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EBookClubs

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Book UI Animations with Lottie and After Effects

Download or read book UI Animations with Lottie and After Effects written by Mireia Alegre Ruiz and published by Packt Publishing Ltd. This book was released on 2022-06-30 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understand and develop immersive animations along with animated stickers for Telegram using Bodymovin, After Effects and LottieFiles and integrate them in your React Native apps using this color guide to UI animations Key Features Explore key principles of storytelling, 2D digital animation, and design thinking Create animations in After Effects, learn how to export them with both Bodymovin and LottieFiles plugins, and tweak them using the LottieFiles platform Understand how to implement Lottie animations with React Native Book DescriptionLottie is a small and scalable JSON-based animation file. LottieFiles is the platform where Lottie animations can be uploaded, tested, and shared. By combining the LottieFiles plugin and the LottieFiles platform, you’ll be able to create stunning animations that are easy to integrate in any device. You’ll also see how to use the Bodymovin plugin in After Effects to export your animation to a JSON file. The book starts by giving you an overview of Lottie and LottieFiles. As you keep reading, you’ll understand the entire Lottie ecosystem and get hands-on with classic 2D animation principles. You’ll also get a step-by-step guided tour to ideate, sketch for storytelling, design an icon that will fulfill the needs and expectations of users based on UX, and finally animate it in Adobe After Effects. This will help you get familiar with the After Effects environment, work with vector shape layers, create and modify keyframes using layer properties, explore path and mask features, and adjust timing easily to create professional-looking animations. By the end of this animation book, you’ll be able to create and export your own Lottie animations using After Effects and implement them in mobile apps using React Native. You’ll also have an understanding of 2D animation best practices and principles that you can apply in your own projects.What you will learn Get started with Lottie and integrate animations either by creating them from scratch or by downloading them through LottieFiles Explore the key principles of 2D classic animation Understand the basics to create your first animation using After Effects Export your animations into Lottie JSON files through Bodymovin Integrate your very first Lottie icon animation inside your React Native app Control your animation within the app through React APIs, while exploring best practices and common pitfalls Who this book is for This book is for developers and engineers who are already familiar with React Native, as well as UX and UI designers who want to create their own animations and integrate them with their platforms through React Native. Basic knowledge of JavaScript programming is assumed. Beginner-level illustration skills are also preferred, although not necessary.

Book Professional React Native

    Book Details:
  • Author : Alexander Benedikt Kuttig
  • Publisher : Packt Publishing Ltd
  • Release : 2022-10-31
  • ISBN : 1800561199
  • Pages : 269 pages

Download or read book Professional React Native written by Alexander Benedikt Kuttig and published by Packt Publishing Ltd. This book was released on 2022-10-31 with total page 269 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how React Native works under the hood and what this means for building large-scale, cross-platform, production-ready applications without compromising on the quality and performance Key FeaturesExplore a modern approach to React Native, covering state management, animations, gestures, and moreImplement best practices and practical techniques for creating large-scale, production-ready appsCreate a development process including workflow automation with GitHub Actions, Fastlane, and BitriseBook Description The React Native framework offers a range of powerful features that make it possible to efficiently build high-quality, easy-to-maintain frontend applications across multiple platforms such as iOS, Android, Linux, Mac OS X, Windows, and the web, helping you save both time and money. And this book is your key to unlocking its capabilities. Professional React Native provides the ultimate coverage of essential concepts, best practices, advanced processes, and tips for everyday developer problems. The book makes it easy to understand how React Native works under the hood using step-by-step explanations and practical examples so you can use this knowledge to develop highly performant apps. As you follow along, you'll learn the difference between React and React Native, navigate the React Native ecosystem, and revisit the basics of JavaScript and TypeScript needed to create a React Native application. What's more, you'll work with animations and even control your app with gestures. Finally, you'll be able to structure larger apps and improve developer efficiency through automated processes, testing, and continuous integration. By the end of this React native app development book, you'll have gained the confidence to build high-performance apps for multiple platforms, even on a bigger scale. What you will learnBecome familiar with how React Native works under the hoodUnderstand how to make the most of React Native for app developmentExplore different approaches to building apps across various platformsBecome familiar with process automation and automated testingContribute to open source code and structure your own code libraryUnderstand how to set up the architecture for bigger React Native projectsWho this book is for This book is for developers who want to get started with React Native as well as experienced React Native developers interested in building professional cross-platform applications. Familiarity with the basics of JavaScript (including its syntax) and general software engineering concepts, such as data types, control flows, and server/client structures, is required. Although useful, experience with React Native is not necessary.

Book Android Development With Kotlin

Download or read book Android Development With Kotlin written by Rob Botwright and published by Rob Botwright. This book was released on 101-01-01 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: 📱 ANDROID DEVELOPMENT WITH KOTLIN: NOVICE TO NINJA 🚀 Are you ready to level up your Android development skills? 🌟 Look no further! Introducing our comprehensive book bundle - "Android Development with Kotlin: Novice to Ninja." 📚 With four action-packed volumes, this bundle covers everything you need to know to become a Kotlin Android development expert: 📘 Book 1: Kotlin Essentials Kickstart your journey with the basics! 🚀 Learn the fundamental concepts of Kotlin programming language and its integration with Android development. Perfect for beginners! 📘 Book 2: Building Dynamic UIs Ready to take your skills to the next level? 💡 Discover intermediate Kotlin techniques for creating dynamic and engaging user interfaces in your Android apps. Say goodbye to boring UIs! 📘 Book 3: Advanced Android Architecture Become a master architect! 🏰 Dive deep into advanced Kotlin patterns and best practices for designing scalable, maintainable, and robust Android architectures. Elevate your app's architecture game! 📘 Book 4: Optimizing Performance Make your apps shine! ✨ Explore expert strategies for optimizing the performance of your Kotlin Android applications. From memory management to network optimization, become a performance guru! 🚀 Why Choose Our Book Bundle? · Comprehensive coverage of Kotlin essentials, UI design, architecture, and performance optimization. · Perfect for beginners and experienced developers alike. · Practical, hands-on tutorials and real-world examples. · Written by industry experts with years of experience in Android development. · Packed with actionable tips and best practices to help you build high-quality Kotlin Android apps. 📈 Don't miss out on this opportunity to become an Android ninja! 💪 Whether you're just starting or looking to sharpen your skills, this book bundle has something for everyone. 🌟 Grab your copy now and embark on the journey to Android mastery! 🚀

Book Learn WinUI 3

    Book Details:
  • Author : Alvin Ashcraft
  • Publisher : Packt Publishing Ltd
  • Release : 2023-10-31
  • ISBN : 1805129708
  • Pages : 386 pages

Download or read book Learn WinUI 3 written by Alvin Ashcraft and published by Packt Publishing Ltd. This book was released on 2023-10-31 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unlock the power of WinUI and supercharge your Windows app development with .NET and C# using this beginner's guide Key Features Find out how to create modern Windows apps with native UI controls Get to grips with modernizing existing desktop apps with a modern UI Leverage WinUI code to build apps for iOS, Android, the web, and more Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionWinUI 3 takes a whole new approach to delivering Windows UI components and controls and has the ability to deliver the same features across multiple versions of Windows. Learn WinUI 3 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI and XAML applications. This updated second edition begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. The next set of chapters will help you set up a new Visual Studio environment, develop a new desktop project, incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project, and develop unit tests for ViewModel commands. Next, you’ll cover the basics of data access from WinUI projects with a step-by-step approach. As you advance, you’ll discover how to leverage the Fluent Design System to design beautiful WinUI applications. You’ll also explore the contents and capabilities of the Windows Community Toolkit and learn how to create cross-platform apps with markup and code from your project using Uno Platform. The concluding chapters will teach you how to build, debug, and deploy apps to the Microsoft Store. By the end of this book, you’ll have learned how to build WinUI applications from scratch and how to modernize existing desktop apps using WinUI 3 and the Windows App SDK.What you will learn Discover the latest features of WinUI 3 and learn how to provide product feedback Understand the WinUI project structure and the app lifecycle Use the MVVM pattern in WinUI and discover open source MVVM projects Find out how to create a simple data store to save app data between sessions Get to grips with incorporating the concepts of Fluent Design into a WinUI app Discover how to use push notifications and app notifications in WinUI Reuse WinUI views and view models in a cross-platform Uno Platform app Who this book is for This book is for anyone looking to develop applications for Windows with a modern UI. If you’re familiar with Windows desktop app development and want to enhance your knowledge of the latest Windows development techniques, this book is for you. Whether you're starting a new project or planning to modernize your existing Windows apps, this book will provide you with guidance. Hands-on experience with C# and .NET is expected, but no prior knowledge of WinUI or the Windows App SDK is required.

Book Learn WinUI 3 0

    Book Details:
  • Author : Alvin Ashcraft
  • Publisher : Packt Publishing Ltd
  • Release : 2021-03-26
  • ISBN : 1800207395
  • Pages : 440 pages

Download or read book Learn WinUI 3 0 written by Alvin Ashcraft and published by Packt Publishing Ltd. This book was released on 2021-03-26 with total page 440 pages. Available in PDF, EPUB and Kindle. Book excerpt: A beginner's guide to building Windows applications with WinUI for UWP and desktop applications Key FeaturesCreate modern Windows 10 applications and gain access to UI controls that were previously limited to UWP applicationsDiscover how to modernize your existing Win32 apps with a modern Windows 10 UILearn to embed a single page application (SPA) in a WinUI application with a web framework like BlazorBook Description WinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications. The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production. By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls. What you will learnGet up and running with WinUI and discover how it fits into the landscape of Project Reunion and Windows UI developmentBuild new Windows apps quickly with robust templatesDevelop testable and maintainable apps using the MVVM patternModernize WPF and WinForms applications with WinUI and XAML IslandsDiscover how to build apps that can target Windows and leverage the power of the webInstall the XAML Controls Gallery sample app and explore available WinUI controlsWho this book is for This book is for anyone who wants to develop Windows applications with a modern user experience (UX). If you are familiar with UWP and WPF and are looking to enhance your knowledge of Windows development and modernize existing apps, you will find this book useful. Hands-on experience with C# and .NET is expected but no prior knowledge of WinUI is required.

Book Introduction to Digital Media Design

Download or read book Introduction to Digital Media Design written by David Leicester Hardy and published by Bloomsbury Publishing. This book was released on 2022-10-06 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contemporary digital designers work across programmes, platforms and disciplines, but there's not always enough time to become an expert in everything before having to get stuck in to your next project. This is a hands-on approach to take you through the building blocks, common skills and hacks across all forms of digital design so you understand the fundamentals and can start creating straight away. Assistant Professor David Leicester Hardy uses his years as a teacher and professional designer to provide exercises, activities and instruction so you can make connections and become familiar with topics from: - User Experience (UX), User Interface (UI) and Interaction Design (IxD) - Animation and motion graphics - Virtual (VR), augmented (AR) and mixed reality Mirroring the real multidisciplinary approaches of digital designers, this book will help you work fluidly and efficiently, whatever the project.

Book Real World Android by Tutorials  Second Edition

Download or read book Real World Android by Tutorials Second Edition written by raywenderlich Tutorial Team and published by . This book was released on 2022-08-31 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to implement a real-world Android appWhen developing a professional Android app, there are hundreds of options for libraries and possible architectures. Finding documentation is easy, but you might end up with an app structure that isn't ideal for your project.Real-World Android by Tutorials helps you implement a real-world app from scratch, addressing critical problems like finding the right architecture, making the UI responsive and appealing and implementing efficient animations.Who this book is forThis book is for intermediate Android developers who already know the basics of the Android platform and the Kotlin language, and who are looking to build modern and professional apps using the most important libraries. If you want to create a reactive and good-looking UI and are determined not to ignore important aspects like security, this book will help.Topics covered in Real-World Android by TutorialsBy reading this book, you'll learn about the following topics:Choosing the right architecture: Pick the right app architecture to achieve a good separation between domain and data layers, making your app easy to build and maintain.Building features: Learn how to structure your code to make it more testable.Modularization: Split your code into different modules, improving the build time and reusability of your code.Animations: Use the new Motion Editor to implement animations that make your app's UI more appealing.Custom Views: Go beyond the basics by creating a View that's specific to your app's needs.Security: Protect your app's data and code.Tooling: Mastering the right tool is a fundamental skill when creating a professional app. Learn how to use the tools to analyze your code and fix some tricky bugs.After reading this book, you'll be prepared to implement your own, professional Android app.

Book Designing Efficient BPM Applications

Download or read book Designing Efficient BPM Applications written by Christine McKinty and published by "O'Reilly Media, Inc.". This book was released on 2016-03-07 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Looking for efficiency gains in your business? If you’re a business analyst, this practical guide will show you how to design effective business process management (BPM) applications. Every business uses business processes—these everyday tasks help you gain and retain customers, stay profitable, and keep your operations infrastructure functioning. BPM specialists Christine McKinty and Antoine Mottier show you step-by-step how to turn a simple business procedure into an automated, process-based application. Using hands-on examples, you’ll quickly learn how to create an online process that’s easy to use. Each chapter builds on earlier material. You don’t have to have any programming experience to design business processes—and if you have skills in designing workflows and understanding human interactions with processes, you already have a headstart. Through the course of this book, you will: Build a prototype of an application page Create the most frequent use flow in a process, and define the data model Generate real process forms and produce the first version of the application Connect your application to external information systems, and then build and test the complete application

Book React Native for Mobile Development

Download or read book React Native for Mobile Development written by Akshat Paul and published by Apress. This book was released on 2019-06-12 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop native iOS and Android apps with ease using React Native. Learn by doing through an example-driven approach, and have a substantial running app at the end of each chapter. This second edition is fully updated to include ES7 (ECMAScript 7), the latest version of React Native (including Redux), and development on Android. You will start by setting up React Native and exploring the anatomy of React Native apps. You'll then move on to Redux data flow, how it differs from flux, and how you can include it in your React Native project to solve state management differently and efficiently. You will also learn how to boost your development by including popular packages developed by the React Native community that will help you write less; do more. Finally, you'll learn to how write test cases using Jest and submit your application to the App Store. React Native challenges the status quo of native iOS and Android development with revolutionary components, asynchronous execution, unique methods for touch handling, and much more. This book reveals the the path-breaking concepts of React.js and acquaints you with the React way of thinking so you can learn to create stunning user interfaces. What You'll Learn Build stunning iOS and Android applications Understand the Redux design pattern and use it in your project Interact with iOS and android device capabilities such as addressbook, camera, GPS and more with your apps Test and launch your application to the App StoreWho This Book Is For Anyone with JavaScript experience who wants to build native mobile applications but dreads the thought of programming in Objective-C or Java. Developers who have experience with JavaScript but are new or not acquainted to React Native or ReactJS.

Book Secret Sunderland

    Book Details:
  • Author : Marie Gardiner
  • Publisher : Amberley Publishing Limited
  • Release : 2019-03-15
  • ISBN : 1445684101
  • Pages : 167 pages

Download or read book Secret Sunderland written by Marie Gardiner and published by Amberley Publishing Limited. This book was released on 2019-03-15 with total page 167 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the secret history of Sunderland through a fascinating selection of stories, facts and photographs.

Book Web Animation Using JavaScript

Download or read book Web Animation Using JavaScript written by Julian Shapiro and published by . This book was released on 2015 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Offers information on how to add animation in websites and apps that enrich a page with motion design while avoiding unnecessary flourishes, including leveraging JavaScript animation libraries like Velocity.js to streamline animation programming.

Book Upside down Brilliance

    Book Details:
  • Author : Linda Kreger Silverman
  • Publisher : DeLeon Publishing, Incorporated
  • Release : 2002
  • ISBN : 9781932186000
  • Pages : 442 pages

Download or read book Upside down Brilliance written by Linda Kreger Silverman and published by DeLeon Publishing, Incorporated. This book was released on 2002 with total page 442 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you know things without being able to explain how or why? Do you solve problems in unusual ways? Do you think in pictures rather than in words? If so, you are not alone. One-third of the population thinks in images. You may be one or you may live with one. If you teach, it is absolutely certain that some of your students.

Book Houdini On the Spot

    Book Details:
  • Author : Craig Zerouni
  • Publisher : CRC Press
  • Release : 2012-10-12
  • ISBN : 1136142142
  • Pages : 316 pages

Download or read book Houdini On the Spot written by Craig Zerouni and published by CRC Press. This book was released on 2012-10-12 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over 250 professional techniques to improve your Houdini workflow.

Book Designing Interface Animation

Download or read book Designing Interface Animation written by Val Head and published by Rosenfeld Media. This book was released on 2016-07-26 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Effective interface animation deftly combines form and function to improve feedback, aid in orientation, direct attention, show causality, and express your brand’s personality. Designing Interface Animation shows you how to create web animation that balances purpose and style while blending seamlessly into the user’s experience. This book is a crash course in motion design theory and practice for web designers, UX professionals, and front-end developers alike.

Book The Cool Stuff in Premiere Pro

Download or read book The Cool Stuff in Premiere Pro written by Jarle Leirpoll and published by Apress. This book was released on 2017-10-11 with total page 1267 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gain in-depth knowledge of Premiere Pro, and learn how the software “thinks.” You'll acquire new skills that will help you choose the best workflow for your project, and simplify and accelerate your video editing process. Learn how you can edit a lot faster with smarter workflows that automate several steps in the editing process. You'll also see how custom settings, presets, keyboard shortcuts and templates saves hours of work. By tailoring the software to your needs you save clicks on just about every task. With many traditional jobs now being done by one person, its important to understand audio smoothing, color grading, motion graphics, and advanced editing techniques. You’ll learn these skills and disciplines and see how they'll enhance your project's workflow. All the authors are professional editors and want to know exactly how to cut your film as fast as possible with top quality output. There is invaluable information in The Cool Stuff in Premiere Pro that’s not available anywhere else – not even in Adobe’s own manuals. What You'll Learn Edit faster, no matter what the project Understand the technical stuff, like timeline settings, render codecs, color subsampling, export settings, effect controls and monitor settings Know when to send your clips to other Adobe software, and how to treat them there. Master the Premiere Pro timeline, even stacks of timelines, and edit, trim and adjust with ease Who This Book Is For Video journalists (and everyone else) will learn how to edit faster and get home in time for dinner. Bloggers will learn how to make their online video and audio “pop”. Film cutters will learn how to organize, rough cut and fine tune huge amounts of material effectively and how to output for digital cinema. Experienced video editors will learn how to deal with multi-track audio and to work faster in every step of the edit. Marketing people who edit video for social media and web pages will learn simpler ways to make a faster cut. Teachers in media studies will understand the logic in Premiere Pro, and be better prepared for teaching video editing.

Book HCI International 2020   Posters

Download or read book HCI International 2020 Posters written by Constantine Stephanidis and published by Springer Nature. This book was released on 2020-07-11 with total page 739 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three-volume set CCIS 1224, CCIS 1225, and CCIS 1226 contains the extended abstracts of the posters presented during the 22nd International Conference on Human-Computer Interaction, HCII 2020, which took place in Copenhagen, Denmark, in July 2020.* HCII 2020 received a total of 6326 submissions, of which 1439 papers and 238 posters were accepted for publication in the pre-conference proceedings after a careful reviewing process. The 238 papers presented in these three volumes are organized in topical sections as follows: Part I: design and evaluation methods and tools; user characteristics, requirements and preferences; multimodal and natural interaction; recognizing human psychological states; user experience studies; human perception and cognition. -AI in HCI. Part II: virtual, augmented and mixed reality; virtual humans and motion modelling and tracking; learning technology. Part III: universal access, accessibility and design for the elderly; smartphones, social media and human behavior; interacting with cultural heritage; human-vehicle interaction; transport, safety and crisis management; security, privacy and trust; product and service design. *The conference was held virtually due to the COVID-19 pandemic.

Book Xamarin Forms Essentials

Download or read book Xamarin Forms Essentials written by Gerald Versluis and published by Apress. This book was released on 2017-12-01 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn the bare essentials needed to begin developing cross-platform, mobile apps using Xamarin.Forms. Apps can be easily deployed to Google Play or to the Apple App Store. You will gain insight on architecture and how to arrange your app's design, where to begin developing, what pitfalls exist, and how to avoid them. Also covered are expected new features in Xamarin.Forms 3.0, so you may be prepared ahead of time for what the next release brings. Xamarin.Forms Essentials provides a brief history of Xamarin as a company, including how their product has become one of the most-used, cross-platform technologies for enterprise applications and app development across the world. Examples in the book are built around a real-life example that is an actual app in Google Play and in the Apple App Store, and has thousands of downloads between iOS and Android. You will learn how an application is set up from scratch, and you will benefit from the author's hard-won experience and tips in addressing various development challenges. What You'll Learn Create cross-platform user interfaces from one code base for both iOS and Android See how a commercial application is built and then deployed for sale in the app stores Integrate your Xamarin.Forms applications with third-party, RESTful APIs Arrange application architecture to avoid pitfalls and optimize your design Get a heads-up on new features released as part of Xamarin.Forms 3.0 Choose appropriately between Xamarin.Forms and traditional Xamarin, depending upon your application needs and its goals Who This Book Is For Mobile app developers who are producing software for multiple platforms, including Google Android and Apple iOS. Readers should be familiar with Visual Studio either on Mac OS X or Windows, and have a working knowledge of C#.