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EBookClubs

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Book A Biography of the Pixel

Download or read book A Biography of the Pixel written by Alvy Ray Smith and published by MIT Press. This book was released on 2021-08-03 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: The pixel as the organizing principle of all pictures, from cave paintings to Toy Story. The Great Digital Convergence of all media types into one universal digital medium occurred, with little fanfare, at the recent turn of the millennium. The bit became the universal medium, and the pixel--a particular packaging of bits--conquered the world. Henceforward, nearly every picture in the world would be composed of pixels--cell phone pictures, app interfaces, Mars Rover transmissions, book illustrations, videogames. In A Biography of the Pixel, Pixar cofounder Alvy Ray Smith argues that the pixel is the organizing principle of most modern media, and he presents a few simple but profound ideas that unify the dazzling varieties of digital image making. Smith's story of the pixel's development begins with Fourier waves, proceeds through Turing machines, and ends with the first digital movies from Pixar, DreamWorks, and Blue Sky. Today, almost all the pictures we encounter are digital--mediated by the pixel and irretrievably separated from their media; museums and kindergartens are two of the last outposts of the analog. Smith explains, engagingly and accessibly, how pictures composed of invisible stuff become visible--that is, how digital pixels convert to analog display elements. Taking the special case of digital movies to represent all of Digital Light (his term for pictures constructed of pixels), and drawing on his decades of work in the field, Smith approaches his subject from multiple angles--art, technology, entertainment, business, and history. A Biography of the Pixel is essential reading for anyone who has watched a video on a cell phone, played a videogame, or seen a movie. 400 pages of annotations, prepared by the author and available online, provide an invaluable resource for readers.

Book The Pixels of Paul C  zanne

Download or read book The Pixels of Paul C zanne written by Wim Wenders and published by Faber & Faber. This book was released on 2018-01-30 with total page 199 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Pixels of Paul Cezanne is a collection of essays by Wim Wenders in which he presents his observations and reflections on the fellow artists who have influenced, shaped, and inspired him."How are they doing it?" is the key question that Wenders asks as he looks at the dance work of Pina Bausch, the paintings of Cezanne, Edward Hopper, and Andrew Wyeth, as well as the films of Ingmar Bergman, Michelanelo Antonioni, Ozu, Anthony Mann, Douglas Sirk, and Sam Fuller.He finds the answer by trying to understand their individual perspectives, and, in the process revealing his own art of perception in texts of rare poignancy.

Book Blood  Sweat  and Pixels

Download or read book Blood Sweat and Pixels written by Jason Schreier and published by HarperCollins. This book was released on 2017-09-05 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: NATIONAL BESTSELLER “The stories in this book make for a fascinating and remarkably complete pantheon of just about every common despair and every joy related to game development.” — Rami Ismail, cofounder of Vlambeer and developer of Nuclear Throne Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean—it's nothing short of miraculous. Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it's RPG studio Bioware's challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone's single-handed efforts to grow country-life RPG Stardew Valley from one man's vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings—even as it nearly ripped their studio apart. Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell—and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.

Book The Pixels

    Book Details:
  • Author : Douglas Evans
  • Publisher : WT Melon Publishing
  • Release : 2022-02-15
  • ISBN :
  • Pages : 186 pages

Download or read book The Pixels written by Douglas Evans and published by WT Melon Publishing. This book was released on 2022-02-15 with total page 186 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Pixel Corps of Discovery has been sent out to find the source of the excess CO2 in the atmosphere. But the Pixel's plane crash landed in a strange world, on the desktop of fourth-grader Faith Singer. Being one millimeter tall, the Pixel family--Speck, Dotty, Bitty, Nano, and Grandpa Grain--must take a long, perilous journey to escape...through the inside of the desk and out the bottom.

Book Seeing Between the Pixels

    Book Details:
  • Author : Christine Strothotte
  • Publisher : Springer Science & Business Media
  • Release : 2012-12-06
  • ISBN : 3642603610
  • Pages : 381 pages

Download or read book Seeing Between the Pixels written by Christine Strothotte and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 381 pages. Available in PDF, EPUB and Kindle. Book excerpt: This practical and informative book highlights the relationship between pictures and linguistic representations of information. The authors define a new classification for pictures that focuses on the tasks users carry out with the help of images on computer screens, and present a model for analyzing and influencing the flow of information. For specialists in computer science, the book bridges the gap between computer graphics and human-computer interaction, while for general readers, it offers a wealth of insights and practical advice on how to use pictures as a medium of communication.

Book Flickering Pixels

    Book Details:
  • Author : Shane Hipps
  • Publisher : Harper Collins
  • Release : 2009
  • ISBN : 0310293219
  • Pages : 210 pages

Download or read book Flickering Pixels written by Shane Hipps and published by Harper Collins. This book was released on 2009 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The methods change, but the message stays the same." This saying is the guiding light for faithful Christians in a changing world. But author Shane Hipps reveals the error in this thinking. Instead he demonstrates how changing the methods always changes the message. He shows us the hidden power of technology to shape our faith in unexpected ways.

Book The SNES Pixel Book

    Book Details:
  • Author : Bitmap Books
  • Publisher :
  • Release : 2019-12-02
  • ISBN : 9781999353346
  • Pages : 272 pages

Download or read book The SNES Pixel Book written by Bitmap Books and published by . This book was released on 2019-12-02 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book From Pixels to Animation

Download or read book From Pixels to Animation written by James Alan Farrell and published by Academic Press. This book was released on 2014-05-10 with total page 703 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Pixels to Animation: An Introduction to Graphics Programming deals with the C programming language, particularly for the Borland C and Microsoft C languages. The book reviews the basics of graphics programming, including graphics hardware, graphs, charts, changing colors, 3D graphics, high level functions provided by Borland and Microsoft C. The text also explains low-level graphics, getting around the limitations of standard, graphics libraries, SVGA programming, and creating graphics functions. Advanced topics include linear transformations, ray tracing, and fractals. The book explains in detail the aspect ratio of pixels (length of the pixel dot divided by its width), pixel colors, line styles, and the functions to create the graphic. The text also describes the presentation of a three-dimensional object by using perspective, shading, and texturing. Between the operating system, which carries out the instruction of the program, and the hardware, which displays the output of the program, is the Basic Input/Output Services (BIOS). The BIOS is a set of routine instruction inside the different parts or hardware devices in the computer. The book explains programing animation effects by utilizing routines provided by Microsoft or Borland. The text also notes that a programmer can create good animation effects by directly addressing the graphics adapter, bypassing the BIOS or the high-level routines created by Microsoft or Borland. The book is suitable for beginning programmers, computer science, operators, animators, and artists involved with computer aided designs.

Book People and Pixels

    Book Details:
  • Author : National Research Council
  • Publisher : National Academies Press
  • Release : 1998-06-21
  • ISBN : 0309064082
  • Pages : 267 pages

Download or read book People and Pixels written by National Research Council and published by National Academies Press. This book was released on 1998-06-21 with total page 267 pages. Available in PDF, EPUB and Kindle. Book excerpt: Space-based sensors are giving us an ever-closer and more comprehensive look at the earth's surface; they also have the potential to tell us about human activity. This volume examines the possibilities for using remote sensing technology to improve understanding of social processes and human-environment interactions. Examples include deforestation and regrowth in Brazil, population-environment interactions in Thailand, ancient and modern rural development in Guatemala, and urbanization in the United States, as well as early warnings of famine and disease outbreaks. The book also provides information on current sources of remotely sensed data and metadata and discusses what is involved in establishing effective collaborative efforts between scientists working with remote sensing technology and those working on social and environmental issues.

Book Pixels of You

Download or read book Pixels of You written by Ananth Hirsh and published by Abrams. This book was released on 2022-02-08 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: A human and human-presenting AI slowly become friends—and maybe more—in this moving YA graphic novel In a near future, augmentation and AI changed everything and nothing. Indira is a human girl who has been cybernetically augmented after a tragic accident, and Fawn is one of the first human-presenting AI. They have the same internship at a gallery, but neither thinks much of the other’s photography. But after a huge public blowout, their mentor gives them an ultimatum: work together on a project or leave her gallery forever. Grudgingly, the two begin to collaborate, and what comes out of it is astounding and revealing for both of them. Pixels of You is about the slow transformation of a rivalry to a friendship to something more as Indira and Fawn navigate each other, the world around them—and what it means to be an artist and a person.

Book Advances in Electronics  Communication and Computing

Download or read book Advances in Electronics Communication and Computing written by Akhtar Kalam and published by Springer. This book was released on 2017-10-27 with total page 808 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a compilation of research work in the interdisciplinary areas of electronics, communication, and computing. This book is specifically targeted at students, research scholars and academicians. The book covers the different approaches and techniques for specific applications, such as particle-swarm optimization, Otsu’s function and harmony search optimization algorithm, triple gate silicon on insulator (SOI)MOSFET, micro-Raman and Fourier Transform Infrared Spectroscopy (FTIR) analysis, high-k dielectric gate oxide, spectrum sensing in cognitive radio, microstrip antenna, Ground-penetrating radar (GPR) with conducting surfaces, and digital image forgery detection. The contents of the book will be useful to academic and professional researchers alike.

Book Jim Blinn s Corner  Dixty Pixels

Download or read book Jim Blinn s Corner Dixty Pixels written by Jim Blinn and published by Morgan Kaufmann. This book was released on 1998-05 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: The original graphics guru, Jim Blinn, returns with a second compilation of the best columns from "Jim Blinn's Corner", his regular column in "IEEE Computer Graphics and Applications". He has developed many widely used graphics techniques, including bump mapping, environment mapping, and blobby modeling. He shares his most useful graphics tips and tricks, many of which have never before been addressed.

Book Adobe Photoshop CS3

    Book Details:
  • Author : Erika Kendra
  • Publisher : Against The Clock
  • Release : 2008
  • ISBN : 9780976432449
  • Pages : 452 pages

Download or read book Adobe Photoshop CS3 written by Erika Kendra and published by Against The Clock. This book was released on 2008 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: 1. Import multiple digital originals, create silhouettes, and use layers to build composite images such as a full-color magazine ad. 2. Combine images; apply various filters, adjustments, and patterns; and manipulate masks and channels to create artistic effects for a series of art-quality posters. 3. Produce special text-based effects with layers, masking, and selection techniques to design an appealing book cover. 4. Retouch photos to correct physical damage, lighting problems, and color errors using dozens of special filters to control every aspect of an image. 5. Create and composite complex selections and work with spot channels to build an attractive catalog cover. 6. Transform original photos to remove background elements, warp images to provide three-dimensional perspective, and apply sophisticated lighting effects to unify composite images for advertisements. 7. Render life-like paintings from line-art originals using Photoshop's remarkable combination of brushes, transparencies, and blending modes. 8. Generate and publish an industry-compliant web page that incorporates interactive buttons, animated images, and sliced artwork ready to be used by site-development technicians. 9. Work efficiently and rapidly by customizing your workspace, using shortcuts where appropriate, and automating repetitive tasks when possible.

Book The Image Processing Handbook

Download or read book The Image Processing Handbook written by John C. Russ and published by CRC Press. This book was released on 2018-09-03 with total page 1035 pages. Available in PDF, EPUB and Kindle. Book excerpt: Consistently rated as the best overall introduction to computer-based image processing, The Image Processing Handbook covers two-dimensional (2D) and three-dimensional (3D) imaging techniques, image printing and storage methods, image processing algorithms, image and feature measurement, quantitative image measurement analysis, and more. Incorporating image processing and analysis examples at all scales, from nano- to astro-, this Seventh Edition: Features a greater range of computationally intensive algorithms than previous versions Provides better organization, more quantitative results, and new material on recent developments Includes completely rewritten chapters on 3D imaging and a thoroughly revamped chapter on statistical analysis Contains more than 1700 references to theory, methods, and applications in a wide variety of disciplines Presents 500+ entirely new figures and images, with more than two-thirds appearing in color The Image Processing Handbook, Seventh Edition delivers an accessible and up-to-date treatment of image processing, offering broad coverage and comparison of algorithms, approaches, and outcomes.

Book GPU Pro 360 Guide to Lighting

Download or read book GPU Pro 360 Guide to Lighting written by Wolfgang Engel and published by CRC Press. This book was released on 2018-12-07 with total page 490 pages. Available in PDF, EPUB and Kindle. Book excerpt: Wolfgang Engel’s GPU Pro 360 Guide to Lighting gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology on lighting. This volume is complete with 24 articles by leading programmers that describes rendering techniques of global illumination effects suited for direct rendering applications in real time. GPU Pro 360 Guide to Lighting is comprised of ready-to-use ideas and efficient procedures that can help solve many computer graphics programming challenges that may arise. Key Features: Presents tips and tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, and mobile devices Covers specific challenges involved in creating games on various platforms Explores the latest developments in the rapidly evolving field of real-time rendering Takes a practical approach that helps graphics programmers solve their daily challenges

Book Pixels   Paintings

Download or read book Pixels Paintings written by David G. Stork and published by John Wiley & Sons. This book was released on 2023-11-14 with total page 789 pages. Available in PDF, EPUB and Kindle. Book excerpt: PIXELS & PAINTINGS “The discussion is firmly grounded in established art historical practices, such as close visual analysis and an understanding of artists’ working methods, and real-world examples demonstrate how computer-assisted techniques can complement traditional approaches.” —Dr. Emilie Gordenker, Director of the Van Gogh Museum The pioneering presentation of computer-based image analysis of fine art, forging a dialog between art scholars and the computer vision community In recent years, sophisticated computer vision, graphics, and artificial intelligence algorithms have proven to be increasingly powerful tools in the study of fine art. These methods—some adapted from forensic digital photography and others developed specifically for art—empower a growing number of computer-savvy art scholars, conservators, and historians to answer longstanding questions as well as provide new approaches to the interpretation of art. Pixels & Paintings provides the first and authoritative overview of the broad range of these methods, which extend from image processing of palette, marks, brush strokes, and shapes up through analysis of objects, poses, style, composition, to the computation of simple interpretations of artworks. This book stresses that computer methods for art analysis must always incorporate the cultural contexts appropriate to the art studies at hand—a blend of humanistic and scientific expertise. Describes powerful computer image analysis methods and their application to problems in the history and interpretation of fine art Discusses some of the art historical lessons and revelations provided by the use of these methods Clarifies the assumptions and applicability of methods and the role of cultural contexts in their use Shows how computation can be used to analyze tens of thousands of artworks to reveal trends and anomalies that could not be found by traditional non-computer methods Pixels & Paintings is essential reading for computer image analysts and graphics specialists, conservators, historians, students, psychologists and the general public interested in the study and appreciation of art.

Book Digital Radiography and PACS E Book

Download or read book Digital Radiography and PACS E Book written by Christi Carter and published by Elsevier Health Sciences. This book was released on 2022-07-26 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gain a full understanding of the basic principles and techniques of digital imaging! Using an easy-to-understand format and style, Digital Radiography and PACS, 4th Edition provides the latest information on digital imaging systems. It offers tips on producing clear radiographic images, and helps you build skills in computed radiography (CR) and digital radiography (DR), as well as picture archiving and communications systems (PACS). Coverage also includes quality control and management guidelines for PACS, CR, and DR. Written by noted educators Christi Carter and Beth Veale, this book provides excellent preparation for the ARRT credentialing exam and for success as a practicing radiographer or technologist. Coverage of digital imaging and PACS is provided at the right level for student radiographers and for practicing technologists transitioning to digital imaging. Chapter outlines, learning objectives, and key terms at the beginning of each chapter introduce the chapter content, and help students organize study and boost their comprehension. More than 200 photographs and illustrations help to illuminate digital imaging concepts. Practical information addresses topics such as working with CR/DR workstations, including advanced image processing and manipulation functions; PACS workstations, archiving solutions, and system architectures; and effective techniques for digitizing film, printing images, and preparing image files. Bulleted summaries recap the main points of each chapter, ensuring that students focus on the most important concepts. Review questions at the end of chapters are linked to the chapter objectives and help students assess their understanding of the material, with answers provided to instructors on the Evolve website. NEW! Latest information on digital imaging systems includes computed radiography (CR), digital radiography (DR), and picture archiving and communications systems (PACS), as well as the data required by practicing technologists who are transitioning to digital imaging. NEW! Updates reflect the latest ARRT and ASRT content specifications. NEW! Full-color design is added to this edition.