPUB and Kindle. Book excerpt: An award-winning guide to faster and easier debugging is now updated with the latest tools and techniques. It demystifies one of the toughest aspects of software programming, showing clearly how to discover what caused software failures, and fix them with minimal muss and fuss.