Download or read book The Ultimate Guide to Games for the ZX Spectrum Deluxe Edition Volume 2 written by Andrew Green and published by . This book was released on 2015-02-16 with total page 626 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Ultimate Guide to Games for the ZX Spectrum Deluxe Edition written by Andrew Green and published by . This book was released on 2017-10-17 with total page 476 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Ultimate Guide to Games for the ZX Spectrum covers 35 years of gaming from 1982 to 2016, with mini reviews of over 15,000 games for the Spectrum home computer. This deluxe version of the guide has all screenshots in colour, and is spread over three volumes. All games reviewed come complete with a colour screenshot, mini review (with five star rating) and original magazine scores and quotes.At the end of volume three of the guide is an extensive facts and stats section, including the complete Home Computing Weekly Spectrum charts and Crash readers' charts.At over 1300 pages, the Guide is an indispensable guide to those people who were there at the time, or a fascinating history lesson for those who wish they were!
Download or read book The Ultimate Guide to Games for the ZX Spectrum Deluxe Edition Volume 1 written by Andrew Green and published by . This book was released on 2015-02-13 with total page 668 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Ultimate Guide to Games for the ZX Spectrum 2017 Edition Volume Two written by Andrew Green and published by . This book was released on 2017-05-21 with total page 744 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Ultimate Guide to Games for the ZX Spectrum is an indispensable guide to the games that were available for the Sinclair ZX Spectrum home computer. Over 15,000 games are featured in this book, complete with mini-review, screenshots, original magazine scores and an out of five star rating. This updated version of the guide features previously unavailable and lost games, as well as bringing the guide up to date by covering games released up to 2016.This second volume covers games from N-Z, plus an extensive facts and stats section. Volume 1, available separately, features games from 0-9 and A-M.
Download or read book The Ultimate Guide to Games for the ZX Spectrum written by Andrew Green and published by . This book was released on 2017-10-20 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Ultimate Guide to Games for the ZX Spectrum covers 35 years of gaming from 1982 to 2016, with mini reviews of over 15,000 games for the Spectrum home computer. This deluxe version of the guide has all screenshots in colour, and is spread over three volumes. All games reviewed come complete with a colour screenshot, mini review (with five star rating) and original magazine scores and quotes. At the end of volume three of the guide is an extensive facts and stats section, including the complete Home Computing Weekly Spectrum charts and Crash readers' charts. At over 1300 pages, the Guide is an indispensable guide to those people who were there at the time, or a fascinating history lesson for those who wish they were!
Download or read book The Ultimate Guide to Games for the ZX Spectrum written by Andrew Green and published by . This book was released on 2017-11-13 with total page 478 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Ultimate Guide to Games for the ZX Spectrum covers 35 years of gaming from 1982 to 2016, with mini reviews of over 15,000 games for the Spectrum home computer. This deluxe version of the guide has all screenshots in colour, and is spread over three volumes. All games reviewed come complete with a colour screenshot, mini review (with five star rating) and original magazine scores and quotes. At the end of volume three of the guide is an extensive facts and stats section, including the complete Home Computing Weekly Spectrum charts and Crash readers' charts. At over 1300 pages, the Guide is an indispensable guide to those people who were there at the time, or a fascinating history lesson for those who wish they were!
Download or read book The Ultimate Guide to Games for the ZX Spectrum written by Andrew Green and published by . This book was released on 2015-02-07 with total page 828 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Ultimate Guide to Games for the ZX Spectrum Volume 3 written by Andrew Green and published by . This book was released on 2015-02-17 with total page 678 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Ultimate Guide to Games for the ZX Spectrum 2017 Edition Volume 1 written by Andrew Green and published by . This book was released on 2017-04-24 with total page 796 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Ultimate Guide to Games for the ZX Spectrum is an indispensable guide to the games that were available for the Sinclair ZX Spectrum home computer. Over 15,000 games are featured in this book, complete with mini-review, screenshots, original magazine scores and an out of five star rating. This updated version of the guide features previously unavailable and lost games, as well as bringing the guide up to date by covering games released up to 2016.This first volume covers games from A-M, with volume 2 (available separately) featuring games from N-Z, plus an extensive facts and stats section.
Download or read book The Ultimate Guide to Games for the ZX Spectrum 2017 Standard Edition written by Andrew Green and published by . This book was released on 2017-09-25 with total page 746 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Ultimate Guide to Games for the ZX Spectrum is a guide to the 15,000+ games that were released for the Sinclair ZX Spectrum, one of the most popular and versatile computers of the 1980s.This standard version of the Guide has hundreds of screenshots, along with minireviews of thousands of games released between 1982 and 2016, complete with original magazine ratings.For anyone who was there at the time, or who is interested in learning about this classic era of retro gaming, this book is an indispensable guide to this classic computer.
Download or read book A Compendium of Sinclair ZX Spectrum Games written by Kieren Hawken and published by Independently Published. This book was released on 2024-01-25 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The follow up to the hugely successful Sinclair ZX81, in fact it was originally named the ZX82, the Sinclair ZX Spectrum was created as a computer for the masses rather than the classes and advertised as the first colour computer that could be purchased for less than £100 (the 16k model anyway). Thanks to its affordable price, wide range of software, easy to learn BASIC programming language and simple set-up, which needed nothing more than a standard TV and regular tape player, the Speccy, as it affectionately became known, went on to become the best selling computer in the United Kingdom and revolutionised the region's games industry. But it didn't just change the history of the industry, it also changed my own life as my first computer and put me on the path that led to me writing this book in the present day! This second edition of A Compendium of ZX Spectrum games now features over 300 game reviews, 3 totally new developer interviews and a fascinating fact filled article on the last computer to carry the iconic Sinclair name. This isn't a list of the best Spectrum games, a list of the worst ones or indeed a complete guide to what's available - it's simply a meandering nostalgia filled journey through the Speccy's 10,000+ games. These range from the earliest titles released at the start of the eighties, to public domain games and even modern homebrews that have been released in more recent years. This is book is a perfect companion to a true British icon!
Download or read book A Guide to ZX Spectrum Adventure Games 1982 1990 written by Shaun McClure and published by . This book was released on 2021-06-07 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: Blrrrrhdsfdsfsd
Download or read book A Compendium of ZX Spectrum Games Volume One written by Kieren Hawken and published by . This book was released on 2019-06-27 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ZX Spectrum was created as a computer for the masses rather than the classes. A follow-up to the hugely successful Sinclair ZX81, the Speccy - as it affectionately became known - was advertised as the first colour computer that could be bought for under £100. Thanks to its affordable price, wide range of software, easy to learn BASIC language and simple set-up, the Spectrum went on to become the best-selling computer in the UK and revolutionised the country's games industry. This book takes you through the history of the much-loved platform, sampling a varied cross-section of the many thousands of games from the very first releases to modern retro classics and even previously unreleased prototypes. Each entry features a screenshot, review and publishing information, along with the author's personal rating for the title. With ten entries for each letter of the alphabet, this is not supposed to be a list of the best or the worst games; neither is it a complete guide to all that's available. It is simply a meandering journey through well over thirty years of home computing history, designed to interest both the dedicated fan and the casual reader. A Compendium of ZX Spectrum Games is a celebration of Sir Clive's wonder machine, filled with nostalgic memories, new opinions, interesting stories and so much more!
Download or read book The NES Encyclopedia written by Chris Scullion and published by Casemate Publishers. This book was released on 2019-03-30 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive, colorful guide to every game ever released on the classic Nintendo Entertainment System. One of the most iconic video game systems, the NES is credited with saving the American video games industry in the early 1980s. The NES Encyclopedia is the first ever complete reference guide to every game released on the Nintendo Entertainment System, Nintendo’s first industry-defining video game system. As well as covering all 714 officially licensed NES games, the book also includes more than 160 unlicensed games released during its lifespan, giving for the first time a definitive history of this important console's full library. Written by a retro gaming expert with 30 years of gaming experience and a penchant for bad jokes, TheNES Encyclopedia promises to be both informative and entertaining. The NES continues to enjoy a strong cult following among Nintendo fans and gamers in general with wide varieties of officially licensed merchandise proving ever popular. Nintendo’s most recent console, the Switch, is the fastest selling video game console of all time in the United States and Japan. Nintendo launched a variety of classic NES games for download on the system, meaning a new audience of gamers is due to discover the NES for the first time if they have not already. Praise for The NES Encyclopedia “As a catalog of all 876 NES games, this work is unique in its breadth of coverage and will be of great interest to old-school video gamers and collectors.” —Booklist “A definitive resource that is more than worthy of the title ‘Encyclopedia.’ ” —Nintendo World Report
Download or read book Sinclair ZX Spectrum A Visual Compendium written by Clive Sinclair and published by . This book was released on 2015-11-17 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book A Guide to ZX Spectrum Games 1985 To 1986 written by Shaun McClure and published by . This book was released on 2021-01-12 with total page 790 pages. Available in PDF, EPUB and Kindle. Book excerpt: Retrospective reviews of 256 ZX Spectrum games published between 1985 and 1986 - and interviews from developers such as Steve Turner (Hewson Consultants), Jon Ritman (Ocean Software, Artic), John Gibson (Imagine, Denton Designs, Ocean), Julian Gollop (Target Games, Ubisoft), Bill Harbison (Ocean), Phil Mochan (Firebird), Fergus McNeill (Delta 4), Steve Wetherill (Odin Computing), Karen Davies (Imagine, Denton Designs), Ian Oliver (Realtime Games), Graham Stafford (Design Design), Ian Morrison (US Gold), Roger Womack (Icon Design, Gremlin), John Heap (Imagine, Denton Designs), Dave Martin (Martech), Simon Butler (Ocean), Clive Townsend (Durell Software), Shaun Hollingworth (Gremlin), Pete Harrap (Gremlin), Gary Bracey (Ocean), Ste Pickford (Binary Design), Shaun Abbott (Level 9), Pete Harrison (Icon Design, Binary Design), David Bishop (Argus Press), and Allan Findlay (Laser Genius) . Fully illustrated with screenshots of every game - Some original box artwork and advertisements, and original illustrations from Rob Grenville-Evans (Automata).
Download or read book The Video Games Guide written by Matt Fox and published by McFarland. This book was released on 2013-01-17 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.