Download or read book Tron Legacy Game On written by James Gelsey and published by Disney Press. This book was released on 2010-10-19 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This 8 x 8 focuses on a specific moment in Tron: Legacy and will be illustrated. It is the perfect companion for the young fan.
Download or read book Tron the Junior Novel written by Alice Alfonsi and published by Disney Electronic Content. This book was released on 2010-10-19 with total page 137 pages. Available in PDF, EPUB and Kindle. Book excerpt: This junior novel retells all the action and adventure of Tron: Legacy
Download or read book Tron Legacy It s Your Call Initiate Sequence written by Carla Jablonski and published by Disney Electronic Content. This book was released on 2010-10-19 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sam Flynn is the rebellious 27-year-old son of Kevin Flynn, a computer programmer who disappeared when Sam was just a child. When Sam looks into his father's disappearance, he finds himself pulled into the same world of brutal programs. In this Choose Your Adventure Story It's up to YOU, to decide the fate of his world!
Download or read book Tron Legacy written by Stefano Ambrosio and published by Disney Electronic Content. This book was released on 2012-04-10 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt: Based on the hit film! Jump into an exciting adventure that includes stunning comic style art!
Download or read book TRON written by Tennant Redbank and published by . This book was released on with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: Twenty years after Sam's father's disappearance, he gets a message that sends him to his father's arcade and into the world of the Grid, where he must compete in dangerous games in order to find his father.
Download or read book The Art of Immersion How the Digital Generation Is Remaking Hollywood Madison Avenue and the Way We Tell Stories written by Frank Rose and published by W. W. Norton & Company. This book was released on 2012-03-05 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a field guide to the visionaries - and the fans - who are reinventing the art of storytelling.
Download or read book Tron 2 0 written by Doug Walsh and published by Bradygames. This book was released on 2003-08 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: BradyGames' Tron 2.0 Official Strategy Guidefeatures a comprehensive walkthrough with detailed maps depicting every critical location and item. A complete rundown of weapons and items. Multiplayer tactics, game secrets, and more! Special full-color format captures the unique style of the game and allows for detailed screenshots. This product is available for sale in North America only.
Download or read book Game On Hollywood written by Gretchen Papazian and published by McFarland. This book was released on 2013-02-18 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 14 essays in Game on, Hollywood! take on several points of game and film intersection. They look at storylines, aesthetics, mechanics, and production. The book is about adaptation (video game to film, film to video game), but it is even more about narrative. The essays draw attention to the ways and possibilities of telling a story. They consider differences and similarities across modes of storytelling (showing, telling, interacting), explore the consequences of time, place and ideology, and propose critical approaches to the vastness of narrative in the age of multimedia storytelling. The video games and film texts discussed include The Warriors (1979 film; 2005 video game), GoldenEye (1995 film), GoldenEye 007 (1997 and 2011 video games), Buffy the Vampire Slayer (2000-2004, television show), Buffy the Vampire Slayer: Chaos Bleeds (2003 video game), Prince of Persia: The Sands of Time (2003 video game; 2010 film), the Star Wars franchise empire (1977 on), Afro Samurai (2009 video game), and Disney's Epic Mickey (2010 video game).
Download or read book Tron The Movie Storybook written by James Ponti and published by Disney Electronic Content. This book was released on 2010-12-12 with total page 66 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sam Flynn is the rebellious 27-year-old son of Kevin Flynn, a computer programmer who disappeared when Sam was just a child. When Sam looks into his father's disappearance, he finds himself pulled into the same world of brutal programs.
Download or read book The Art of Tron Legacy written by Justin Springer and published by Disney Editions. This book was released on 2010-11-23 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tron Legacy is one of the most highly anticipated movies of 2010. Starring Oscar-nominated Jeff Bridges (The Big Lebowski, Iron Man, Crazy Heart), Garrett Hedlund (Friday Night Lights) and Olivia Wilde (House), this action/sci-fi film picks up 28 years after the events of the original Tron. Hedlund plays Sam, the son of the original movie’s lead, Kevin Flynn (Bridges). Kevin has been missing for years. To find him, Sam must return to the world of the Grid. This 3D movie, in theaters December 17th 2010, is sure to be a mega-hit. The Art and Making of Tron Legacy is a view into not only the creation of the 2010 film, but will also contain never-before-seen looks at the design and creation of 1982’s original Tron. Tron was like nothing the world had ever seen. A melding of cutting-edge computer effects and live action, it captured the imaginations of a generation. It also gave viewers a glimpse of the future of movies, and created a cult following. The design, effects and iconic qualities of Tron: Legacy will appeal to everyone who loves action and sci-fi movies. Fans of the original movie and the legions of fans for the new movie will be thrilled to get an insider’s perspective on the movie’s creation, and that’s exactly what they’ll find in The Art and Making of Tron Legacy. Written by co-producer Justin Springer, the book will spotlight the technical wizardry, imagination, artistry, and passion that brought this project to life. From concept art and designs, to profiles on the characters and the actors playing them, to on-set photography and visuals from the movie itself, every step of the film’s creation will be broken down and laid out for the reader. In addition, this title will also have a preface by Joseph Kosinski, the director of Tron Legacy; and a forward by Steven Lisberger, the director of the original Tron and producer of Tron Legacy. The book will use special fluorescent inks to make the illuminated world of Tron come to life, and is sure to be a must-have coffee table edition for the holidays.
Download or read book Video Gaming in Science Fiction written by Jason Barr and published by McFarland. This book was released on 2018-09-11 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: As video gaming and gaming culture became more mainstream in the 1970s, science fiction authors began to incorporate aspects of each into their work. This study examines how media-fueled paranoia about video gaming—first emerging almost fifty years ago—still resonates in modern science fiction. The author reveals how negative stereotypes of gamers and gaming have endured in depictions of modern gamers in the media and how honest portrayals are still wanting, even in the “forward thinking” world of science fiction.
Download or read book Tron Evolution written by David Alan Knight and published by . This book was released on 2010 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: *Spiral bound so you can keep your place and keep both hands on the game *All the essential strategy you need to beat the game *Compact size to stay where you play *Find every TRON file and Abraxas shard! *Upgrade your skills with breakdowns of all characters and derezz tactics for all enemies. *Become a Game Grid champion with multiplayer tips!
Download or read book Storyworlds Across Media written by Marie-Laure Ryan and published by U of Nebraska Press. This book was released on 2014-07-01 with total page 379 pages. Available in PDF, EPUB and Kindle. Book excerpt: The proliferation of media and their ever-increasing role in our daily life has produced a strong sense that understanding media—everything from oral storytelling, literary narrative, newspapers, and comics to radio, film, TV, and video games—is key to understanding the dynamics of culture and society. Storyworlds across Media explores how media, old and new, give birth to various types of storyworlds and provide different ways of experiencing them, inviting readers to join an ongoing theoretical conversation focused on the question: how can narratology achieve media-consciousness? The first part of the volume critically assesses the cross- and transmedial validity of narratological concepts such as storyworld, narrator, representation of subjectivity, and fictionality. The second part deals with issues of multimodality and intermediality across media. The third part explores the relation between media convergence and transmedial storyworlds, examining emergent forms of storytelling based on multiple media platforms. Taken together, these essays build the foundation for a media-conscious narratology that acknowledges both similarities and differences in the ways media narrate.
Download or read book Flickers of Film written by Jason Sperb and published by Rutgers University Press. This book was released on 2015-12-15 with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether paying tribute to silent films in Hugo and The Artist or celebrating arcade games in Tron: Legacy and Wreck-It-Ralph, Hollywood suddenly seems to be experiencing a wave of intense nostalgia for outmoded technologies. To what extent is that a sincere lament for modes of artistic production that have nearly vanished in an all-digital era? And to what extent is it simply a cynical marketing ploy, built on the notion that nostalgia has always been one of Hollywood’s top-selling products? In Flickers of Film, Jason Sperb offers nuanced and unexpected answers to these questions, examining the benefits of certain types of film nostalgia, while also critiquing how Hollywood’s nostalgic representations of old technologies obscure important aspects of their histories. He interprets this affection for the prehistory and infancy of digital technologies in relation to an industry-wide anxiety about how the digital has grown to dominate Hollywood, pushing it into an uncertain creative and economic future. Yet he also suggests that Hollywood’s nostalgia for old technologies ignores the professionals who once employed them, as well as the labor opportunities that have been lost through the computerization and outsourcing of film industry jobs. Though it deals with nostalgia, Flickers of Film is strikingly cutting-edge, one of the first studies to critically examine Pixar’s role in the film industry, cinematic representations of videogames, and the economic effects of participatory culture. As he takes in everything from Terminator: Salvation to The Lego Movie, Sperb helps us see what’s distinct about this recent wave of self-aware nostalgic films—how Hollywood nostalgia today isn’t what it used to be.
Download or read book Fantastic Transmedia written by C. Harvey and published by Springer. This book was released on 2015-05-26 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contemporary culture is packed with fantasy and science fiction storyworlds extending across multiple media platforms. This book explores the myriad ways in which imaginary worlds use media like films, novels, videogames, comic books, toys and increasingly user-generated content to captivate and energise contemporary audiences.
Download or read book Tron Legacy Behind the Film written by Andrew Soler and published by Hyperink Inc. This book was released on 2012-02-24 with total page 29 pages. Available in PDF, EPUB and Kindle. Book excerpt: ABOUT THE BOOK Marketing hype for Tron: Legacy started years before the film’s actual. At the 2008 Comic-Con in San Diego, Disney unveiled a teaser trailer for a potential Tron sequel, delighting the stunned audience. Coyly titled TR2N, the teaser created enough buzz to convince Disney executives to continue an ambitious three-and-a-half year marketing campaign. At a cost of $170 million, Tron: Legacy finally debuted on December 17, 2010, surpassing Disney’s wildest expectations and grossing a staggering $400 million worldwide. The box office sensation mesmerized audiences with its slick, high-tech depiction of a father-son reunion in a futuristic dystopia. With Academy Award-winning actor Jeff Bridges reprising his role as Kevin Flynn and CLU, the film featured cutting-edge special effects and an electronic soundtrack by Daft Punk. With its lucrative run in theaters complete, Tron: Legacy continues to impress. Pete Hammond of Box Office Magazine observed, "Legacy's great story and acting are matched by great effects.” MEET THE AUTHOR Andrew Soler has published poetry and short stories while working as a newspaper journalist. After selling gas masks and chopping wood in an industrial lumberyard, he quit his job to finish college and earned a BA, Political Science. Andrew then spent five years teaching English, History and creative writing in the bay area. He is interested in provocative music, muscle cars, gritty movies and beatnik literature. EXCERPT FROM THE BOOK Sam’s character growth reflects the story’s thematic world. As the film progresses, Sam changes from a jaded, self-interested lone wolf into a selfless hero willing to make sacrifices to bring back his father to the real world. The moment he leaves his father’s safe house to find access to the portal -- defying his father’s wishes -- is a symbolic moment. No longer the cynical prankster who avoids his father’s business, Sam transforms into a warrior willing to take risks for freedom. Throughout the film, the ideas of selfishness and selfless sacrifice violently clash, culminating in the eerie climax when Kevin Flynn gives up his own life to prevent CLU from travelling through the portal into the real world. Religious motifs, especially Buddhist-oriented ideas, fuel the film’s surprisingly contemplative existential tone. Like a soulful meditation during a storm of special effects and futuristic sounds – a stylish bombardment of the senses – the film’s underlying mood is Zen-like. When Sam first meets his father, Kevin Flynn is in the midst of a sesshin, or intense Zen-Buddhist meditation. Even the decor of Flynn’s safe house is therapeutically minimalist, a welcome retreat from the noisy urban nightmare of the Grid. The Buddhist messages are subtle but forceful, upon closer examination – emptiness and denial of the illusory self; meditation during turmoil and the transcendent power of selfless love... Buy a copy to keep reading!
Download or read book Ender s Game written by Jed Alger and published by Insight Editions. This book was released on 2013-10-15 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Based on the best-selling novel, Ender’s Game tells the thrilling story of the fight to save the world from a devastating future. Now, in this official companion volume, the behind-the-scenes world of the film is brought into stunning focus. Following an attack by an alien race known as the Formics—narrowly countered thanks only to the efforts of legendary war hero Mazer Rackham (Ben Kingsley)—Earth has been preparing itself for the next wave in the conflict. The fate of humanity lies in finding the next Mazer from a crop of the brightest young minds on the planet. Under the watchful eye of the International Fleet, the venerated Colonel Hyrum Graff (Harrison Ford) has been tasked with overseeing their training. Before long, a standout emerges among them: Ender Wiggin (Asa Butterfield), a shy but prodigiously talented misfit. His potential discovered, Ender is promoted to Command School, where he will soon find the war with the Formics to be more complex than he could have ever imagined. Packed with in-depth interviews, removable posters and army badges, stunning concept art, unparalleled access to the visual effects archives at Digital Domain, and countless full-color images, this insightful insider’s view of the making of Ender’s Game will bring fans closer into the world of the movie, following cast and crew as it is brought to dazzling life. Also featuring Hailee Steinfeld (True Grit) as Petra Arkanian, Viola Davis (The Help) as Major Gwen Anderson, and Abigail Breslin (Little Miss Sunshine) as Ender’s brilliant older sister, Valentine.