Download or read book The S P Add Game written by and published by Carl Meyer. This book was released on with total page 11 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Programming Boot Sector Games written by Oscar Toledo Gutierrez and published by Lulu.com. This book was released on 2019-07-27 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: "So in this book we are going through a crash course on 8086/8088 assembly language. We will fly fast and try to practice each thing as we learn it. And no example exceeds 512 bytes of machine code! Also you'll see how you can build small games using assembly language speaking directly to the heart of the computer. I've included 4 of my best examples of boot sector games: F-Bird, Invaders, Pillman, and Toledo Atomchess. For learning purposes I've included screen art programs in sections 4.3 (text mode) and 5.6 (Mandelbrot set). For this book I assume you have previous knowledge of programming in any high-level language that includes hexadecimal numbers, like C, C++, PHP, Java, Javascript, etc., and how to use command-line on Windows, Linux or Mac OS X." -- page x.
Download or read book Computer Games written by Tristan Cazenave and published by Springer. This book was released on 2016-05-11 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the Fourth Computer Games Workshop, CGW 2015, and the Fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, held in conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, in July 2015.The 12 revised full papers presented were carefully reviewed and selected from 27 submissions. The papers address all aspects of artificial intelligence and computer game playing. They discuss topics such as Monte-Carlo methods; heuristic search; board games; card games; video games; perfect and imperfect information games; puzzles and single player games; multi-player games; combinatorial game theory; applications; computational creativity; computational game theory; evaluation and analysis; game design; knowledge representation; machine learning; multi-agent systems; opponent modeling; planning; reasoning; search.
Download or read book Gaming Hacks written by Simon Carless and published by "O'Reilly Media, Inc.". This book was released on 2004 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt: Aimed at avid and/or highly skilled video gamers, 'Gaming Hacks' offers a guide to pushing the limits of video game software and hardware using the creative exploits of the gaming gurus.
Download or read book The Games Machines written by and published by PediaPress. This book was released on with total page 919 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Video Game Audio written by Christopher Hopkins and published by McFarland. This book was released on 2022-08-17 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the one-bit beeps of Pong to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music. A range of game systems sold in North America, Europe and Japan are evaluated by their audio capabilities and industry competition. Technical fine points are explored, including synthesized v. sampled sound, pre-recorded v. dynamic audio, backward compatibility, discrete and multifunctional soundchips, storage media, audio programming documentation, and analog v. digital outputs. A timeline chronicles significant developments in video game sound for PC, NES, Dreamcast, Xbox, Wii, Game Boy, PSP, iOS and Android devices and many others.
Download or read book Vintage Game Consoles written by Bill Loguidice and published by CRC Press. This book was released on 2014-02-24 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vintage Game Consoles tells the story of the most influential videogame platforms of all time, including the Apple II, Commodore 64, Nintendo Entertainment System, Game Boy, Sega Genesis, Sony PlayStation, and many more. It uncovers the details behind the consoles, computers, handhelds, and arcade machines that made videogames possible. Drawing on extensive research and the authors’ own lifelong experience with videogames, Vintage Game Consoles explores each system’s development, history, fan community, its most important games, and information for collectors and emulation enthusiasts. It also features hundreds of exclusive full-color screenshots and images that help bring each system’s unique story to life. Vintage Game Consoles is the ideal book for gamers, students, and professionals who want to know the story behind their favorite computers, handhelds, and consoles, without forgetting about why they play in the first place – the fun! Bill Loguidice is a critically acclaimed technology author who has worked on over a dozen books, including CoCo: The Colorful History of Tandy’s Underdog Computer, written with Boisy G. Pitre. He’s also the co-founder and Managing Director for the popular Website, Armchair Arcade. A noted videogame and computer historian and subject matter expert, Bill personally owns and maintains well over 400 different systems from the 1970s to the present day, including a large volume of associated materials. Matt Barton is an associate professor of English at Saint Cloud State University in Saint Cloud, Minnesota, where he lives with his wife Elizabeth. He’s the producer of the "Matt Chat," a weekly YouTube series featuring in-depth interviews with notable game developers. In addition to the original Vintage Games, which he co-authored with Bill, he’s author of Dungeons & Desktops: The History of Computer Role-Playing Games and Honoring the Code: Conversations with Great Game Designers.
Download or read book Game Preview written by Nicolae Sfetcu and published by Nicolae Sfetcu. This book was released on 2014-05-04 with total page 825 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc. While many different subdivisions have been proposed, anthropologists classify games under three major headings, and have drawn some conclusions as to the social bases that each sort of game requires. They divide games broadly into, games of pure skill, such as hopscotch and target shooting; games of pure strategy, such as checkers, go, or tic-tac-toe; and games of chance, such as craps and snakes and ladders. A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc.
Download or read book Mathematics of The Big Four Casino Table Games written by Mark Bollman and published by CRC Press. This book was released on 2021-08-20 with total page 293 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mathematics is the basis of casino games, which are the bedrock of a $100 billion/year industry. Mathematics of the Big Four Casino Table Games: Blackjack, Baccarat, Craps, & Roulette takes an in-depth look at the four biggest table games in casinos: blackjack, baccarat, craps, and roulette. It guides readers through the mathematical principles that underpin these games and their different variations, providing insights that will be of huge interest to gamblers, casino managers, researchers, and students of mathematics. Features A valuable teaching resource, replete with exercises, for any course on gambling mathematics Suitable for a wide audience of professionals, researchers, and students Many practical applications for the gambling industry Mark Bollman is Professor of Mathematics and chair of the Department of Mathematics & Computer Science at Albion College in Albion, Michigan, and has taught 116 different courses in his career. Among these courses is "Mathematics of the Gaming Industry," where mathematics majors carefully study the math behind games of chance and travel to Las Vegas, Nevada, in order to compare theory and practice. He has also taken those ideas into Albion’s Honors Program in "Great Issues in Humanities: Perspectives on Gambling," which considers gambling from literary, philosophical, and historical points of view as well as mathematically. Mark has also authored Basic Gambling Mathematics: The Numbers Behind the Neon, Mathematics of Keno and Lotteries, and Mathematics of Casino Carnival Games.
Download or read book Automata Languages and Programming written by Michele Bugliesi and published by Springer. This book was released on 2006-06-29 with total page 752 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 4051 and LNCS 4052 constitutes the refereed proceedings of the 33rd International Colloquium on Automata, Languages and Programming, ICALP 2006, held in Venice, Italy, July 2006. In all, these volumes present more 100 papers and lectures. Volume I (4051) presents 61 revised full papers together with 1 invited lecture, focusing on algorithms, automata, complexity and games, on topics including graph theory, quantum computing, and more.
Download or read book PC Mag written by and published by . This book was released on 1983-12 with total page 788 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Download or read book Docket No 119870 written by and published by . This book was released on 2015 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Chinese Cookery Secrets written by Esther Chan and published by Routledge. This book was released on 2014-06-03 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt: To eat a Chinese meal is to enjoy one of the truly delicious pleasures of life. The Chinese are artists when it comes to presentation, seasoning and combining, and their greatest skill is in choosing the freshest and most wholesome foods, and making the most of them. Chinese Cookery Secrets reveals exactly how the magic is accomplished. Written over fifty years ago, this is an authentic book on Chinese home cooking that is both a practical cookery book and a work of culinary history and culture that explains Chinese food preferences and describes the entire culinary process, beginning with the selection of ingredients and the best way to shop for them, preparation, Chinese utensils, the merits of different cooking methods, seasoning and menu composition before proceeding to the recipes themselves which are classified in fifteen different categories, displaying the variety of Chinese edible delights. These include recipes for meat, poultry, game, sea food, fish, noodles, vegetables and sweet-sour dishes as well as special sections on chafing dish and sandy pot cookery. The directions are thorough, and Chan includes social and historical information relating to Chinese food and cooking throughout the text, which is lavishly illustrated with line drawings of ingredients to aid identification when shopping. The variety of dishes, background knowledge and detailed instructions from start to finish introduce the reader to a golden age of Chinese home cookery.
Download or read book MacTutor written by and published by . This book was released on 1986-07 with total page 474 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Legends written by Jack Matchette and published by FriesenPress. This book was released on 2022-07-06 with total page 323 pages. Available in PDF, EPUB and Kindle. Book excerpt: Channel your inner hero with this exciting, new superhero role-playing game! LEGENDS introduces you to the world of New Olympus, where you can create your own unique hero to take you through the trials and tribulations necessary to become a true Legend. With 100 customizable Powers and over 650 Abilities and Enhancements to choose from, players young and old will find countless ways to create, experience, and enjoy, while fighting crime and keeping villains in line! This detailed rulebook covers character creation, game mechanics, the New Olympus campaign setting, and so much more. Immerse yourself in the world of LEGENDS and bring your biggest superhero dreams to life!
Download or read book The 1904 Olympic Games written by Bill Mallon and published by McFarland. This book was released on 2009-03-10 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 1904 Olympic Games in St. Louis were both unusual and controversial. One of the major problems for Olympic scholars has been to determine which of the events at these Games were truly of Olympic caliber. The Games were included as part of the World's Fair, and every athletic contest that took place under the Fair's auspices was deemed "Olympic." These activities included croquet and water polo, high school and college championships in football and basketball, as well as the "Anthropology Days" events in which members of "primitive" "tribes" competed against one another. The author demonstrates, after great deliberation, that 16 events of the 21 overall were truly Olympic sports and gives descriptions, scores, and analyses for each (as well as for the five non-Olympic events). Appendices include literature relating to these games, lists of noncompeting foreign entrants, and a guide to all competitors.
Download or read book A dictionary of the English language To which are added a synopsis of words differently pronounced and Walker s Key to the classical pronunciation of Greek Latin and Scripture proper names Revised and enlarged by C A Goodrich written by Noah Webster and published by . This book was released on 1866 with total page 1304 pages. Available in PDF, EPUB and Kindle. Book excerpt: