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Book The Foxfire Book of Appalachian Toys and Games

Download or read book The Foxfire Book of Appalachian Toys and Games written by Linda Garland Page and published by UNC Press Books. This book was released on 2018-06-15 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: Part oral history and part rule book, The Foxfire Book of Appalachian Toys and Games is a joyous collection of memories of playing indoor and outdoor games; of making dolls, homemade board games, playhouses, and other toys--each with complete instructions and the flavor of southern Appalachia. Every toy and game has been tested by the Foxfire students and is devised to make or play yourself, without major expense, complicated parts, or electricity. Originally published in 1985, the book includes familiar games like marbles, hopscotch, and horseshoes, as well as more obscure entertainments such as stealing the pines, crows and cranes, and thimble. Here, too, are instructions for constructing playhouses, noisemakers, puzzles, and whimmy diddles. The book also provides information on special games traditionally played on Sundays and holidays. For those who are tired of worn-out batteries and electronic toys and for anyone curious about the playtimes of an earlier generation, The Foxfire Book of Appalachian Toys and Games is a welcome and entertaining guide.

Book Toys and Games Then and Now

Download or read book Toys and Games Then and Now written by Robin Nelson and published by Lerner Publications. This book was released on 2003-01-01 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt: Briefly describes how toys and games have changed through the years, including such topics as how playgrounds differ and how today's toys relate to those of the past.

Book Toys and Games Past and Present

Download or read book Toys and Games Past and Present written by Kerry Dinmont and published by Lerner Classroom. This book was released on 2018-08 with total page 28 pages. Available in PDF, EPUB and Kindle. Book excerpt: How do the toys and games children played with in the past compare to the toys of the present? This carefully leveled text compares and contrasts using colorful photographs, age-appropriate critical thinking questions, and a photo glossary that help build nonfiction-learning skills and vocabulary.

Book Texas Toys and Games

Download or read book Texas Toys and Games written by Francis Edward Abernethy and published by University of North Texas Press. This book was released on 1997 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Folk toys are made with available materials by amateurs in the tradition of the area's culture. Folk games are the traditional games passed along in the playground. This delightful illustrated volume combines how-to descriptions and personal reminiscences contributed by people across the state of Texas. Paper edition (unseen), $14.95. Annotation copyrighted by Book News, Inc., Portland, OR

Book The Wonderful World of Toys  Games   Dolls  1860 1930

Download or read book The Wonderful World of Toys Games Dolls 1860 1930 written by Joseph J. Schroeder and published by . This book was released on 1971 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: A representative sampling of catalogue pages, advertising and illustration that display the toys, games and dolls of the period 1860-1930.

Book Dictionary of Toys and Games in American Popular Culture

Download or read book Dictionary of Toys and Games in American Popular Culture written by Frank Hoffmann and published by Routledge. This book was released on 2013-10-08 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Keep the information you need on playthings and pop culture at your fingertips! The Dictionary of Toys and Games in American Popular Culture is an A-to-Z reference guide to the playthings that amused us as children and fascinate us as adults. This enlightening—and entertaining—resource, complete with cross-references, provides easy access to concise but detailed descriptions that place toys and board games in their social and cultural contexts. From action figures to yo-yos, the book is your tour guide through the museum of sought-after collectibles and forgotten treasures that mirror the fads and fashions that helped define pop culture in the United States. The Dictionary of Toys and Games in American Popular Culture is a historical, yet current, reflection of society’s ever-changing attitudes toward childhood and its cultural touchstones. The book is filled with physical descriptions of each entry, including size, color, and material composition, and the age group most often associated with the item. It also includes biographical sketches of inventors, manufacturers, and distributors— a virtual “Who’s Who” of the American toy industry, including Milton Bradley, Walt Disney, and Jim Henson. With a brief glimpse through its pages or a lengthy look from cover to cover, you’ll discover (or re-discover) real hero action figures, toys with commercial tie-ins, fast-food promotional giveaways, penny prize package toys, and advertising icons and characters in addition to beloved toys and board games like Etch-a-Sketch®, Lincoln Logs®, Colorforms®, Yahtzee®, and Burp Gun, the first toy advertised on nationwide television. The Dictionary of Toys and Games in American Popular Culture presents easy-to-access and easy-to-read descriptions of such toys as: Barbie®, bendies, and Beanie Babies® Monopoly®, Mr. Machine®, and Mr. Potato Head™ Pez®, Plah-Doh®, and Pound Puppies® Scrabble®, Silly Putty®, and Slinky® Tiddly Winks®, Tinker Toys®, and Twister™ and looks at the people behind the scenes of the biggest names in toys, including LEGO® (Ole Kirk Christiansen) Fisher-Price® (Homer G. Fisher) Mattel® (Ruth and Elliott Handler) Hasbro™ (Alan, Merrill, and Stephen Hassenfeld) Toys R Us® (Charles Lazarus) Parker Brothers® (Edward and George Parker) F.A.O. Schwartz (Frederick Schwartz) Kenner® (Albert Steiner) Tonka® (Russell L. Wenkstern) The Dictionary of Toys and Games in American Popular Culture also includes an index and a selected bibliography to meet your casual or professional research needs. Faster (and more entertaining) than searching through a vast assortment of Web sites for information, the book is a vital resource for librarians, toy collectors and appraisers, popular culture enthusiasts, and anyone with an interest in toys—past and present.

Book Let s Go Fishing

    Book Details:
  • Author : Penguin Young Readers Licenses
  • Publisher : Penguin
  • Release : 2018-01-09
  • ISBN : 1524789402
  • Pages : 19 pages

Download or read book Let s Go Fishing written by Penguin Young Readers Licenses and published by Penguin. This book was released on 2018-01-09 with total page 19 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to Puffin Rock--home to two young puffins, Oona and Baba. Join them on their adventures from the Netflix series, Puffin Rock. It's a windy day on Puffin Rock and Mama has hurt her wing. Papa asks Oona for her help fishing and Oona can hardly contain her excitement. Fishing with Papa will be such an adventure! But fishing on a windy day can be tricky. Will Oona be able to manage it? A beautifully illustrated story based on the award-winning and critically acclaimed animation.

Book Toys and Games

Download or read book Toys and Games written by and published by . This book was released on 1991 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: Toys and games provide an overview of commercially made playthings available to American children from the colonial period to the 1900s.

Book Appalachian Toys and Games from A to Z

Download or read book Appalachian Toys and Games from A to Z written by Linda Hager Pack and published by University Press of Kentucky. This book was released on 2013-03-22 with total page 56 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the author and the illustrator of A is for Appalachia! The Alphabet Book of Appalachian Heritage comes a beautiful new book that will delight readers of all ages. Appalachian Toys and Games from A to Z celebrates a time when fun was powered by imagination and creativity rather than by batteries and electricity. From apple dolls (carefully molded from summer apples) to whimmydiddles (whirligig toys carved from sticks gathered in the forest), children will be inspired by a world of interesting nineteenth-century activities and toys while they learn about Appalachian heritage and the ABCs. Author Linda Hager Pack interweaves detailed descriptions of these entertainments with anecdotes, songs, and folktales. Pat Banks's vibrant watercolors bring these cherished pastimes to life. This book will inform and inspire young readers and will remind adults of simpler times when they played outside with siblings and friends, making their own fun. Nostalgic and lavishly illustrated, Appalachian Toys and Games from A to Z is a great read for anyone interested in the region's rich history and culture.

Book The Treasures of Childhood

Download or read book The Treasures of Childhood written by Iona Opie and published by Pavilion Books, Limited. This book was released on 1995 with total page 190 pages. Available in PDF, EPUB and Kindle. Book excerpt: This survey covers virtually every aspect of childhood and every type of book, toy, game and diversion. Over a period of 40 years, Iona and Peter Opie assembled a collection of 20,000 rare children's books, comics and other printed material. The Opie's also have a substantial collection of toys and games, most of them in mint condition and often still in their original packaging. Text on the early children's books, the classic Victorian illustrated books and the magazines and comics is provided by Brian Alderson, while Peter Opie's widow, Iona, and their son, Robert, examine the non-book items via themes. Iona Opie, together with her late husband, has published such books on children's literature as The Oxford Dictionary of Nursey Rhymes and The Lore and Language of Schoolchildren.

Book Toys  Games  and Media

    Book Details:
  • Author : Jeffrey Goldstein
  • Publisher : Routledge
  • Release : 2004-09-10
  • ISBN : 1135614555
  • Pages : 262 pages

Download or read book Toys Games and Media written by Jeffrey Goldstein and published by Routledge. This book was released on 2004-09-10 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a state-of-the-art look at where toys have come from and where they are likely to go in the years ahead. The focus is on the interplay between traditional toys and play, and toys and play that are mediated by or combined with digital technology. As well as covering the technical aspects of computer mediated play activities, the authors consider how technologically enhanced toys are currently used in traditional play and how they are woven into childrens' lives. The authors contrast their findings about technologically enhanced toys with knowledge of traditional toys and play. They link their studies of toys to goals in education and to entertainment and information transfer. This book will appeal to students, researchers, teachers, child care workers and more broadly the entertainment industry. It is appropriate for courses that deal with the specialized subject of toys and games, media studies, education and teacher training, and child development.

Book A Playful Path

    Book Details:
  • Author : Bernard De Koven
  • Publisher : Lulu.com
  • Release : 2013-12-18
  • ISBN : 1304351823
  • Pages : 305 pages

Download or read book A Playful Path written by Bernard De Koven and published by Lulu.com. This book was released on 2013-12-18 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Playful Path, the new book by games guru and fun theorist Bernard De Koven, serves as a collection of ideas and tools to help us bring our playfulness back into the open. When we find ourselves forgetting the life of the game or the game of life, the joy of form or the content, the play of brain or mind, body or spirit, this book can help us return to that which our soul is heir.

Book Make Fun

Download or read book Make Fun written by Bob Knetzger and published by Maker Media, Inc.. This book was released on 2016-03-22 with total page 795 pages. Available in PDF, EPUB and Kindle. Book excerpt: You don't need to own a factory to make toys. Author and toymaker Bob Knetzger has been making fun stuff all his life with simple technology like vacuum forming and mold-making. In an age where makers are tantalized by the capabilities of 3d printers and other digital fab technology, this book takes you back to old-school hand tools, simple electronics, and working with metal and plastic to make toys every bit as good as those you can find in a big-box store. This book has something for everyone, from a marble maze to a talking booby trap; from custom cookie cutters to an "EZ Make" oven. Discover the basic principles of science, electronics, and engineering through hands-on projects that range from easy to more challenging... and are always fun!

Book Electronic Games and Toys You Can Build

Download or read book Electronic Games and Toys You Can Build written by Len Buckwalter and published by . This book was released on 2012-09-01 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Mini Clay World Cute Caf

    Book Details:
  • Author : Editors of Klutz
  • Publisher :
  • Release : 2021-02
  • ISBN : 9781338702200
  • Pages : pages

Download or read book Mini Clay World Cute Caf written by Editors of Klutz and published by . This book was released on 2021-02 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Batter up! Serve tiny clay waffles fresh off the griddle in your own miniature bakery-café with al fresco dining. Oven-bake clay is perfect for sculpting your favorite sweet treats and adorable animals. Choose from 17 step-by-step projects, including donuts, macarons, croissants, and more! (Don't forget the tiny café cats and bird friends.) Assembling your café is a breeze, and tiny papercraft projects let you box up your clay confections with baker's twine. Need to Know 32-page book offers step-by-step instructions and clay guides to help your projects match the pictures. Press clay into a tiny, realistic-looking mold to create waffles that can be decorated with all sorts of toppings. Display your treats in a pastry case and a sturdy café that slots together--no glue required. Scaled for approximately a 3-inch (7.5 cm) figurine (not included.) Comes with: Custom plastic mini waffle maker, custom plastic spatula, 7 colors of polymer clay, 4 brads, chipboard punch-outs, clear acetate sheet, baker's twine

Book Silly Sentences

    Book Details:
  • Author : Anonyme,
  • Publisher : DK Publishing (Dorling Kindersley)
  • Release : 2000-01
  • ISBN : 9780751374278
  • Pages : pages

Download or read book Silly Sentences written by Anonyme, and published by DK Publishing (Dorling Kindersley). This book was released on 2000-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Your child will spend hours of fun composing silly sentences and you can rest assured that they are learning while they play. It is possible to create an almost endless variation of sentences with the fun puzzle pieces and colour-coded cards. Encourage your child's early learning and curiosity while they giggle with glee at the silly sentences they have made!

Book Dictionary of Toys and Games in American Popular Culture

Download or read book Dictionary of Toys and Games in American Popular Culture written by Frank Hoffmann and published by Routledge. This book was released on 2013-10-08 with total page 181 pages. Available in PDF, EPUB and Kindle. Book excerpt: Keep the information you need on playthings and pop culture at your fingertips! The Dictionary of Toys and Games in American Popular Culture is an A-to-Z reference guide to the playthings that amused us as children and fascinate us as adults. This enlightening—and entertaining—resource, complete with cross-references, provides easy access to concise but detailed descriptions that place toys and board games in their social and cultural contexts. From action figures to yo-yos, the book is your tour guide through the museum of sought-after collectibles and forgotten treasures that mirror the fads and fashions that helped define pop culture in the United States. The Dictionary of Toys and Games in American Popular Culture is a historical, yet current, reflection of society’s ever-changing attitudes toward childhood and its cultural touchstones. The book is filled with physical descriptions of each entry, including size, color, and material composition, and the age group most often associated with the item. It also includes biographical sketches of inventors, manufacturers, and distributors— a virtual “Who’s Who” of the American toy industry, including Milton Bradley, Walt Disney, and Jim Henson. With a brief glimpse through its pages or a lengthy look from cover to cover, you’ll discover (or re-discover) real hero action figures, toys with commercial tie-ins, fast-food promotional giveaways, penny prize package toys, and advertising icons and characters in addition to beloved toys and board games like Etch-a-Sketch®, Lincoln Logs®, Colorforms®, Yahtzee®, and Burp Gun, the first toy advertised on nationwide television. The Dictionary of Toys and Games in American Popular Culture presents easy-to-access and easy-to-read descriptions of such toys as: Barbie®, bendies, and Beanie Babies® Monopoly®, Mr. Machine®, and Mr. Potato Head™ Pez®, Plah-Doh®, and Pound Puppies® Scrabble®, Silly Putty®, and Slinky® Tiddly Winks®, Tinker Toys®, and Twister™ and looks at the people behind the scenes of the biggest names in toys, including LEGO® (Ole Kirk Christiansen) Fisher-Price® (Homer G. Fisher) Mattel® (Ruth and Elliott Handler) Hasbro™ (Alan, Merrill, and Stephen Hassenfeld) Toys R Us® (Charles Lazarus) Parker Brothers® (Edward and George Parker) F.A.O. Schwartz (Frederick Schwartz) Kenner® (Albert Steiner) Tonka® (Russell L. Wenkstern) The Dictionary of Toys and Games in American Popular Culture also includes an index and a selected bibliography to meet your casual or professional research needs. Faster (and more entertaining) than searching through a vast assortment of Web sites for information, the book is a vital resource for librarians, toy collectors and appraisers, popular culture enthusiasts, and anyone with an interest in toys—past and present.