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Book Tradigital Maya

    Book Details:
  • Author : Lee Montgomery
  • Publisher : CRC Press
  • Release : 2012-08-06
  • ISBN : 1136126627
  • Pages : 569 pages

Download or read book Tradigital Maya written by Lee Montgomery and published by CRC Press. This book was released on 2012-08-06 with total page 569 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore Disney's 12 principles of animation, while learning how to animate in Maya. You can develop your own leading digital techniques rooted to traditional workflows. From squash and stretch to timing and appeal, you will enhance your creative toolset with strong classics training and cutting edge techniques. Trusted Maya Authority, Lee Montgomery offers the only artistic guide to applying the principles of traditional animation with Maya's tools, which are used in production by the best animators and VFX artists today. Add another webpage to your favourites and expand your digital workflow to include the practical resources of the Tradigital Maya with the robust companion web site that include demonstrations, project files, links to further resources, available at www.tradigitalmaya.com.

Book Tradigital 3ds Max

    Book Details:
  • Author : Richard Lapidus
  • Publisher : Taylor & Francis
  • Release : 2012-11-12
  • ISBN : 1136126856
  • Pages : 300 pages

Download or read book Tradigital 3ds Max written by Richard Lapidus and published by Taylor & Francis. This book was released on 2012-11-12 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: Finally bridge the gap between software-specific instruction and the world of classical animation with this easy to utilize, one-of-a-kind reference guide. With great relevance for today's digital workflows, Richard Lapidus presents innovative 3ds Max controls to the classical principles of animation like squash and stretch, anticipation, staging and more. Move beyond these fundamental techniques and explore both the emotion and technical sides of animation with character appeal and rigging. Features a robust companion website that includes demonstrations, project files, links to further resources, available at https://routledgetextbooks.com/textbooks/_author/lapidus-9780240817309/resources.php

Book Tradigital Animate CC

Download or read book Tradigital Animate CC written by Stephen Brooks and published by CRC Press. This book was released on 2016-11-03 with total page 776 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to bridge the gap between the traditional animation principles and digital software. Tradigital Flash: 12 Principles of Animation in Adobe Flash brings the essentials of traditional animation and Adobe Flash together. The early masters of animationcreated a list of 12 principles which are important for anyone who wants to create interesting and believable animation. Digital animation continues to make incredible technological advancements that give animators the capability to produce visually stunning work. New technology, however, also has a tendency to create an environment where animators are so focused on adapting to the new workflow that they tend to dismiss these fundamental animation principles... which often leads to poor and lifeless character animation. Tradigital Flash helps you focus on these principles while using the program’s wide array of features to create believable animation, consistently. Tradigital Flash joins three other Tradigital books covering Maya, Blender, and 3ds Max. This new volume in the series approaches the topic in a different way, giving readers both a practical look at the software, and providing a theoretical understanding of the genre. ? Learn a new principle in each chapter, the Flash tools most related to it and how to put it all together. A plethora of examples demonstrate the good methods which animators should use in Flash, how to avoid the bad ones and ways to create a workflow that works for you. An easy-to-follow approach with examples throughout the book that build on each other, showing how the principles act together. A companion website www.rubberonion.com/tradigital-animate features more examples, downloadable FLA resource files, video tutorials.

Book Rig it Right

    Book Details:
  • Author : Tina O'Hailey
  • Publisher : Taylor & Francis
  • Release : 2013
  • ISBN : 0240820797
  • Pages : 304 pages

Download or read book Rig it Right written by Tina O'Hailey and published by Taylor & Francis. This book was released on 2013 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pull Enhance your 2D skillset to the benefit of your own 3D animations to develop characters that are technically and artistically dynamic and engaging. With side by side comparisons of 2D and 3D character design, improve your character animation and master traditional principles and processes including weight and balance, timing and walks. Includes practical, hands-on examples, now fully updated to include 3ds Max, Maya and Blender tutorials. Master the fundamental techniques with the companion website which includes short demonstrations, 2D and 3D exercises and 20 fully rigged character models.

Book Digital Modeling

    Book Details:
  • Author : William Vaughan
  • Publisher : New Riders
  • Release : 2011-12-27
  • ISBN : 0321712641
  • Pages : 627 pages

Download or read book Digital Modeling written by William Vaughan and published by New Riders. This book was released on 2011-12-27 with total page 627 pages. Available in PDF, EPUB and Kindle. Book excerpt: Professional modeling is the foundation of every aspect of the 3D production pipeline and is essential to the success of any 3D computer graphics project. [digital] Modeling is unlike any other modeling book you’ve seen—it gets to the core of what it takes to create efficient production-ready models and demystifies the process of producing realistic and jaw-dropping graphics. Taking a software-neutral approach, it teaches you the essential skills and concepts that you can apply to modeling in any industry 3D software, such as 3ds Max, LightWave 3D, Maya, Modo, Silo, XSI, ZBrush and other leading programs. Modelers, animators, texture artists, and technical directors can all benefit from the valuable information covered in this jam-packed guide containing years of industry knowledge. Simply put, if you work in 3D, you must have this book. In this inspiring and informative guide to modeling, industry veteran William Vaughan teaches you how to: Master modeling techniques to produce professional results in any 3D application Use the tools of a professional digital modeler Control your models polygon-count as well as polygon-flow Create both organic and hard surface models Understand a modeler’s role in a production environment Gain the knowledge to land a job in the industry as a digital modeler Model using specific tools such as LightWave and 3ds Max in over 6 hours of video training in the accompanying downloadable lesson files (see below for details) And much more! All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files. Helpful tips: If you are able to search the book, search for "Where are the lesson files?" Go to the very last page of the book and scroll backwards. You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files. Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear.

Book Digital Sculpting with Mudbox

Download or read book Digital Sculpting with Mudbox written by Mike de la Flor and published by Taylor & Francis. This book was released on 2012-10-12 with total page 271 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital sculpting is the use of tools to push, pull, smooth, grab, pinch or otherwise manipulate a digital object as if it were made of a real-life substance such as clay. Mudbox is the premier sculpting solution for digital artists, in that it allows them to naturally and easily sculpt detailed, organic characters and models in a way that feels like traditional sculpting. This book guides CG professionals through the process of creating amazing digital sculptures using the Mudbox arsenal of ground-breaking digital sculpting and 3D painting tools, and porting the models into their Maya or Max work. Artists will explore tried and true, traditional, sculpting techniques and learn to apply them to digital sculpting. A series of in-depth tutorials are incluced, each challenging them with progressively more complex models as they go on. Unique to this book are topics specific to fine art sculptors transitioning from traditional sculpting to digital sculpting. information found nowhere else for professional sculptors shows them how to successfully integrate digital sculpting into their workflow. Associated web site with: support files, models, materials, and textures for completing the tutorials in the book.

Book Tradigital Blender

    Book Details:
  • Author : Roland Hess
  • Publisher : Taylor & Francis
  • Release : 2013-03-20
  • ISBN : 1136126937
  • Pages : 311 pages

Download or read book Tradigital Blender written by Roland Hess and published by Taylor & Francis. This book was released on 2013-03-20 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: Expand your animation toolkit with foundational animation techniques, software expertise, professional best-practices, proven and time-tested work flows. Roland Hess, a leading Blender artist and instructor, expertly navigates you through Blender's character animation systems and controls, with a focus on each of the classical principles of animation like timing, anticipation, appeal, staging, exaggeration, squash and stretch and much more. Unique from other software titles, the Tradigital series offers a specific tool-set of practical instruction and foundational knowledge that all great animators will need to know. Expand your digital workflow to include the practical resources with the robust companion web site that include demonstrations, project files, links to further resources, available at www.tradigitalblender.com.

Book Rig it Right  Maya Animation Rigging Concepts  2nd edition

Download or read book Rig it Right Maya Animation Rigging Concepts 2nd edition written by Tina O'Hailey and published by Routledge. This book was released on 2018-07-27 with total page 460 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rig it Right! breaks down rigging so that you can achieve a fundamental understanding of the concept. The author will get you up and rigging with step-by-step tutorials covering multiple animation control types, connection methods, interactive skinning, BlendShapes, edgeloops, and joint placement, to name a few. The concept of a bi-ped is explored as a human compared to a bird character allowing you to see that a bi-ped is a bi-ped and how to problem solve for the limbs at hand. Rig it Right! will take you to a more advanced level where you will learn how to create stretchy rigs with invisible control systems and use that to create your own types of rigs. Key Features Hone your skills every step of the way with short tutorials and editable rigs that accompany each chapter. (17+ rigs!!). Read "Tina’s 10 Rules of Rigging" and build the foundational knowledge needed to successfully rig your characters. Visit the companion website and expand your newfound knowledge with editable rigs, exercises, and videos that elaborate on techniques covered in the book. Companion data filled with example files at http://routledgetextbooks.com/textbooks/_author/ohailey/ AR(Augmented Reality) enabled images throughout the book! Coffee is not required – but encouraged.

Book Introducing Maya 6

    Book Details:
  • Author : Dariush Derakhshani
  • Publisher : John Wiley & Sons
  • Release : 2006-12-26
  • ISBN : 0470113235
  • Pages : 390 pages

Download or read book Introducing Maya 6 written by Dariush Derakhshani and published by John Wiley & Sons. This book was released on 2006-12-26 with total page 390 pages. Available in PDF, EPUB and Kindle. Book excerpt: "If you're just beginning to dive into the world of 3D, this is the book for you." —Animation Magazine Alias' Academy Award winning Maya 3D animation and effects software leads the industry in technological innovation. Film and video artists, computer game developers, and design professionals rely on Maya to create brilliant digital imagery, animation, and visual effects. Now you can enter this exciting, imaginative world and learn to build, render, and animate your own digital characters and scenes. Brought to you by Maya Press, a publishing partnership between Sybex and Alias, Introducing Maya 6: 3D for Beginners is the ideal initiation to 3D and Maya. Written explicitly for the Maya novice, the easy-to-grasp text offers a practical and fun approach to learning Maya's core features. Clear-cut, engaging lessons let you try out these features using working files provided on the CD. You'll also find an abundance of instructional and inspirational art on the CD and full-color insert. Enter a New Dimension Get a solid grasp of the core Maya and 3D Learn to navigate the new Maya 6 interface Experiment with Maya modeling Explore the basics of NURBS, polygons, and subdivision surfaces Discover the nuances of shading and texturing Try your hand at animation Get a feel for Maya lighting, rendering, and dynamics Find out how to use Maya and Photoshop in unison Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Book Understanding 3D Animation Using Maya

Download or read book Understanding 3D Animation Using Maya written by John Edgar Park and published by Springer Science & Business Media. This book was released on 2007-08-29 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users. Topics and features: - Proven method that emphasizes preliminaries to every chapter - Integrates the "why" concepts of 3-D simultaneously with the "how-to" techniques - Skills reinforced with tutorials and chapter projects - Real-world experience distilled into helpful hints and step-by-step guides for common tasks

Book Introducing Maya 5

    Book Details:
  • Author : Dariush Derakhshani
  • Publisher : John Wiley & Sons
  • Release : 2006-12-26
  • ISBN : 0470113227
  • Pages : 390 pages

Download or read book Introducing Maya 5 written by Dariush Derakhshani and published by John Wiley & Sons. This book was released on 2006-12-26 with total page 390 pages. Available in PDF, EPUB and Kindle. Book excerpt: Alias Wavefront's Maya is the premier tool for 3D modeling, animation, and rendering. It is used by such film houses as Industrial, Light & Magic, Pixar, and Disney for creating 3D animation and special effects. This Maya Press title—a cooperative publication between Sybex and Alias Wavefront—is the perfect introduction to 3D and Maya. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Book How to Make Animated Films

Download or read book How to Make Animated Films written by Tony White and published by Taylor & Francis. This book was released on 2013-08-22 with total page 513 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sadly the days of the traditional studio apprenticeship in animation are long gone but this book enables the reader to find the next best thing, watching and observing a Master Animator at work. Become Tony White's personal animation apprentice, and experience the golden era of the great Disney and Warner Brothers studios right in your own home or studio. Tony White's Animation Master Class is uniquely designed to cover the core principles of animated movement comprehensively. It offers a DVD with animated movies and filmed excerpts of the author at his drawing board to illustrate the concepts as the work is being created. Tony White's Animation Master Class offers secrets and unique approaches only a Master Animator could share. The book comes out of the author's six years of real-world professional experience teaching animation, and 30 years of professional experience. Whether you want to become a qualified animator of 2D, 3D, Flash or any other form of animation, Tony White's foundations bring you closer to that goal. The DVD is invaluable, in that readers are not only taught principles and concepts in the book, they are able to see them demonstrated in action in the movies on the DVD.

Book The Maya  A Very Short Introduction

Download or read book The Maya A Very Short Introduction written by Matthew Restall and published by Oxford University Press. This book was released on 2020-09-21 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Maya forged one of the greatest societies in the history of the ancient Americas and in all of human history. Long before contact with Europeans, Maya communities built spectacular cities with large, well-fed large populations. They mastered the visual arts, and developed a sophisticated writing system that recorded extraordinary knowledge in calendrics, mathematics, and astronomy. The Maya achieved all this without area-wide centralized control. There was never a single, unified Maya state or empire, but always numerous, evolving ethnic groups speaking dozens of distinct Mayan languages. The people we call "Maya" never thought of themselves as such; yet something definable, unique, and endlessly fascinating - what we call Maya culture - has clearly existed for millennia. So what was their self-identity and how did Maya civilization come to be "invented?" With the Maya historically subdivided and misunderstood in so many ways, the pursuit of what made them "the Maya" is all the more important. In this Very Short Introduction, Restall and Solari explore the themes of Maya identity, city-state political culture, art and architecture, the Maya concept of the cosmos, and the Maya experience of contact with including invasion by outsiders. Despite its brevity, this book is unique for its treatment of all periods of Maya civilization, from its origins to the present.

Book Maya at a Glance

    Book Details:
  • Author : George Maestri
  • Publisher : John Wiley & Sons
  • Release : 2006-02-20
  • ISBN : 0782150748
  • Pages : 190 pages

Download or read book Maya at a Glance written by George Maestri and published by John Wiley & Sons. This book was released on 2006-02-20 with total page 190 pages. Available in PDF, EPUB and Kindle. Book excerpt: Your Visual Guide to Maya One look and you'll see this Maya book is different from all the others. It presents core Maya features visually, using pages that are packed with beautiful graphics and loaded with detailed explanations on every crucial feature of Maya's interface. Engaging step-by-step tutorials provide hands-on reinforcement for what you've learned.Maya at a Glance is the perfect introduction and reference to the Academy Award(r) winning Maya 3D animation and effects software.

Book Ancient Maya Technology

Download or read book Ancient Maya Technology written by Charles Hofer and published by The Rosen Publishing Group, Inc. This book was released on 2016-07-16 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt: At their peak, the ancient Maya lived in one of the most advanced civilizations in the world. Their calendar system, celestial observations, and architecture give us clues to the greatness of their technology. This book introduces readers to the many unique technological devices and breakthroughs created by the ancient Maya. Readers will learn about the historical context of Maya technology through primary sources, such as artifacts and architectural ruins, and accessible, fact-filled text. Photographs of what the Maya left behind will give readers an in-depth look into the amazing creations of this ancient civilization.

Book Maya 8 at a Glance

    Book Details:
  • Author : George Maestri
  • Publisher : John Wiley & Sons
  • Release : 2006-12-26
  • ISBN : 9780470106563
  • Pages : 243 pages

Download or read book Maya 8 at a Glance written by George Maestri and published by John Wiley & Sons. This book was released on 2006-12-26 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Visual Key to Maya One look and you'll see that this Maya book is different from all the others. It presents the core Maya features visually, using pages packed with striking graphics and loaded with concise explanations of the Maya interface. This expanded edition includes more tutorials; updated material on modeling, animation, rendering and dynamics; and new coverage of Toon Shaders, along with other exciting Maya tools. Engaging step-by-step lessons provide hands-on reinforcement as you learn. Start your adventures in Maya with this full-colour, visual guide—the perfect introduction to Maya 8. Use Paint Effects to create images from scratch or add painterly qualities to existing images. Learn how Maya's MEL scripts can help with tasks, such as connecting a curve's CVs to joints to pre-visualize a skeleton. The enclosed CD includes the Maya Personal Learning Edition and all the files you need to complete the tutorials.

Book Drawing Shortcuts

    Book Details:
  • Author : Jim Leggitt
  • Publisher : John Wiley & Sons
  • Release : 2015-06-12
  • ISBN : 047063913X
  • Pages : 265 pages

Download or read book Drawing Shortcuts written by Jim Leggitt and published by John Wiley & Sons. This book was released on 2015-06-12 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: The updated edition of a contemporary approach to merging traditional hand drawing methods with 2-dimensional and 3-dimensional digital visualization tools. Jim Leggitt?s Drawing Shortcuts shows how communicating with hand drawings combined with digital technology can be ingeniously simple, and this new edition makes an already popular technique even better. Completely expanded with new chapters and a wealth of supporting images, this Second Edition presents practical techniques for improving drawing efficiency and effectiveness by combining traditional hand drawing methods with the latest digital technology, including 3-D modeling with SketchUp. This book?s step-by-step approach will sharpen and streamline your techniques whether you draw for pleasure, school or your design profession. Easy-to-follow instructions cover every aspect from the basics of drawing?such as composition, color, shading, hatching, and perspective?up to the most current technologies Incorporates Google SketchUp, Google Earth, computer generated renderings, digital scanners and printers Features new visuals from accomplished drawing experts Special new ?Gallery? section highlights the creative process with step-by-step examples of drawings Complete coverage of the ?Overlay and Trace Method,? ?Simple Composite Method,? ?Advanced Composite Method,? and ?Digital Hybrid Drawings? New matrices show alternative drawing techniques for specific visual effects such as Linework and Shading, Selecting the Right Views, Perspectives and Paraline Drawings, Drawing Detail, Camera Lenses, and Drawing Tools Generously enriched with detailed process drawings, examples, and more than 500 full-color images, Drawing Shortcuts, Second Edition will have you creating top-quality drawings faster and more effectively.