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EBookClubs

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Book The Virtual Reality Homebrewer s Handbook

Download or read book The Virtual Reality Homebrewer s Handbook written by Robin Hollands and published by Wiley. This book was released on 1996-09-12 with total page 380 pages. Available in PDF, EPUB and Kindle. Book excerpt: This complete, do-it-yourself kit is crammed with construction projects and easy-to-use software for creating realistic virtual worlds with a minimum of equipment. The package includes 26 illustrated projects for building the basic VR hardware, from head-trackers and head-mounted displays to the 6D joystick and glove. A key feature of the text is its extensive survey of gear you can buy, from low-cost hardware to world-building software. Also included in the book are the essentials of 3D graphics programming, neat demo programs, and toolkits on CD, for programming in C or Turbo Pascal and tips for enhancing your virtual worlds, covering topics such as terrain mapping and simulation. If you want to know more about the basic principles, each project gives a good insight into the workings of professional systems. Only standard components are used and a list of parts sources is supplied.

Book Handbook of Research for Educational Communications and Technology

Download or read book Handbook of Research for Educational Communications and Technology written by David Jonassen and published by Routledge. This book was released on 2003-12-08 with total page 1195 pages. Available in PDF, EPUB and Kindle. Book excerpt: First Published in 2008. Routledge is an imprint of Taylor & Francis, an informa company.

Book Handbook of Research on Educational Communications and Technology

Download or read book Handbook of Research on Educational Communications and Technology written by David H. Jonassen and published by Taylor & Francis. This book was released on 2004 with total page 1195 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edition of this handbook updates and expands its review of the research, theory, issues and methodology that constitute the field of educational communications and technology. Organized into seven sectors, it profiles and integrates the following elements of this rapidly changing field.

Book The Homebrewers  Recipe Guide

Download or read book The Homebrewers Recipe Guide written by Maura Kate Kilgore and published by Simon and Schuster. This book was released on 1996-09-16 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Offers a collection of recipes for pale ales, ambers, stouts and lagers.

Book The Home Brewer s Handbook

Download or read book The Home Brewer s Handbook written by Barrett Williams and published by Barrett Williams. This book was released on 2024-04-30 with total page 98 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ignite Your Brewing Passion with The Ultimate Guide to Crafting Perfect Beverages at Home! Discover the satisfying world of home brewing with 'The Home Brewer's Handbook,' your comprehensive guide to creating exceptional beverages right from the comfort of your own home. Whether you’re an eager newbie or an expert in the making, this eBook will pour into your cup the rich history, the scientific marvels, and the sheer joy of brewing. Embark on an exploration with Chapter 1, where every sip takes you through the riveting history and exciting resurgence of home-crafted drinks. You'll understand why brewing at home not only can produce delightful flavors but also carries rewarding benefits. Transform a corner of your dwelling into a cradle of creativity with Chapter 2, as it meticulously navigates you through setting up your personal brewery. From selecting the right space to understanding the essential gear, find everything you need to lay the foundation for brewing excellence. Your quest for brewing mastery flows into the heart of the art in Chapter 3, where the secrets of ingredients are unlocked. Grains, hops, yeasts, and the elixir of life – water – are all curated to help you appreciate and select the perfect mix for your creation. The saga continues with the crucial fundamentals of the brewing process in Chapter 4. Here, the ancient alchemy of turning simple ingredients into liquid gold is revealed, with insights into the science of mashing, the delicate dance of fermentation, and the finesse of clarifying your magical potion. Elevate your craft with innovative recipe formulation in Chapter 5, learning to perfectly balance flavor profiles, calculate alcohol content, and replicate your successes. The daring brewers can dive into experimentation and craft a signature brew that tells their own story. Feel the thrill of your first brewing adventure with guidance from Chapter 6, ensuring that common pitfalls are skillfully avoided. Discover how to bottle the essence of your efforts and share your brew with the world. For the intrepid souls seeking deeper mysteries, Chapter 7 introduces advanced techniques. Take your beverage to the next level with all-grain brewing, pioneer temperature control, and uncover the traditions of barrel aging and wild fermentation. From the robust universe of beers, the guide takes you through the delicate lands of ciders in Chapter 8, and the sweet haven of meads in Chapter 9. Traverse through selecting the right apples, understanding honey varietals, and perfecting fermentation processes. Indeed, 'The Home Brewer's Handbook' is not just about crafting perfect batches but also facing challenges head-on with Chapter 10's troubleshooting insights. Then dress your brews for success and learn the art of presentation in Chapter 11. Become a beacon in the community as Chapter 12 shows how to connect with fellow enthusiasts, share knowledge, and foster camaraderie through collaboration and competition. Demonstrate your commitment to the planet with Chapter 13's guide to sustainability. You'll learn to brew with a conscience, optimizing resource use and championing eco-friendly practices. Dreaming of taking your passion further? Chapter 14 provides you with keen strategies to expand your operation, from scaling batches to considering commercial aspirations. And finally, Chapter 15 allows you to peer into the visionary future of home brewing, remaining on the forefront of emerging trends and leveraging the latest innovations to refine your art. 'The Home Brewer's Handbook' is an invitation to a lifelong journey of discovery, mastery, and fellowship. It's the gateway to not just making beverages, but making memories. Capture the heart of brewing and become the creator of flavors that tell your unique story. Embark on this voyage today, immerse yourself in the art of the brew, and let 'The Home Brewer's Handbook' ferment your passion into perfection!

Book Education and Technology  2 volumes

Download or read book Education and Technology 2 volumes written by Ann Kovalchick and published by Bloomsbury Publishing USA. This book was released on 2003-12-05 with total page 738 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume encyclopedia presents over 200 entries that highlight the ways in which educational and communication practices shape our uses of technology. From the hand-cranked mimeograph to digital video, educators have touted each technological advance as the key to improving education. Yet often our students seem no better educated today than they were in the days of ink wells and feather pens. How can we use technology to achieve real gains in student performance? In this new encyclopedia, the only book on educational technology designed for the nonexpert, scholars in the field describe, in jargon-free terms, how educational practices have shaped our uses of technology—and vice versa. They discuss the traditions that are the core knowledge base of the field along with the theoretical, commercial, and social perspectives. In a variety of educational contexts—kindergarten through postsecondary education, corporate and industrial training, and distance education—they evaluate the latest technologies and products. Most importantly, they provide clear insights into educational technologies both as delivery systems (two-way microwave video, for example) and as content design strategies (like web-based instruction).

Book VR BASIC

Download or read book VR BASIC written by Paul Summit and published by . This book was released on 1994 with total page 229 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book VR Basic User Manual

    Book Details:
  • Author : Paul Summit
  • Publisher :
  • Release : 1994
  • ISBN : 9781878739452
  • Pages : pages

Download or read book VR Basic User Manual written by Paul Summit and published by . This book was released on 1994 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Tasting Beer  2nd Edition

    Book Details:
  • Author : Randy Mosher
  • Publisher : Storey Publishing, LLC
  • Release : 2017-04-04
  • ISBN : 1612127789
  • Pages : 377 pages

Download or read book Tasting Beer 2nd Edition written by Randy Mosher and published by Storey Publishing, LLC. This book was released on 2017-04-04 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: This completely updated second edition of the best-selling beer resource features the most current information on beer styles, flavor profiles, sensory evaluation guidelines, craft beer trends, food and beer pairings, and draft beer systems. You’ll learn to identify the scents, colors, flavors, mouth-feel, and vocabulary of the major beer styles — including ales, lagers, weissbeirs, and Belgian beers — and develop a more nuanced understanding of your favorite brews with in-depth sections on recent developments in the science of taste. Spirited drinkers will also enjoy the new section on beer cocktails that round out this comprehensive volume.

Book CAAD futures 1997

Download or read book CAAD futures 1997 written by Richard Junge and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 936 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since the establishment of the CAAD futures Foundation in 1985 CAAD experts from all over the world meet every two years to present and at the same time document the state of art of research in Computer Aided Architectural Design. The history of CAAD futures started in the Netherlands at the Technical Universities of Eindhoven and Delft, where the CAAD futures Foundation came into being. Then CAAD futures crossed the oceans for the first time, the third CAAD futures in 1989 was held at Harvard University. Next stations in the evolution were in 1991 Swiss Federal Institute of Technology, the ETC, Zürich. In 1993 the conference was organized by Carnegie Mellon University, Pittsburgh and in 1995 by National University, Singapore, CAAD futures 1995 marked the world wide nature by organizing it for the first time in Asia. Proceedings of CAAD futures held biannually provide a complete review of the state of research in Computer Aided Architectural Design.

Book The Virtual Worlds Handbook  How to Use Second Life   and Other 3D Virtual Environments

Download or read book The Virtual Worlds Handbook How to Use Second Life and Other 3D Virtual Environments written by Elizabeth Hodge and published by Jones & Bartlett Learning. This book was released on 2009-12-14 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt: Step into the world of virtual reality with your newly created avatar and begin to experience the tools that make this world interactive! During their infancy stage, virtual environments were largely based upon the gaming community and over time have been adapted to meet the growing number of users and educators. The Virtual Worlds Handbook, with CD-ROM, provides a user-friendly approach that will help trainers and educators create an effective and interactive environment within the Second Life virtual world. This book was written to help the novice user tackle the natural learning curve while providing the experienced user with tips, tools, and tricks to help any educator or trainer meet their professional goals faster. The opportunities using virtual reality are limitless and provide online students with a unique opportunity to connect both physically and educationally to one another, to faculty, to university, and to a worldwide market.

Book Multimedia and Virtual Reality Engineering

Download or read book Multimedia and Virtual Reality Engineering written by Richard Brice and published by Butterworth-Heinemann. This book was released on 1997-10-17 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the complete practical introduction to virtual reality and multimedia for those wishing to build systems. It covers the foundations and engineering needed to design and construct projects incorporating video, audio and textural elements and including the use of the latest hardware, to create an artificial world for education, information or entertainment. Production and authoring platforms are described, computer animation and hypertext are covered, but those looking for pages of software listings and computerspeak will be disappointed. This book is about the nuts and bolts: sound and video cards, head mounted displays, CrystalEyes glasses, other 3D glasses for entertainment, audio and video production, and realistic auditory and visual stimulation including stereoscopy. The creation of Cyberspace, and strategies to achieve a complete Cyberatmosphere are presented. Three-dimensional sound generation and video techniques that have never previously been published are revealed. This is the handbook for anyone working in the industry, or hoping to enter it. It also provides a guide for those hoping to 'cross-fertilise' the industry, coming from audio, video, computing or engineering backgrounds. A complete technical guide to MM and VR Includes a Hypertext edition of the book with added audio and graphics on CD Hardware, software, video and never before published 3D audio techniques covered

Book Virtual Reality Insider

    Book Details:
  • Author : Sky Nite
  • Publisher :
  • Release : 2014-11-01
  • ISBN : 9780990999928
  • Pages : 194 pages

Download or read book Virtual Reality Insider written by Sky Nite and published by . This book was released on 2014-11-01 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual reality is as explosive a technology as the Internet! Are you working in the VR industry, or curious to find out more about it? VR Insider is an overview and guidebook for consumer virtual reality. For the industry veteran, it is the perfect book to stir up new ideas and see how the big picture fits together. For newcomers to VR, it is the fastest way to catch up on what is happening and figure out how to apply your skills. Affordable virtual reality hardware finally exists, and this book will help you create its content! Best of all, this book is readable in 1-2 hours! 2nd Edition Update: A lot has changed in the 10 months since this book was published. This second edition adds 24 pages of new content, updating the information to the latest developments in VR, and incorporating the author's experience starting a VR content company. The time for VR is now!

Book Virtual Reality Handbook

Download or read book Virtual Reality Handbook written by Adi Newton and published by . This book was released on 1992 with total page 38 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Research Handbook on the Law of Virtual and Augmented Reality

Download or read book Research Handbook on the Law of Virtual and Augmented Reality written by Woodrow Barfield and published by Edward Elgar Publishing. This book was released on 2018-12-28 with total page 712 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual and augmented reality raise significant questions for law and policy. When should virtual world activities or augmented reality images count as protected First Amendment ‘speech’, and when are they instead a nuisance or trespass? When does copying them infringe intellectual property laws? When should a person (or computer) face legal consequences for allegedly harmful virtual acts? The Research Handbook on the Law of Virtual and Augmented Reality addresses these questions and others, drawing upon free speech doctrine, criminal law, issues of data protection and privacy, legal rights for increasingly intelligent avatars, and issues of jurisdiction within virtual and augmented reality worlds.

Book Transactions on Edutainment V

Download or read book Transactions on Edutainment V written by Xubo Yang and published by Springer. This book was released on 2011-01-27 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 5th volume in this series represents a selection of 12 contributions from DMDCM 2010, the 5th International Conference on Digital Media and Digital Content Management, held in Chongqing, China, in December 2010, as well as 9 regular papers. The papers cover topics such as human-computer interaction, virtual exhibit, face recognition, character animation etc.; they moreover present a large number of application examples in the area of e-learning, game, animation, multimedia, and virtual reality which gives more broad view on the application of edutainment-related techniques.

Book Historical Information Science

Download or read book Historical Information Science written by Lawrence J. McCrank and published by Information Today, Inc.. This book was released on 2001 with total page 1216 pages. Available in PDF, EPUB and Kindle. Book excerpt: Historical Information Science is an extensive review and bibliographic essay, backed by almost 6,000 citations, detailing developments in information technology since the advent of personal computers and the convergence of several social science and humanities disciplines in historical computing. Its focus is on the access, preservation, and analysis of historical information (primarily in electronic form) and the relationships between new methodology and instructional media, techniques, and research trends in library special collections, digital libraries, data archives, and museums.