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Book UIST11 Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology

Download or read book UIST11 Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology written by Uist Conference Committee and published by ACM. This book was released on 2011 with total page 658 pages. Available in PDF, EPUB and Kindle. Book excerpt: UIST '11: The 24th Annual ACM Symposium on User Interface Software and Technology Oct 16, 2011-Oct 19, 2011 Santa Barbara, USA. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.

Book UIST 11

    Book Details:
  • Author : Association for Computing Machinery. Special Interest Group on Computer-Human Interaction
  • Publisher :
  • Release : 2011
  • ISBN :
  • Pages : 638 pages

Download or read book UIST 11 written by Association for Computing Machinery. Special Interest Group on Computer-Human Interaction and published by . This book was released on 2011 with total page 638 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book UIST 11 Adjunct

Download or read book UIST 11 Adjunct written by Jeff Pierce and published by . This book was released on 2011 with total page 94 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computational Interaction

    Book Details:
  • Author : Antti Oulasvirta
  • Publisher : Oxford University Press
  • Release : 2018-01-10
  • ISBN : 0192520229
  • Pages : 432 pages

Download or read book Computational Interaction written by Antti Oulasvirta and published by Oxford University Press. This book was released on 2018-01-10 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents computational interaction as an approach to explaining and enhancing the interaction between humans and information technology. Computational interaction applies abstraction, automation, and analysis to inform our understanding of the structure of interaction and also to inform the design of the software that drives new and exciting human-computer interfaces. The methods of computational interaction allow, for example, designers to identify user interfaces that are optimal against some objective criteria. They also allow software engineers to build interactive systems that adapt their behaviour to better suit individual capacities and preferences. Embedded in an iterative design process, computational interaction has the potential to complement human strengths and provide methods for generating inspiring and elegant designs. Computational interaction does not exclude the messy and complicated behaviour of humans, rather it embraces it by, for example, using models that are sensitive to uncertainty and that capture subtle variations between individual users. It also promotes the idea that there are many aspects of interaction that can be augmented by algorithms. This book introduces computational interaction design to the reader by exploring a wide range of computational interaction techniques, strategies and methods. It explains how techniques such as optimisation, economic modelling, machine learning, control theory, formal methods, cognitive models and statistical language processing can be used to model interaction and design more expressive, efficient and versatile interaction.

Book Human Computer Interaction

Download or read book Human Computer Interaction written by Masaaki Kurosu and published by Springer Nature. This book was released on 2023-07-08 with total page 565 pages. Available in PDF, EPUB and Kindle. Book excerpt: The four-volume set LNCS 14011, 14012, 14013, and 14014 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 25th International Conference on Human-Computer Interaction, HCII 2023, which took place in Copenhagen, Denmark, in July 2023. A total of 1578 papers and 396 posters have been accepted for publication in the HCII 2023 proceedings from a total of 7472 submissions. The papers included in the HCI 2023 volume set were organized in topical sections as follows: Part I: Design and evaluation methods, techniques and tools; interaction methods and techniques; Part II: Children computer interaction; emotions in HCI; and understanding the user experience; Part III: Human robot interaction; chatbots and voice-based interaction; interacting in the metaverse; Part IV: Supporting health, quality of life and everyday activities; HCI for learning, culture, creativity and societal impact.

Book Interaction Design for 3D User Interfaces

Download or read book Interaction Design for 3D User Interfaces written by Francisco R. Ortega and published by CRC Press. This book was released on 2016-01-06 with total page 784 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book addresses the new interaction modalities that are becoming possible with new devices by looking at user interfaces from an input perspective. It deals with modern input devices and user interaction and design covering in-depth theory, advanced topics for noise reduction using Kalman Filters, a case study, and multiple chapters showing hands-on approaches to relevant technology, including modern devices such as the Leap-Motion, Xbox One Kinect, inertial measurement units, and multi-touch technology. It also discusses theories behind interaction and navigation, past and current techniques, and practical topics about input devices.

Book Universal Access in Human Computer Interaction

Download or read book Universal Access in Human Computer Interaction written by Margherita Antona and published by Springer Nature. This book was released on with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Advances and New Trends in Environmental Informatics

Download or read book Advances and New Trends in Environmental Informatics written by Rüdiger Schaldach and published by Springer Nature. This book was released on 2019-10-31 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is an outcome of the 33rd International Conference EnviroInfo 2019, held at the University of Kassel, Germany. It presents a selection of papers that describe innovative scientific approaches and ongoing research in environmental informatics and the emerging field of computational sustainability. The respective articles cover a broad range of scientific aspects including advances in core technologies such as earth observation, environmental modelling, big data and machine learning, as well as applications of ICT solutions intended to support societal transformation processes toward the more sustainable management of resource use, transportation and the energy supply. Given its scope, the book is essential reading for scientists, experts and students in these fields of research.

Book Design  User Experience  and Usability  Users and Interactions

Download or read book Design User Experience and Usability Users and Interactions written by Aaron Marcus and published by Springer. This book was released on 2015-07-20 with total page 728 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three-volume set LNCS 9186, 9187, and 9188 constitutes the proceedings of the 4th International Conference on Design, User Experience, and Usability, DUXU 2015, held as part of the 17th International Conference on Human-Computer Interaction, HCII 2015, in Los Angeles, CA, USA, in August 2015, jointly with 13 other thematically similar conferences. The total of 1462 papers and 246 posters presented at the HCII 2015 conferences were carefully reviewed and selected from 4843 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 132 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set. The 67 papers included in this volume are organized in topical sections on users in DUXU, women in DUXU, information design, touch and gesture DUXU, mobile DUXU, and wearable DUXU.

Book Technological Scaffold for Managing Visually Impaired Students  Concerns  Challenges and Possiblities

Download or read book Technological Scaffold for Managing Visually Impaired Students Concerns Challenges and Possiblities written by Dr. Sameer Babu M and published by Shineeks Publishers. This book was released on 2021-02-03 with total page 137 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gives an outline of possible technological support for students with visual challenges. Different forms of available technology-both assistive and learning, are explained. The technology based teaching for students with visual challenges is also detailed out. Moreover, trends of research in the area is reviewed and presented meaningfully. In addition to these, summary of a research study among selected visually challenged students is also discussed. This book will definitely give the reader an understanding on technology for managing students with visual challenges.

Book Towards Optimal Point Cloud Processing for 3D Reconstruction

Download or read book Towards Optimal Point Cloud Processing for 3D Reconstruction written by Guoxiang Zhang and published by Springer Nature. This book was released on 2022-06-03 with total page 99 pages. Available in PDF, EPUB and Kindle. Book excerpt: This SpringerBrief presents novel methods of approaching challenging problems in the reconstruction of accurate 3D models and serves as an introduction for further 3D reconstruction methods. It develops a 3D reconstruction system that produces accurate results by cascading multiple novel loop detection, sifting, and optimization methods. The authors offer a fast point cloud registration method that utilizes optimized randomness in random sample consensus for surface loop detection. The text also proposes two methods for surface-loop sifting. One is supported by a sparse-feature-based optimization graph. This graph is more robust to different scan patterns than earlier methods and can cope with tracking failure and recovery. The other is an offline algorithm that can sift loop detections based on their impact on loop optimization results and which is enabled by a dense map posterior metric for 3D reconstruction and mapping performance evaluation works without any costly ground-truth data. The methods presented in Towards Optimal Point Cloud Processing for 3D Reconstruction will be of assistance to researchers developing 3D modelling methods and to workers in the wide variety of fields that exploit such technology including metrology, geological animation and mass customization in smart manufacturing.

Book Proxemic Interactions

    Book Details:
  • Author : Nicolai Marquardt
  • Publisher : Springer Nature
  • Release : 2022-05-31
  • ISBN : 3031022084
  • Pages : 177 pages

Download or read book Proxemic Interactions written by Nicolai Marquardt and published by Springer Nature. This book was released on 2022-05-31 with total page 177 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the everyday world, much of what we do as social beings is dictated by how we perceive and manage our interpersonal space. This is called proxemics. At its simplest, people naturally correlate physical distance to social distance. We believe that people’s expectations of proxemics can be exploited in interaction design to mediate their interactions with devices (phones, tablets, computers, appliances, large displays) contained within a small ubiquitous computing ecology. Just as people expect increasing engagement and intimacy as they approach others, so should they naturally expect increasing connectivity and interaction possibilities as they bring themselves and their devices in close proximity to one another. This is called Proxemic Interactions. This book concerns the design of proxemic interactions within such future proxemic-aware ecologies. It imagines a world of devices that have fine-grained knowledge of nearby people and other devices—how they move into range, their precise distance, their identity, and even their orientation—and how such knowledge can be exploited to design interaction techniques. The first part of this book concerns theory. After introducing proxemics, we operationalize proxemics for ubicomp interaction via the Proxemic Interactions framework that designers can use to mediate people’s interactions with digital devices. The framework, in part, identifies five key dimensions of proxemic measures (distance, orientation, movement, identity, and location) to consider when designing proxemic-aware ubicomp systems. The second part of this book applies this theory to practice via three case studies of proxemic-aware systems that react continuously to people’s and devices’ proxemic relationships. The case studies explore the application of proxemics in small-space ubicomp ecologies by considering first person-to-device, then device-to-device, and finally person-to-person and device-to-device proxemic relationships. We also offer a critical perspective on proxemic interactions in the form of “dark patterns,” where knowledge of proxemics may (and likely will) be easily exploited to the detriment of the user. Table of Contents: Acknowledgments / Videos / Figure Credits / Introduction / Part I / Ubicomp in Brief / Proxemic Interactions Theory / Operationalizing Proxemics for Ubicomp Interaction / Exploiting Proxemics to Address Challenges in Ubicomp Ecologies / Part II: Exploiting Proxemics in Ubicomp Ecologies / Person/Person-to-Device Proxemic Interactions / Device-to-Device Proxemic Interactions / Considering Person-to-Person and Device-to-Device Proxemics / Dark Patterns / Conclusion / References / Author Biographies

Book Mobile Crowdsensing

    Book Details:
  • Author : Cristian Borcea
  • Publisher : CRC Press
  • Release : 2016-12-01
  • ISBN : 1315352419
  • Pages : 207 pages

Download or read book Mobile Crowdsensing written by Cristian Borcea and published by CRC Press. This book was released on 2016-12-01 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mobile crowdsensing is a technology that allows large scale, cost-effective sensing of the physical world. In mobile crowdsensing, mobile personal devices such as smart phones or smart watches come equipped with a variety of sensors that can be leveraged to collect data related to environment, transportation, healthcare, safety and so on. This book presents the first extensive coverage of mobile crowdsensing, with examples and insights drawn from the authors’ extensive research on this topic as well as from the research and development of a growing community of researchers and practitioners working in this emerging field. Throughout the text, the authors provide the reader with various examples of crowdsensing applications and the building blocks to creating the necessary infrastructure, explore the related concepts of mobile sensing and crowdsourcing, and examine security and privacy issues introduced by mobile crowdsensing platforms. Provides a comprehensive description of mobile crowdsensing, a one-stop shop for all relevant issues pertaining to mobile crowdsensing, including motivation, applications, design and implementation, incentive mechanisms, and reliability and privacy. Describes the design and implementations of mobile crowdsensing platforms of great interest for the readers working in research and industry to quickly implement and test their systems. Identifies potential issues in building such mobile crowdsensing applications to ensure their usability in real life and presents future directions in mobile crowdsensing by emphasizing the open problems that have to be addressed.

Book Games and Play in HCI

    Book Details:
  • Author : Kathrin Gerling
  • Publisher : Frontiers Media SA
  • Release : 2021-08-03
  • ISBN : 2889711447
  • Pages : 193 pages

Download or read book Games and Play in HCI written by Kathrin Gerling and published by Frontiers Media SA. This book was released on 2021-08-03 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Bayesian Methods for Interaction and Design

Download or read book Bayesian Methods for Interaction and Design written by John H. Williamson and published by Cambridge University Press. This book was released on 2022-08-25 with total page 373 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduces Bayesian methods and their implementation in application ranging from pointing-based interfaces to modelling cognitive processes.

Book Digital Hampi  Preserving Indian Cultural Heritage

Download or read book Digital Hampi Preserving Indian Cultural Heritage written by Anupama Mallik and published by Springer. This book was released on 2018-03-31 with total page 398 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book represents the culmination of a hugely successful heritage preservation project initiated by the Government of India’s Department of Science and Technology. It presents extensive research on the digital preservation of the history, mythology, art, architecture and culture of the world heritage site Hampi in Karnataka, the seat of the Vijayanagara dynasty in medieval India. Further, the book introduces readers to a range of techniques developed by Indian technical research groups for digitally preserving both the tangible and intangible cultural heritage of the region. These techniques are sufficiently generic to be applied in heritage preservation efforts for other historical sites around the world as well. Technological advances have made it possible to not only create digital archives of these heritage artifacts, but to also share these resources for people to view, explore, experience, and analyze. This book showcases how cutting-edge technology can be combined with cultural and historical research to digitize and preserve heritage. It is the consolidation of work conducted under the Indian Digital Heritage project, a unique initiative of the Department of Science & Technology (DST), Government of India. The project involved collaboration between researchers in the areas of Technology, Computer Science, Architecture and the Humanities for the digital documentation and interpretation of India’s tangible and intangible heritage. It highlights the art, architecture, and cultural legacy of the world heritage site of Hampi in Karnataka, the medieval capital of the 14th-16th century Vijayanagara dynasty. The contributors to this book are scientists and technology experts from prominent academic institutes in India such as the IITs (Indian Institutes of Technology), NIIT, and NID (National Institute of Design) working in collaboration with some of India’s top architects, art historians, anthropologists, heritage groups and multi-disciplinary cultural institutions such as the National Institute of Advanced Studies (NIAS). Their papers will introduce readers to cutting-edge technologies from research areas such as computer vision, 3D modeling and artificial intelligence as they are employed to preserve art and culture in the digital domain. The book is divided into four parts. Part 1 details efforts and techniques for modeling and representing the tangible heritage of Hampi, such as the reconstruction of damaged structures, realistic walk-throughs, and haptic rendering. Part 2 includes chapters detailing the analysis and digital restoration of artifacts such as mural paintings, inscriptions and sculptures, as well as mobile-based visual search for artifacts. Part 3 includes chapters on conjectural re-constructions of the architectural life, social life and traditions of Hampi. Lastly, Part 4 addresses the knowledge-based archiving and exploration of cultural heritage.

Book Convergence of ICT and Smart Devices for Emerging Applications

Download or read book Convergence of ICT and Smart Devices for Emerging Applications written by Sara Paiva and published by Springer Nature. This book was released on 2020-05-19 with total page 165 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on recent topics related to the convergence of information and communication technologies (ICT) and computing with smart devices. Domain areas of application include social, industrial, business development, and day to day life aspects. This book presents chapters related to the aforementioned topics including case studies showcasing future technological trends and challenges. Topics social inclusion solutions and social changes; smart devices and applications for day to day life; smart IoT and applications; and smart cities solutions. The book is applicable to researchers, students, professionals, and professors in a wide range of fields. Focuses on recent developments in ICT and smart devices that pose a clear benefit for users; Presents applications of ICT in education, health, electronics, communication, networking, computing, tourism, transportation; Appeals to researchers, academics, and professionals in a cross section of disciplines.