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Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Games and Simulations to Enhance Quality Learning

Download or read book Games and Simulations to Enhance Quality Learning written by Danny Saunders and published by Psychology Press. This book was released on 1996 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The International Simulation   Gaming Research Yearbook

Download or read book The International Simulation Gaming Research Yearbook written by Danny Saunders and published by Routledge. This book was released on 2012-10-12 with total page 269 pages. Available in PDF, EPUB and Kindle. Book excerpt: The eighth volume in the "Simulation and Gaming Research Yearbook" series brings together topical and authoritative contributions from international professionals involved in the use of games and simulations. There are examples drawn from a wide range of countries.

Book International Simulation and Gaming Yearbook

Download or read book International Simulation and Gaming Yearbook written by Peter Saunders and published by Routledge. This book was released on 2014-03-18 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text brings together topical contributions from figures in the field of games and simulations, representing the current international thinking and best practice.

Book International Simulation and Gaming Research Yearbook

Download or read book International Simulation and Gaming Research Yearbook written by Tony Powell and published by Routledge. This book was released on 2013-10-11 with total page 245 pages. Available in PDF, EPUB and Kindle. Book excerpt: The theme of this volume is emergency and crisis management and how games and simulations are effective tools in dealing with these issues. The work brings together topical contributions from international figures in the field of games and simulations.

Book The Simulation and Gaming Yearbook

Download or read book The Simulation and Gaming Yearbook written by and published by . This book was released on 1993 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Simulation and Gaming Yearbook 1993

Download or read book The Simulation and Gaming Yearbook 1993 written by Fred Percival and published by Kogan Page Limited. This book was released on 1993 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: This annual reference work examines aspects of the development and use of simulations, games and other active learning experiences. It deals with the issue of transferring skills developed through simulation and gaming from the learning environment to the real world.

Book Simulation and Gaming Yearbook

Download or read book Simulation and Gaming Yearbook written by and published by . This book was released on 1996 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Learning Science Through Computer Games and Simulations

Download or read book Learning Science Through Computer Games and Simulations written by National Research Council and published by National Academies Press. This book was released on 2011-05-12 with total page 174 pages. Available in PDF, EPUB and Kindle. Book excerpt: At a time when scientific and technological competence is vital to the nation's future, the weak performance of U.S. students in science reflects the uneven quality of current science education. Although young children come to school with innate curiosity and intuitive ideas about the world around them, science classes rarely tap this potential. Many experts have called for a new approach to science education, based on recent and ongoing research on teaching and learning. In this approach, simulations and games could play a significant role by addressing many goals and mechanisms for learning science: the motivation to learn science, conceptual understanding, science process skills, understanding of the nature of science, scientific discourse and argumentation, and identification with science and science learning. To explore this potential, Learning Science: Computer Games, Simulations, and Education, reviews the available research on learning science through interaction with digital simulations and games. It considers the potential of digital games and simulations to contribute to learning science in schools, in informal out-of-school settings, and everyday life. The book also identifies the areas in which more research and research-based development is needed to fully capitalize on this potential. Learning Science will guide academic researchers; developers, publishers, and entrepreneurs from the digital simulation and gaming community; and education practitioners and policy makers toward the formation of research and development partnerships that will facilitate rich intellectual collaboration. Industry, government agencies and foundations will play a significant role through start-up and ongoing support to ensure that digital games and simulations will not only excite and entertain, but also motivate and educate.

Book The International Simulation and Gaming Research Yearbook

Download or read book The International Simulation and Gaming Research Yearbook written by Society for Academic Gaming and Simulation in Education and Training (Great Britain) and published by . This book was released on 2000 with total page 205 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Gaming and Simulations  Concepts  Methodologies  Tools and Applications

Download or read book Gaming and Simulations Concepts Methodologies Tools and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2010-11-30 with total page 2164 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book set unites fundamental research on the history, current directions, and implications of gaming at individual and organizational levels, exploring all facets of game design and application and describing how this emerging discipline informs and is informed by society and culture"--Provided by publisher.

Book Games  Simulations and Playful Learning in Business Education

Download or read book Games Simulations and Playful Learning in Business Education written by Elliott, Caroline and published by Edward Elgar Publishing. This book was released on 2021-08-27 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Games, Simulations and Playful Learning in Business Education takes a fresh, insightful look at original and innovative ways of incorporating games, simulations and play to enhance the quality of higher education learning and assessment across business and law disciplines. Chapters cover wide-ranging business areas such as marketing, accounting and strategy and include practical advice, tips and thoughts on how to strengthen existing learning techniques to include a fun element.

Book Simulation and Games for Strategy and Policy Planning

Download or read book Simulation and Games for Strategy and Policy Planning written by Danny Saunders and published by Psychology Press. This book was released on 1999 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: First Published in 1999. Routledge is an imprint of Taylor & Francis, an informa company.

Book The International Simulation and Gaming Yearbook

Download or read book The International Simulation and Gaming Yearbook written by Benita Cox and published by . This book was released on 1999 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Simulation and Gaming Yearbook

Download or read book The Simulation and Gaming Yearbook written by Danny Saunders and published by . This book was released on 1995-04 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Interactive Learning

Download or read book Interactive Learning written by Roger Armstrong and published by Nichols Publishing Company. This book was released on 1994 with total page 287 pages. Available in PDF, EPUB and Kindle. Book excerpt: This annual yearbook series will focus on a different theme each year. It has been specially commissioned to meet the demands for an up-to-date and authoritative overview of all the key issues in the field of simulation, gaming and role play, by the increasing numbers of trainers, teachers and lecturers now using interactive learning methods. This book comprises thematically grouped papers offering practical ideas and advice and summarizing the latest trends, new theories and examples of best practice. The theme of the first yearbook volume is how games, simulations and role plays can be used in educational and training contexts to develop skills which the learner can later use in other contexts.

Book The Simulation and Gaming Yearbook  majalah  Simulation

Download or read book The Simulation and Gaming Yearbook majalah Simulation written by Society for the Advancement of Games and Simulations in Education and Training and published by . This book was released on 1993 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: