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Book The Pixel Eye

    Book Details:
  • Author : Paul Levinson
  • Publisher : Macmillan
  • Release : 2004-06-26
  • ISBN : 9780765310316
  • Pages : 344 pages

Download or read book The Pixel Eye written by Paul Levinson and published by Macmillan. This book was released on 2004-06-26 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: The future is always shaped by the present. New York City, the next decade: terrorism is more threatening than ever; skyscrapers are a cherished, defiant statement; underground concourses have multiplied because of the sense of security they provide; law enforcement and civil liberties groups clash over the proper boundary between public safety and personal freedom. That's the tenor of the times when NYPD forensic detective Dr. Phil D'Amato is called in to investigate an urgent case--squirrels missing from Central Park! It sounded like a joke, but Phil soon discovers it's anything but. A new telecom technology can put implants into the brains of living squirrels to translate what they are seeing into computer-viewable images. But who's behind this surveillance breakthrough? Federal agencies or terrorists? Phil's latest adventure pits personal loyalties against public responsibilities, privacy against freedom, security against animal rights, all against a backdrop of a near-future, post-9/11 New York City that is completely recognizable, even with its new generation of advanced cellular phones, free-standing holograms, tunneling technologies, transport systems, and forensic computers. The Pixel Eye offers a vision of a future we may all soon be living in.

Book Biologically Motivated Computer Vision

Download or read book Biologically Motivated Computer Vision written by Heinrich H. Bülthoff and published by Springer. This book was released on 2003-08-02 with total page 676 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the Second International Workshop on Biologically Motivated Computer Vision, BMCV 2002, held in Tübingen, Germany, in November 2002. The 22 revised full papers and 37 revised short papers presented together with 6 invited papers were carefully reviewed and selected from 97 submissions. The papers are organized in topical sections on neurons and features, motion, mid-level vision, recognition - from scenes to neurons, attention, robotics, and cognitive vision.

Book Emerging Trends in Image Processing  Computer Vision and Pattern Recognition

Download or read book Emerging Trends in Image Processing Computer Vision and Pattern Recognition written by Leonidas Deligiannidis and published by Morgan Kaufmann. This book was released on 2014-12-09 with total page 646 pages. Available in PDF, EPUB and Kindle. Book excerpt: Emerging Trends in Image Processing, Computer Vision, and Pattern Recognition discusses the latest in trends in imaging science which at its core consists of three intertwined computer science fields, namely: Image Processing, Computer Vision, and Pattern Recognition. There is significant renewed interest in each of these three fields fueled by Big Data and Data Analytic initiatives including but not limited to; applications as diverse as computational biology, biometrics, biomedical imaging, robotics, security, and knowledge engineering. These three core topics discussed here provide a solid introduction to image processing along with low-level processing techniques, computer vision fundamentals along with examples of applied applications and pattern recognition algorithms and methodologies that will be of value to the image processing and computer vision research communities. Drawing upon the knowledge of recognized experts with years of practical experience and discussing new and novel applications Editors' Leonidas Deligiannidis and Hamid Arabnia cover; - Many perspectives of image processing spanning from fundamental mathematical theory and sampling, to image representation and reconstruction, filtering in spatial and frequency domain, geometrical transformations, and image restoration and segmentation - Key application techniques in computer vision some of which are camera networks and vision, image feature extraction, face and gesture recognition and biometric authentication - Pattern recognition algorithms including but not limited to; Supervised and unsupervised classification algorithms, Ensemble learning algorithms, and parsing algorithms. - How to use image processing and visualization to analyze big data. - Discusses novel applications that can benefit from image processing, computer vision and pattern recognition such as computational biology, biometrics, biomedical imaging, robotics, security, and knowledge engineering. - Covers key application techniques in computer vision from fundamentals to mid to high level processing some of which are camera networks and vision, image feature extraction, face and gesture recognition and biometric authentication. - Presents a number of pattern recognition algorithms and methodologies including but not limited to; supervised and unsupervised classification algorithms, Ensemble learning algorithms, and parsing algorithms. - Explains how to use image processing and visualization to analyze big data.

Book Recent Advances in Computer Science and Information Engineering

Download or read book Recent Advances in Computer Science and Information Engineering written by Zhihong Qian and published by Springer Science & Business Media. This book was released on 2012-01-25 with total page 779 pages. Available in PDF, EPUB and Kindle. Book excerpt: CSIE 2011 is an international scientific Congress for distinguished scholars engaged in scientific, engineering and technological research, dedicated to build a platform for exploring and discussing the future of Computer Science and Information Engineering with existing and potential application scenarios. The congress has been held twice, in Los Angeles, USA for the first and in Changchun, China for the second time, each of which attracted a large number of researchers from all over the world. The congress turns out to develop a spirit of cooperation that leads to new friendship for addressing a wide variety of ongoing problems in this vibrant area of technology and fostering more collaboration over the world. The congress, CSIE 2011, received 2483 full paper and abstract submissions from 27 countries and regions over the world. Through a rigorous peer review process, all submissions were refereed based on their quality of content, level of innovation, significance, originality and legibility. 688 papers have been accepted for the international congress proceedings ultimately.

Book Research Anthology on Telemedicine Efficacy  Adoption  and Impact on Healthcare Delivery

Download or read book Research Anthology on Telemedicine Efficacy Adoption and Impact on Healthcare Delivery written by Management Association, Information Resources and published by IGI Global. This book was released on 2021-01-15 with total page 689 pages. Available in PDF, EPUB and Kindle. Book excerpt: Telemedicine, which involves electronic communications and software, provides the same clinical services to patients without the requirement of an in-person visit. Essentially, this is considered remote healthcare. Though telemedicine is not a new practice, it has become an increasingly popular form of healthcare delivery due to current events, including the COVID-19 pandemic. Not only are visits being moved onto virtual platforms, but additional materials and correspondence can remain in the digital sphere. Virtual lab results, digital imaging, medical diagnosis, and video consultations are just a few examples that encompass how telemedicine can be used for increased accessibility in healthcare delivery. With telemedicine being used in both the diagnosis and treatment of patients, technology in healthcare can be implemented at almost any phase of the patient experience. As healthcare delivery follows the digital shift, it is important to understand the technologies, benefits and challenges, and overall impacts of the remote healthcare experience. The Research Anthology on Telemedicine Efficacy, Adoption, and Impact on Healthcare Delivery presents the latest research on best practices for adopting telehealth into medical practices and its efficacy and solutions for the improvement of telemedicine, as well as addresses emerging challenges and opportunities, including issues such as securing patient data and providing healthcare accessibility to rural populations. Covering important themes that include doctor-patient relationships, tele-wound monitoring, and telemedicine regulations, this book is essential for healthcare professionals, doctors, medical students, academic and medical libraries, medical technologists, practitioners, stakeholders, researchers, academicians, and students interested in the emerging technological developments and solutions within the field of telemedicine.

Book GPU Based Techniques for Global Illumination Effects

Download or read book GPU Based Techniques for Global Illumination Effects written by Laszlo Szirmay-Kalos and published by Springer Nature. This book was released on 2022-05-31 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents techniques to render photo-realistic images by programming the Graphics Processing Unit (GPU). We discuss effects such as mirror reflections, refractions, caustics, diffuse or glossy indirect illumination, radiosity, single or multiple scattering in participating media, tone reproduction, glow, and depth of field. The book targets game developers, graphics programmers, and also students with some basic understanding of computer graphics algorithms, rendering APIs like Direct3D or OpenGL, and shader programming. In order to make the book self-contained, the most important concepts of local illumination and global illumination rendering, graphics hardware, and Direct3D/HLSL programming are reviewed in the first chapters. After these introductory chapters we warm up with simple methods including shadow and environment mapping, then we move on toward advanced concepts aiming at global illumination rendering. Since it would have been impossible to give a rigorous review of all approaches proposed in this field, we go into the details of just a few methods solving each particular global illumination effect. However, a short discussion of the state of the art and links to the bibliography are also provided to refer the interested reader to techniques that are not detailed in this book. The implementation of the selected methods is also presented in HLSL, and we discuss their observed performance, merits, and disadvantages. In the last chapter, we also review how these techniques can be integrated in an advanced game engine and present case studies of their exploitation in games. Having gone through this book, the reader will have an overview of the state of the art, will be able to apply and improve these techniques, and most importantly, will be capable of developing brand new GPU algorithms. Table of Contents: Global Illumintation Rendering / Local Illumination Rendering Pipeline of GPUs / Programming and Controlling GPUs / Simple Improvements of the Local Illumination Model / Ray Casting on the GPU / Specular Effects with Rasterization / Diffuse and Glossy Indirect Illumination / Pre-computation Aided Global Illumination / Participating Media Rendering / Fake Global Illumination / Postprocessing Effects / Integrating GI Effects in Games and Virtual Reality Systems / Bibliography

Book 3D Computer Graphics

    Book Details:
  • Author : Samuel R. Buss
  • Publisher : Cambridge University Press
  • Release : 2003-05-19
  • ISBN : 1139440381
  • Pages : 397 pages

Download or read book 3D Computer Graphics written by Samuel R. Buss and published by Cambridge University Press. This book was released on 2003-05-19 with total page 397 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook, first published in 2003, emphasises the fundamentals and the mathematics underlying computer graphics. The minimal prerequisites, a basic knowledge of calculus and vectors plus some programming experience in C or C++, make the book suitable for self study or for use as an advanced undergraduate or introductory graduate text. The author gives a thorough treatment of transformations and viewing, lighting and shading models, interpolation and averaging, Bézier curves and B-splines, ray tracing and radiosity, and intersection testing with rays. Additional topics, covered in less depth, include texture mapping and colour theory. The book covers some aspects of animation, including quaternions, orientation, and inverse kinematics, and includes source code for a Ray Tracing software package. The book is intended for use along with any OpenGL programming book, but the crucial features of OpenGL are briefly covered to help readers get up to speed. Accompanying software is available freely from the book's web site.

Book Next Generation Artificial Vision Systems

Download or read book Next Generation Artificial Vision Systems written by Anil Anthony Bharath and published by Artech House. This book was released on 2008 with total page 453 pages. Available in PDF, EPUB and Kindle. Book excerpt: This interdisciplinary work brings you to the cutting edge of emerging technologies inspired by human sight, ranging from semiconductor photoreceptors based on novel organic polymers and retinomorphic processing circuitry to low-powered devices that replicate spatial and temporal processing in the brain. Moreover, it is the first work of its kind that integrates the full range of physiological, engineering, and mathematical issues and advances together in a single source.

Book Eye Tracking

    Book Details:
  • Author : Kenneth Holmqvist
  • Publisher : OUP Oxford
  • Release : 2011-09-22
  • ISBN : 0191625426
  • Pages : 793 pages

Download or read book Eye Tracking written by Kenneth Holmqvist and published by OUP Oxford. This book was released on 2011-09-22 with total page 793 pages. Available in PDF, EPUB and Kindle. Book excerpt: We make 3-5 eye movements per second, and these movements are crucial in helping us deal with the vast amounts of information we encounter in our everyday lives. In recent years, thanks to the development of eye tracking technology, there has been a growing interest in monitoring and measuring these movements, with a view to understanding how we attend to and process the visual information we encounter Eye tracking as a research tool is now more accessible than ever, and is growing in popularity amongst researchers from a whole host of different disciplines. Usability analysts, sports scientists, cognitive psychologists, reading researchers, psycholinguists, neurophysiologists, electrical engineers, and others, all have a vested interest in eye tracking for different reasons. The ability to record eye-movements has helped advance our science and led to technological innovations. However, the growth of eye tracking in recent years has also presented a variety of challenges - in particular the issue of how to design an eye-tracking experiment, and how to analyse the data. This book is a much needed comprehensive handbook of eye tracking methodology. It describes how to evaluate and acquire an eye-tracker, how to plan and design an eye tracking study, and how to record and analyse eye-movement data. Besides technical details and theory, the heart of this book revolves around practicality - how raw data samples are converted into fixations and saccades using event detection algorithms, how the different representations of eye movement data are calculated using AOIs, heat maps and scanpaths, and how all the measures of eye movements relate to these processes. Part I presents the technology and skills needed to perform high-quality research with eye-trackers. Part II covers the predominant methods applied to the data which eye-trackers record. These include the parsing of raw sample data into oculomotor events, and how to calculate other representations of eye movements such as heat maps and transition matrices. Part III gives a comprehensive outline of the measures which can be calculated using the events and representations described in Part II. This is a taxonomy of the measures available to eye-tracking researchers, sorted by type of movement of the eyes and type of analysis. For anyone in the sciences considering conducting research involving eye-tracking, this book will be an essential reference work.

Book Frontier Computing

Download or read book Frontier Computing written by Jason C. Hung and published by Springer Nature. This book was released on 2022-05-23 with total page 1877 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gathers the proceedings of the 11th International Conference on Frontier Computing, held in Seoul, on July 13–17, 2021, and provides comprehensive coverage of the latest advances and trends in information technology, science, and engineering. It addresses a number of broad themes, including communication networks, business intelligence and knowledge management, Web intelligence, and related fields that inspire the development of information technology. The respective contributions cover a wide range of topics: database and data mining, networking and communications, Web and Internet of things, embedded systems, soft computing, social network analysis, security and privacy, optical communication, and ubiquitous/pervasive computing. Many of the papers outline promising future research directions, and the book benefits students, researchers, and professionals alike. Further, it offers a useful reference guide for newcomers to the field.

Book Intelligent Data analysis and its Applications  Volume II

Download or read book Intelligent Data analysis and its Applications Volume II written by Jeng-Shyang Pan and published by Springer. This book was released on 2014-06-05 with total page 583 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume presents the proceedings of the First Euro-China Conference on Intelligent Data Analysis and Applications (ECC 2014), which was hosted by Shenzhen Graduate School of Harbin Institute of Technology and was held in Shenzhen City on June 13-15, 2014. ECC 2014 was technically co-sponsored by Shenzhen Municipal People’s Government, IEEE Signal Processing Society, Machine Intelligence Research Labs, VSB-Technical University of Ostrava (Czech Republic), National Kaohsiung University of Applied Sciences (Taiwan), and Secure E-commerce Transactions (Shenzhen) Engineering Laboratory of Shenzhen Institute of Standards and Technology.

Book The 10th International Conference on Computer Engineering and Networks

Download or read book The 10th International Conference on Computer Engineering and Networks written by Qi Liu and published by Springer Nature. This book was released on 2020-10-05 with total page 1770 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains a collection of the papers accepted by the CENet2020 – the 10th International Conference on Computer Engineering and Networks held on October 16-18, 2020 in Xi’an, China. The topics focus but are not limited to Internet of Things and Smart Systems, Artificial Intelligence and Applications, Communication System Detection, Analysis and Application, and Medical Engineering and Information Systems. Each part can be used as an excellent reference by industry practitioners, university faculties, research fellows and undergraduates as well as graduate students who need to build a knowledge base of the most current advances and state-of-practice in the topics covered by this conference proceedings. This will enable them to produce, maintain, and manage systems with high levels of trustworthiness and complexity.

Book Cellular Nanoscale Sensory Wave Computing

Download or read book Cellular Nanoscale Sensory Wave Computing written by Chagaan Baatar and published by Springer Science & Business Media. This book was released on 2010-03-14 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is loosely based on a Multidisciplinary University Research Initiative (MURI) project and a few supplemental projects sponsored by the Of?ce of Naval Research (ONR) during the time frame of 2004–2009. The initial technical scope and vision of the MURI project was formulated by Drs. Larry Cooper and Joel Davis, both program of?cers at ONR at the time. The unifying theme of this MURI project and its companionefforts is the concept of cellular nonlinear/neuralnetwork (CNN) technology and its various extensions and chip implementations, including nanoscale sensors and the broadening ?eld of cellular wave computing. In recent years, CNN-based vision system drew much attention from vision scientists to device technologists and computer architects. Due to its early - plementation in a two-dimensional (2D) topography, it found success in early vision technologyapplications, such as focal-plane arrays, locally adaptable sensor/ processor integration, resulting in extremely high frame rates of 10,000 frames per second. More recently it drew increasing attention from computer architects, due to its intrinsic local interconnect architecture and parallel processing paradigm. As a result, a few spin-off companies have already been successful in bringing cel- lar wave computing and CNN technology to the market. This book aims to capture some of the recent advances in the ?eld of CNN research and a few select areas of applications.

Book Imaging Life

    Book Details:
  • Author : Lawrence R. Griffing
  • Publisher : John Wiley & Sons
  • Release : 2023-03-20
  • ISBN : 1119081572
  • Pages : 548 pages

Download or read book Imaging Life written by Lawrence R. Griffing and published by John Wiley & Sons. This book was released on 2023-03-20 with total page 548 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hands-on resource to understand and successfully process biological image data In Imaging Life: Image Acquisition and Analysis in Biology and Medicine, distinguished biologist Dr. Lawrence R. Griffing delivers a comprehensive and accessible exploration of scientific imaging, including but not limited to the different scientific imaging technologies, image processing, and analysis. The author discusses technical features, challenges, and solutions of the various imaging modalities to obtain the best possible image. Divided into three sections, the book opens with the basics such as the various image media, their representation and evaluation. It explains in exceptional detail pre- and postprocessing of an image. The last section concludes with common microscopic and biomedical imaging modalities in light of technical limitations and solutions to achieve the best possible image acquisition of the specimen. Imaging Life: Image Acquisition and Analysis in Biology and Medicine is written specifically for readers with limited mathematical and programming backgrounds and includes tutorials on image processing in relevant chapters. It also contains exercises in the use of popular, open-source software. A thorough introduction to imaging methods, technical features, challenges, and solutions to successfully capture biological images Offers tutorials on image processing using open-source software in relevant chapter Discusses details of acquisition needs and image media covering pixels, pixel values, contrast, tonal range, and image formats In-depth presentation of microscopic and biomedical imaging modalities Perfect for professionals and students in the biological sciences and engineering, Imaging Life: Image Acquisition and Analysis in Biology and Medicine is an ideal resource for research labs, biotech companies, and equipment vendors.

Book Computer Vision Computer Graphics Collaboration Techniques

Download or read book Computer Vision Computer Graphics Collaboration Techniques written by André Gagalowicz and published by Springer. This book was released on 2007-06-06 with total page 633 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the Third International Conference on Computer Vision/Computer Graphics collaboration techniques involving image analysis/synthesis approaches MIRAGE 2007, held in Rocquencourt, France, in March 2007. The 55 revised full cover foundational, methodological, and application issues.

Book Vision and Brain

    Book Details:
  • Author : James V. Stone
  • Publisher : MIT Press
  • Release : 2012-09-14
  • ISBN : 0262517736
  • Pages : 275 pages

Download or read book Vision and Brain written by James V. Stone and published by MIT Press. This book was released on 2012-09-14 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: An engaging introduction to the science of vision that offers a coherent account of vision based on general information processing principles In this accessible and engaging introduction to modern vision science, James Stone uses visual illusions to explore how the brain sees the world. Understanding vision, Stone argues, is not simply a question of knowing which neurons respond to particular visual features, but also requires a computational theory of vision. Stone draws together results from David Marr's computational framework, Barlow's efficient coding hypothesis, Bayesian inference, Shannon's information theory, and signal processing to construct a coherent account of vision that explains not only how the brain is fooled by particular visual illusions, but also why any biological or computer vision system should also be fooled by these illusions. This short text includes chapters on the eye and its evolution, how and why visual neurons from different species encode the retinal image in the same way, how information theory explains color aftereffects, how different visual cues provide depth information, how the imperfect visual information received by the eye and brain can be rescued by Bayesian inference, how different brain regions process visual information, and the bizarre perceptual consequences that result from damage to these brain regions. The tutorial style emphasizes key conceptual insights, rather than mathematical details, making the book accessible to the nonscientist and suitable for undergraduate or postgraduate study.

Book 3D TV and 3D Cinema

Download or read book 3D TV and 3D Cinema written by Bernard Mendiburu and published by Taylor & Francis. This book was released on 2012-11-12 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book helps you master the technical requirements of shooting 3D stereoscopic images. This title defines the concept of a professional 3D camera system and describes what features are required to make a successful unit to keep your production on schedule and on budget.