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Book The Techno Play Along

    Book Details:
  • Author :
  • Publisher : Hal Leonard Corporation
  • Release : 2005
  • ISBN : 9780634017902
  • Pages : 52 pages

Download or read book The Techno Play Along written by and published by Hal Leonard Corporation. This book was released on 2005 with total page 52 pages. Available in PDF, EPUB and Kindle. Book excerpt: General Reference

Book Playing Along

    Book Details:
  • Author : Kiri Miller
  • Publisher : Oxford University Press
  • Release : 2012-02-09
  • ISBN : 0199929912
  • Pages : 272 pages

Download or read book Playing Along written by Kiri Miller and published by Oxford University Press. This book was released on 2012-02-09 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Why don't Guitar Hero players just pick up real guitars? What happens when millions of people play the role of a young black gang member in Grand Theft Auto: San Andreas? How are YouTube-based music lessons changing the nature of amateur musicianship? This book is about play, performance, and participatory culture in the digital age. Miller shows how video games and social media are bridging virtual and visceral experience, creating dispersed communities who forge meaningful connections by "playing along" with popular culture. Playing Along reveals how digital media are brought to bear in the transmission of embodied knowledge: how a Grand Theft Auto player uses a virtual radio to hear with her avatar's ears; how a Guitar Hero player channels the experience of a live rock performer; and how a beginning guitar student translates a two-dimensional, pre-recorded online music lesson into three-dimensional physical practice and an intimate relationship with a distant teacher. Through a series of engaging ethnographic case studies, Miller demonstrates that our everyday experiences with interactive digital media are gradually transforming our understanding of musicality, creativity, play, and participation.

Book The Drummer s Guide to Loop based Music

Download or read book The Drummer s Guide to Loop based Music written by and published by Hal Leonard Corporation. This book was released on 2004 with total page 116 pages. Available in PDF, EPUB and Kindle. Book excerpt: General Reference

Book Learning Music with GarageBand on the iPad

Download or read book Learning Music with GarageBand on the iPad written by Floyd Richmond and published by Alfred Music. This book was released on 2014-11-04 with total page 139 pages. Available in PDF, EPUB and Kindle. Book excerpt: This essential guide to GarageBand on iPad and iOS devices is your foundation for learning music production in the classroom. Written by Dr. Floyd Richmond, noted iPad music expert and the president of TI:ME (Technology Institute for Music Educators), Learning Music with GarageBand on the iPad provides instant insight and wisdom through Dr. Richmond's many years of experience. With this book, students will be able to create music on a higher level than ever before regardless of the depth of their previous musical training. Included are over 20GBs of supporting downloadable materials to make any learning experience a success. Recording * Record digital audio * Record MIDI and virtual instruments * Record wherever your iOS device goes Performing with Smart Instruments * Perform in numerous styles for each instrument (keys, guitar, bass, percussion) * Perform with authentic musical gestures (keyboard arpeggiator, string articulations) * Perform chords of your choosing Teaching and Learning * Create iPad ensembles * Perform solos with included accompaniments * Create loop-based compositions

Book Stuff  Good Drummers Should Know

Download or read book Stuff Good Drummers Should Know written by Ed Roscetti and published by Hal Leonard Corporation. This book was released on 2008 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: "...Valuable tips on performing, recording, the music business, instruments and equipment (including electronics), beats, fills, soloing techniques, care and maintenance and more. Styles such as rock, jazz, hip-hop and Latin are represented through demonstrations of authentic grooves and instruments appropriate for each genre"--P. [4] of cover.

Book The Music Sound

    Book Details:
  • Author : Nicolae Sfetcu
  • Publisher : Nicolae Sfetcu
  • Release : 2014-05-07
  • ISBN :
  • Pages : 6042 pages

Download or read book The Music Sound written by Nicolae Sfetcu and published by Nicolae Sfetcu. This book was released on 2014-05-07 with total page 6042 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide for music: compositions, events, forms, genres, groups, history, industry, instruments, language, live music, musicians, songs, musicology, techniques, terminology , theory, music video. Music is a human activity which involves structured and audible sounds, which is used for artistic or aesthetic, entertainment, or ceremonial purposes. The traditional or classical European aspects of music often listed are those elements given primacy in European-influenced classical music: melody, harmony, rhythm, tone color/timbre, and form. A more comprehensive list is given by stating the aspects of sound: pitch, timbre, loudness, and duration. Common terms used to discuss particular pieces include melody, which is a succession of notes heard as some sort of unit; chord, which is a simultaneity of notes heard as some sort of unit; chord progression, which is a succession of chords (simultaneity succession); harmony, which is the relationship between two or more pitches; counterpoint, which is the simultaneity and organization of different melodies; and rhythm, which is the organization of the durational aspects of music.

Book Running and Clicking

Download or read book Running and Clicking written by Sabine Schenk and published by Walter de Gruyter. This book was released on 2013-10-29 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Running and Clicking examines how Future Narratives push against the confines of their medium: Studying Future Narratives in movies, interactive films, and other electronic media that allow for nodes, this volume demonstrates how the dividing line between film and game is progressively dissolved. Focused on traditional mass media, transitional media, and new media, it also touches on transmedial storytelling and virtual reality and offers a discussion of the political power of the imaginary and the twilight of Future Narratives in the post-human hegemony of the simulated real.

Book Several Perspectives on Children s Play

Download or read book Several Perspectives on Children s Play written by Jan van Gils and published by Garant. This book was released on 2007 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Super Power  Spoony Bards  and Silverware

Download or read book Super Power Spoony Bards and Silverware written by Dominic Arsenault and published by MIT Press. This book was released on 2017-09-01 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: How the Super Nintendo Entertainment System embodied Nintendo’s s resistance to innovation and took the company from industry leadership to the margins of videogaming. This is a book about the Super Nintendo Entertainment System that is not celebratory or self-congratulatory. Most other accounts declare the Super NES the undisputed victor of the “16-bit console wars” of 1989–1995. In this book, Dominic Arsenault reminds us that although the SNES was a strong platform filled with high-quality games, it was also the product of a short-sighted corporate vision focused on maintaining Nintendo’s market share and business model. This led the firm to fall from a dominant position during its golden age (dubbed by Arsenault the “ReNESsance”) with the NES to the margins of the industry with the Nintendo 64 and GameCube consoles. Arsenault argues that Nintendo’s conservative business strategies and resistance to innovation during the SNES years explain its market defeat by Sony’s PlayStation. Extending the notion of “platform” to include the marketing forces that shape and constrain creative work, Arsenault draws not only on game studies and histories but on game magazines, boxes, manuals, and advertisements to identify the technological discourses and business models that formed Nintendo’s Super Power. He also describes the cultural changes in video games during the 1990s that slowly eroded the love of gamer enthusiasts for the SNES as the Nintendo generation matured. Finally, he chronicles the many technological changes that occurred through the SNES's lifetime, including full-motion video, CD-ROM storage, and the shift to 3D graphics. Because of the SNES platform’s architecture, Arsenault explains, Nintendo resisted these changes and continued to focus on traditional gameplay genres.

Book Pixel Soundtracks

    Book Details:
  • Author : Tim Summers
  • Publisher : Rowman & Littlefield
  • Release : 2024-08-20
  • ISBN : 1538192772
  • Pages : 273 pages

Download or read book Pixel Soundtracks written by Tim Summers and published by Rowman & Littlefield. This book was released on 2024-08-20 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tim Summers provides an engaging introduction to video game music aimed at gamers, music enthusiasts, budding composers, music professionals, and anyone with an interest in the topic. Pixel Soundtracks explore a wide variety of topics, including: the history of game music sound technology and chip music interactive and generative music composition how game music tells stories, creates worlds & characters, and evokes emotions classical and pop music in games battle and boss music nostalgia, remakes, and fandom game music concerts and albums Summers dives deeply into twenty beloved games across the decades to illustrate crucial concepts. These games include Space Invaders, Super Mario Bros., BioShock Infinite, Dark Souls III, Kingdom Hearts, Final Fantasy, The Legend of Zelda, and more. The book is separated into five stages and a “final boss,” and sections build off each other into increasingly broader topics—starting with the specifics of computer chips and ending with questions of game music’s engagement with identity. The “final boss” brings together ideas presented throughout the book. Based on the latest research, this book will allow readers to better understand the fantastic experiences and meanings that arise when games and music fuse together.

Book Forward Motion

    Book Details:
  • Author : Hal Galper
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2011-01-12
  • ISBN : 1457101394
  • Pages : 214 pages

Download or read book Forward Motion written by Hal Galper and published by "O'Reilly Media, Inc.". This book was released on 2011-01-12 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt: The same notes can sound square or swinging, depending on how the music is phrased. This revolutionary book shows how many people misunderstand jazz phrasing and shows how to replace stiff phrasing with fluid lines that have the right jazz feeling. In this book, master pianist Hal Galper also shows how get that feeling of forward motion and also how to use melody guide tones correctly, how to line up the strong beat in a bar with the strongest chord notes, and much more!

Book Waves and Forms

Download or read book Waves and Forms written by Basile Zimmermann and published by MIT Press. This book was released on 2015-05-22 with total page 295 pages. Available in PDF, EPUB and Kindle. Book excerpt: An examination of the relationship between technical objects and culture in contemporary China, drawing on concepts from science and technology studies. Technical objects constrain what users do with them. They are not neutral entities but embody information, choices, values, assumptions, or even mistakes embedded by designers. What happens when a technology is designed in one culture and used in another? What happens, for example, when a Chinese user is confronted by Roman-alphabet-embedded interfaces? In this book, Basile Zimmermann examines the relationship between technical objects and culture in contemporary China, drawing on concepts from science and technology studies (STS). He presents a new theoretical framework for “culture” based on the notions of waves and forms, which provides a powerful descriptive toolkit for technology and culture. The materials Zimmermann uses to develop and illustrate his theoretical arguments come from three groups of case studies about the use of technical devices in today's China. The first and most extensive group consists of observations of electronic music devices in Beijing; the second is a study of a Chinese networking site, “Happy Network”; and the third is a collection of personal, small-scale observations on the way Chinese characters behave when located in alphabet-encoded devices such as mobile phones, web pages, or printed documents. Zimmermann discusses well-known frameworks from STS and combines them with propositions and topics from Chinese studies. Each of the case studies advances his theoretical argument. Zimmermann's account shows how cultural differences can be integrated into STS research, and how sinologists can turn their attention from ancient texts and traditional art to everyday things in present-day China.

Book Billboard

    Book Details:
  • Author :
  • Publisher :
  • Release : 1995-01-14
  • ISBN :
  • Pages : 76 pages

Download or read book Billboard written by and published by . This book was released on 1995-01-14 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt: In its 114th year, Billboard remains the world's premier weekly music publication and a diverse digital, events, brand, content and data licensing platform. Billboard publishes the most trusted charts and offers unrivaled reporting about the latest music, video, gaming, media, digital and mobile entertainment issues and trends.

Book Trolls World Tour

    Book Details:
  • Author : David Lewman
  • Publisher : Random House Books for Young Readers
  • Release : 2020
  • ISBN : 0593122909
  • Pages : 146 pages

Download or read book Trolls World Tour written by David Lewman and published by Random House Books for Young Readers. This book was released on 2020 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: At head of title: DreamWorks Trolls world tour.

Book Detroit City Is the Place to Be

Download or read book Detroit City Is the Place to Be written by Mark Binelli and published by Macmillan. This book was released on 2013-11-05 with total page 349 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The fall and maybe rise of Detroit, America's most epic urban failure, from local native and Rolling Stone reporter Mark BinelliOnce America's capitalist dream town, Detroit is our country's greatest urban failure, having fallen the longest and the farthest. But the city's worst crisis yet (and that's saying something) has managed to do the unthinkable: turn the end of days into a laboratory for the future. Urban planners, land speculators, neo-pastoral agriculturalists, and utopian environmentalists--all have been drawn to Detroit's baroquely decaying, nothing-left-to-lose frontier. With an eye for both the darkly absurd and the radically new, Detroit-area native and Rolling Stone writer Mark Binelli has chronicled this convergence. Throughout the city's "museum of neglect"--its swaths of abandoned buildings, its miles of urban prairie--he tracks the signs of blight repurposed, from the school for pregnant teenagers to the killer ex-con turned street patroller, from the organic farming on empty lots to GM's wager on the Volt electric car and the mayor's realignment plan (the most ambitious on record) to move residents of half-empty neighborhoods into a viable, new urban center.Sharp and impassioned, Detroit City Is the Place to Be is alive with the sense of possibility that comes when a city hits rock bottom. Beyond the usual portrait of crime, poverty, and ruin, we glimpse a future Detroit that is smaller, less segregated, greener, economically diverse, and better functioning--what might just be the first post-industrial city of our new century"--

Book The Metanarrative Hall of Mirrors

Download or read book The Metanarrative Hall of Mirrors written by Garrett Stewart and published by Bloomsbury Publishing USA. This book was released on 2022-03-10 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: With its laser-focus on the verbal and visual infrastructure of narrative, The Metanarrative Hall of Mirrors is the first sustained comparative study of how image patterns are tracked in prose and cinema. In film examples ranging from Citizen Kane through Apocalypse Now to Blade Runner 2049, then on to Christopher Nolan's 2020 Tenet, Garrett Stewart follows the shift from celluloid to digital cinema through various narrative manifestations of the image, from freeze-frames to computer-generated special effects. By bringing cinema alongside literature, Stewart discovers a common tendency in contemporary storytelling, in both prose and visual narrative, from the ongoing trend of “mind-game” films to the often puzzling narrative eccentricities of such different writers as Nicholson Baker and Richard Powers-including the latter's eerie mirroring of reader empathy in his 2021 Bewilderment.

Book Metacinema

    Book Details:
  • Author : David LaRocca
  • Publisher : Oxford University Press
  • Release : 2021-07-27
  • ISBN : 0190095377
  • Pages : 345 pages

Download or read book Metacinema written by David LaRocca and published by Oxford University Press. This book was released on 2021-07-27 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: When a work of art shows an interest in its own status as a work of arteither by reference to itself or to other workswe have become accustomed to calling this move "meta." While scholars and critics have, for decades, acknowledged reflexivity in films, it is only in Metacinema, for the first time, that a group of leading and emerging film theorists join to enthusiastically debate the meanings and implications of the meta for cinema. In new essays on generative films, including Rear Window, 8 1/2, Holy Motors, Funny Games, Fight Club, and Clouds of Sils Maria, contributors chart, explore, and advance the ways in which metacinema is at once a mode of filmmaking and a heuristic for studying cinematic attributes. What results is not just an engagement with certain practices and concepts in widespread use in the movies (from Hollywood to global cinema, from documentary to the experimental and avant-garde), but also the development of a veritable and vital new genre of film studies. With more and more films expressing reflexivity, recursion, reference to other films, mise-en-abîme, seriality, and exhibiting related intertextual and intermedial traits, the time is overdue for the kind of capacious yet nuanced critical study found in Metacinema.