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Book Tutorial and Selected Readings in Interactive Computer Graphics

Download or read book Tutorial and Selected Readings in Interactive Computer Graphics written by Herbert Freeman and published by . This book was released on 1980 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: Graphics systems. Ghaphics facilities. Algorithms for line and curve generation. Graphics languages and data structures. Hidden-line removal algorithms. Generation of halftone images. Computer animation. Freeform surfaces.

Book Tutorial and Selected Readings in Interactive Computer Graphics

Download or read book Tutorial and Selected Readings in Interactive Computer Graphics written by Herbert Freeman and published by IEEE Computer Society Press. This book was released on 1980 with total page 415 pages. Available in PDF, EPUB and Kindle. Book excerpt: Deals with techniques needed to generate picture-type output from a digital computer, a subject that is becoming important as computers continue to address problems whose ultimate result is a graphic visualization rather than a list of numbers.

Book Computer Graphics and Geometric Modelling

Download or read book Computer Graphics and Geometric Modelling written by Max K. Agoston and published by Springer Science & Business Media. This book was released on 2005-12-06 with total page 908 pages. Available in PDF, EPUB and Kindle. Book excerpt: Possibly the most comprehensive overview of computer graphics as seen in the context of geometric modelling, this two volume work covers implementation and theory in a thorough and systematic fashion. Computer Graphics and Geometric Modelling: Implementation and Algorithms, covers the computer graphics part of the field of geometric modelling and includes all the standard computer graphics topics. The first part deals with basic concepts and algorithms and the main steps involved in displaying photorealistic images on a computer. The second part covers curves and surfaces and a number of more advanced geometric modelling topics including intersection algorithms, distance algorithms, polygonizing curves and surfaces, trimmed surfaces, implicit curves and surfaces, offset curves and surfaces, curvature, geodesics, blending etc. The third part touches on some aspects of computational geometry and a few special topics such as interval analysis and finite element methods. The volume includes two companion programs.

Book Computer Graphics

    Book Details:
  • Author : James D. Foley
  • Publisher : Addison-Wesley Professional
  • Release : 1996
  • ISBN : 9780201848403
  • Pages : 1294 pages

Download or read book Computer Graphics written by James D. Foley and published by Addison-Wesley Professional. This book was released on 1996 with total page 1294 pages. Available in PDF, EPUB and Kindle. Book excerpt: On computer graphics

Book The Computer Graphics Manual

Download or read book The Computer Graphics Manual written by David Salomon and published by Springer Science & Business Media. This book was released on 2011-09-18 with total page 1496 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a broad overview of computer graphics (CG), its history, and the hardware tools it employs. Covering a substantial number of concepts and algorithms, the text describes the techniques, approaches, and algorithms at the core of this field. Emphasis is placed on practical design and implementation, highlighting how graphics software works, and explaining how current CG can generate and display realistic-looking objects. The mathematics is non-rigorous, with the necessary mathematical background introduced in the Appendixes. Features: includes numerous figures, examples and solved exercises; discusses the key 2D and 3D transformations, and the main types of projections; presents an extensive selection of methods, algorithms, and techniques; examines advanced techniques in CG, including the nature and properties of light and color, graphics standards and file formats, and fractals; explores the principles of image compression; describes the important input/output graphics devices.

Book The Reconfigured Eye

    Book Details:
  • Author : William J. Mitchell
  • Publisher : MIT Press
  • Release : 1994-07-25
  • ISBN : 9780262631600
  • Pages : 298 pages

Download or read book The Reconfigured Eye written by William J. Mitchell and published by MIT Press. This book was released on 1994-07-25 with total page 298 pages. Available in PDF, EPUB and Kindle. Book excerpt: Continuing William Mitchell's investigations of how we understand, reason about, and use images, The Reconfigured Eye provides the first systematic, critical analysis of the digital imaging revolution. "An intelligent and readable approach to the digitization of images.... A useful overview of a critical subject."—New York Times Book Review Enhanced? Or faked? Today the very idea of photographic veracity is being radically challenged by the emerging technology of digital image manipulation and synthesis: photographs can now be altered at will in ways that are virtually undetectable, and photorealistic synthesized images are becoming increasingly difficult to distinguish from actual photographs. Continuing William Mitchell's investigations of how we understand, reason about, and use images, The Reconfigured Eye provides the first systematic, critical analysis of the digital imaging revolution. It describes the technology of the digital image in detail and looks closely at how it is changing the way we explore ideas, at its aesthetic potential, and at the ethical questions it raises.

Book Computer Graphics and Geometric Modeling

Download or read book Computer Graphics and Geometric Modeling written by David Salomon and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 862 pages. Available in PDF, EPUB and Kindle. Book excerpt: A book for those interested in how modern graphics programs work and how they can generate realistic-looking objects. It emphasises the mathematics behind computer graphics, most of which is included in an appendix. The main topics covered are: scan conversion methods; selecting the best pixels for generating lines, circles and other objects; geometric transformations and projections; translations, rotations, moving in 3D, perspective projections, curves and surfaces; construction, wire-frames, rendering, normals; CRTs, antialiasing, animation, colour, perception, polygons, compression. With its numerous illustrative examples and exercises, the book is ideal for a two-semester course for advanced undergraduates or graduates, while also making a fine reference for professionals in the field.

Book Computer Graphics

    Book Details:
  • Author : T.L. Kunii
  • Publisher : Springer Science & Business Media
  • Release : 2012-12-06
  • ISBN : 3642859623
  • Pages : 539 pages

Download or read book Computer Graphics written by T.L. Kunii and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 539 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is an extensive treatise on the most up-to-date advances in computer graphics technology and its applications. Both in business and industrial areas as well as in research and development, you will see in this book an incredible devel opment of new methods and tools for computer graphics. They play essential roles in enhancing the productivity and quality of human work through computer graph ics and applications. Extensive coverage of the diverse world of computer graphics is the privilege of this book, which is the Proceedings of InterGraphics '83. This was a truly interna tional computer graphics conference and exhibit, held in Tokyo, April 11-14, 1983, sponsored by the World Computer Grpphics Association (WCGA) and organized by the Japan Management Association (JMA) in coopera'tion' with ·~CM-SIGGRAPH. InterGraphics has over 15 thousands participants. This book consists of seven Chapters. The first two chapters are on the basics of computer graphics, and the remaining five chapters are dedicated to typical appli cation areas of computer graphics. Chapter 1 contains four papers on "graphics techniques". Techniques to generate jag free images, to simulate digital logic, to display free surfaces and to interact with 3 dimensional (3D) shaded graphics are presented. Chapter 2 covers "graphics standards and 3D models" in five papers. Two papers discuss the CORE standard and the GKS standard. Three papers de scribe various 3D models and their evaluations.

Book Rendering Techniques    97

    Book Details:
  • Author : Julie Dorsey
  • Publisher : Springer Science & Business Media
  • Release : 2012-12-06
  • ISBN : 3709168589
  • Pages : 352 pages

Download or read book Rendering Techniques 97 written by Julie Dorsey and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book contains the proceedings of the 8th Eurographics Rendering Workshop, which took place from 16th to 18th June, 1997, in Saint Etienne, France. After a series of seven successful events the workshop is now well established as the major international forum in the field of rendering and illumination techniques. It brought together the experts of this field. Their recent research results are compiled in this proceedings together with many color images that demonstrate new ideas and techniques. This year we received a total of 63 submissions of which 28 were selected for the workshop after a period of careful reviewing and evaluation by the 27 mem bers of the international program committee. The quality of the submissions was again very high and, unfortunately, many interesting papers had to be rejected. In addition to regular papers the program also contains two invited lectures by Shenchang Eric Chen (Live Picture) and Per Christensen (Mental Images). The papers in this proceedings contain new research results in the areas of Finite-Element and Monte-Carlo illumination algorithms, image-based render ing, outdoor and natural illumination, error metrics, perception, texture and color handling, data acquisition for rendering, and efficient use of hardware. While some contributions report results from more efficient or elegant algo rithms, others pursue new and experimental approaches to find better solutions to the open problems in rendering.

Book An Introduction to Splines for Use in Computer Graphics and Geometric Modeling

Download or read book An Introduction to Splines for Use in Computer Graphics and Geometric Modeling written by Richard H. Bartels and published by Morgan Kaufmann. This book was released on 1995-09 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: As the field of computer graphics develops, techniques for modeling complex curves and surfaces are increasingly important. A major technique is the use of parametric splines in which a curve is defined by piecing together a succession of curve segments, and surfaces are defined by stitching together a mosaic of surface patches. An Introduction to Splines for Use in Computer Graphics and Geometric Modeling discusses the use of splines from the point of view of the computer scientist. Assuming only a background in beginning calculus, the authors present the material using many examples and illustrations with the goal of building the reader's intuition. Based on courses given at the University of California, Berkeley, and the University of Waterloo, as well as numerous ACM Siggraph tutorials, the book includes the most recent advances in computer-aided geometric modeling and design to make spline modeling techniques generally accessible to the computer graphics and geometric modeling communities.

Book Computer Assisted Radiology   Computergest  tzte Radiologie

Download or read book Computer Assisted Radiology Computergest tzte Radiologie written by AMK Berlin and published by Springer Science & Business Media. This book was released on 2013-03-09 with total page 721 pages. Available in PDF, EPUB and Kindle. Book excerpt: New imaging technology and more sophisticated image processing systems will have a profound effect on those areas of medicine which are concerned with imaging for diagnosis and therapy planning. Digitally formated data will form the basis of an increasing number of medical imaging modalities. Before the diagnostic imaging department of the future will largely be digital, many problems have still to be solved as regards image quality, costs, and ease of use. The computer and other information science derived methods will contribute towards solving many of the problems in these areas. It is widely expected that there will be an information science derived evolution in imaging for radiology and related departments. Computer assistance may be applied to image generation, e.g. CT, MRI, DR and DSR, storing and transferring of images, and viewing, analysing and interpreting of images. The application of computers to these activities (which characterise radiological departments), may be defined as Computer Assisted Radiology (CAR) . In the main, CAR will promote the transition from analog imaging systems to digital systems, integration of digital imaging modalities through Picture Archiving and Communication Systems (PACS') and the graduated employment of Medica~ Work Stations (MWS) for diagnosis and therapy planning. It will transfer geographically, organisationally and/or mentally isolate imaging activities towards fully integrated multi-imaging modality diagnostic departments. This development will have a considerable impact on patient management, on the medical profession and on the health care system.

Book Digital Design Media

    Book Details:
  • Author : William J. Mitchell
  • Publisher : John Wiley & Sons
  • Release : 1995
  • ISBN : 9780471286660
  • Pages : 516 pages

Download or read book Digital Design Media written by William J. Mitchell and published by John Wiley & Sons. This book was released on 1995 with total page 516 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Digital Design Media, Second Edition, architects and related design professionals will find a complete conceptual guide to the multidimensional world of computer-aided design. In contrast to the many books that describe how to use particular programs (and which therefore go out of date very quickly), Digital Design Media constructs a lasting theoretical framework, which will make it easier to understand a great number of programs—existing and future—as a whole. Clear structure, numerous historical references, and hundreds of illustrations make this framework both accessible to the nontechnical professional and broadening for the experienced computer-aided designer. The book will be especially valuable to anyone who is ready to expand their work in CAD beyond production drafting systems. The new second edition adds chapters one merging technologies, such as the Internet, but the book’s original content is as valid as ever. Thousands of design students and practitioners have made this book a standard.

Book Advances in Cognitive Ergonomics

Download or read book Advances in Cognitive Ergonomics written by Gavriel Salvendy and published by CRC Press. This book was released on 2016-04-19 with total page 910 pages. Available in PDF, EPUB and Kindle. Book excerpt: The chapters in the book come from an international group of authors with diverse backgrounds including ergonomics, psychology, architecture, computer science, engineering, and sociology. Specific topics include biometric systems development, military command and control, cellular phone interface design, methodologies for workplace design, medical

Book Curves and Surfaces for Computer Graphics

Download or read book Curves and Surfaces for Computer Graphics written by David Salomon and published by Springer Science & Business Media. This book was released on 2007-03-20 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: Requires only a basic knowledge of mathematics and is geared toward the general educated specialists. Includes a gallery of color images and Mathematica code listings.

Book Transputer Applications and Systems  93

Download or read book Transputer Applications and Systems 93 written by Reinhard Grebe and published by IOS Press. This book was released on 1993 with total page 1336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Proceedings -- Parallel Computing.

Book Interactive Computer Graphics Systems

Download or read book Interactive Computer Graphics Systems written by William C. House and published by . This book was released on 1982 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Principles and Practice of Constraint Programming

Download or read book Principles and Practice of Constraint Programming written by Alan H. Borning and published by Springer Science & Business Media. This book was released on 1994-10-12 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume is the proceedings of the Second International Workshop on the Principles and Practice of Constraint Programming, held at Rosario, Orcas Island, Washington, USA in May 1994 in cooperation with AAAI and ALP. The volume contains 27 full revised papers selected from 87 submissions as well as a summary of a panel session on commercial applications of constraint programming. The contributions cover a broad range of topics including constraint programming languages, algorithms for constraint satisfaction and entailment, and constraints and their relation to fields such as artificial intelligence, databases, operations research, problem solving, and user interfaces.