Download or read book Tokyo Underground 2 written by Brian Flynn and published by Tokyo Underground: Toy & Desig. This book was released on 2010-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: As much a treasure map as a travel guide, Tokyo Underground breaks down the countless confusing barriers that face visitors to Tokyo and simplifies the journey to its essence. Providing advice about what to pack, where to go and how to read underground maps and make telephone calls, this book covers every step of the reader's adventure with straightforward, useful information. A comprehensive resource, Tokyo Underground makes the most secret shops and the coolest destinations accessible in a single book for the first time ever.
Download or read book Toy Tokyo written by Manami Okazaki and published by Kingyo Press. This book was released on 2014-08-15 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Blurry, out of focus, streaked with light and distorted. While these are adjectives you might not associate with quality photography, these are the quintessential characteristics of photography produced by toy cameras. While generic, commercial, travel photography based on stock has become the norm, Toy Tokyo captures the exhilaration of travel photography and life on the road, in one of the worlds most intense and photogenic locations. First in a series of location specific photography books using toys cams. Included are introductions, interviews with the founders of, and photos of factory visits with makers of the most iconic toy and simple system cameras, such as the Holga, Zero pinholes and the original Diana in Hong Kong, the LOMO LC-A and Horizon in Russia, Japan's Fuuvi, Impossible films and of course, the folks at lomography.
Download or read book Media Archaeology written by Erkki Huhtamo and published by Univ of California Press. This book was released on 2011-06-12 with total page 367 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Huhtamo and Parikka, from the first and second generations of media archaeology, have brought together the best writings from almost all of the best authors in the field. Whether we speak of cultural materialism, media art history, new historicism or software studies, the essays compiled here provide not only an anthology of innovative historical case studies, but also a methodology for the future of media studies as material and historical analysis. Media Archaeology is destined to be a key handbook for a new generation of media scholars.” —Sean Cubitt, author of The Cinema Effect "Taken together, this excellent collection of essays by a wide range of scholars and practitioners demonstrates how the emerging field of media archaeology not only excavates the ways in which newer media work to remediate earlier forms and practices but also sketches out how older media help to premediate new ones." —Richard Grusin, author of Premediation: Affect and Mediality after 9/11 “In Media Archaeology, a constellation of interdisciplinary writers explore society’s relationship with the technological imaginary through history, with fascinating essays on influencing machines, Freud as media theorist, interactive games from the 19th century to the present day, just to name a few. As an artist, my mind is set on fire by discussions of the marvelous inventions that never made it to the mainstream, such as optophonic poetry, Christopher Strachey’s 1952 ‘Love letter generator’ for the Manchester Mark II computer, and the ‘Baby talkie.’” —Zoe Beloff, artist and editor of The Coney Island Amateur Psychoanalytic Society and Its Circle "A long-awaited synthesis addressing media archaeology in all of its epistemological complexity. With wide-ranging intellectual breath and creative insight, Huhtamo and Parikka bring together an eminent array of international scholars in film and media studies, literary criticism, and history of science in the spirit of making the discourse of the humanities legible to artist-intellectuals. This foundational volume enables a sophisticated understanding of reproducible audiovisual media culture as apparatus, historical form, and avant-garde space of play." —Peter J. Bloom, author of French Colonial Documentary: Mythologies of Humanitarianism "An essential read for everyone interested in the histories of media and art." —Oliver Grau, author of MediaArtHistories "Media archaeology is a wonderful new shadow field. If you are willing to step outside the glow of new media, this book's approaches can shift how you experience the objects and experiences that fill the new everyday of contemporary life. No one captures the beauty of studying new media in the shadow of older media implements and practices better than Erkki Huhtamo, the Finnish writer, curator, and scholar of media technology and design famous for his creative work as a preservationist and an interpreter of pre-cinematic technologies of visual display. He has teamed up here with Jussi Parikka, the Finnish scholar who has brought us an insect theory of media, to give us this long-awaited collection of essays in media archaeology. The surprise of the book is that the essays collectively bring forward a range of approaches to considering archaeological practice, giving us new ways to think about our embodied and subjective orientations to technologies and objects through the lens of the material remnants of practice, rather than offering a narrow definition of the field. The collection moves between computational machines and influencing machines, preservation and imagination, offering a range of ways to live the new everyday of media experience through the imaginary of archaeology." —Lisa Cartwright, co-author of Practices of Looking: An Introduction to Visual Culture “Where McLuhan’s Understanding Media ends, Media Archaeology actually begins. Refusing the often futile search for the eternal laws of media, Media Archaeology does something more difficult and rare. It literally brings the history of media alive by drawing into presence the enigmatic, heterogeneous, unruly past of the media—its artifacts, machines, imaginaries, tactics, and games. What results is a fabulous cabinet of (media) memories: the imaginary moving with kinetic frenzy, histories of what happens when media collide in the electronic space of the virtual, and stories about those strange interstitial spaces between analogue and digital.” —Arthur Kroker, author of The Will to Technology and the Culture of Nihilism “Rupturing the continuities and established values of traditional media history, this exciting and thought-provoking collection makes a significant contribution to our understanding of media culture, and demonstrates that the presence of the past in present-day media is central to the recognition and re-cognition that media archaeology promotes.” —John Fullerton, editor of Screen Culture: History and Textuality “Here, at last, is a collection of essays that are a critical step to comprehending the history of our impulse to see ourselves in the machines we have made. This could be the beginning of 'Archaeology of Intention.'" —Bernie Lubell, artist “Huhtamo and Parikka’s expertly curated collection is a kaleidoscopic tour of media archaeology, giving us forceful evidence of that unruly domain’s vitality while preserving its wonderful unpredictability. With this essential volume, countless new paths have been opened up for media and cultural historians." —Charles R. Acland, author of Screen Traffic “This brilliant collection of essays provides much needed material and historical grounding for our understanding of new media. At the same time, it animates that ground by recognizing the integral roles that imagination, embodiment, and even productive disturbance play in media historiography. Yet these essays constitute more than a collection of historical case studies; together, they transform the book’s subject into its overall method. Media Archaeology performs media archaeology. Huhtamo and Parikka excavate the intellectual traditions and map the epistemological terrain of media archaeology itself, demonstrating that the field is ripe with possibilities not only for further historical examination, but also for imagining exciting new scholarly and creative futures.” —Shannon Mattern, The New School
Download or read book Pure Invention written by Matt Alt and published by Crown. This book was released on 2021-06-22 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: The untold story of how Japan became a cultural superpower through the fantastic inventions that captured—and transformed—the world’s imagination. “A masterful book driven by deep research, new insights, and powerful storytelling.”—W. David Marx, author of Ametora: How Japan Saved American Style Japan is the forge of the world’s fantasies: karaoke and the Walkman, manga and anime, Pac-Man and Pokémon, online imageboards and emojis. But as Japan media veteran Matt Alt proves in this brilliant investigation, these novelties did more than entertain. They paved the way for our perplexing modern lives. In the 1970s and ’80s, Japan seemed to exist in some near future, gliding on the superior technology of Sony and Toyota. Then a catastrophic 1990 stock-market crash ushered in the “lost decades” of deep recession and social dysfunction. The end of the boom should have plunged Japan into irrelevance, but that’s precisely when its cultural clout soared—when, once again, Japan got to the future a little ahead of the rest of us. Hello Kitty, the Nintendo Entertainment System, and multimedia empires like Dragon Ball Z were more than marketing hits. Artfully packaged, dangerously cute, and dizzyingly fun, these products gave us new tools for coping with trying times. They also transformed us as we consumed them—connecting as well as isolating us in new ways, opening vistas of imagination and pathways to revolution. Through the stories of an indelible group of artists, geniuses, and oddballs, Pure Invention reveals how Japan’s pop-media complex remade global culture.
Download or read book The Japan Magazine written by and published by . This book was released on 1917 with total page 822 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Commerce Reports written by and published by . This book was released on 1926 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Otaku Japan written by Gianni Simone and published by Tuttle Publishing. This book was released on 2021-06-20 with total page 149 pages. Available in PDF, EPUB and Kindle. Book excerpt: Transport yourself to the global capital of cool with this ultimate guide to Japanese pop culture! Are you crazy about Japanese manga, anime, video games, cosplay, toys and idols? If so, this book is for you! Whether you're planning a trip to Japan, have a severe case of wanderlust, or are just fascinated by its culture, let Otaku Japan transport you to the capital of cool. In this practical travel guide, over 450 iconic shops, restaurants, cafes, clubs and events are presented in loving detail with precise directions on how to find them. More than 20 maps, websites and over 400 color photos take you the length and breadth of Japan to all the centers of Otaku culture--from snowy Hokkaido to sunny Kyushu. Highlights include: Interviews with Game Developers Cosplay and Halloween Events in Japan Dojinshi: Self-published Comics A Visit to the Ghibli Museum Interview with famous Japanese idols Anime-themed Trains A Glossary of Otaku Terms And much, much more! The book covers all major regions in Japan--Tokyo, Osaka, Kyoto, Kobe, Nagoya, Sapporo and Fukuoka--as well as lesser-known areas like Tohoku, Chugoku and Shikoku.
Download or read book Entitled written by Jennifer C. Lena and published by Princeton University Press. This book was released on 2019-09-03 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: An in-depth look at how democratic values have widened the American arts scene, even as it remains elite and cosmopolitan Two centuries ago, wealthy entrepreneurs founded the American cathedrals of culture—museums, theater companies, and symphony orchestras—to mirror European art. But today’s American arts scene has widened to embrace multitudes: photography, design, comics, graffiti, jazz, and many other forms of folk, vernacular, and popular culture. What led to this dramatic expansion? In Entitled, Jennifer Lena shows how organizational transformations in the American art world—amid a shifting political, economic, technological, and social landscape—made such change possible. By chronicling the development of American art from its earliest days to the present, Lena demonstrates that while the American arts may be more open, they are still unequal. She examines key historical moments, such as the creation of the Museum of Primitive Art and the funneling of federal and state subsidies during the New Deal to support the production and display of culture. Charting the efforts to define American genres, styles, creators, and audiences, Lena looks at the ways democratic values helped legitimate folk, vernacular, and commercial art, which was viewed as nonelite. Yet, even as art lovers have acquired an appreciation for more diverse culture, they carefully select and curate works that reflect their cosmopolitan, elite, and moral tastes.
Download or read book DK Eyewitness Tokyo written by DK Eyewitness and published by Penguin. This book was released on 2017-03-21 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the busy streets, exciting food, and historic sights of Tokyo. Learn the must-sees of this amazing capital city. Discover DK Eyewitness Travel Guide: Tokyo. + Detailed itineraries and "don't-miss" destination highlights at a glance. + Illustrated cutaway 3-D drawings of important sights. + Floor plans and guided visitor information for major museums. + Guided walking tours, local drink and dining specialties to try, things to do, and places to eat, drink, and shop by area. + Area maps marked with sights. + Detailed city maps include street finder indexes for easy navigation. + Insights into history and culture to help you understand the stories behind the sights. + Hotel and restaurant listings highlight DK Choice special recommendations. With hundreds of full-color photographs, hand-drawn illustrations, and custom maps that illuminate every page, DK Eyewitness Travel Guide: Tokyo truly shows you this city as no one else can.
Download or read book Japan for Kids written by Diane Wiltshire Kanagawa and published by Kodansha International. This book was released on 2000 with total page 424 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes entries for amusements, outings, travel tips, health care, shopping, education and activities. Designed mainly for those who go to reside in Japan, but would be good for travellers too.
Download or read book DK Eyewitness Travel Guide Tokyo written by DK and published by Penguin. This book was released on 2015-03-02 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: DK Eyewitness Travel Guide: Tokyo will lead you straight to the best attractions this city has to offer. The guide includes unique illustrated cutaways, floor plans, and reconstructions of Tokyo's stunning architecture, along with 3-D aerial views of the key districts to explore on foot. You'll find detailed listings of the best hotels, restaurants, bars, and shops for all budgets in this fully updated guide, plus insider tips on everything from where to find the best markets and nightspots to which attractions appeal most to children. DK Eyewitness Travel Guide: Tokyo shows you what other guidebooks only tell you.
Download or read book NYC A City That Stays Up Way Past its Bedtime written by 6th graders NEST+M and published by Lulu.com. This book was released on 2015-06-10 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book, student authors share some of their favorite spaces and places in the city that never sleeps, NYC. These experienced New Yorkers offer readers their opinions and perspectives of where to find a delicious bite to eat, the best places for entertainment, culture and so much more. While NYC is one of the largest cities in the world, these authors will help guide to hidden gems you can't find in any ordinary guidebook.
Download or read book DK Eyewitness New York City written by DK Eyewitness and published by Penguin. This book was released on 2019-09-17 with total page 499 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winner of the Travel Media Awards 2019 Guide of the Year Whether you want to visit the iconic Empire State Building, take a leisurely stroll through Central Park, or sample the sublime cocktails in East Village, your DK Eyewitness travel guide makes sure you experience all that New York City has to offer. Dynamic and diverse, New York City is bursting at the seams with unmissable sights, mouth-watering cuisines, and truly unique experiences. From the soaring skyscrapers of Manhattan to the trendy bars of Brooklyn, the vibrant jazz clubs of Harlem to the cobblestoned streets of SoHo, the city offers everything in abundance. Our annually updated guide brings New York City to life, transporting you there like no other travel guide does with expert-led insights and advice, detailed breakdowns of all the must-see sights, photographs on practically every page, and our trademark illustrations. You'll discover: - our pick of New York City's must-sees, top experiences, and hidden gems - the best spots to eat, drink, shop, and stay - detailed maps and walks which make navigating the city easy - easy-to-follow itineraries - expert advice: get ready, get around, and stay safe - color-coded chapters to every part of New York City from the Upper East Side to Lower Manhattan, Chelsea to Chinatown Have less time? Try our pocket-friendly Top 10 New York City for top 10 lists to all things New York City.
Download or read book The Efficiency and Creativity of Product Development written by Fumihiko Ikuine and published by Springer Nature. This book was released on 2022-01-21 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first book that comprehensively describes the history of the game software industry in Japan. A major objective here is to identify the key determinants of the emergence of the business, the maturing of the market, and the changes brought about by innovations, based on the history of the Japanese industry. To date, similar books have focused only on particular topics of the game software industry, such as the success of Nintendo and Sony and the uniqueness of the Japanese industry. There are no books that interpret the development process of this industry from the point of view of innovation. To fully understand the business and derive insightful lessons from it, however, requires a careful and thorough examination of its development process. Currently, many companies aim to improve efficiency by using information and communications technology (ICT), but it is difficult to maintain a balance between the pursuit of efficiency and the encouragement of creativity. In the case of Japan’s game software industry, firms have pursued higher efficiency in product development to build competitive advantage, resulting in a low rate of radical innovation and causing the slow growth of the industry. In certain situations, the development activities that target the creation of new products may, in themselves, hinder the creation of truly new products. This book conceptualizes this phenomenon as a “development productivity dilemma” and clarifies the mechanisms behind it. The dilemma, like the productivity dilemma in the manufacturing industry, evokes a certain innovation pattern and prevents potential growth. Understanding the lessons from the game software business presented in this book, managers, researchers, and policymakers can gain insight into the mechanisms leading to industrial maturity and clues to avoid the development productivity dilemma.
Download or read book DK Eyewitness Travel Guide New York City written by DK Travel and published by Penguin. This book was released on 2016-10-18 with total page 444 pages. Available in PDF, EPUB and Kindle. Book excerpt: DK Eyewitness Travel Guide: New York City is your in-depth guide to the very best of the "Big Apple." From unearthing archaeological treasures at the Metropolitan Museum of Art to biking through Central Park to strolling the streets of the artsy Soho and East and West Village neighborhoods, experience all that New York City has to offer. Plus, check out the best of the boroughs with suggested highlights for Brooklyn, Queens, Staten Island, The Bronx, and Upper Manhattan. Discover DK Eyewitness Travel Guide: New York City. + Detailed itineraries and "don't-miss" destination highlights at a glance. + Illustrated cutaway 3-D drawings of important sights. + Floor plans and guided visitor information for major museums. + Guided walking tours, local drink and dining specialties to try, things to do, and places to eat, drink, and shop by area. + Area maps marked with sights and restaurants. + Detailed city maps include street finder index for easy navigation. + Insights into history and culture to help you understand the stories behind the sights. + Suggested day-trips and itineraries to explore beyond the city. + Hotel and restaurant listings highlight DK Choice special recommendations. With hundreds of full-color photographs, hand-drawn illustrations, and custom maps that illuminate every page, DK Eyewitness Travel Guide: New York City truly shows you what others only tell you.
Download or read book TC Publication written by and published by . This book was released on 1968 with total page 494 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Rough Guide to New York City Travel Guide eBook written by Rough Guides and published by Apa Publications (UK) Limited. This book was released on 2018-02-01 with total page 689 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover the city that never sleeps with the most incisive and entertaining guidebook onthe market. Whether you planto climb the Statue of Liberty, walk the High Line or visit a jazz club in Harlem, The Rough Guide to New York City will show you the ideal places to sleep, eat, drinkand shop along the way. Inside The Rough Guide to New York City - Independent, trusted reviews written in Rough Guides' trademark blend of humour, honesty and insight, to help youget the most out of your visit. - Full-colour maps throughout and ahandy city plan - navigate the backstreets of the MeatpackingDistrict or Brooklyn's artsy Williamsburg without needing to get online. - Stunning, inspirational images - Things not tomiss - Rough Guides' rundown of New York's best sights and experiences. - Itineraries - carefully plannedroutes to help you organise your trip. - Detailed city coverage - whethervisiting the big sights orventuring off the tourist trail, this travel guide has in-depth practical advice for every step of the way. Areas covered include:the Harbor Islands; the Financial District; Tribeca; Soho;Chinatown; Little Italy; Nolita; Lower East Side; the East Village;the West Village; Chelsea; the Meatpacking District; Union Square;Gramercy Park; the Flatiron District; Midtown East; Midtown West;Central Park; the Upper East Side; the Upper West Side; Morning sideHeights; Harlem; north Manhattan; Brooklyn; Queens; the Bronx; Staten Island.Attractions include: theMetropolitan Museum of Modern Art; the Statute of Liberty; theEmpire State Building; 9/11 Museum; Grand Central; Museum of Modern Art; the High Line; the Whitney Museum of American Art. - Listings - honest and insightful reviews of all the best places to stay, eat, drink and shop,with options to suit every budget, along withthe latest on New York's clubs, live-music venues, theatres, galleriesand LGBT scene, plus in-depth sections on the city's sports andoutdoor activities, festivals and events, and children's attractions. - Basics - essential pre-departurepractical information includinggetting there, local transport, the media; tourist information; entryrequirements and more - Background information - aContexts chapter devoted to history, books and film.