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EBookClubs

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Book The Worldbuilder s Journal of Legendary Adventures  Dungeons and Dragons

Download or read book The Worldbuilder s Journal of Legendary Adventures Dungeons and Dragons written by Official Dungeons & Dragons Licensed and published by Clarkson Potter. This book was released on 2020-05-12 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build more dynamic campaigns, craft stronger characters, and discover new worlds with this official Dungeons & Dragons writing journal for Dungeon Masters and players at all levels. From the writers of Dungeons & Dragons, this officially licensed journal with 365 writing prompts is the essential new tool both Dungeon Masters and players of all levels will enjoy using. This journal is your key to unlocking the backstories of your heroes, the motives of your villains, and the surprises that are hidden within the campaign narrative, helping you build a strong foundation for your next game night. Whether you're new to D&D or a seasoned player, these questions will help you create new realms you never before imagined.

Book The Book of Holding  Dungeons and Dragons

Download or read book The Book of Holding Dungeons and Dragons written by Official Dungeons & Dragons Licensed and published by Clarkson Potter. This book was released on 2020-08-04 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: A lavishly designed, multipurpose journal for Dungeons & Dragons lovers to fill with character sketches, campaign ideas, or school notes Richly packaged and highly customizable, this officially licensed blank journal is a must-have keepsake for Dungeons & Dragons fans of all levels. Each section of the journal is filled with gridded or lined pages and includes five spreads of interstitial artwork as well as a back pocket for storing character sheets and notes. Whether you're a die-hard dungeon master looking to plot your next campaign, or a part-time player wanting to represent your favorite game, this one-of-a-kind journal is the ultimate companion to any RPG lover's quest.

Book RPG Character Journal

    Book Details:
  • Author : D. Crawler Game Books
  • Publisher :
  • Release : 2020-12-17
  • ISBN :
  • Pages : 154 pages

Download or read book RPG Character Journal written by D. Crawler Game Books and published by . This book was released on 2020-12-17 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: Perfect Character Journal for RPG gamers and D&D fanatics! ★★★★★ With this Class Emblem themed Character Journal streamline the character creation process. Also, keep all of your important character and game information in one place with this mixed paper campaign journal. This campaign journal is a must-have if you're in a long campaign and need to keep track of your story, as well as other important information. Use this to record your journey through the fantasy world and create a masterpiece with all the fun adventures you and your party encounter throughout your game. Each journal features: * 150 pages of size 8"X10" containing 5 sets of 30 pages arranged sequentially with: * 10 Character pages (Total 50 pages) for character information, attacks, feats, spells and much more * 8 ruled pages (Total 40 pages) for notes and tracking game impressions * 4 pages of graph paper and 4 hex pages for mapping out locations and encounters (Total 40 pages) * 4 blank pages (Total 20 pages) This adventure gaming notebook is a versatile way to keep track of your gaming notes, design terrain maps, to develop RPG characters, and more. Also, with this you can make a keep-sake memory book of your favorite campaigns to date to ensure you remember all important facts, always! Makes a great gift! Don't delay. Get your RPG Character Journal today. Click on the author name at the top to buy other class emblem themed journals and add all class themed journals to your collection

Book Dungeons and Dragons 100 Postcards  Archival Art from Every Edition

Download or read book Dungeons and Dragons 100 Postcards Archival Art from Every Edition written by Official Dungeons & Dragons and published by Clarkson Potter. This book was released on 2021-11-02 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: This officially licensed postcard set features some of the most iconic art from the vast Dungeons & Dragons archive. With 50 pieces of art that each repeat for a total of 100 postcards, this is the ultimate collector's set that will take you back to the first time you opened a D&D book. This collection of 100 postcards celebrates the history of Dungeons & Dragons with 50 memorable illustrations that have appeared on manual covers, starter sets, and other beloved books and products from every publication dating back to the 1970s. The back of each postcard includes the artist's name and original publication information with plenty of space for inscribing a message. Once you use all the postcards, the box doubles as a keepsake for storing your dice.

Book Bestiary Notebook Set  Dungeons and Dragons

Download or read book Bestiary Notebook Set Dungeons and Dragons written by Official Dungeons & Dragons Licensed and published by Clarkson Potter. This book was released on 2019-10 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This officially licensed 8-notebook boxed set with red foil stamping and spot gloss on the slipcase features some of the most iconic beasts and creatures of Dungeons & Dragons. It's perfect for notetaking and world-building, a must-have gift for D&D players as well as RPG, sci-fi, fantasy, and horror lovers. This boxed set of 8 pocket-size notebooks pays homage to some of Dungeons & Dragons most beloved beasts and creatures. Each notebook cover features a different monster in a new, modern design, while the interior includes a brief history of each creature. Handpicked to include a mix of fearsome creations and fan favorites, Dungeons and Dragons Bestiary Notebook Set is a must-have collector's item for any D&D fan.

Book The Worldbuilder s Journal of Legendary Adventures  Dungeons and Dragons

Download or read book The Worldbuilder s Journal of Legendary Adventures Dungeons and Dragons written by Official Dungeons & Dragons Licensed and published by Clarkson Potter. This book was released on 2020-05-12 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build more dynamic campaigns, craft stronger characters, and discover new worlds with this official Dungeons & Dragons writing journal for Dungeon Masters and players at all levels. From the writers of Dungeons & Dragons, this officially licensed journal with 365 writing prompts is the essential new tool both Dungeon Masters and players of all levels will enjoy using. This journal is your key to unlocking the backstories of your heroes, the motives of your villains, and the surprises that are hidden within the campaign narrative, helping you build a strong foundation for your next game night. Whether you're new to D&D or a seasoned player, these questions will help you create new realms you never before imagined.

Book The Big Leap

    Book Details:
  • Author : Gay Hendricks
  • Publisher : Harper Collins
  • Release : 2009-04-21
  • ISBN : 0061735345
  • Pages : 230 pages

Download or read book The Big Leap written by Gay Hendricks and published by Harper Collins. This book was released on 2009-04-21 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt: Most of us believe that we will finally feel satisfied and content with our lives when we get the good news we have been waiting for, find a healthy relationship, or achieve one of our personal goals. However, this rarely happens. Good fortune is often followed by negative emotions that overtake us and result in destructive behaviors. "I don't deserve this," "this is too good to be true," or any number of harmful thought patterns prevent us from experiencing the joy and satisfaction we have earned. Sound familiar? This is what New York Times bestselling author Gay Hendricks calls the Upper Limit Problem, a negative emotional reaction that occurs when anything positive enters our lives. The Upper Limit Problem not only prevents happiness, but it actually stops us from achieving our goals. It is the ultimate life roadblock. In The Big Leap, Hendricks reveals a simple yet comprehensive program for overcoming this barrier to happiness and fulfillment, presented in a way that engages both the mind and heart. Working closely with more than one thousand extraordinary achievers in business and the arts—from rock stars to Fortune 500 executives—whose stories are featured in these pages, the book describes the four hidden fears that are at the root of the Upper Limit Problem. The Big Leap delivers a proven method for first identifying which of these four fears prevents us from reaching our personal upper limit, and then breaking through that limitation to achieve what Hendricks refers to as our Zone of Genius. Hendricks provides a clear path for achieving our true potential and attaining not only financial success but also success in love and life.

Book The Game Master s Book of Legendary Dragons

Download or read book The Game Master s Book of Legendary Dragons written by Aaron Hübrich and published by Game Master Series. This book was released on 2022-10-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This incredible book details more than two dozen unique, heart-stopping dragons, plus dragon-kin, dragon-related organizations and magic - everything you need to make dragons the centerpiece of your campaign, full of mystery, terror and legendary excitement.

Book The Game Master s Book of Non Player Characters

Download or read book The Game Master s Book of Non Player Characters written by Jeff Ashworth and published by Media Lab Books. This book was released on 2021-09-14 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the #1 Best-Selling author, Jeff Ashworth, comes the latest addition to The Game Master series, with more than 500 NPCs ready to populate your campaign whenever you need them! As is often the case in tabletop roleplaying games, players often venture into locales or look for answers in places and among people busy Game Masters simply didn’t anticipate. Or, just as often, an adventure won't have fully fleshed out characters in place for the locations and encounters outlined for gameplay. The Game Master's Book of Non-Player Characters solves these issues and more by providing Game Masters with the information they need to “fill in the holes” in their campaign play. It will enable GMs to instantly add depth, color, motivation and unique physical characteristics at a moment's notice to unexpected or underwritten characters as they pop up during gameplay, ensuring every session is a memorable one for players and GMs alike. This edition also includes more than 50 hand-drawn illustrations of select NPCs detailed in the book, 3 bonus one-shot adventures, and a foreword by online influencer Jasmine Bhullar.

Book Trigger Happy

    Book Details:
  • Author : Steven Poole
  • Publisher : Arcade Publishing
  • Release : 2004
  • ISBN : 9781559705981
  • Pages : 268 pages

Download or read book Trigger Happy written by Steven Poole and published by Arcade Publishing. This book was released on 2004 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Examines the history and phenomenal success of video games, and argues that the popular games are on the way to becoming a legitimate art form, much in the same way movies did a century earlier.

Book The Game Master s Book of Random Encounters

Download or read book The Game Master s Book of Random Encounters written by Jeff Ashworth and published by Media Lab Books. This book was released on 2020-09-15 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: For many tabletop RPG players, the joy of an in-depth game is that anything can happen. Typical adventure modules include a map of the adventure’s primary location, but every other location?whether it's a woodland clearing, a random apothecary or the depths of a temple players elect to explore?has to be improvised on the fly by the Game Master. As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players' whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task. In a game packed with infinite possibilities, what are GMs supposed to do when their players choose those for which they're not prepared? The Game Master’s Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign. As an example, the “Taverns, Inns, Shops & Guild Halls” section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all your players. Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur. Perhaps more useful than its nearly 100 maps, the book's one-shot generator features all the story hooks necessary for GMs to use these maps as part of an interconnected and contained adventure. Featuring eight unique campaign drivers that lead players through several of the book's provided maps, the random tables associated with each stage in the adventure allow for nearly three million different outcomes, making The Game Master's Book of Random Encounters an incredible investment for any would-be GM. The book also includes a Random NPC Generator to help you create intriguing characters your players will love (or love to hate), as well as a Party Makeup Maker for establishing connections among your PCs so you can weave together a disparate group of adventurers with just a few dice rolls. Locations include taverns, temples, inns, animal/creature lairs, gatehouses, courts, ships, laboratories and more, with adventure hooks that run the gamut from frantic rooftop chases to deep cellar dungeon-crawls, with a total of 97 maps, more than 150 tables and millions of possible adventures. No matter where your players end up, they'll have someone or something to persuade or deceive, impress or destroy. As always, the choice is theirs. But no matter what they choose, with The Game Master's Book of Random Encounters, you'll be ready.

Book Ultimate Toolbox

    Book Details:
  • Author : Dawn Ibach
  • Publisher : Alderac Entertainment Group (AEG)
  • Release : 2009-09
  • ISBN : 9781594720604
  • Pages : 400 pages

Download or read book Ultimate Toolbox written by Dawn Ibach and published by Alderac Entertainment Group (AEG). This book was released on 2009-09 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Advanced Worldbuilding Journal

    Book Details:
  • Author : Jaime Buckley
  • Publisher : On the Fly Publications
  • Release : 2018-08-23
  • ISBN : 9781614630968
  • Pages : 402 pages

Download or read book Advanced Worldbuilding Journal written by Jaime Buckley and published by On the Fly Publications. This book was released on 2018-08-23 with total page 402 pages. Available in PDF, EPUB and Kindle. Book excerpt: Every story requires worldbuilding.That's why we set out to simplify the process.A system to organize the creations of your mind and to cross-reference that vital worldbuilding knowledge.Advanced Worldbuilding Journal is a unique, customizable book to help you create your worlds faster (and better) than ever before.Packed with Advanced Worldbuilding Templates, you'll be able to craft dynamic worlds, and then organize all your information into a growing encyclopedia of brilliance, all fully indexed at your fingertips.We even provided areas on the cover and spine to include your own project titles and volume numbers.Yes, we also included our famous trigger questions.You're welcome.

Book Heroes  Feast  Dungeons   Dragons

Download or read book Heroes Feast Dungeons Dragons written by Kyle Newman and published by Ten Speed Press. This book was released on 2020-10-27 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: NEW YORK TIMES BESTSELLER • 80 recipes inspired by the magical world of Dungeons & Dragons “Ready a tall tankard of mead and brace yourself for a culinary journey to match any quest!”—Tom Morello, Rage Against the Machine From the D&D experts behind Dungeons & Dragons Art & Arcana comes a cookbook that invites fantasy lovers to celebrate the unique culinary creations and traditions of their favorite fictional cultures. With this book, you can prepare dishes delicate enough to dine like elves and their drow cousins or hearty enough to feast like a dwarven clan or an orcish horde. All eighty dishes—developed by a professional chef—are delicious, easy to prepare, and composed of wholesome ingredients readily found in our world. Heroes’ Feast includes recipes for snacking, such as Elven Bread, Iron Rations, savory Hand Pies, and Orc Bacon, as well as hearty vegetarian, meaty, and fish mains, such as Amphail Braised Beef, Hommlet Golden Brown Roasted Turkey, Drow Mushroom Steaks, and Pan-Fried Knucklehead Trout—all which pair perfectly with a side of Otik’s famous fried spiced potatoes. There are also featured desserts and cocktails—such as Heartlands Rose Apple and Blackberry Pie, Trolltide Candied Apples, Evermead, Potion of Restoration, and Goodberry Blend—and everything in between, to satisfy a craving for any adventure.

Book Who is This King of Glory

    Book Details:
  • Author : Alvin Boyd Kuhn
  • Publisher : Book Tree
  • Release : 2007-09
  • ISBN : 1585093181
  • Pages : 513 pages

Download or read book Who is This King of Glory written by Alvin Boyd Kuhn and published by Book Tree. This book was released on 2007-09 with total page 513 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book reveals that much of Christianity and its beliefs had originated in ancient Egypt rather than the Middle East. The author presents us with how, where and why many spiritual Egyptian beliefs were adopted into Christian form and accepted as "history", as opposed to being carried over in their original mythological form. Kuhn states, "The gospels are not and never were histories. They are now proven to have been cryptic dramas of the spiritual evolution of humanity and of the history of the human soul in its earthly tabernacle of flesh." For Christianity to be expressed in the way it was first intended, as experienced during the first two centuries of its existence, one must first acknowledge its pagan roots. This is too much of a leap for most people, but they have not read this book. The author reveals how things were altered in the third century by the existing priesthood and why.

Book The Art of The Lord of the Rings by J R R  Tolkien

Download or read book The Art of The Lord of the Rings by J R R Tolkien written by Wayne G. Hammond and published by William Morrow. This book was released on 2015 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tolkien's complete artwork for "The Lord of the Rings," presented for the first time in celebration of its 60th anniversary, includes more than 180 sketches, drawings, paintings, maps, and plans, more than half of which have not been previously published.--

Book Warriors   Weapons  Dungeons   Dragons

Download or read book Warriors Weapons Dungeons Dragons written by Jim Zub and published by Ten Speed Press. This book was released on 2019-07-16 with total page 114 pages. Available in PDF, EPUB and Kindle. Book excerpt: This introductory guide to DUNGEONS & DRAGONS is an illustrated primer to many of the characters you can play in D&D, along with their essential weapons and adventuring tools. In this illustrated guide, you're transported to the legendary and magical worlds of Dungeons & Dragons, where you are presented with one-of-a-kind entries for different types of warriors, as well as the weaponry these fighters need for D&D adventuring. This guide includes detailed illustrations of the weapons, armor, clothing, and other equipment that fighters use, and offers the tools young, aspiring adventurers need for learning how to build their own characters, including sample profiles, a flowchart to help you decide what type of warrior to be, and brainstorming challenges to start you thinking like an adventurer whether on your own or in the midst of an exciting quest with friends and fellow players.