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Book Understanding the Visual

    Book Details:
  • Author : Tony Schirato
  • Publisher : SAGE
  • Release : 2004-10-13
  • ISBN : 9781412901574
  • Pages : 226 pages

Download or read book Understanding the Visual written by Tony Schirato and published by SAGE. This book was released on 2004-10-13 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: In a world preoccupied with the visual, it has become essential to understand the dynamics of images and interpret them. This volume shows the reader how to analyse the structure, conventions, contexts and uses of the visual in Western cultures.

Book Teaching for Understanding with Technology

Download or read book Teaching for Understanding with Technology written by Martha Stone Wiske and published by John Wiley & Sons. This book was released on 2013-12-23 with total page 181 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teaching for Understanding with Technology shows how teachers can maximize the potential of new technologies to advance student learning and achievement. It uses the popular Teaching for Understanding framework that guides learners to think, analyze, solve problems, and make meaning of what they've learned. The book offers advice on tapping into a rich array of new technologies such as web information, online curricular information, and professional networks to research teaching topics, set learning goals, create innovative lesson plans, assess student understanding, and develop communities of learners.

Book Understanding Surveillance Technologies

Download or read book Understanding Surveillance Technologies written by J.K. Petersen and published by CRC Press. This book was released on 2007-02-05 with total page 1021 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding Surveillance Technologies demystifies spy devices and describes how technology is used to observe and record intimate details of people‘s lives often without their knowledge or consent. From historical origins to current applications, it explains how satellites, pinhole cameras, cell phone and credit card logs, DNA kits, tiny m

Book Understanding Video Games

Download or read book Understanding Video Games written by Simon Egenfeldt-Nielsen and published by Routledge. This book was released on 2009-03-23 with total page 407 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Pong to PlayStation 3 and beyond, Understanding Video Games is the first general introduction to the exciting new field of video game studies. This textbook traces the history of video games, introduces the major theories used to analyze games such as ludology and narratology, reviews the economics of the game industry, examines the aesthetics of game design, surveys the broad range of game genres, explores player culture, and addresses the major debates surrounding the medium, from educational benefits to the effects of violence. Throughout the book, the authors ask readers to consider larger questions about the medium: what defines a video game? who plays games? why do we play games? how do games affect the player? Extensively illustrated, Understanding Video Games is an indispensable and comprehensive resource for those interested in the ways video games are reshaping entertainment and society. A Companion Website (www.routledge.com/textbooks/9780415977210) features student resources including discussion questions for each chapter, a glossary of key terms, a video game timeline, and links to other video game studies resources for further study.

Book Intelligent Video Event Analysis and Understanding

Download or read book Intelligent Video Event Analysis and Understanding written by Jianguo Zhang and published by Springer Science & Business Media. This book was released on 2011-01-19 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the vast development of Internet capacity and speed, as well as wide adop- tion of media technologies in people’s daily life, a large amount of videos have been surging, and need to be efficiently processed or organized based on interest. The human visual perception system could, without difficulty, interpret and r- ognize thousands of events in videos, despite high level of video object clutters, different types of scene context, variability of motion scales, appearance changes, occlusions and object interactions. For a computer vision system, it has been be very challenging to achieve automatic video event understanding for decades. Broadly speaking, those challenges include robust detection of events under - tion clutters, event interpretation under complex scenes, multi-level semantic event inference, putting events in context and multiple cameras, event inference from object interactions, etc. In recent years, steady progress has been made towards better models for video event categorisation and recognition, e. g. , from modelling events with bag of spatial temporal features to discovering event context, from detecting events using a single camera to inferring events through a distributed camera network, and from low-level event feature extraction and description to high-level semantic event classification and recognition. Nowadays, text based video retrieval is widely used by commercial search engines. However, it is still very difficult to retrieve or categorise a specific video segment based on their content in a real multimedia system or in surveillance applications.

Book Teaching in a Digital Age

Download or read book Teaching in a Digital Age written by A. W Bates and published by . This book was released on 2015 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Understanding Digital Technologies and Young Children

Download or read book Understanding Digital Technologies and Young Children written by Susanne Garvis and published by Routledge. This book was released on 2015-09-08 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding Digital Technologies and Young Children explores the possibilities digital technology brings to enhance the learning and developmental needs of young children. Globally, the role of technology is an increasingly important part of everyday life. In many early childhood education frameworks and curricula around the world, there is an expectation that children are developing skills to become effective communicators and are using digital technology to investigate their ideas and represent their thinking. This means that educators throughout the world are expected to actively enhance children’s learning in ways that provide learning experiences with technology that are balanced and purposeful to allow the transformation of traditional authentic learning experiences. Digital technologies can be used to explore, manipulate, discover, play and interact with real and imaginative worlds to allow active meaning making. With a wide range of expert contributors, this book provides a comprehensive examination of the current research on technology and young children and the importance of engagement for learning. This approach encourages the reader to rethink the possibilities and potential of digital technologies for learning in the early years, especially in the years before formal schooling when children might be attending early childhood settings. This will be a valuable reference for anyone looking for an international perspective on digital technology and young children, and is particularly aimed at current and future teachers.

Book CompTIA A  Complete Deluxe Study Guide

Download or read book CompTIA A Complete Deluxe Study Guide written by Quentin Docter and published by John Wiley & Sons. This book was released on 2016-01-05 with total page 1392 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ultimate study companion for the A+ certification exams The CompTIA A+ Complete Deluxe Study Guide, 3rd Edition is your ultimate preparation tool for exams 220-901 and 220-902. This Complete Deluxe Study Guide covers 100% of the objectives for both exams, so you can avoid surprises on exam day. Practical insights and examples drawn from real-world experiences give you a glimpse into life on the job, as you solidify your understanding of crucial hardware and operating system maintenance and troubleshooting, practice effective communication, enhance your job skills, and get up to speed on safety, security, and environmental issues. Exam highlights show you what to expect on the big day, and end-of chapter reviews help you grasp the major points in the material. Plus, you'll get access to the exclusive Sybex interactive online learning environment featuring: Eight practice exams Hundreds of sample questions Electronic flashcards Searchable glossary of important terms Over an hour of instructor-led videos on key exam topics Free eBook compatible with multiple devices so you can study on the go The CompTIA A+ certification is the essential computer technician credential and is required by over 100 leading employers. The CompTIA A+ Complete Deluxe Study Guide, 3rd Edition gives you everything you need to approach the exam with confidence and pass with flying colors.

Book National Educational Technology Standards for Students

Download or read book National Educational Technology Standards for Students written by International Society for Technology in Education and published by ISTE (Interntl Soc Tech Educ. This book was released on 2007 with total page 28 pages. Available in PDF, EPUB and Kindle. Book excerpt: This booklet includes the full text of the ISTE Standards for Students, along with the Essential Conditions, profiles and scenarios.

Book Digital Video Processing for Engineers

Download or read book Digital Video Processing for Engineers written by Michael Parker and published by Newnes. This book was released on 2012-10-10 with total page 235 pages. Available in PDF, EPUB and Kindle. Book excerpt: Any device or system with imaging functionality requires a digital video processing solution as part of its embedded system design. Engineers need a practical guide to technology basics and design fundamentals that enables them to deliver the video component of complex projects. This book introduces core video processing concepts and standards, and delivers practical how-to guidance for engineers embarking on digital video processing designs using FPGAs. It covers the basic topics of video processing in a pictorial, intuitive manner with minimal use of mathematics. Key outcomes and benefits of this book for users include: understanding the concepts and challenges of modern video systems; architect video systems at a system level; reference design examples to implement your own high definition video processing chain; understand implementation trade-offs in video system designs. Video processing is a must-have skill for engineers working on products and solutions for rapidly growing markets such as video surveillance, video conferencing, medical imaging, military imaging, digital broadcast equipment, displays and countless consumer electronics applications This book is for engineers who need to develop video systems in their designs but who do not have video processing experience. It introduces the fundamental video processing concepts and skills in enough detail to get the job done, supported by reference designs, step-by-step FPGA- examples, core standards and systems architecture maps Written by lead engineers at Altera Corp, a top-three global developer of digital video chip (FPGA) technology

Book Video Over IP

    Book Details:
  • Author : Wes Simpson
  • Publisher : Taylor & Francis
  • Release : 2013-06-26
  • ISBN : 1136031065
  • Pages : 487 pages

Download or read book Video Over IP written by Wes Simpson and published by Taylor & Francis. This book was released on 2013-06-26 with total page 487 pages. Available in PDF, EPUB and Kindle. Book excerpt: The definitive guide on video tranport technologies.

Book The Use of Video Technologies in Refereeing Football and Other Sports

Download or read book The Use of Video Technologies in Refereeing Football and Other Sports written by Manuel Armenteros and published by Routledge. This book was released on 2019-11-25 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: For a long time, various different lobbying sectors have claimed that the use of video technology is an effective aid in decision-making. Now the IFAB has taken a historic step in the approval of experiments on the use of video to provide support to football refereeing. The Use of Video Technologies in Refereeing Football and Other Sports analyses the capacity of audio-visual technology from different perspectives to help understand the best implementation of the Video Assistant Referee (VAR) system in football and, more generally, in other sports. This book addresses in-depth interdisciplinary viewpoints on the need and the opportunity of the implementation procedures regarding how to use it, considering that it could lead to very important changes. The book goes on to examine various approaches to the most interesting topics for players, amateurs, coaches, referees and referees coaches. Offering viewpoints from both academics and professionals, this new volume addresses the VAR issue in a multidisciplinary way, analysing the implications of video replay application in football from the perspective of players, coaches, television professionals, referees, amateurs, sports lawyers, media and educators.

Book CompTIA A  Complete Study Guide

Download or read book CompTIA A Complete Study Guide written by Quentin Docter and published by John Wiley & Sons. This book was released on 2015-12-18 with total page 1392 pages. Available in PDF, EPUB and Kindle. Book excerpt: NOTE: The exam this book covered, CompTIA A+ (Exams 220-901 and 220-902), was retired by CompTIA in 2019 and is no longer offered. For coverage of the current exam CompTIA A+: Exams 220-1001 and 220-1002, please look for the latest edition of this guide: CompTIA A+ Complete Study Guide: Exams 220-1001 and 220-1002 4e (9781119515937). The CompTIA A+ Complete Study Guide is your complete solution for A+ exam preparation. Covering 100% of Exam 220-901 and Exam 220-902 objectives, this book gives you everything you need to ensure that you not only understand the basics of IT, but that you can demonstrate your understanding effectively. Now in its third edition, this guide has been updated to reflect the exam's new focus. Coverage includes the latest best practices, Windows 8/8.1 and mobile OSes, and an emphasis on the practical skills required on the job. Clear and concise, this book helps you solidify your understanding of crucial hardware and operating system maintenance and troubleshooting topics covered on the exam. You also gain access to the Sybex exclusive online interactive learning environment and test bank, featuring bonus practice exams, electronic flashcards, and a searchable PDF glossary of the most important terms you need to understand. The CompTIA A+ certification is the essential computer technician credential, and is required by over 100 leading employers. This book helps you prepare and practice so you can approach the exam with confidence, and pass with flying colors. Review the components of personal computers, laptops, and portable devices Understand operating systems, networks, and security Get up to speed on safety and environmental issues Practice effective communication and the "soft skills" of professionalism More than just a review of computer parts, this book covers everything you'll see on the exam. Why go in unprepared when you can have the Sybex advantage?

Book Creativities  Technologies  and Media in Music Learning and Teaching

Download or read book Creativities Technologies and Media in Music Learning and Teaching written by Gary McPherson and published by Oxford University Press. This book was released on 2018 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creativities, Media, and Technology in Music Learning and Teaching reviews the diverse types of creativity found within music education practice across the globe. The volume explores the transformative changes within the discipline resulting from new technologies and rapid advances in media, and the implications these have for the future.

Book Digital Sport for Performance Enhancement and Competitive Evolution  Intelligent Gaming Technologies

Download or read book Digital Sport for Performance Enhancement and Competitive Evolution Intelligent Gaming Technologies written by Pope, Nigel and published by IGI Global. This book was released on 2009-05-31 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides an overview of the increasing level of digitization in sport including areas of gaming and athlete training.

Book Technology Supported Environments for Personalized Learning  Methods and Case Studies

Download or read book Technology Supported Environments for Personalized Learning Methods and Case Studies written by O'Donoghue, John and published by IGI Global. This book was released on 2009-11-30 with total page 538 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book explores the metaphor of anytime and anywhere individual education as well as the idea of tailoring instruction to meet individual needs"--Provided by publisher.