EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book The Publishing Game

    Book Details:
  • Author : Edward Stourton
  • Publisher : Hodder & Stoughton
  • Release : 2018-07-12
  • ISBN : 1473671183
  • Pages : 380 pages

Download or read book The Publishing Game written by Edward Stourton and published by Hodder & Stoughton. This book was released on 2018-07-12 with total page 380 pages. Available in PDF, EPUB and Kindle. Book excerpt: Author, journalist and BBC presenter Ed Stourton delves into the Hodder & Stoughton archives to tell the human story of 150 years of publishing. From the day in June 1868 when Matthew Henry Hodder and Thomas Wilberforce Stoughton first founded the company, through numerous encounters with authors from John le Carre to Jodi Picoult, and several staff sports days - this will be an entertaining and enlightening read for any book lover.

Book The Publishing Game

Download or read book The Publishing Game written by Anthony Blond and published by Jonathan Cape. This book was released on 1971 with total page 168 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Publishing Game

    Book Details:
  • Author : A. Blond
  • Publisher :
  • Release : 1971
  • ISBN :
  • Pages : pages

Download or read book The Publishing Game written by A. Blond and published by . This book was released on 1971 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Publishing Game

Download or read book The Publishing Game written by Fern Reiss and published by . This book was released on 2002-12-31 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ever dream of publishing your own book?Have you heard of "The One Minute Manager" or "The Joy of Cooking"? Both were self-published. Now, with as little as $1000 and 30 days, you can publish your own book too--and join more than 50,000 small publishers in the US, generating more than $14 billion in book sales.This book leads you step-by-step through everything you need to do to publish your manuscript yourself--in 30 days.Learn how to: Set up a one-person publishing house in your own home Get an eye-catching cover that jumps out at bookstore browsers Print your book for just $2-$3 a copy--and sell it for $25 Create a website that takes orders from buyers worldwide, while you sleep Sell to online bookstores like Amazon Sell your book to bookstores, llibraries, and beyond"Reiss has opened up the world of writing and publishing books. What are you waiting for? --John KremerWARNING: The next book you see in stores might be your own!

Book The Publishing Challenge for Independent Videogame Developers

Download or read book The Publishing Challenge for Independent Videogame Developers written by Odile Limpach and published by . This book was released on 2020 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: Professor Odile Limpach gives independent developers everything they need to succeed in the world of video game publishing. The Publishing Challenge for Independent Video Game Developers: A Practical Guide defines what game publishing means for the indie developer and offers a concise framework to tackle the decision of whether to self-publish or not. Furthermore, the text establishes a catalogue of current known publishers with some salient characteristics and offers a list of useful publishing tools. Along with showcasing testimonials from several young and seasoned developers on their experiences with publishing and partners and recommendations from renown experts of the industry, this book offers tools, platforms, and guides to game publishing. Key features: Provides a broad overview of the game publishing market Explores criteria for choosing between a publishing partner or self-publishing Offers case studies and testimonials from indie game developers and publishers about the process. Professor Odile Limpach teaches economics and entrepreneurship at the Cologne Game Lab, TH Köln (Technical University of Cologne). She is also co-founder of the Acceleration Program SpielFabrique 360° and works as a Strategic Consultant for games and serious game projects. Between 2007 and 2014, she was the managing director of the German entertainment software studio Ubisoft Blue Byte. Before, she was the managing director of Ubisoft GmbH. She graduated from business school Institut Commercial de Nancy in France and completed her MBA in the United States. Odile Limpach is also involved as a volunteer in the areas of vocational training and acts as a German partner for Games for Change Europe. Furthermore, she acts as an advisor (Conseiller du Commerce Extérieur) for the French Ministry for International Business Development.

Book The Publishing Game

Download or read book The Publishing Game written by Fern Reiss and published by . This book was released on 2003 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make your book a bestseller.In 30 days.Author? Just sold your book to a publisher? Want it to have a shelf life longer than cottage cheese?Publisher? Want to get those books out of your garage and into bookstores and libraries?Make your move now!Learn how to: Be featured in national magazines Sell to corporations, book clubs, catalogs Be distributed through Library Approval Plans Win a BookSense award Create a knock 'em dead print and broadcast publicity campaign Organize a profitable speaking tour Syndicate yourself Sell via an email newsletter"This book IS your marketing plan." --Dan Poynter"Positively awesome! Every writer should buy this book." --Rick Frishman"A very useful step-by-step overview of the daunting task of getting published." --Carl Lennertz, BookSense, American Booksellers Association

Book How to Succeed in the Publishing Game

Download or read book How to Succeed in the Publishing Game written by Vickie M. Stringer and published by . This book was released on 2010-09-01 with total page 127 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Publishing Challenge for Independent Video Game Developers

Download or read book The Publishing Challenge for Independent Video Game Developers written by Odile Limpach and published by CRC Press. This book was released on 2020-02-04 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: Professor Odile Limpach gives independent developers everything they need to succeed in the world of video game publishing. The Publishing Challenge for Independent Video Game Developers: A Practical Guide defines what game publishing means for the indie developer and offers a concise framework to tackle the decision of whether to self-publish or not. Furthermore, the text establishes a catalogue of current known publishers with some salient characteristics and offers a list of useful publishing tools. Along with showcasing testimonials from several young and seasoned developers on their experiences with publishing and partners and recommendations from renown experts of the industry, this book offers tools, platforms, and guides to game publishing. Key features: Provides a broad overview of the game publishing market Explores criteria for choosing between a publishing partner or self-publishing Offers case studies and testimonials from indie game developers and publishers about the process. Professor Odile Limpach teaches economics and entrepreneurship at the Cologne Game Lab, TH Köln (Technical University of Cologne). She is also co-founder of the Acceleration Program SpielFabrique 360° and works as a Strategic Consultant for games and serious game projects. Between 2007 and 2014, she was the managing director of the German entertainment software studio Ubisoft Blue Byte. Before, she was the managing director of Ubisoft GmbH. She graduated from business school Institut Commercial de Nancy in France and completed her MBA in the United States. Odile Limpach is also involved as a volunteer in the areas of vocational training and acts as a German partner for Games for Change Europe. Furthermore, she acts as an advisor (Conseiller du Commerce Extérieur) for the French Ministry for International Business Development.

Book How to Succeed in the Publishing Game

Download or read book How to Succeed in the Publishing Game written by Vickie M. Stringer and published by Vickie Stringer Publications. This book was released on 2005 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Best-selling author and world-renowned publisher Vickie Stringer began her empire with one book,Let That Be the Reason.After enduring 26 rejection letters from mainstream publishers, Stringer began to explore the promising world of self-publishing. Stringer has distinguished herself as a Literary Renaissance Woman, boasting titles such as best-selling author, leading publisher, prominent literary agent and motivator to aspiring authors and self-publishers. In How to Succeed in the Publishing Game, Stringer reveals the secret to her success and unveils countless valuable tips and steps on how to become successful in the world of self-publishing: Utilize creative means of generating start-up capital Build winning relationships with editors, typesetters, graphic designers, printers Ensure that your book will flourish in the hands of the right distributors, wholesalers, bookstores Develop a steadfast marketing plan, brand and image that will sell itself Utilize the complete guide to dependable references and resources Harvest the benefits of a best-seller! "Ms. Stringer has entered the slightly more rarefied precincts of book publishing. And she's getting rich." -The New York Times "Mainstream publishers wouldn't touch her book. So Stringer printed 1,500 copies and took to the road. The book became an underground hit, and bookstores began to stock it." -Newsweek

Book We Didnt Come Here to Play  How to Win the Publishing Game

Download or read book We Didnt Come Here to Play How to Win the Publishing Game written by Avalon Betts-Gaston and published by . This book was released on 2003-07 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Four dynamic people: a lawyer, a professor of media studies, entrepreneur who started a traditional publishing house, and a teenage author who sold out his first printing on the first day of the novel's release; all tell their experiences with writing, getting publishing and what pitfalls to avoid as a first-time author. This book goes through the writing process, editing, self-publishing, the journey from self-publishing to mainstream, starting your own publishing house, and suggestions from an attorney who represents several published authors.

Book The Publishing Game

Download or read book The Publishing Game written by Fern Reiss and published by . This book was released on 2002-12-31 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: Find an agent and publish your book!Whether you just thought of a book idea, or you already have enough rejection letters to wallpaper a house, it's time to find a literary agent and catapult your book to publishing success.Discover how to: Find a bestselling idea Create a knock 'em dead book proposal Craft a sure-fire cover letter Get around agents' reading fees Find the best (and surprising!) places to meet agents in person Land a super agent who is 'not accepting new clients' Negotiate with your agent and publisher for a wonderful (and lucrative!) book dealIncludes contact info for 300+ agents!"Chock full of terrific, insider secrets--a must-read for any author seeking a top-notch agent!" --Lisa Collier Cool, "How to Write Irresistible Query Letters""Brimming with publishing wisdom that will help you get the agent and publisher you want--fast." --MIchael Larsen, Larsen-Pomada Literary Agency"Aspiring authors will find a trove of useful information here to aid and abet in their search for a literary agent." -- Publishers Weekly

Book The Business of Indie Games

Download or read book The Business of Indie Games written by Alex Josef and published by CRC Press. This book was released on 2022-05-03 with total page 287 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The Business of Indie Games provides exceptional insight into how the video games industry works. It shares valuable information on how to successfully self-publish and secure publisher support. Whether you’re making your first game or tenth, this book is a must read." – Paul Baldwin, Curve Digital "The video game industry is a tough business and anyone looking to succeed in indie development should give The Business of Indie Games a read." – Graham Smith, Co-Founder of DrinkBox Studios "This book is a fast track to success for anyone managing a game launch and looking to raise funding for their projects. It shares knowledge that you only learn after years of triumphs and failures within this industry." – Scott Drader, Co-Founder of Metalhead Software "There’s nothing like The Business of Indie Games taught in school. You learn how to make a game, but not how to conduct business, market, and launch a game. This book dives into topics that every indie developer should know." – Yukon Wainczak, Founder of Snoozy Kazoo "I’ve seen no better guide for understanding how the video game industry really works. An important read for anyone whose work touches games, including those of us looking to engage the community." – Carla Warner, Director of STREAM for No Kid Hungry The Business of Indie Games explores what many universities forget to cover: how to sell and market your own indie game to potential publishers and developers. While many classes help students on their way to designing and programming their own games, there are few classes that equip students with the skills to sell their own product. In essence, this means future indie game developers are not equipped to talk to investors, negotiate with publishers, and engage with major platforms like Steam and Nintendo. Authors Alex Josef, Alex Van Lepp, and Marshal D. Carper are looking to rectify this problem by helping indie game developers and companies level up their business acumen. With detailed chapters and sections that deal with different engines, negotiation tactics, and marketing, The Business of Indie Games is the perfect omnibus for up-and-coming indie game developers. The future of gaming curriculums is not just in teaching students how to create games but also in preparing them for the business of games.

Book The Publishers Weekly

Download or read book The Publishers Weekly written by and published by . This book was released on 1911 with total page 1238 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Game Inventor s Guidebook

Download or read book The Game Inventor s Guidebook written by Brian Tinsman and published by Morgan James Publishing. This book was released on 2008-11-01 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to developing and selling your game idea from a game design manager at Wizards of the Coast, the world’s largest tabletop hobby game company. Do you have an idea for a board game, card game, role-playing game or tabletop game? Have you ever wondered how to get it published? For many years Brian Tinsman reviewed new game submissions for Hasbro, the largest game company in the US. With The Game Inventor’s Guidebook: How to Invent and Sell Board Games, Card Games, Role-playing Games & Everything in Between! Tinsman presents the only book that lays out step-by-step advice, guidelines and instructions for getting a new game from idea to retail shelf.

Book Gaming Cultures and Place in Asia Pacific

Download or read book Gaming Cultures and Place in Asia Pacific written by Larissa Hjorth and published by Routledge. This book was released on 2009-06-24 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: This collection explores the politics of game play and its cultural context by focusing on the Asia-Pacific region. Drawing from micro ethnographic studies to macro political economy analysis of techno-nationalisms and transcultural flows of cultural capital, it provides an interdisciplinary model for thinking through the politics of gaming.

Book The Publishers  Circular and Booksellers  Record

Download or read book The Publishers Circular and Booksellers Record written by and published by . This book was released on 1919 with total page 624 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Publisher

    Book Details:
  • Author :
  • Publisher :
  • Release : 1901
  • ISBN :
  • Pages : 836 pages

Download or read book The Publisher written by and published by . This book was released on 1901 with total page 836 pages. Available in PDF, EPUB and Kindle. Book excerpt: