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EBookClubs

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Book Final Fantasy XIII   Strategy Guide

Download or read book Final Fantasy XIII Strategy Guide written by GamerGuides.com and published by Gamer Guides. This book was released on 2015-11-07 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: Six people, from very different backgrounds, get thrown together in a series of tumultuous events. A Pulse fal'Cie (a demi-god) has been found in the seaside town of Bodhum, a place where the fates of everyone converge and the discovery sets in motion a chain of events that will change the world forever. An innocent fireworks display in the town soon turns nasty when government soldiers storm the peaceful celebration and commit everyone to the Purge (sending individuals "contaminated" by the Pulse fal'Cie into exile). This is where your story and legend begins. Can you fight fate? Our guide covers everything you need to complete the game 100% including: - A complete walkthrough of all thirteen chapters. - All Cie'th stone marks and missions completed, with detailed strategies for every one. - Weapons and Shop lists and much more! Coming Soon Version 1.1 - A detailed guide on the optimum Crystarium paths for all characters as well as optional uses for them. - An upgrade guide for the most efficient way to level up your weapons to save you time and a lot of Gil. - Complete trophy/achievement guide.

Book Game

    Book Details:
  • Author : Tom Tyler
  • Publisher : U of Minnesota Press
  • Release : 2022-05-31
  • ISBN : 1452964610
  • Pages : 209 pages

Download or read book Game written by Tom Tyler and published by U of Minnesota Press. This book was released on 2022-05-31 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: A playful reflection on animals and video games, and what each can teach us about the other Video games conjure new worlds for those who play them, human or otherwise: they’ve been played by cats, orangutans, pigs, and penguins, and they let gamers experience life from the perspective of a pet dog, a predator or a prey animal, or even a pathogen. In Game, author Tom Tyler provides the first sustained consideration of video games and animals and demonstrates how thinking about animals and games together can prompt fresh thinking about both. Game comprises thirteen short essays, each of which examines a particular video game, franchise, aspect of gameplay, or production in which animals are featured, allowing us to reflect on conventional understandings of humans, animals, and the relationships between them. Tyler contemplates the significance of animals who insert themselves into video games, as protagonists, opponents, and brute resources, but also as ciphers, subjects, and subversive guides to new ways of thinking. These animals encourage us to reconsider how we understand games, contesting established ideas about winning and losing, difficulty settings, accessibility, playing badly, virtuality, vitality and vulnerability, and much more. Written in a playful style, Game draws from a dizzying array of sources, from children’s television, sitcoms, and regional newspapers to medieval fables, Shakespearean tragedy, and Edwardian comedy; from primatology, entomology, and hunting and fishing manuals to theological tracts and philosophical treatises. By examining video games through the lens of animals and animality, Tyler leads us to a greater humility regarding the nature and status of the human creature, and a greater sensitivity in dealings with other animals.

Book GameAxis Unwired

    Book Details:
  • Author :
  • Publisher :
  • Release : 2006-07
  • ISBN :
  • Pages : 76 pages

Download or read book GameAxis Unwired written by and published by . This book was released on 2006-07 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt: GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.

Book Titan Quest

Download or read book Titan Quest written by Phillip Marcus and published by BradyGames. This book was released on 2006-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: BradyGames' Titan Quest Official Strategy Guide includes the following: A comprehensive walkthrough of the entire game. Detailed area maps pinpointing key locations. In-depth item and equipment listings. Extensive bestiary. Unbeatable tactics for each mode of gameplay. Coverage of the game editor. Platform: PC Genre: Role-Playing GameThis product is available for sale worldwide.

Book Maximum PC

    Book Details:
  • Author :
  • Publisher :
  • Release : 2006-10
  • ISBN :
  • Pages : 120 pages

Download or read book Maximum PC written by and published by . This book was released on 2006-10 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maximum PC is the magazine that every computer fanatic, PC gamer or content creator must read. Each and every issue is packed with punishing product reviews, insightful and innovative how-to stories and the illuminating technical articles that enthusiasts crave.

Book Maximum PC

    Book Details:
  • Author :
  • Publisher :
  • Release : 2006-07
  • ISBN :
  • Pages : 96 pages

Download or read book Maximum PC written by and published by . This book was released on 2006-07 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maximum PC is the magazine that every computer fanatic, PC gamer or content creator must read. Each and every issue is packed with punishing product reviews, insightful and innovative how-to stories and the illuminating technical articles that enthusiasts crave.

Book Dungeons and Desktops

Download or read book Dungeons and Desktops written by Matt Barton and published by CRC Press. This book was released on 2019-04-18 with total page 618 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience of games such as Dungeons & Dragons to the computer screen. Thisnew edition inlcudes two new chapters: The Modern Age, and a chapter on Indies and Mobile CRPGs. The new modern age chapter will cover, among other topics, Kickstarter/FIG crowdfunded projects such as Torment: Tides of Numenera and Pillars of Eternity. It'll also bring the book up to date with major games such as Dragon Age, Witcher, Skyrim. Expanded info in first chapter about educational potential of CRPGs. Color figures will be introduced for the first time. Key Features gives reviews of hundreds of games across many platforms. comprehensive book covering the history of computer RPGs. comprehensive index at the back, letting you quickly look up your favourite titles

Book Design and Development of Training Games

Download or read book Design and Development of Training Games written by Talib S. Hussain and published by Cambridge University Press. This book was released on 2015 with total page 571 pages. Available in PDF, EPUB and Kindle. Book excerpt: Leaders in the field of serious games share practical guidelines and lessons learned from researching and developing learning games.

Book The Timeless Titan

Download or read book The Timeless Titan written by Sergio Rijo and published by SERGIO RIJO. This book was released on 2023-12-27 with total page 98 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dive into the profound wisdom of "The Timeless Titan," a beacon for those seeking mastery in the art of lifelong learning and lasting impact. In this illuminating guide, discover the principles that propelled history's titans to greatness. From cultivating a meta-learning mindset to navigating the ever-evolving digital age, each chapter unfolds strategies for personal and professional success. Explore the minds of Leonardo da Vinci and Benjamin Franklin, dissecting their methods for enduring impact. Delve into Stoic philosophy for building mental resilience and uncover the secrets of the 80/20 Principle for effective time management. Engage with case studies of entrepreneurs who've left an indelible mark, and learn decision-making frameworks for informed choices. "The Timeless Titan" transcends conventional self-help literature, offering a blueprint for crafting a legacy that withstands the test of time. With an empathetic and friendly tone, this book becomes your companion in the journey toward intentional living, authentic networking, and the art of minimalism. Whether you're a seeker of personal development or a professional aiming for enduring success, this book provides actionable insights to elevate your journey. It's a roadmap for those who dare to dream beyond the ordinary, inviting you to shape a life of profound impact. As you turn each page, embrace the invitation to unleash your curiosity, navigate setbacks with resilience, and become the architect of your legacy. "The Timeless Titan" is more than a book; it's a guide to a future where your influence echoes through time. Join the ranks of the timeless titans and embark on a transformative odyssey today.

Book GameAxis Unwired

    Book Details:
  • Author :
  • Publisher :
  • Release : 2005-07
  • ISBN :
  • Pages : 56 pages

Download or read book GameAxis Unwired written by and published by . This book was released on 2005-07 with total page 56 pages. Available in PDF, EPUB and Kindle. Book excerpt: GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.

Book GameAxis Unwired

    Book Details:
  • Author :
  • Publisher :
  • Release : 2007-05
  • ISBN :
  • Pages : 96 pages

Download or read book GameAxis Unwired written by and published by . This book was released on 2007-05 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.

Book Professional XNA Programming

Download or read book Professional XNA Programming written by Benjamin Nitschke and published by John Wiley & Sons. This book was released on 2008-02-26 with total page 602 pages. Available in PDF, EPUB and Kindle. Book excerpt: Professional game developer Nitschke shares his experience with the XNA Framework, and teaches readers how to use the free XNA Game Studio Express 2.0 to build cutting edge 2D and 3D games.

Book Press Reset

    Book Details:
  • Author : Jason Schreier
  • Publisher : Grand Central Publishing
  • Release : 2021-05-11
  • ISBN : 1538735482
  • Pages : 304 pages

Download or read book Press Reset written by Jason Schreier and published by Grand Central Publishing. This book was released on 2021-05-11 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next. Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of video games. In his eagerly anticipated, deeply researched new book, Schreier trains his investigative eye on the volatility of the video game industry and the resilience of the people who work in it. The business of videogames is both a prestige industry and an opaque one. Based on dozens of first-hand interviews that cover the development of landmark games—Bioshock Infinite, Epic Mickey, Dead Space, and more—on to the shocking closures of the studios that made them, Press Reset tells the stories of how real people are affected by game studio shutdowns, and how they recover, move on, or escape the industry entirely. Schreier's insider interviews cover hostile takeovers, abusive bosses, corporate drama, bounced checks, and that one time the Boston Red Sox's Curt Schilling decided he was going to lead a game studio that would take out World of Warcraft. Along the way, he asks pressing questions about why, when the video game industry is more successful than ever, it's become so hard to make a stable living making video games—and whether the business of making games can change before it's too late.

Book Game Design Deep Dive

    Book Details:
  • Author : Joshua Bycer
  • Publisher : CRC Press
  • Release : 2023-10-30
  • ISBN : 1000966712
  • Pages : 244 pages

Download or read book Game Design Deep Dive written by Joshua Bycer and published by CRC Press. This book was released on 2023-10-30 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Design Critic Josh Bycer is back with another entry in the Game Design Deep Dive series to discuss the Role-Playing Game genre. Arguably one of the most recognizable in the industry today, what is and what isn’t an RPG has changed over the years. From the origins in the tabletop market, to now having its design featured all over, it is one of the most popular genres to draw inspiration from and build games around. This is a genre that looks easy from the outside to make, but requires understanding a variety of topics to do right. • A breakdown of RPG mechanics and systems, perfect for anyone wanting to study or make one themselves • The history of the genre – from tabletop beginnings to its worldwide appeal • The reach of the genre – a look at just some of the many different takes on RPGs that have grown over the past 40 years • An examination of how RPG systems can be combined with other designs to create brand new takes

Book Creating Games

    Book Details:
  • Author : Morgan McGuire
  • Publisher : CRC Press
  • Release : 2008-12-23
  • ISBN : 1439865922
  • Pages : 500 pages

Download or read book Creating Games written by Morgan McGuire and published by CRC Press. This book was released on 2008-12-23 with total page 500 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creating Games offers a comprehensive overview of the technology, content, and mechanics of game design. It emphasizes the broad view of a games team and teaches you enough about your teammates' areas so that you can work effectively with them. The authors have included many worksheets and exercises to help get your small indie team off the ground.

Book PC Gamer

Download or read book PC Gamer written by and published by . This book was released on 2007 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Playstation 3

    Book Details:
  • Author :
  • Publisher : PediaPress
  • Release :
  • ISBN :
  • Pages : 749 pages

Download or read book Playstation 3 written by and published by PediaPress. This book was released on with total page 749 pages. Available in PDF, EPUB and Kindle. Book excerpt: