Download or read book Masters Theses in the Pure and Applied Sciences written by Wade Shafer and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 335 pages. Available in PDF, EPUB and Kindle. Book excerpt: Masters Theses in the Pure and Applied Sciences was first conceived, published, and disseminated by the Center for Information and Numerical Data Analysis and Synthesis (CINDAS) * at Purdue University in 1957, starting its coverage of theses with the academic year 1955. Beginning with Volume 13, the printing and dissemination phases of the activity were transferred to University Microfilms/Xerox of Ann Arbor, Michigan, with the thought that such an arrangement would be more beneficial to the academic and general scientific and technical community. After five years of this joint undertaking we had concluded that it was in the interest of all con cerned if the printing and distribution of the volume were handled by an international publishing house to assure improved service and broader dissemination. Hence, starting with Volume 18, Masters Theses in the Pure and Applied Sciences has been disseminated on a worldwide basis by Plenum Publishing Cor poration of New York, and in the same year the coverage was broadened to include Canadian universities. All back issues can also be ordered from Plenum. We have reported in Volume 26 (thesis year 1981) a total of 11 ,048 theses titles from 24 Canadian and 21 8 United States universities. We are sure that this broader base for these titles reported will greatly enhance the value of this important annual reference work. While Volume 26 reports theses submitted in 1981, on occasion, certain univer sities do report theses submitted in previous years but not reported at the time.
Download or read book Masters Theses in the Pure and Applied Sciences Accepted by Colleges and Universities of the United States and Canada written by Wade H. Shafer and published by Springer. This book was released on 1984-02-01 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: This series lists applicable thesis titles published in the United States and Canada. Volume 40 covers thesis year 1995. All back volumes are still available.
Download or read book Representations and Techniques for 3D Object Recognition and Scene Interpretation written by Derek Hoiem and published by Morgan & Claypool Publishers. This book was released on 2011 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the grand challenges of artificial intelligence is to enable computers to interpret 3D scenes and objects from imagery. This book organizes and introduces major concepts in 3D scene and object representation and inference from still images, with a focus on recent efforts to fuse models of geometry and perspective with statistical machine learning. The book is organized into three sections: (1) Interpretation of Physical Space; (2) Recognition of 3D Objects; and (3) Integrated 3D Scene Interpretation. The first discusses representations of spatial layout and techniques to interpret physical scenes from images. The second section introduces representations for 3D object categories that account for the intrinsically 3D nature of objects and provide robustness to change in viewpoints. The third section discusses strategies to unite inference of scene geometry and object pose and identity into a coherent scene interpretation. Each section broadly surveys important ideas from cognitive science and artificial intelligence research, organizes and discusses key concepts and techniques from recent work in computer vision, and describes a few sample approaches in detail. Newcomers to computer vision will benefit from introductions to basic concepts, such as single-view geometry and image classification, while experts and novices alike may find inspiration from the book's organization and discussion of the most recent ideas in 3D scene understanding and 3D object recognition. Specific topics include: mathematics of perspective geometry; visual elements of the physical scene, structural 3D scene representations; techniques and features for image and region categorization; historical perspective, computational models, and datasets and machine learning techniques for 3D object recognition; inferences of geometrical attributes of objects, such as size and pose; and probabilistic and feature-passing approaches for contextual reasoning about 3D objects and scenes. Table of Contents: Background on 3D Scene Models / Single-view Geometry / Modeling the Physical Scene / Categorizing Images and Regions / Examples of 3D Scene Interpretation / Background on 3D Recognition / Modeling 3D Objects / Recognizing and Understanding 3D Objects / Examples of 2D 1/2 Layout Models / Reasoning about Objects and Scenes / Cascades of Classifiers / Conclusion and Future Directions
Download or read book Computer Vision Imaging and Computer Graphics Theory and Applications written by Sebastiano Battiato and published by Springer. This book was released on 2014-09-29 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 8th International Conference, VISIGRAPP 2013 consisting of the Joint Conferences on Computer Vision (VISAPP), the International Conference on Computer Graphics, GRAPP 2013, and the International Conference on Information Visualization IVAPP 2013, held in Barcelona, Spain, in February 2013. The 15 revised full papers presented were carefully reviewed and selected from 445 submissions. The papers are organized in topical sections on theory and applications in computer vision, image analysis, computer graphics, and information visualization.
Download or read book 2D and 3D Image Analysis by Moments written by Jan Flusser and published by John Wiley & Sons. This book was released on 2016-11-16 with total page 557 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents recent significant and rapid development in the field of 2D and 3D image analysis 2D and 3D Image Analysis by Moments, is a unique compendium of moment-based image analysis which includes traditional methods and also reflects the latest development of the field. The book presents a survey of 2D and 3D moment invariants with respect to similarity and affine spatial transformations and to image blurring and smoothing by various filters. The book comprehensively describes the mathematical background and theorems about the invariants but a large part is also devoted to practical usage of moments. Applications from various fields of computer vision, remote sensing, medical imaging, image retrieval, watermarking, and forensic analysis are demonstrated. Attention is also paid to efficient algorithms of moment computation. Key features: Presents a systematic overview of moment-based features used in 2D and 3D image analysis. Demonstrates invariant properties of moments with respect to various spatial and intensity transformations. Reviews and compares several orthogonal polynomials and respective moments. Describes efficient numerical algorithms for moment computation. It is a "classroom ready" textbook with a self-contained introduction to classifier design. The accompanying website contains around 300 lecture slides, Matlab codes, complete lists of the invariants, test images, and other supplementary material. 2D and 3D Image Analysis by Moments, is ideal for mathematicians, computer scientists, engineers, software developers, and Ph.D students involved in image analysis and recognition. Due to the addition of two introductory chapters on classifier design, the book may also serve as a self-contained textbook for graduate university courses on object recognition.
Download or read book Image Analysis and Recognition written by Aurelio Campilho and published by Springer. This book was released on 2008-06-25 with total page 1146 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 5th International Conference on Image Analysis and Recognition, ICIAR 2008, held in Póvoa do Varzim, Portugal, in June 2008. The 110 revised full papers presented together with 2 invited papers were carefully reviewed and selected from 226 submissions. The papers are organized in topical sections on image restoration and enhancement, image and video segmentation, non-linear image processing, image and video coding and encryption, indexing and retrieval, computer vision, feature extraction and classification, shape representation and matching, object recognition, character recognition, texture and motion analysis, tracking, biomedical image analysis, biometrics, face recognition, and a special session on recent advances in multimodal biometric systems and applications.
Download or read book Spatial Data and Intelligence written by Gang Pan and published by Springer Nature. This book was released on 2021-08-14 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the Second International Conference on Spatial Data and Intelligence, SpatialDI 2021, which was held during April 22-24, 2021 in Hangzhou, China. The 14 full papers and 7 short papers presented in this volume were carefully reviewed and selected from 72 submissions. They are organized in the topical sections named: traffic management, data science, and city analysis.
Download or read book Digital Color Image Processing written by Andreas Koschan and published by John Wiley & Sons. This book was released on 2008-02-15 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to color in three-dimensional image processing and the emerging area of multi-spectral image processing The importance of color information in digital image processing is greater than ever. However, the transition from scalar to vector-valued image functions has not yet been generally covered in most textbooks. Now, Digital Color Image Processing fills this pressing need with a detailed introduction to this important topic. In four comprehensive sections, this book covers: The fundamentals and requirements for color image processing from a vector-valued viewpoint Techniques for preprocessing color images Three-dimensional scene analysis using color information, as well as the emerging area of multi-spectral imaging Applications of color image processing, presented via the examination of two case studies In addition to introducing readers to important new technologies in the field, Digital Color Image Processing also contains novel topics such as: techniques for improving three-dimensional reconstruction, three-dimensional computer vision, and emerging areas of safety and security applications in luggage inspection and video surveillance of high-security facilities. Complete with full-color illustrations and two applications chapters, Digital Color Image Processing is the only book that covers the breadth of the subject under one convenient cover. It is written at a level that is accessible for first- and second-year graduate students in electrical and computer engineering and computer science courses, and that is also appropriate for researchers who wish to extend their knowledge in the area of color image processing.
Download or read book Proceedings 1994 IEEE Computer Society Conference on Computer Vision and Pattern Recognition written by and published by Institute of Electrical & Electronics Engineers(IEEE). This book was released on 1994 with total page 1040 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book GPU PRO 360 Guide to GPGPU written by Wolfgang Engel and published by CRC Press. This book was released on 2018-10-31 with total page 381 pages. Available in PDF, EPUB and Kindle. Book excerpt: Wolfgang Engel’s GPU Pro 360 Guide to GPGPU gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers general purpose GPU. This volume is complete with 19 articles by leading programmers that focus on the techniques that go beyond the normal pixel and triangle scope of GPUs and take advantage of the parallelism of modern graphics processors to accomplish such tasks. GPU Pro 360 Guide to GPGPU is comprised of ready-to-use ideas and efficient procedures that can help solve many computer graphics programming challenges that may arise. Key Features: Presents tips & tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, mobile devices Covers specific challenges involved in creating games on various platforms Explores the latest developments in rapidly evolving field of real-time rendering Takes practical approach that helps graphics programmers solve their daily challenges
Download or read book Physics Based Vision Principles and Practice written by Lawrence B. Wolff and published by CRC Press. This book was released on 1993-01-02 with total page 441 pages. Available in PDF, EPUB and Kindle. Book excerpt: Commentaries by the editors to this comprehensive anthology in the area of physics-based vision put the papers in perspective and guide the reader to a thorough understanding of the basics of the field. Paper Topics Include: - Color Image Formation - Color Reflection Models - Color Image Segmentation - Color Constancy - Color Highlight Analysis - C
Download or read book Image Understanding Workshop written by and published by . This book was released on 1990 with total page 952 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Proceedings of the Symposium on Remote Sensing of Environment written by and published by . This book was released on 1966 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Routledge Handbook of Landscape Ecology written by Robert A. Francis and published by Routledge. This book was released on 2021-09-09 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Handbook provides a supporting guide to key aspects and applications of landscape ecology to underpin its research and teaching. A wide range of contributions written by expert researchers in the field summarize the latest knowledge on landscape ecology theory and concepts, landscape processes, methods and tools, and emerging frontiers. Landscape ecology is an interdisciplinary and holistic discipline, and this is reflected in the chapters contained in this Handbook. Authors from varying disciplinary backgrounds tackle key concepts such as landscape structure and function, scale and connectivity; landscape processes such as disturbance, flows, and fragmentation; methods such as remote sensing and mapping, fieldwork, pattern analysis, modelling, and participation and engagement in landscape planning; and emerging frontiers such as ecosystem services, landscape approaches to biodiversity conservation, and climate change. Each chapter provides a blend of the latest scientific understanding of its focal topics along with considerations and examples of their application from around the world. An invaluable guide to the concepts, methods, and applications of landscape ecology, this book will be an important reference text for a wide range of students and academics in ecology, geography, biology, and interdisciplinary environmental studies.
Download or read book RADIUS written by Oscar Firschein and published by Morgan Kaufmann. This book was released on 1997-05 with total page 532 pages. Available in PDF, EPUB and Kindle. Book excerpt: Technical reports prepared for the DARPA Image Understanding Program
Download or read book CONVR 2023 Proceedings of the 23rd International Conference on Construction Applications of Virtual Reality written by Pietro Capone and published by Firenze University Press. This book was released on with total page 1279 pages. Available in PDF, EPUB and Kindle. Book excerpt: Within the overarching theme of “Managing the Digital Transformation of Construction Industry” the 23rd International Conference on Construction Applications of Virtual Reality (CONVR 2023) presented 123 high-quality contributions on the topics of: Virtual and Augmented Reality (VR/AR), Building Information Modeling (BIM), Simulation and Automation, Computer Vision, Data Science, Artificial Intelligence, Linked Data, Semantic Web, Blockchain, Digital Twins, Health & Safety and Construction site management, Green buildings, Occupant-centric design and operation, Internet of Everything. The editors trust that this publication can stimulate and inspire academics, scholars and industry experts in the field, driving innovation, growth and global collaboration among researchers and stakeholders.
Download or read book Multiple View Geometry in Computer Vision written by Richard Hartley and published by Cambridge University Press. This book was released on 2004-03-25 with total page 676 pages. Available in PDF, EPUB and Kindle. Book excerpt: A basic problem in computer vision is to understand the structure of a real world scene given several images of it. Techniques for solving this problem are taken from projective geometry and photogrammetry. Here, the authors cover the geometric principles and their algebraic representation in terms of camera projection matrices, the fundamental matrix and the trifocal tensor. The theory and methods of computation of these entities are discussed with real examples, as is their use in the reconstruction of scenes from multiple images. The new edition features an extended introduction covering the key ideas in the book (which itself has been updated with additional examples and appendices) and significant new results which have appeared since the first edition. Comprehensive background material is provided, so readers familiar with linear algebra and basic numerical methods can understand the projective geometry and estimation algorithms presented, and implement the algorithms directly from the book.