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Book The Material Point Method for the Physics based Simulation of Solids and Fluids

Download or read book The Material Point Method for the Physics based Simulation of Solids and Fluids written by Chenfanfu Jiang and published by . This book was released on 2015 with total page 153 pages. Available in PDF, EPUB and Kindle. Book excerpt: Simulating fluids and solid materials undergoing large deformation remains an important and challenging problem in Computer Graphics. The dynamics of these materials usually involve dramatic topological changes and therefore require sophisticated numerical approaches to achieve sufficient accuracy and visual realism. This dissertation focuses on the Material Point Method (MPM) for simulating solids and fluids for use in computer animation, and it makes four major contributions: First, we introduce new MPM for simulating viscoelastic fluids, foams and sponges. Our second contribution is to introduce a novel technique designed to retain the stability of the original PIC, without suffering from the noise and instability of FLIP. Our third contribution is to introduce a novel material point method for heat transport, melting and solidifying materials. Our fourth contribution is to show that recasting the backward Euler method as a minimization problem allows Newton's method to be stabilized by standard optimization techniques with some novel improvements of our own.

Book The Material Point Method for Solid and Fluid Simulation

Download or read book The Material Point Method for Solid and Fluid Simulation written by Qi Guo and published by . This book was released on 2020 with total page 145 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Material Point Method (MPM) has shown its high potential for physics-based simulation in the area of computer graphics. In this dissertation, we introduce a couple of improvements to the traditional MPM for different applications and demonstrate the advantages of our methods over the previous methods. First, we present a generalized transfer scheme for the hybrid Eulerian/Lagrangian method: the Polynomial Particle-In-Cell Method (PolyPIC). PolyPIC improves kinetic energy conservation during transfers, which leads to better vorticity resolution in fluid simulations and less numerical damping in elastoplasticity simulations. Our transfers are designed to select particle-wise polynomial approximations to the grid velocity that are optimal in the local mass-weighted L2 norm. Indeed our notion of transfers reproduces the original Particle-In-Cell Method (PIC) and recent Affine Particle-In-Cell Method (APIC). Furthermore, we derive a polynomial basis that is mass orthogonal to facilitate the rapid solution of the optimality condition. Our method applies to both of the collocated and staggered grid. As the second contribution, we present a novel method for the simulation of thin shells with frictional contact using a combination of MPM and subdivision finite elements. The shell kinematics are assumed to follow a continuum shell model which is decomposed into a Kirchhoff-Love motion that rotates the mid-surface normals followed by shearing and compression/extension of the material along the mid-surface normal. We use this decomposition to design an elastoplastic constitutive model to resolve frictional contact by decoupling resistance to contact and shearing from the bending resistance components of stress. We show that by resolving frictional contact with a continuum approach, our hybrid Lagrangian/Eulerian approach is capable of simulating challenging shell contact scenarios with hundreds of thousands to millions of degrees of freedom. Without the need for collision detection or resolution, our method runs in a few minutes per frame in these high-resolution examples. Furthermore, we show that our technique naturally couples with other traditional MPM methods for simulating granular and related materials. In the third part, we present a new hybrid Lagrangian Material Point Method for simulating volumetric objects with frictional contact. The resolution of frictional contact in the thin shell simulation cannot be generalized to the case of volumetric materials directly. Also, even though MPM allows for the natural simulation of hyperelastic materials represented with Lagrangian meshes, it usually coarsens the degrees of freedom of the Lagrangian mesh and can lead to artifacts, e.g., numerical cohesion. We demonstrate that our hybrid method can efficiently resolve these issues. We show the efficacy of our technique with examples that involve elastic soft tissues coupled with kinematic skeletons, extreme deformation, and coupling with various elastoplastic materials. Our approach also naturally allows for two-way rigid body coupling.

Book The Material Point Method

Download or read book The Material Point Method written by Vinh Phu Nguyen and published by Springer Nature. This book was released on 2023-04-11 with total page 475 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an introduction to the fundamental theory, practical implementation, and core and emerging applications of the material point method (MPM) and its variants. The MPM combines the advantages of both finite element analysis (FEM) and meshless/meshfree methods (MMs) by representing the material by a set of particles overlaid on a background mesh that serves as a computational scratchpad. The book shows how MPM allows a robust, accurate, and efficient simulation of a wide variety of material behaviors without requiring overly complex implementations. MPM and its variants have been shown to be successful in simulating a large number of high deformation and complicated engineering problems such as densification of foam, sea ice dynamics, landslides, and energetic device explosions, to name a few, and have recently found applications in the movie industry. It is hoped that this comprehensive exposition on MPM variants and their applications will not only provide an opportunity to re-examine previous contributions, but also to re-organize them in a coherent fashion and in anticipation of new advances. Sample algorithms for the solutions of benchmark problems are provided online so that researchers and graduate students can modify these algorithms and develop their own solution algorithms for specific problems. The goal of this book is to provide students and researchers with a theoretical and practical knowledge of the material point method to analyze engineering problems, and it may help initiate and promote further in-depth studies on the subjects discussed.

Book Computational Aspects of the Material Point Method with Applications in Computer Graphics

Download or read book Computational Aspects of the Material Point Method with Applications in Computer Graphics written by and published by . This book was released on 2017 with total page 52 pages. Available in PDF, EPUB and Kindle. Book excerpt: Correctly simulating the physics of solids and fluids is of great interest in computer graphics. A very popular method used is the Finite Element Method (FEM), however, the FEM is troublesome for large deformations or fracturing since the object needs to be remeshed periodically. Another popular option for simulation solids and fluids is to use purely particle methods such as Smoothed Particle Hydrodynamics (SPH), but the lack of connectivity between the particles presents a difficulty for calculating derivatives. Particle-In-Cell (PIC) and Fluid-Implicit (FLIP) have been used to model solids but the results tend to be more fluid rather than a solid. Moreover, PIC is extremely dissipative and thus is not optimal for simulations. The Material Point Method (MPM) has been recently introduced into computer graphics by showing that it can accurately model snow, lava, sand, toothpaste, and other viscoelastic materials. The MPM is a hybrid Eulerian-Lagrangian method, in which the object is described by discrete particles and a cartesian grid. The particles provide an easy way to move the object and handle large deformations. The Eulerian perspective provides the grid where the derivatives will be computed and handle self-collisions. The thesis provides a description of the underlying continuum mechanics, discretization of equations, algorithm, implementation, and results. A detailed discussion of these topics is necessary in order to have a learning tool for new researchers interested in the field of physics-based simulation in computer graphics.

Book The Material Point Method for Geotechnical Engineering

Download or read book The Material Point Method for Geotechnical Engineering written by James Fern and published by CRC Press. This book was released on 2019-01-30 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt: This practical guide provides the best introduction to large deformation material point method (MPM) simulations for geotechnical engineering. It provides the basic theory, discusses the different numerical features used in large deformation simulations, and presents a number of applications -- providing references, examples and guidance when using MPM for practical applications. MPM covers problems in static and dynamic situations within a common framework. It also opens new frontiers in geotechnical modelling and numerical analysis. It represents a powerful tool for exploring large deformation behaviours of soils, structures and fluids, and their interactions, such as internal and external erosion, and post-liquefaction analysis; for instance the post-failure liquid-like behaviours of landslides, penetration problems such as CPT and pile installation, and scouring problems related to underwater pipelines. In the recent years, MPM has developed enough for its practical use in industry, apart from the increasing interest in the academic world.

Book The Material Point Method

Download or read book The Material Point Method written by Xiong Zhang and published by Academic Press. This book was released on 2016-10-26 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Material Point Method: A Continuum-Based Particle Method for Extreme Loading Cases systematically introduces the theory, code design, and application of the material point method, covering subjects such as the spatial and temporal discretization of MPM, frequently-used strength models and equations of state of materials, contact algorithms in MPM, adaptive MPM, the hybrid/coupled material point finite element method, object-oriented programming of MPM, and the application of MPM in impact, explosion, and metal forming. Recent progresses are also stated in this monograph, including improvement of efficiency, memory storage, coupling/combination with the finite element method, the contact algorithm, and their application to problems. Provides a user’s guide and several numerical examples of the MPM3D-F90 code that can be downloaded from a website Presents models that describe different types of material behaviors, with a focus on extreme events. Includes applications of MPM and its extensions in extreme events, such as transient crack propagation, impact/penetration, blast, fluid-structure interaction, and biomechanical responses to extreme loading

Book Advances in Applied Mechanics

Download or read book Advances in Applied Mechanics written by Daniel S. Balint and published by Academic Press. This book was released on 2020-10-23 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advances in Applied Mechanics, Volume 53 in this ongoing series, highlights new advances in the field, with this new volume presenting interesting chapters on Phase field modelling of fracture, Advanced geometry representations and tools for microstructural and multiscale modelling, The material point method: the past and the future, From Experimental Modeling of Shotcrete to Large Scale Numerical Simulations of Tunneling, and Material point method after 25 years: theory, implementation, applications. Provides the authority and expertise of leading contributors from an international board of authors Presents the latest release in the Advances in Applied Mechanics series

Book Smoothed Particle Hydrodynamics

Download or read book Smoothed Particle Hydrodynamics written by Gui-Rong Liu and published by World Scientific. This book was released on 2003 with total page 473 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first-ever book on smoothed particle hydrodynamics (SPH) and its variations, covering the theoretical background, numerical techniques, code implementation issues, and many novel and interesting applications. It contains many appealing and practical examples, including free surface flows, high explosive detonation and explosion, underwater explosion and water mitigation of explosive shocks, high velocity impact and penetration, and multiple scale simulations coupled with the molecular dynamics method. An SPH source code is provided and coupling of SPH and molecular dynamics is discussed for multiscale simulation, making this a friendly book for readers and SPH users.

Book Advances in Applied Mechanics

Download or read book Advances in Applied Mechanics written by Stephane P.A. Bordas and published by Academic Press. This book was released on 2021-11-23 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advances in Applied Mechanics, Volume 54 in this ongoing series, highlights new advances in the field, with this new volume presenting interesting chapters on Advanced geometry representations and tools for microstructural and multiscale modelling, Material Point Method: overview and challenges ahead, From Experimental Modeling of Shotcrete to Numerical Simulations of Tunneling, Mechanics of Hydrogel-Based Bioprinting: From 3D to 4D, and more. Provides the authority and expertise of leading contributors from an international board of authors Presents the latest release in the Advances in Applied Mechanics series

Book Physics based Animation

Download or read book Physics based Animation written by Kenny Erleben and published by . This book was released on 2005 with total page 817 pages. Available in PDF, EPUB and Kindle. Book excerpt: The booming computer games and animated movie industries continue to drive the graphics community's seemingly insatiable search for increased realism, believability, ad speed. To achieve the quality expected by audiences of today's games and movies, programmers need to understand and implement physics-based animation. To provide this understanding, this book is written to teach students and practitioners and theory behind the mathematical models and techniques required for physics-based animation. It does not teach the basic principles of animation, but rather how to transform theoretical techniques into practical skills. It details how the mathematical models are derived from physical and mathematical principles, and explains how these mathematical models are solved in an efficient, robust, and stable manner with a computer. This impressive and comprehensive volume covers all the issues involved in physics-based animation, including collision detection, geometry, mechanics, differential equations, matrices, quaternions, and more. There is excellent coverage of collision detection algorithms and a detailed overview of a physics system. In addition, numerous examples are provided along with detailed pseudo code for most of the algorithms. This book is ideal for students of animation, researchers in the field, and professionals working in the games and movie industries. Topics Covered: * The Kinematics: Articulated Figures, Forward and Inverse Kinematics, Motion Interpolation * Multibody Animation: Particle Systems, Continuum Models with Finite Differences, the Finite Element Method, Computational Fluid Dynamics * Collision Detection: Broad and Narrow Phase Collision Detection, Contact Determination, Bounding Volume Hierarchies, Feature-and Volume-Based Algorithms

Book Powder Flow

Download or read book Powder Flow written by Ali Hassanpour and published by Royal Society of Chemistry. This book was released on 2019-07-12 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: Powder flow has attracted increased attention in recent years as novel formulated and functional products are being developed in powder forms, particularly in pharmaceutical and high value additive manufacturing industries. This book meets a need for a truly integrated modern treatment of dry powder flow, covering theory, robust characterisation techniques, modelling tools and applications. Written by leaders in the field, the book opens by introducing the wide range of powder processing problems faced by industry, the complexities of powders and the myriad of ways their flow behaviour can be characterised. The authors then move on, with contributions from experts, to describe fundamental properties that can be measured, defining the states of stress and shear rate and the considerations that need to be taken account. By providing a comprehensive treatment of all available characterisation techniques, as well as various modelling tools, the reader obtains a clear, practical overview. Case studies and applications connect theory to practical examples across a broad range of industries. This book stands out by not only providing the reader with guidance on what to measure but also how to interpret results, ensuring this is an invaluable text for anyone working on powder flow in the chemical, pharmaceutical and manufacturing industries, as well as students and researchers across chemical and process engineering disciplines.

Book The Finite Volume Method in Computational Fluid Dynamics

Download or read book The Finite Volume Method in Computational Fluid Dynamics written by F. Moukalled and published by Springer. This book was released on 2015-08-13 with total page 799 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook explores both the theoretical foundation of the Finite Volume Method (FVM) and its applications in Computational Fluid Dynamics (CFD). Readers will discover a thorough explanation of the FVM numerics and algorithms used for the simulation of incompressible and compressible fluid flows, along with a detailed examination of the components needed for the development of a collocated unstructured pressure-based CFD solver. Two particular CFD codes are explored. The first is uFVM, a three-dimensional unstructured pressure-based finite volume academic CFD code, implemented within Matlab. The second is OpenFOAM®, an open source framework used in the development of a range of CFD programs for the simulation of industrial scale flow problems. With over 220 figures, numerous examples and more than one hundred exercise on FVM numerics, programming, and applications, this textbook is suitable for use in an introductory course on the FVM, in an advanced course on numerics, and as a reference for CFD programmers and researchers.

Book Fluid Simulation for Computer Graphics

Download or read book Fluid Simulation for Computer Graphics written by Robert Bridson and published by CRC Press. This book was released on 2015-09-18 with total page 269 pages. Available in PDF, EPUB and Kindle. Book excerpt: A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate fully three-dimensional incompressible flow. It covers all the aspects of fluid simulation, from the mathematics and algorithms to implementation, while making revisions and updates to reflect changes in the field since the first edition. Highlights of the Second Edition New chapters on level sets and vortex methods Emphasizes hybrid particle–voxel methods, now the industry standard approach Covers the latest algorithms and techniques, including: fluid surface reconstruction from particles; accurate, viscous free surfaces for buckling, coiling, and rotating liquids; and enhanced turbulence for smoke animation Adds new discussions on meshing, particles, and vortex methods The book changes the order of topics as they appeared in the first edition to make more sense when reading the first time through. It also contains several updates by distilling author Robert Bridson’s experience in the visual effects industry to highlight the most important points in fluid simulation. It gives you an understanding of how the components of fluid simulation work as well as the tools for creating your own animations.

Book Methods for the Physically Based Simulation of Solids and Fluids

Download or read book Methods for the Physically Based Simulation of Solids and Fluids written by Geoffrey Irving and published by . This book was released on 2007 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Finite Element Method Simulation of 3D Deformable Solids

Download or read book Finite Element Method Simulation of 3D Deformable Solids written by Eftychios Sifakis and published by Springer Nature. This book was released on 2022-06-01 with total page 57 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book serves as a practical guide to simulation of 3D deformable solids using the Finite Element Method (FEM). It reviews a number of topics related to the theory and implementation of FEM approaches: measures of deformation, constitutive laws of nonlinear materials, tetrahedral discretizations, and model reduction techniques for real-time simulation. Simulations of deformable solids are important in many applications in computer graphics, including film special effects, computer games, and virtual surgery. The Finite Element Method has become a popular tool in many such applications. Variants of FEM catering to both offline and real-time simulation have had a mature presence in computer graphics literature. This book is designed for readers familiar with numerical simulation in computer graphics, who would like to obtain a cohesive picture of the various FEM simulation methods available, their strengths and weaknesses, and their applicability in various simulation scenarios. The book is also a practical implementation guide for the visual effects developer, offering a lean yet adequate synopsis of the underlying mathematical theory. Chapter 1 introduces the quantitative descriptions used to capture the deformation of elastic solids, the concept of strain energy, and discusses how force and stress result as a response to deformation. Chapter 2 reviews a number of constitutive models, i.e., analytical laws linking deformation to the resulting force that has successfully been used in various graphics-oriented simulation tasks. Chapter 3 summarizes how deformation and force can be computed discretely on a tetrahedral mesh, and how an implicit integrator can be structured around this discretization. Finally, chapter 4 presents the state of the art in model reduction techniques for real-time FEM solid simulation and discusses which techniques are suitable for which applications. Topics discussed in this chapter include linear modal analysis, modal warping, subspace simulation, and domain decomposition.

Book Nonlinear Continuum Mechanics for Finite Element Analysis

Download or read book Nonlinear Continuum Mechanics for Finite Element Analysis written by Javier Bonet and published by Cambridge University Press. This book was released on 1997-09-28 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: A unified treatment of nonlinear continuum analysis and finite element techniques.

Book Computational Methods in Elasticity and Plasticity

Download or read book Computational Methods in Elasticity and Plasticity written by A. Anandarajah and published by Springer Science & Business Media. This book was released on 2011-01-04 with total page 665 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computational Methods in Elasticity and Plasticity: Solids and Porous Media presents the latest developments in the area of elastic and elasto-plastic finite element modeling of solids, porous media and pressure-dependent materials and structures. The book covers the following topics in depth: the mathematical foundations of solid mechanics, the finite element method for solids and porous media, the theory of plasticity and the finite element implementation of elasto-plastic constitutive models. The book also includes: -A detailed coverage of elasticity for isotropic and anisotropic solids. -A detailed treatment of nonlinear iterative methods that could be used for nonlinear elastic and elasto-plastic analyses. -A detailed treatment of a kinematic hardening von Mises model that could be used to simulate cyclic behavior of solids. -Discussion of recent advances in the analysis of porous media and pressure-dependent materials in more detail than other books currently available. Computational Methods in Elasticity and Plasticity: Solids and Porous Media also contains problem sets, worked examples and a solutions manual for instructors.