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Book Tomb Raider Volume 1  Spore

Download or read book Tomb Raider Volume 1 Spore written by Mariko Tamaki and published by Dark Horse Comics. This book was released on 2016-11-08 with total page 147 pages. Available in PDF, EPUB and Kindle. Book excerpt: After Rise of the Tomb Raider, Lara Croft’s adventure continues in an all-new Dark Horse series by Eisner Award–winning writer Mariko Tamaki! Lara Croft is pursuing a lost truth about the world that just might unlock the secret to defeating death! She becomes entangled in a search for a rare mushroom said to grant immortality and a lethal new enemy that just won’t die! Collects the entire first arc of the Tomb Raider comic series, issues #1–#6. * A perfect jumping-on point for new readers! * Written by Eisner Award–winning author Mariko Tamaki.

Book Tomb Raider Volume 1   Season of the Witch

Download or read book Tomb Raider Volume 1 Season of the Witch written by Gail Simone and published by Dark Horse Comics. This book was released on 2014-11-25 with total page 147 pages. Available in PDF, EPUB and Kindle. Book excerpt: Superstar writer Gail Simone picks up Lara Croft's story where the smash hit Tomb Raider game left off in this collection of Tomb Raider #1-#6! Lara and the other survivors of the Endurance are experiencing horrific visions after their ordeal in the Lost Kingdom of Yamatai. But the visions lead to a darker fate . . . can Lara survive the calamities that await her as she struggles to piece this new mystery, and her life, back together?

Book Tomb Raider II  1

Download or read book Tomb Raider II 1 written by Mariko Tamaki and published by Dark Horse Comics (Single Issues). This book was released on 2016-02-17 with total page 24 pages. Available in PDF, EPUB and Kindle. Book excerpt: A perfect jumping-on point for new readers! After Rise of the Tomb Raider, Lara Croft's adventure continues in a new comic series by Eisner Award winning writer Mariko Tamaki (This One Summer)! Lara Croft is pursuing a lost truth about the world that just might unlock the secret to defeating death! She becomes entangled in a search for a rare mushroom said to grant immortality and a lethal new enemy that just won't die! Continuing where the Rise of the Tomb Raider game left off!

Book Tomb Raider  The Beginning

Download or read book Tomb Raider The Beginning written by Rhianna Pratchett and published by Dark Horse Comics. This book was released on 2015-08-05 with total page 58 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this prelude to the exciting new entry in the _Tomb Raider_ video game saga, lead game writer Rhianna Pratchett reveals the untold story behind Lara Croft’s earliest adventure. Join Lara and the crew of the _Endurance_ as they prepare for a thrilling journey to uncover the lost kingdom of Yamatai. For over fifteen years, the _Tomb Raider_ adventures have been some the most enduring and popular in the world of video games. Now, Lara Croft’s bold new re-imagining is further explored by some of comics’ most talented creators in this exclusive volume.

Book Tomb Raider Omnibus Volume 1

Download or read book Tomb Raider Omnibus Volume 1 written by Gail Simone and published by Dark Horse Comics. This book was released on 2019-08-06 with total page 476 pages. Available in PDF, EPUB and Kindle. Book excerpt: While nightmares and visions from the past disturb their lives, a mysterious organization threatens the haunted survivors of the Endurance - forcing Lara to return to Yamatai and discover what's afoot before lives are lost as a result. Follow Lara's story after the events of the 2013 Tomb Raider game. Collected in a TPB omnibus for the very first time and with over 450 pages of material, this is a must-have for all Tomb Raider fans!

Book Tomb Raider Omnibus Volume 2

Download or read book Tomb Raider Omnibus Volume 2 written by Mariko Tamaki and published by Dark Horse Comics. This book was released on 2020-01-21 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt: Follow Lara's search across the world in this dynamic story that bridges the gap between Crystal Dynamics' Rise of the Tomb Raider and Shadow of the Tomb Raider! After surviving the events of the city of Kitezh and the Deathless Prophet, Lara Croft finds herself attending an archaeology conference in America. When a man in need of help turns up dead at Lara's hotel, she becomes entwined in the search for a fabled mushroom that grants the gift of immortality. Desperate for answers, Lara hunts down Trinity at all costs, making sacrifices, and risking her life along the way. The second and final omnibus volume in this series, this collection is jam-packed with 472 pages of material. This omnibus collects issues #1-#12 of Dark Horse's 2016 Tomb Raider Volume 2 series, as well as the most recent Tomb Raider: Survivor's Crusade and Tomb Raider: Inferno complete story arcs.

Book Tomb Raider

Download or read book Tomb Raider written by Mariko Tamaki and published by Dark Horse Comics. This book was released on 2016 with total page 147 pages. Available in PDF, EPUB and Kindle. Book excerpt: After Rise of the Tomb Raider, Lara Croft's adventure continues in the comic Dark Horse series by Eisner Award winning writer Mariko Tamaki and others.

Book Artificial Intelligence and Games

Download or read book Artificial Intelligence and Games written by Georgios N. Yannakakis and published by Springer. This book was released on 2018-02-17 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.

Book Graphic Novels

Download or read book Graphic Novels written by Michael Pawuk and published by Bloomsbury Publishing USA. This book was released on 2017-05-30 with total page 1113 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.

Book Tomb Raider Volume 1 Compendium

    Book Details:
  • Author : Dan Jurgens
  • Publisher : Top Cow Productions
  • Release : 2008-02
  • ISBN : 9781582408033
  • Pages : 0 pages

Download or read book Tomb Raider Volume 1 Compendium written by Dan Jurgens and published by Top Cow Productions. This book was released on 2008-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: There's nothing like going back to the beginning and reading it all over again! For the first time ever, get the first 50 Tomb Raider issues in one giant trade paperback! See the video game come to life as some of the industry's biggest names bring the adventures of Lara Croft to comics!

Book 1001 Video Games You Must Play Before You Die

Download or read book 1001 Video Games You Must Play Before You Die written by Tony Mott and published by Hachette UK. This book was released on 2011-12-05 with total page 960 pages. Available in PDF, EPUB and Kindle. Book excerpt: In fewer than fifty years videogames have become one of the most popular forms of entertainment, but which are the best games, the ones you must play? This action packed book presents the best videogames from around the world - from 80's classic Donkey Kong to Doom, Frogger and Final Fantasy. Covering everything from old favourites to those breaking new ground, these are the games that should not be missed. Video game expert Tony Mott presents 1001 of the best video games from around the world and on all formats, from primitive pioneering consoles like Atari's VCS to modern-day home entertainment platforms such as Sony's PlayStation 3. 1001 VIDEO GAMES defines arcade experiences that first turned video gaming into a worldwide phenomenon such as Space Invaders, Asteroids, and Pac-Man - games that made the likes of Atari, Sinclair and Commadore household names. It also includes the games that have taken the console era by storm from Nintendo Wii to Sony Playstation and beyond - games of the modern era that have become cultural reference points in their own right including multi-million selling series such as Halo, Grand Theft Auto and Resident Evil. For aficionados this is a keepsake - charting the highlights of the past fifty years giving them key information for games they must play. For those just discovering the appeal of gaming this extensive volume will provide everything they need to ensure they don't miss out on the games that revolutionized this overwhelmingly popular medium.

Book Gaming Rhythms

    Book Details:
  • Author : Tom Apperley
  • Publisher : Lulu.com
  • Release : 2011-06-16
  • ISBN : 908160211X
  • Pages : 169 pages

Download or read book Gaming Rhythms written by Tom Apperley and published by Lulu.com. This book was released on 2011-06-16 with total page 169 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Global gaming networks are heterogenous collectives of localized practices, not unified commercial products. Shifting the analysis of digital games to local specificities that build and perform the global and general, Gaming Rhythms employs ethnographic work conducted in Venezuela and Australia to account for the material experiences of actual game players. This book explores the materiality of digital play across diverse locations and argues that the dynamic relation between the everyday life of the player and the experience of digital game play can only be understood by examining play-practices in their specific situations." -- Website.

Book The Monsters Know What They re Doing

Download or read book The Monsters Know What They re Doing written by Keith Ammann and published by Simon and Schuster. This book was released on 2019-10-29 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the creator of the popular blog The Monsters Know What They’re Doing comes a compilation of villainous battle plans for Dungeon Masters. In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behavior—and the better the players, the more unpredictable their behavior! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.

Book Luisa   Now and Then

Download or read book Luisa Now and Then written by Carole Maurel and published by Humanoids Inc. This book was released on 2018-06-20 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: At 32, Luisa encounters her 15-year-old self in this sentimental and bold story about self-acceptance and sexuality.

Book Level Up

    Book Details:
  • Author : Scott Rogers
  • Publisher : John Wiley & Sons
  • Release : 2010-09-29
  • ISBN : 0470970928
  • Pages : 515 pages

Download or read book Level Up written by Scott Rogers and published by John Wiley & Sons. This book was released on 2010-09-29 with total page 515 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!

Book Haven s Secret  The Powers Book 1

Download or read book Haven s Secret The Powers Book 1 written by Melissa Benoist and published by Abrams. This book was released on 2021-10-26 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: Two sisters come to terms with their extraordinary powers in a new middle grade fantasy from Supergirl’s Melissa Benoist and her sister, the writer Jessica Benoist, with the New York Times bestselling author, Mariko Tamaki Ellie McFadden has intuitive gifts. She can sense what other living things are feeling. She can even talk to animals! Too bad she can’t connect with her twin sister, Parker. Parker McFadden has kinetic gifts. She can cause shocks to the earth and produce heat energy that explodes from her body like fire, especially when she is angry. The sisters aren’t aware of the legacy they inherited from their mother until, on their thirteenth birthday, two mysterious relatives on the Power side whisk them off to an isolated sanctuary called Haven. Ellie immediately adapts to their new routine, but Parker has one impulse: to get back to her normal life of friends and sports, fast. Unlocking Haven’s secrets is just the beginning of what Ellie and Parker can do if they choose to work together to harness their abilities. But the sinister force that took their mother has other plans; and if the sisters’ fragile relationship succumbs to The Danger, a terrible fate may befall the people they love. This epic tale of two remarkable girls and the powers they wield is sure to appeal to fans of Chris Colfer, Rick Riordan, and Tui T. Sutherland.

Book Introduction to Game Analysis

Download or read book Introduction to Game Analysis written by Clara Fernández-Vara and published by Routledge. This book was released on 2014-07-17 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game analysis allows us to understand games better, providing insight into the player-game relationship, the construction of the game, and its sociocultural relevance. As the field of game studies grows, videogame writing is evolving from the mere evaluation of gameplay, graphics, sound, and replayablity, to more reflective writing that manages to convey the complexity of a game and the way it is played in a cultural context. Introduction to Game Analysis serves as an accessible guide to analyzing games using strategies borrowed from textual analysis. Clara Fernández-Vara’s concise primer provides instruction on the basic building blocks of game analysis—examination of context, content and reception, and formal qualities—as well as the vocabulary necessary for talking about videogames' distinguishing characteristics. Examples are drawn from a range of games, both digital and non-digital—from Bioshock and World of Warcraft to Monopoly—and the book provides a variety of exercises and sample analyses, as well as a comprehensive ludography and glossary.