Download or read book The Players and Their Personalities written by Terence T. Gorski and published by Independence Press. This book was released on 1989 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book From Pixels to Portals written by Kelly Vero and published by BoD – Books on Demand. This book was released on 2023-12-14 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Pixels to Portals: Exploring the Future of the Metaverse through the Evolution of Video Games by Kelly Vero is your ticket to an exhilarating journey through the heart of gaming and the metaverse. Step into a realm where the boundaries of reality are shattered, and your wildest dreams become tangible. In this captivating exploration, we might embark on a riveting quest through the annals of gaming history, unveiling the intricate tapestry that intertwines video games with the metaverse. Witness the mesmerising evolution of technology, from the humble origins of text-based RPGs to the mind-bending hyper-realism of contemporary gaming. As we delve deeper, Kelly uncovers the masterful ingenuity of visionary game developers who dared to dream big. We traverse the nostalgic terrain of classics like Pong and Space Invaders, marvelling at their foundational role in forging the path to the metaverse. And, as we journey through the digital ages, we discover the awe-inspiring influence of modern masterpieces like Minecraft and Fortnite, reshaping the very fabric of our virtual existence. Understand how luminous pioneers, those trailblazers of innovation, who harnessed cutting-edge technology to breathe life into their visions at a time where there were smaller horizons. Discover their secrets, their struggles, and their triumphs as they carved the metaverse's blueprint for us. Laugh with Kelly as she documents her personal successes and more importantly failures in trying to move technology ever further as a game developer. This tale is not just about bits and pixels; it's about culture and society. Dive into the profound impact of video games on our collective consciousness, shaping our language, art, and the way we connect with one another. Whether you're a seasoned gamer or a curious explorer, "From Pixels to Portals" promises an exhilarating odyssey through the nexus of video game technology; the metaverse and beyond! Join the journey towards all digital verticals who will soon rely on gamification to lead the charge of future technologies. The future is here, and it's waiting for you to take the plunge. So, embark on this epic adventure, and let the portals open to a world without walls!
Download or read book Law and Order in Virtual Worlds Exploring Avatars Their Ownership and Rights written by Adrian, Angela and published by IGI Global. This book was released on 2010-05-31 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book examines the legal realities which are emerging from Massively Multiplayer Online Role-playing Games (MMORPGs) or virtual worlds that demonstrate many of the traits we associate with the Earth world: interpersonal relationships, economic transactions, and organic political institutions"--Provided by publisher.
Download or read book The Relationship Between Personality Factors of Collegiate Football Players and Their Effectiveness on the Playing Field written by Charles S. Williams and published by . This book was released on 1971 with total page 68 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Character Development and Storytelling for Games written by Lee Sheldon and published by CRC Press. This book was released on 2022-11-18 with total page 427 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the third edition of Character Development and Storytelling for Games, a standard work in the field that brings all of the teaching from the first two books up to date and tackles the new challenges of today. Professional game writer and designer Lee Sheldon combines his experience and expertise in this updated edition. New examples, new game types, and new challenges throughout the text highlight the fundamentals of character writing and storytelling. But this book is not just a box of techniques for writers of video games. It is an exploration of the roots of character development and storytelling that readers can trace from Homer to Chaucer to Cervantes to Dickens and even Mozart. Many contemporary writers also contribute insights from books, plays, television, films, and, yes, games. Sheldon and his contributors emphasize the importance of creative instinct and listening to the inner voice that guides successful game writers and designers. Join him on his quest to instruct, inform, and maybe even inspire your next great game.
Download or read book Creativity and Morality written by Hansika Kapoor and published by Elsevier. This book was released on 2022-10-27 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creativity and Morality summarizes and integrates research on creativity used to achieve bad or immoral ends. The book includes the use of deception, novel ideas to commit wrongdoings across contexts, including in organizations, the classroom and terrorism. Morality is discussed from an individual perspective and relative to broader sociocultural norms that allow people to believe actions are justified. Chapters explore this research from an interdisciplinary perspective, including from psychology, philosophy, media studies, aesthetics and ethics. Summarizes research on creativity used for immoral purposes Identifies individual and sociocultural perspectives on morality Explores creativity in business, education, design and criminal behavior Includes research from psychology, philosophy, ethics, and more
Download or read book Dungeon Master For Dummies written by Bill Slavicsek and published by John Wiley & Sons. This book was released on 2006-07-24 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether you’ve been a Dungeon Master (DM) before and want to fine-tune your skills or want to get ready and take the plunge, this is the book for you. It gives you the basics on running a great game, info for more advanced dungeon mastering, guidelines for creating adventures, and tips for building a campaign. It shows you how to: Handle all the expressions of DMing: moderator, narrator, a cast of thousands (the nonplayer characters or NPCs), player, social director, and creator Use published adventures and existing campaign worlds or create adventures and campaign worlds of your own Conjure up exciting combat encounters Handle the three types of encounters: challenge, roleplaying, and combat Create your own adventure: The Dungeon Adventure, The Wilderness Adventure. The Event-Based adventure (including how to use flowcharts and timelines), The Randomly Generated Adventure, and the High-Level adventure Create memorable master villains, with nine archetypes ranging from agent provocateur to zealot To get you off to a fast start, Dungeon Master For Dummies includes: A sample dungeon for practice Ten ready-to-use encounters and ten challenging traps A list of simple adventure premises Mapping tips, including common scales, symbols, and conventions, complete with tables Authors Bill Slavicsek and Richard Baker wrote the hugely popular Dungeons and Dragons For Dummies. Bill has been a game designer since 1986 and leads the D&D creative team at Wizards of the Coast. Richard is a game developer and the author of the fantasy bestseller Condemnation. They give you the scoop on: Using a DM binder to keep records such as an adventure log, PCs’ character sheets, NPC logs/character sheets, treasure logs, and more Knowing player styles (role players and power games) and common subgroups: hack’n’slasher, wargamer, thinker, impulsive adventurer, explorer, character actor, and watcher Recognizing your style: action movie director, storyteller, worldbuilder, puzzlemaker, or connector Using miniatures, maps, and other game aids Using 21st century technology, such as a Web site or blog, to enhance your game The book includes a sample adventure, The Necromancer’s Apprentice, that’s the perfect way to foray into DMing. It includes everything you need for a great adventure—except your players. What are you waiting for? There are chambers to be explored, dragons to be slain, maidens to be rescued, gangs of gnoll warriors to be annihilated, worgs to be wiped out, treasures to be discovered, worlds to be conquered....
Download or read book Stardom written by Christine Gledhill and published by Routledge. This book was released on 2003-09-02 with total page 367 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the past stars have been studied as cogs in a mass entertainment industry selling desires and ideologies. But since the 1970s, new approaches have reopened debate, as film and cultural studies try to account for the active role of the star in producing meanings, pleasures, and identites for a diversity of audiences. Stardom brings together for the first time some of the major writing of the last decade which seeks to understand the phemomenon of stars and stardom. Gathered under four headings - The System, Stars and Society, Performers and Signs, Desire and Politics - these essays represent a range of approaches drawn from film history, sociolgy, textual analysis, audience research, psychoanalysis, and cultural politics. They raise important issues about the politics of representation and the cultural limitations and possibilities of stars.
Download or read book Common Enemies written by Thomas F. Schaller and published by U of Nebraska Press. This book was released on 2021-11 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: During the 1980s Black athletes and other athletes of color broadened the popularity and profitability of major-college televised sports by infusing games with a “Black style” of play. At a moment ripe for a revolution in men’s college basketball and football, clashes between “good guy” white protagonists and bombastic “bad boy” Black antagonists attracted new fans and spectators. And no two teams in the 1980s welcomed the enemy’s role more than Georgetown Hoya basketball and Miami Hurricane football. Georgetown and Miami taunted opponents. They celebrated scores and victories with in-your-face swagger. Coaches at both programs changed the tenor of postgame media appearances and the language journalists and broadcasters used to describe athletes. Athletes of color at both schools made sports apparel fashionable for younger fans, particularly young African American men. The Hoyas and the ’Canes were a sensation because they made the bad-boy image look good. Popular culture took notice. In the United States sports and race have always been tightly, if sometimes uncomfortably, entwined. Black athletes who dare to challenge the sporting status quo are often initially vilified but later accepted. The 1980s generation of barrier-busting college athletes took this process a step further. True to form, Georgetown’s and Miami’s aggressive style of play angered many fans and commentators. But in time their style was not only accepted but imitated by others, both Black and white. Love them or hate them, there was simply no way you could deny the Hoyas and the Hurricanes.
Download or read book Psychological Factors in Competitive Sport written by Don Davies and published by Psychology Press. This book was released on 1989-01 with total page 177 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explains the importance of psychological factors for achievement and performance in competitive sport. It deals with the development of ability, maximization of performance in competition, emotional health, social adjustement and general well being of the participants in sport. The two main aims are firstly to select and outline ways in which young people can learn to become highly skilled and well adjusted sportsmen and secondly to describe the techniques by which players, having become highly skilled, can perform consistently well under pressure or stress. This book is based on tried and tested methods in teaching and on extensive research findings in the field of sport psychology. There is a strong bias towards the practical and most chapters contain specific guidelines to be followed and detailed practices to be undertaken, making it ideal as a practical text for teachers, coaches or as an aid to self-improvement in the competitor.
Download or read book The Coaches written by David Becker and published by Sports Wisdom. This book was released on 2010 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover how some of Australia¿s most successful sports coaches think and find out the skills they use to coach a winning team or athlete.
Download or read book Growth Mindset for Athletes Coaches and Trainers written by Jennifer Purdie and published by Simon and Schuster. This book was released on 2017-10-10 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: A complete and easy-to-follow guide for inspiring every athlete with the proven power of growth mindset Whether you’re a coach, trainer or athlete, growth mindset has changed the game. It’s helping everyone from little leaguers to professionals reach their full potential. The perfect complement to a physical training regimen, this book shows how to use growth mindset to overcome plateaus and achieve peak performance. With proven strategies and step-by-step examples, this practical handbook shows how to implement growth mindset starting today. The program is based on SMART (specific, measurable, attainable, realistic and timely) goals and offers a range of powerful techniques, including how to: • Use visualization for game-day success • Turn losses into learning opportunities • Improve coach-athlete communication • Build trust among teammates • Stretch athletes beyond their comfort zone • Train with different personalities and ages
Download or read book Game Love written by Jessica Enevold and published by McFarland. This book was released on 2015-01-09 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: What does love have to do with gaming? As games have grown in complexity, they have increasingly included narratives that seek to engage players with love in a variety of ways. While media attention often focuses on violent emotions and behavior in gaming, love has always been central to the experience. We love to play games, we have titles that we love, and sometimes we love too much or love terrible games for their shortcomings. Love in gaming is rather like love in life--often complicated and frustrating but also exciting and gratifying. This collection of fresh essays explores the meaning and role of love in gaming, describing a number of ways--from coding to cosplay--in which love can be expressed in, for and around games. Investigating how gaming involves love is also key to understanding the growing importance of games and gamers as cultural markers.
Download or read book Writing Strategies for the Common Core written by Hillary Wolfe and published by Capstone. This book was released on 2015 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: Elementary-school students need to learn to write explanatory/informational, argument, and narrative text types and respond to literature, both for standardized tests and, more importantly, real-world writing. With a balanced literacy approach, Wolfe provides core instruction, teaching strategies, and mini-lessons on these text types, each of which can be delivered across content areas or as a complete unit of instruction. Mini-lessons are provided for grades 3-5 and include materials lists, overviews, planning tips, procedures (including modeling, guided practice, and independent practice opportunities), reading connections, formative assessments, and reproducible graphic organizers for scaffolding. Prerequisite skill overviews and rubrics--both analytic for formative assessments and holistic for summative assessments--are also provided for each unit to simplify your teaching and ensure student success.
Download or read book Honoring the Code written by Matt Barton and published by CRC Press. This book was released on 2016-04-19 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you want to be successful in any area of game development-game design, programming, graphics, sound, or publishing-you should know how standouts in the industry approach their work and address problems. In Honoring the Code: Conversations with Great Game Designers, 16 groundbreaking game developers share their stories and offer advice for anyone
Download or read book Encyclopedia of Satanism written by James Lewis and published by Lulu.com. This book was released on with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Sustainability in high performance sport written by Natalie Barker-Ruchti and published by Routledge. This book was released on 2017-10-02 with total page 205 pages. Available in PDF, EPUB and Kindle. Book excerpt: Success in high performance sport is highly valued in today’s world, with lucrative contracts, sponsorship deals, and opportunities for celebrity status balanced against substantial investments of time and energy, and high chances of failure. With pressure mounting on athletes and coaches to make the most of athletic investments, the temptation to make health-related or ethical compromises is growing. Sustainability in High Performance Sport examines the pressures faced by coaches and athletes, and considers how sustainable science can offer alternative pathways to sporting excellence. By applying principles relating to carrying capacities, complexity and uncertainty, production and consumption, and ethics, this unique book provides new ways of thinking about both enduring and emerging challenges. With a scope that includes themes such as coaching practices, coach-athlete relationships, over-training and injuries, the development of sporting expertise, and doping, Sustainability in High Performance Sport is the most comprehensive exploration of sustainability in elite sport available. It is an invaluable resource for anybody with an interest in achieving long-term success in high performance sport. This book was originally published as a special issue of Reflective Practice.