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EBookClubs

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Book Shadow s Light

    Book Details:
  • Author : Danica Belber
  • Publisher : Dorrance Publishing
  • Release : 2018-09-23
  • ISBN : 1480991732
  • Pages : 463 pages

Download or read book Shadow s Light written by Danica Belber and published by Dorrance Publishing. This book was released on 2018-09-23 with total page 463 pages. Available in PDF, EPUB and Kindle. Book excerpt: Shadow’s Light By: Danica Belber In this beautiful and dangerous world, there isn’t peace among the races of the Siphthan, Arvai, and Harpies, but there isn’t open war. Until the King of the Siphthan destroys the Arvai city of Skalin. Aramay and Hayden barely escape the slaughter. Aramay just wants to get her friend to safety – and ignore her own unsettling dreams and growing, inexplicable powers. As they journey, the two become involved in a Siphthan rebellion and gain wary and unexpected allies of Siphthan, Arvai, and Harpies. When Aramay meets the Durani, the elements in physical form, myth becomes reality. The Durani have great power – but nothing, they say, compared to Aramay herself. She is the immortal Darnae, powerful beyond anything she can conceive – powerful enough to harm those she loves the most. Filled with magic and danger, dark fears and fragile hopes, Shadow’s Light is a rich fantasy of the beauty and chaos of self-discovery.

Book The World of Physics 2nd Edition

Download or read book The World of Physics 2nd Edition written by John Avison and published by Nelson Thornes. This book was released on 2014-11 with total page 520 pages. Available in PDF, EPUB and Kindle. Book excerpt: A clear and easy to follow textbook including material on forces, machines, motion, properties of matter, electronics and energy, problem-solving investigations and practice in experimental design.

Book Electronic Engineering

Download or read book Electronic Engineering written by and published by . This book was released on 1928 with total page 554 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Real Time Shadows

    Book Details:
  • Author : Elmar Eisemann
  • Publisher : CRC Press
  • Release : 2011-07-27
  • ISBN : 1568814380
  • Pages : 399 pages

Download or read book Real Time Shadows written by Elmar Eisemann and published by CRC Press. This book was released on 2011-07-27 with total page 399 pages. Available in PDF, EPUB and Kindle. Book excerpt: Important elements of games, movies, and other computer-generated content, shadows are crucial for enhancing realism and providing important visual cues. In recent years, there have been notable improvements in visual quality and speed, making high-quality realistic real-time shadows a reachable goal. Real-Time Shadows is a comprehensive guide to the theory and practice of real-time shadow techniques. It covers a large variety of different effects, including hard, soft, volumetric, and semi-transparent shadows. The book explains the basics as well as many advanced aspects related to the domain of shadow computation. It presents interactive solutions and practical details on shadow computation. The authors compare various algorithms for creating real-time shadows and illustrate how they are used in different situations. They explore the limitations and failure cases, advantages and disadvantages, and suitability of the algorithms in several applications. Source code, videos, tutorials, and more are available on the book’s website www.realtimeshadows.com.

Book Color Trade Journal

Download or read book Color Trade Journal written by and published by . This book was released on 1922 with total page 618 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book ABCs of Beautiful Light

Download or read book ABCs of Beautiful Light written by Rosanne Olson and published by Amherst Media. This book was released on 2014-07-21 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everything we see is lit by one source or another. The questions are: what and how? That is what this book is designed to teach you. Through Rosanne Olson’s tried-and-true course on lighting principles for photography, video, and art in general, you will discover how the angles and heights of your light sources affect your pictures. You will learn how to work with light modifiers to change the quality of your light, and how to control light to create a feeling of depth and dimension—whether you’re shooting with natural light, continuous artificial light, studio strobes, dedicated flash, or a combination of sources. Assignments are included to help you put each concept into practice as you perfect your skills and train your eyes to see the subtleties of light. You will never look at a photograph or painting in the same way after you read this book!

Book Frank Leslie s Popular Monthly

Download or read book Frank Leslie s Popular Monthly written by Frank Leslie and published by . This book was released on 1881 with total page 788 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Advanced Maya Texturing and Lighting

Download or read book Advanced Maya Texturing and Lighting written by Lee Lanier and published by John Wiley & Sons. This book was released on 2015-04-03 with total page 459 pages. Available in PDF, EPUB and Kindle. Book excerpt: Level up your skills with powerful texturing and lighting techniques Advanced Maya Texturing and Lighting, Third Edition leads you through the latest advanced techniques for adding realistic detail to your models. This new edition is up-to-date with the latest Maya texturing, lighting, and rendering features, including an exploration of the Node Editor, new Maya utility nodes and expanded coverage of mental ray shaders, and render settings. The proven tutorials are culled from real-world experience and refined to give you the ultimate in practical skills. You'll learn workflow tips and tricks, the construction of custom shading networks, and the application of time-saving tools that bring your project from concept to reality. The companion website features several gigabytes of Maya scene files, texture bitmaps, and QuickTime movies that support the exercises in the book, giving you everything you need to advance your animation skillset. This book helps you take your rendering skills to the next level with the advanced tools and techniques that take animation from good to great. Learn the theory behind expert lighting design Understand shadows, shading components, and texture mapping Work with node networks, raytracing, and global illumination Try new approaches to rendering using Maya Software and mental ray If you're ready to take a big step forward and fine-tune your style, Advanced Maya Texturing and Lighting, Third Edition is the practical, hands-on guide you need.

Book LIGHTWAVE V9 LIGHTING  W CD

Download or read book LIGHTWAVE V9 LIGHTING W CD written by Nicholas Boughen and published by Jones & Bartlett Learning. This book was released on 2007-04-30 with total page 618 pages. Available in PDF, EPUB and Kindle. Book excerpt: Companion CD included with 30-day demo of LightWave v9! The process of creating accurate and pleasing lighting in CG environments demands both an understanding of the fundamentals of light and knowledge of the available tools. LightWave v9 Lighting addresses these issues in a practical guide that shows you how to achieve your lighting goals using the latest version of LightWave 3D. With this book discover the tools and features of LightWave v9 that can improve your lighting; understand lighting concepts including color, shadow, intent, and style; explore a number of tutorials that demonstrate specific lighting setups; learn how to enhance your lighting with volumetrics, lens flares, projection images, and radiosity; find out how the proper lighting can turn a good shot into a great shot.

Book Learning Blender

    Book Details:
  • Author : Oliver Villar
  • Publisher : Addison-Wesley Professional
  • Release : 2017-04-07
  • ISBN : 0134665155
  • Pages : 513 pages

Download or read book Learning Blender written by Oliver Villar and published by Addison-Wesley Professional. This book was released on 2017-04-07 with total page 513 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing Now fully updated for Blender 2.78b and beyond, Learning Blender, Second Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the powerful new selection and modeling tools, as well as high-efficiency improvements related to other parts of the project such as texture painting, shading, rigging, rendering, and compositing. Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from other software to Blender (open source and free software). Author Oliver Villar provides full-color, hands-on chapters that cover every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animation, and rendering. He also walks you through integrating your animated character into a real-world video, using professional camera tracking, lighting, and compositing techniques. The rich companion website (blendtuts.com/learning-blender-files) will help you quickly master even the most complex techniques with bonus contents like video tutorials. By the time you’re done, you’ll be ready to create outstanding characters for all media–and you’ll have up-to-date skills for any 3D project, whether it involves characters or not. Learn Blender’s updated user interface, navigation, and selection techniques Create your first scene with Blender and the Blender Render and Cycles render engines Organize an efficient, step-by-step pipeline to streamline workflow in any project Master modeling, unwrapping, and texturing Bring your character to life with materials and shading Create your character’s skeleton and make it walk Use Camera Tracking to mix 3D objects into a real-world video Transform a raw rendered scene into the final result using Blender’s compositing nodes Register your product at informit.com/register for convenient access to downloads, updates, and corrections as they become available.

Book Physics First

    Book Details:
  • Author : George Bethell
  • Publisher : Open University Press
  • Release : 1999
  • ISBN : 9780199147335
  • Pages : 136 pages

Download or read book Physics First written by George Bethell and published by Open University Press. This book was released on 1999 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covers the physical processes and information needed for Key Stage 3 of the National Curriculum and shows the effect of physics on everyday lives. This title includes coverage of Key Stage 3 Programmes of Study and Common Entrance requirements; foundation for GCSE with material up to Level 8; and questions and activities.

Book Light

    Book Details:
  • Author : Jennifer Lawson
  • Publisher : Portage & Main Press
  • Release : 2001
  • ISBN : 9781894110631
  • Pages : 64 pages

Download or read book Light written by Jennifer Lawson and published by Portage & Main Press. This book was released on 2001 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt: The eight lessons in this module introduce students to light sources, and the characteristics of light, such as its ability to travel and reflect. Students investigate translucent, transparent, and opaque materials, and explore the science of shadows. They also examine the evolution of light technology and the design and construction of optical devices.Also included:materials lists activity descriptions questioning techniques activity centre and extension ideas assessment suggestions activity sheets and visuals The module offers a detailed introduction to the Hands-On Science program (guiding principles, implementation guidelines, an overview of the skills that young students use and develop during scientific inquiry), a list of children's books and websites related to the science topics introduced, and a classroom assessment plan with record-keeping templates.

Book The Art of Perspective

    Book Details:
  • Author : Phil Metzger
  • Publisher : Penguin
  • Release : 2007-05-29
  • ISBN : 144031716X
  • Pages : 209 pages

Download or read book The Art of Perspective written by Phil Metzger and published by Penguin. This book was released on 2007-05-29 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everything you need to know to put your drawings and paintings into perspective! If the concept of perspective makes you think of confusing angles, fancy measuring gadgets and complicated theories, get ready for a very pleasant surprise. In this comprehensive guide, Phil Metzger demystifies perspective, presenting it simply as a matter of mimicking the way we see--like the way a distant mountain appears blue, or a road seems to narrow in the distance. The Art of Perspective offers simple but powerful techniques for achieving a convincing illusion of depth and distance, whether it's a few inches in a still life or miles in a landscape. • Start simple, with atmospheric perspective and intuitive techniques, and gradually progress to linear perspective and more complex challenges such as stairways, curves and reflections. • Use the engaging, step-by-step demonstrations and exercises to try out each essential concept for yourself, making lessons clearer and more memorable. • Learn theories that apply to all mediums, with specific advice for achieving effects using acrylic, oil, watercolor and pencil. • Get the inside scoop on professional tricks and shortcuts that make perspective easier than ever! Forget everything you think you know (or don't know) about perspective. This book builds an easy-to-follow, ground-up understanding of how to turn a flat painting or drawing surface into a living, breathing, dimensional scene that lures viewers in. No matter how you look at it, it's the ultimate guide to perspective for artists of every medium and skill level.

Book Commercial Art

Download or read book Commercial Art written by and published by . This book was released on 1920 with total page 638 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Game Development with Three js

Download or read book Game Development with Three js written by Isaac Sukin and published by Packt Publishing Ltd. This book was released on 2013-10-24 with total page 187 pages. Available in PDF, EPUB and Kindle. Book excerpt: A step-by-step, example-based guide to building immersive 3D games on the Web using the Three.js graphics library.This book is for people interested in programming 3D games for the Web. Readers are expected to have basic knowledge of JavaScript syntax and a basic understanding of HTML and CSS. This book will be useful regardless of prior experience with game programming, whether you intend to build casual side projects or large-scale professional titles.

Book Bulletin of Photography

Download or read book Bulletin of Photography written by and published by . This book was released on 1914 with total page 808 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The New International Encyclop  dia

Download or read book The New International Encyclop dia written by Daniel Coit Gilman and published by . This book was released on 1911 with total page 948 pages. Available in PDF, EPUB and Kindle. Book excerpt: