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Book The Inheritance Games

Download or read book The Inheritance Games written by Jennifer Lynn Barnes and published by Little, Brown Books for Young Readers. This book was released on 2020-09-01 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: OVER 3 MILLION COPIES SOLD OF THE #1 BESTSELLING SERIES! Don't miss this New York Times bestselling "impossible to put down" (Buzzfeed) novel with deadly stakes, thrilling twists, and juicy secrets—perfect for fans of One of Us is Lying and Knives Out. Avery Grambs has a plan for a better future: survive high school, win a scholarship, and get out. But her fortunes change in an instant when billionaire Tobias Hawthorne dies and leaves Avery virtually his entire fortune. The catch? Avery has no idea why—or even who Tobias Hawthorne is. To receive her inheritance, Avery must move into sprawling, secret passage-filled Hawthorne House, where every room bears the old man's touch—and his love of puzzles, riddles, and codes. Unfortunately for Avery, Hawthorne House is also occupied by the family that Tobias Hawthorne just dispossessed. This includes the four Hawthorne grandsons: dangerous, magnetic, brilliant boys who grew up with every expectation that one day, they would inherit billions. Heir apparent Grayson Hawthorne is convinced that Avery must be a conwoman, and he's determined to take her down. His brother, Jameson, views her as their grandfather's last hurrah: a twisted riddle, a puzzle to be solved. Caught in a world of wealth and privilege with danger around every turn, Avery will have to play the game herself just to survive. **The games continue in The Hawthorne Legacy, The Final Gambit, and The Brothers Hawthorne!

Book The Heritage Game

Download or read book The Heritage Game written by Alan Peacock and published by OUP Oxford. This book was released on 2008-03-27 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt: A notable feature in cultural life is the growing demand to preserve and promote public access to historical buildings and sites, and artistic treasures of the past. Governments are increasingly involved in financing and regulating private attempts to meet this growing demand as well as extending their own provision of these treasures in state and locally owned museums and galleries. These developments raise important issues about the scope, content, and relevance of heritage policies in today's world. Written by two leading figures in the field of cultural economics, this authoritative book focuses on the impact of economic analysis on the formulation and implementation of heritage policy.

Book The Hawthorne Legacy

Download or read book The Hawthorne Legacy written by Jennifer Lynn Barnes and published by Little, Brown Books for Young Readers. This book was released on 2021-09-07 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt: OVER 2 MILLION COPIES SOLD OF THE #1 BESTSELLING SERIES! Intrigue, riches, and romance abound in this thrilling sequel to the beloved bestselling The Inheritance Games The Inheritance Games ended with a bombshell, and now heiress Avery Grambs has to pick up the pieces and find the man who might hold the answers to all of her questions—including why Tobias Hawthorne left his entire fortune to Avery, a virtual stranger, rather than to his own daughters or grandsons. Thanks to a DNA test, Avery knows she’s not a Hawthorne by blood, but clues pile up hinting at a deeper connection to the family than she had ever imagined. As the mystery grows and the plot thickens, Grayson and Jameson, two of the enigmatic and magnetic Hawthorne grandsons, continue to pull Avery in different directions. And there are threats lurking around every corner, as adversaries emerge who will stop at nothing to see Avery out of the picture—by any means necessary. With nonstop action, aspirational jet-setting, Knives Out-like family intrigue, swoonworthy romance, and billions of dollars hanging in the balance, The Hawthorne Legacy will thrill Jennifer Lynn Barnes fans and new readers alike. **Don’t miss the next books in the Inheritance Games saga: The Final Gambit and The Brothers Hawthorne are available now!

Book The Heritage

Download or read book The Heritage written by Howard Bryant and published by Beacon Press. This book was released on 2018-05-08 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: Following in the footsteps of Robeson, Ali, Robinson and others, today’s Black athletes re-engage with social issues and the meaning of American patriotism Named a best book of 2018 by Library Journal It used to be that politics and sports were as separate from one another as church and state. The ballfield was an escape from the world’s worst problems, top athletes were treated like heroes, and cheering for the home team was as easy and innocent as hot dogs and beer. “No news on the sports page” was a governing principle in newsrooms. That was then. Today, sports arenas have been transformed into staging grounds for American patriotism and the hero worship of law enforcement. Teams wear camouflage jerseys to honor those who serve; police officers throw out first pitches; soldiers surprise their families with homecomings at halftime. Sports and politics are decidedly entwined. But as journalist Howard Bryant reveals, this has always been more complicated for black athletes, who from the start, were committing a political act simply by being on the field. In fact, among all black employees in twentieth-century America, perhaps no other group had more outsized influence and power than ballplayers. The immense social responsibilities that came with the role is part of the black athletic heritage. It is a heritage built by the influence of the superstardom and radical politics of Paul Robeson, Jackie Robinson, Muhammad Ali, Tommie Smith, and John Carlos through the 1960s; undermined by apolitical, corporate-friendly “transcenders of race,” O. J. Simpson, Michael Jordan, and Tiger Woods in the following decades; and reclaimed today by the likes of LeBron James, Colin Kaepernick, and Carmelo Anthony. The Heritage is the story of the rise, fall, and fervent return of the athlete-activist. Through deep research and interviews with some of sports’ best-known stars—including Kaepernick, David Ortiz, Charles Barkley, and Chris Webber—as well as members of law enforcement and the military, Bryant details the collision of post-9/11 sports in America and the politically engaged post-Ferguson black athlete.

Book The Final Gambit

Download or read book The Final Gambit written by Jennifer Lynn Barnes and published by Penguin UK. This book was released on 2022-09-01 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt: 2 MILLION COPIES SOLD OF THE #1 BESTSELLING SERIES! 'A MASTER OF PUZZLES AND PLOT TWISTS' E. Lockhart, author of We Were Liars The third thrilling and unmissable instalment in the global bestselling, 'impossible to put down' (Buzzfeed), BookTok sensation, Inheritance Games series. Perfect for fans of Karen McManus and Holly Jackson. WINNER TAKES ALL . . . ONE LAST GAME. Against all odds, Avery has survived nearly a year of secrets, schemes, and love lost and found at Hawthorne House. She's weeks away from fulfilling the terms of Tobias Hawthorne's will and inheriting his billions. ONE MORE PLAYER. Avery thinks she knows all the family secrets, but when a familiar face arrives with shocking news and a plea for help, it's clear there is one last puzzle to solve. ONE FINAL TWIST. Soon, Avery and the Hawthorne brothers are drawn into a last deadly game against an unknown and powerful opponent. Hearts and lives are at stake - and there is nothing more Hawthorne than winning. **Avery's story continues in The Brothers Hawthorne**

Book Critical Gaming  Interactive History and Virtual Heritage

Download or read book Critical Gaming Interactive History and Virtual Heritage written by Erik Champion and published by Routledge. This book was released on 2016-03-09 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explains how designing, playing and modifying computer games, and understanding the theory behind them, can strengthen the area of digital humanities. This book aims to help digital humanities scholars understand both the issues and also advantages of game design, as well as encouraging them to extend the field of computer game studies, particularly in their teaching and research in the field of virtual heritage. By looking at re-occurring issues in the design, playtesting and interface of serious games and game-based learning for cultural heritage and interactive history, this book highlights the importance of visualisation and self-learning in game studies and how this can intersect with digital humanities. It also asks whether such theoretical concepts can be applied to practical learning situations. It will be of particular interest to those who wish to investigate how games and virtual environments can be used in teaching and research to critique issues and topics in the humanities, particularly in virtual heritage and interactive history.

Book The Interactive Past

Download or read book The Interactive Past written by Angus A. A. Mol and published by . This book was released on 2017 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games, even though they are one of the present's quintessential media and cultural forms, also have a surprising and many-sided relation with the past. From seminal series like Sid Meier's Civilization or Assassin's Creed to innovative indies like Never Alone and Herald, games have integrated heritages and histories as key components of their design, narrative, and play. This has allowed hundreds of millions of people to experience humanity's diverse heritage through the thrill of interactive and playful discovery, exploration, and (re-)creation. Just as video games have embraced the past, games themselves are also emerging as an exciting new field of inquiry in disciplines that study the past. Games and other interactive media are not only becoming more and more important as tools for knowledge dissemination and heritage communication, but they also provide a creative space for theoretical and methodological innovations. The Interactive Past brings together a diverse group of thinkers -- including archaeologists, heritage scholars, game creators, conservators and more -- who explore the interface of video games and the past in a series of unique and engaging writings. They address such topics as how thinking about and creating games can inform on archaeological method and theory, how to leverage games for the communication of powerful and positive narratives, how games can be studied archaeologically and the challenges they present in terms of conservation, and why the deaths of virtual Romans and the treatment of video game chickens matters. The book also includes a crowd-sourced chapter in the form of a question-chain-game, written by the Kickstarter backers whose donations made this book possible. Together, these exciting and enlightening examples provide a convincing case for how interactive play can power the experience of the past and vice versa.

Book Playing with the Past

Download or read book Playing with the Past written by Kate Clark and published by Berghahn Books. This book was released on 2019-10-03 with total page 355 pages. Available in PDF, EPUB and Kindle. Book excerpt: Heritage is all around us, not just in monuments and museums, but in places that matter, in the countryside and in collections and stories. It touches all of us. How do we decide what to preserve? How do we make the case for heritage when there are so many other priorities? Playing with the Past is the first ever action-learning book about heritage. Over eighty creative activities and games encompass the basics of heritage practice, from management and decisionmaking to community engagement and leadership. Although designed to ‘train the trainers’, the activities in the book are relevant to anyone involved in caring for heritage.

Book Historia Ludens

    Book Details:
  • Author : Alexander von Lünen
  • Publisher : Routledge
  • Release : 2019-08-30
  • ISBN : 1000693317
  • Pages : 271 pages

Download or read book Historia Ludens written by Alexander von Lünen and published by Routledge. This book was released on 2019-08-30 with total page 271 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book aims to further a debate about aspects of "playing" and "gaming" in connection with history. Reaching out to academics, professionals and students alike, it pursues a dedicated interdisciplinary approach. Rather than only focusing on how professionals could learn from academics in history, the book also ponders the question of what academics can learn from gaming and playing for their own practice, such as gamification for teaching, or using "play" as a paradigm for novel approaches into historical scholarship. "Playing" and "gaming" are thus understood as a broad cultural phenomenon that cross-pollinates the theory and practice of history and gaming alike.

Book Successful Small Game Hunting

Download or read book Successful Small Game Hunting written by M. Johnson and published by Penguin. This book was released on 2011-02-28 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Strategies for Today's Small Game Generation Whether it's waiting out a fox squirrel in a northeastern Ohio hickory grove, calling from a midnight stand for red fox, or anticipating the whirlwind flush of a ruffled grouse, nothing challenges the hunter nor hones the skills quite like the pursuit of North America's small game species. In his latest book, Successful Small Game Hunting, M.D. Johnson helps rekindle the flame that sparked the desire to hunt. With new twists on age-old outdoor ideas and just enough nostalgia to remind you that small game hunting is "where it all began," Johnson revisits the species and the techniques that have helped make small game hunting the grand pastime that it is. Wonderfully illustrated with outstanding images by award-winning photographer, Julia Johnson, Successful Small Game Hunting follows in the footsteps of Johnson's other titles - Successful Duck Hunting and Successful Turkey Hunting - by putting you right into the middle of the action with some of the finest small game hunters and trappers in the nation. Recapture the thrill of your first hunt as M.D. Johnson and friends guide you through the woodlots and uplands, the marshes and the fields in search of small game.

Book Role play as a Heritage Practice

Download or read book Role play as a Heritage Practice written by Michal Mochocki and published by Routledge. This book was released on 2021-03-29 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: Role-play as a Heritage Practice is the first book to examine physically performed role-enactments, such as live-action role-play (LARP), tabletop role-playing games (TRPG), and hobbyist historical reenactment (RH), from a combined game studies and heritage studies perspective. Demonstrating that non-digital role-plays, such as TRPG and LARP, share many features with RH, the book contends that all three may be considered as heritage practices. Studying these role-plays as three distinct genres of playful, participatory and performative forms of engagement with cultural heritage, Mochocki demonstrates how an exploration of the affordances of each genre can be valuable. Showing that a player’s engagement with history or heritage material is always multi-layered, the book clarifies that the layers may be conceptualised simultaneously as types of heritage authenticity and as types of in-game immersion. It is also made clear that RH, TRPG and LARP share commonalities with a multitude of other media, including video games, historical fiction and film. Existing within, and contributing to, the fiction and non-fiction mediasphere, these role-enactments are shaped by the same large-scale narratives and discourses that persons, families, communities, and nations use to build memory and identity. Role-play as a Heritage Practice will be of great interest to academics and students engaged in the study of heritage, memory, nostalgia, role-playing, historical games, performance, fans and transmedia narratology.

Book By the Grace of the Game

Download or read book By the Grace of the Game written by Dan Grunfeld and published by Triumph Books. This book was released on 2021-11-30 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: A multi-generational family epic detailing history's only known journey from Auschwitz to the NBA When Lily and Alex entered a packed gymnasium in Queens, New York in 1972, they barely recognized their son. The boy who escaped to America with them, who was bullied as he struggled to learn English and cope with family tragedy, was now a young man who had discovered and secretly honed his basketball talent on the outdoor courts of New York City. That young man was Ernie Grunfeld, who would go on to win an Olympic gold medal and reach previously unimaginable heights as an NBA player and executive. In By the Grace of the Game, Dan Grunfeld, once a basketball standout himself at Stanford University, shares the remarkable story of his family, a delicately interwoven narrative that doesn't lack in heartbreak yet remains as deeply nourishing as his grandmother's Hungarian cooking, so lovingly described. The true improbability of the saga lies in the discovery of a game that unknowingly held the power to heal wounds, build bridges, and tie together a fractured Jewish family. If the magnitude of an American dream is measured by the intensity of the nightmare that came before and the heights of the triumph achieved after, then By the Grace of the Game recounts an American dream story of unprecedented scale. From the grips of the Nazis to the top of the Olympic podium, from the cheap seats to center stage at Madison Square Garden, from yellow stars to silver spoons, this complex tale traverses the spectrum of the human experience to detail how perseverance, love, and legacy can survive through generations, carried on the shoulders of a simple and beautiful game.

Book The Heritage Game

Download or read book The Heritage Game written by Alan T. Peacock and published by . This book was released on 2008 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: Governments are increasingly involved in financing and regulating the growing demand to preserve historical treasures of the past, raising issues about the scope, content, and relevance of heritage policies. This title focuses on the impact of economic analysis in the formulation and implementation of heritage policy.

Book Archaeogaming

    Book Details:
  • Author : Andrew Reinhard
  • Publisher : Berghahn Books
  • Release : 2018-06-18
  • ISBN : 1785338749
  • Pages : 236 pages

Download or read book Archaeogaming written by Andrew Reinhard and published by Berghahn Books. This book was released on 2018-06-18 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games exemplify contemporary material objects, resources, and spaces that people use to define their culture. Video games also serve as archaeological sites in the traditional sense as a place, in which evidence of past activity is preserved and has been, or may be, investigated using the discipline of archaeology, and which represents a part of the archaeological record. This book serves as a general introduction to "archaeogaming"; it describes the intersection of archaeology and video games and applies archaeological method and theory into understanding game-spaces as both site and artifact.

Book Return to the Interactive Past

    Book Details:
  • Author : Csilla E. Ariese-Vandemeulebroucke
  • Publisher :
  • Release : 2021-12-21
  • ISBN : 9789088909139
  • Pages : 200 pages

Download or read book Return to the Interactive Past written by Csilla E. Ariese-Vandemeulebroucke and published by . This book was released on 2021-12-21 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: A defining fixture of our contemporary world, video games offer a rich spectrum of engagements with the past. Beyond a source of entertainment, video games are cultural expressions that support and influence social interactions. Games educate, bring enjoyment, and encourage reflection. They are intricate achievements of coding and creative works of art. Histories, ranging from the personal to the global, are reinterpreted and retold for broad audiences in playful, digital experiences. The medium also magnifies our already complicated and confrontational relation with the past, for instance through its overreliance on violent and discriminatory game mechanics. This book continues an interdisciplinary conversation on game development and play, working towards a better understanding of how we represent and experience the past in the present. Return to the Interactive Past offers a new collection of engaging writings by game creators, historians, computer scientists, archaeologists, and others. It shows us the thoughtful processes developers go through when they design games, as well as the complex ways in which players interact with games. Building on the themes explored in the book The Interactive Past (2017), the authors go back to the past to raise new issues. How can you sensitively and evocatively use veterans' voices to make a video game that is not about combat? How can the development of an old video game be reconstructed on the basis of its code and historic hardware limitations? Could hacking be a way to decolonize games and counter harmful stereotypes? When archaeologists study games, what kinds of maps do they draw for their digital fieldwork? And in which ways could we teach history through playing games and game-making?

Book Heritage Sports Auction Signature Catalog  705

Download or read book Heritage Sports Auction Signature Catalog 705 written by Ivy Press and published by Heritage Capital Corporation. This book was released on 2006-09 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book VR Integrated Heritage Recreation

Download or read book VR Integrated Heritage Recreation written by Abhishek Kumar and published by Apress. This book was released on 2020-07-26 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create assets for history-based games. This book covers the fundamental principles required to understand and create architectural visualizations of historical locations using digital tools. You will explore aspects of 3D design visualization and VR integration using industry-preferred software. Some of the most popular video games in recent years have historical settings (Age of Empires, Call of Duty, etc.). Creating these games requires creating historically accurate game assets. You will use Blender to create VR-ready assets by modeling and unwrapping them. And you will use Substance Painter to texture the assets that you create. You will also learn how to use the Quixel Megascans library to acquire and implement physically accurate materials in the scenes. Finally, you will import the assets into Unreal Engine 4 and recreate a VR integrated heritage that can be explored in real time. Using VR technology and game engines, you can digitally recreate historical settings for games. What You Will Learn Create high-quality, optimized models suitable for any 3D game engine Master the techniques of texturing assets using Substance Painter and Quixel Megascans Keep assets historically accurate Integrate assets with the game engine Create visualizations with Unreal Engine 4 Who Is This Book For Game developers with some experience who are eager to get into VR-based games