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Book The Game of School

    Book Details:
  • Author : Robert L. Fried
  • Publisher : Jossey-Bass
  • Release : 2005-04-13
  • ISBN :
  • Pages : 248 pages

Download or read book The Game of School written by Robert L. Fried and published by Jossey-Bass. This book was released on 2005-04-13 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: Students play it, teachers perpetuate it, parents condone it, principals endorse it, and governments legislate it. The "game of school" is that familiar scenario where students' natural curiosity and desire to learn are replaced with a frantic rush (or a compliant shrug) to do the work, please the teacher, and get the grades. This game is easy to master, but exerts a high price. Can we afford to pay the price in wasted time and idle minds? In this compelling book, Robert L. Fried shows how we can change the rules of the game, reclaim and refocus the learning experience, and ultimately bring joy back into the classroom. The Game of School is filled with interviews and stories of teachers and students who are struggling to put the game of school behind them and engage in authentic learning. We experience the excitement of the first day of first grade; listen to urban teens discuss Shakespeare's Othello; and meet a college student who is beginning to question her long disengagement with learning. We are introduced to seven types of learners—from "go-getters" to "pluggers" to "rebels"—and find out how the game shapes their relationship to schooling and life. The Game of School offers workable solutions that take into account the reality of a culture consumed with testing, accountability, and the race for college. Fried redefines our common ideas of discipline, curriculum, instruction, grading, motivation, and family involvement in ways that enhance true learning and diminish the game's stranglehold on our curiosity and will. He argues that classrooms are more easily "managed" in a climate of mutual respect, and students are eager for "instruction" when it is challenging and engaging. His "Joy and Misery Index" serves to remind teachers of what really matters most in the classroom. Thoughtful and inspiring, The Game of School offers suggestions and ideas for teachers, parents, and students who want to free themselves from the ever-tightening grip of a game in which even winners end up losing.

Book The Game of School  Why We All Play It  How it Hurts Kids  and What It Will Take to Change It

Download or read book The Game of School Why We All Play It How it Hurts Kids and What It Will Take to Change It written by Robert L. Fried and published by John Wiley & Sons. This book was released on 2005-04-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: WHY PLAY THE HIGH STAKES GAME OF SCHOOL? "In this must-read book, Robert Fried shows us that playing the game of school day after day is an intolerable waste of time, and while we are told it will lead to a decent paying job, it actually stupefies us for life's challenges—including being a decent citizen. He shows why we simply cannot keep doing this to our intellectually feisty youngsters, or to their teachers. Fried has it right in theory and detail, and he shows us, in his lively, poignant, often funny stories from the field, how teachers, parents, and, yes, kids, too, can begin to change this dreadful and unnecessary game." —DEBORAH MEIER, founding principal and director, New Ventures, Mission Hill School "This critically important book plumbs the depths of productive vs. unproductive learning and finds a seemingly normal, yet insidious, 'game' at its core. Our schools' failure to engage young minds is explained through vivid portraits of teachers who buck the trend. Fried is not a nihilist who sees only the dark side. Far from it. He has the courage to describe the Game of School such that readers can accept the metaphor as a tool without which educational reform will continue to be ineffectual." —SEYMOUR B. SARASON, professor of psychology emeritus, Yale University and author of And What Do You Mean by Learning?

Book Surviving Game School   and the Game Industry After That

Download or read book Surviving Game School and the Game Industry After That written by Michael Lynch and published by CRC Press. This book was released on 2018-02-06 with total page 469 pages. Available in PDF, EPUB and Kindle. Book excerpt: Surviving Game School speaks about what to expect in a top game design or game development college program, and what to expect once students get out. Making games is not at all the same as playing games. Uncommonly blunt, the book reveals the rigors – and the joys – of working in this industry. Along the way the book touches on themes of time management, creativity, teamwork, and burnout. The authors explore the impact working in the game industry can have on personal relationships and family life. The book closes with advice about life’s goals and building and keeping a sensible balance between work and everything else.

Book Playing the Game

Download or read book Playing the Game written by Fredrick Ulster Frank and published by iUniverse. This book was released on 2004 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book is lewd, rude and superb! Frank and Stein have written the first guide to grad school from a student's point of view; and the result is an irreverent, humorous and USEFUL book of advice. These foul-mouthed sages will help you get through a master's or doctoral program more quickly, with fewer blunders and less angst. I plan to recommend this book to all the graduate students I coach and teach." -Mary McKinney, Ph.D. Clinical Psychologist and Dissertation Coach http://www.successfulacademic.com Yes, sports fans!, er, grad school fans Bad boys Fred and Karl are back with an updated version of their best selling self-help guide for grad students. This New and/or Improved Version is stocked with additional content, more lame attempts at humor, and a lower price (Karl threatened to moon the publisher unless his demands were met). Written with the attitude of a couple ill-mannered schoolboys who exhibit the insight and genius of the Ph.D.'s who wrote it, Playing the Game simplifies even the most complex aspects of grad school. Authors Frank and Stein have broken down Playing The Game into three hilarious and straightforward sections: Getting In, Getting Through, and Getting the Hell Out. In whatever stage of graduate school you find yourself, rest assured that you will never again grumble, "If only I had known! If only someone had explained this @%#! to me sooner!" Playing the Game simplifies the entire graduate school experience while imparting comically relevant stories and translating complicated graduate school jargon. This self-help guide helps grad students to comprehensively navigate their graduate school journey from application to matriculation. Unlike most of the material you'll be reading in grad school, Playing the Game is actually intelligible. www.playing-the-game.com

Book Making School a Game Worth Playing

Download or read book Making School a Game Worth Playing written by Ryan Schaaf and published by Corwin Press. This book was released on 2014-06-05 with total page 205 pages. Available in PDF, EPUB and Kindle. Book excerpt: Integrate game-based learning for 21st Century skills success! This straightforward, easy-to-follow guide from experts Schaaf and Mohan helps you leverage technology students love best – digital video games. With step-by-step strategies, you’ll easily find, evaluate, and integrate gaming into your existing lesson plans or completely redesign your classroom. Teachers learn to use well-designed game elements to: Promote meaningful student buy-in Create student-centered, collaborative learning spaces Teach and assess 21st Century Fluencies aligned to Common Core State Standards Address multiple intelligences using research-based strategies Includes a detailed implementation outline. Create engaged, adventure-filled learning with this resourceful guide!

Book Playing Games in the School Library

Download or read book Playing Games in the School Library written by SARAH. PAVEY and published by . This book was released on 2021-09-10 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: The book will explore the use of games-based learning and gamification in school libraries. It illustrates how game play can be developed by school librarians through blended theory and practice, exemplified by case studies taken from a variety of international contexts.

Book Narwhal s School of Awesomeness  A Narwhal and Jelly Book  6

Download or read book Narwhal s School of Awesomeness A Narwhal and Jelly Book 6 written by Ben Clanton and published by Tundra Books. This book was released on 2021-09-07 with total page 44 pages. Available in PDF, EPUB and Kindle. Book excerpt: INTERNATIONAL BESTSELLER Narwhal and Jelly become the coolest teachers in the world wide waters in the hilarious sixth book of this blockbuster graphic novel series! Dive into four new stories about Narwhal and Jelly becoming substitute teachers! The two best friends come across an enthusiastic school of fish one morning. Unfortunately, Mr. Blowfish, their teacher, has come down with a cold, and class will have to be cancelled . . . until Professor Knowell (Narwhal) and Super Teacher (Jelly) volunteer to help out! The first subject is Wafflematics, in which Narwhal and Jelly calculate the number of waffles needed to feed the class. That's what we're chalking about! Next up is a super-fun science scavenger hunt, followed by a game of "Tag! You're Awesome!" at recess. Narwhal's teaching methods may be unconventional, but with Jelly's help, the two teach (and learn) with their trademark positivity and humor. Before they know it, the day is over . . . but what grade will Narwhal receive from Jelly?

Book Lessons of the Game

Download or read book Lessons of the Game written by Derek Sparks and published by Game Time Marketing. This book was released on 1999 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: For the first time, the Naked truth of corruption and scandal in interscholastic sports is told by a real All-American football star. Lessons...is a candid betrayal of the pitfalls, expectations, and pressures today's athlete must endure. Read the tragic story of a remarkable student athlete who faced those pressures and was nearly destroyed by them. His courageous story of faith and perseverance offers many valuable lessons that can show aspiring athletes how to dodge the dangers that awaits them as they attempt to defy the odds of becoming a professional athlete.

Book Cat Kid Comic Club 01

Download or read book Cat Kid Comic Club 01 written by Dav Pilkey and published by . This book was released on 2021-12 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Li'l Petey, Flippy, and Molly introduce twenty-one rambunctious, funny, and talented baby frogs to the art of comic making. As the story unwinds with mishaps and hilarity, readers get to see the progress, mistakes, and improvements that come with practice and persistence.

Book Resonant Games

Download or read book Resonant Games written by Eric Klopfer and published by MIT Press. This book was released on 2018-07-17 with total page 267 pages. Available in PDF, EPUB and Kindle. Book excerpt: Principles for designing educational games that integrate content and play and create learning experiences connecting to many areas of learners' lives. Too often educational videogames are narrowly focused on specific learning outcomes dictated by school curricula and fail to engage young learners. This book suggests another approach, offering a guide to designing games that integrates content and play and creates learning experiences that connect to many areas of learners' lives. These games are not gamified workbooks but are embedded in a long-form experience of exploration, discovery, and collaboration that takes into consideration the learning environment. Resonant Games describes twenty essential principles for designing games that offer this kind of deeper learning experience, presenting them in connection with five games or collections of games developed at MIT's educational game research lab, the Education Arcade. Each of the games—which range from Vanished, an alternate reality game for middle schoolers promoting STEM careers, to Ubiquitous Bio, a series of casual mobile games for high school biology students—has a different story, but all spring from these fundamental assumptions: honor the whole learner, as a full human being, not an empty vessel awaiting a fill-up; honor the sociality of learning and play; honor a deep connection between the content and the game; and honor the learning context—most often the public school classroom, but also beyond the classroom.

Book Wad Ja Get

    Book Details:
  • Author : Howard Kirschenbaum
  • Publisher : Maize Books
  • Release : 2021-02
  • ISBN : 9781607856795
  • Pages : 0 pages

Download or read book Wad Ja Get written by Howard Kirschenbaum and published by Maize Books. This book was released on 2021-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Grades and grading are an accepted part of modern education. But why? Why do we accept a system that is more focused on ranking students than on learning? Why do we accept the negative effects of standard grading approaches, including turning students off from learning, increasing stress, creating winners and losers, and perpetuating racial and economic inequality? Why do we accept these things when there are better alternatives? Wad-Ja-Get? is a unique discussion of grading and its effects on students. The book was written by three education professors who have had first-hand contact with the problems of grading in all its forms. Written in the form of a novel, the topic is explored through the eyes of students, teachers, and parents in one high school embroiled in a controversy around grading. Possible alternatives to the grading system are examined in detail and the research on grading is summarized in an appendix. This 50th anniversary edition of the book includes a new introduction by Professor Barry Fishman, updating the research and setting the original book in the context of today's educational and societal challenges. Wad-Ja-Get? remains timely five decades after its original publication, and will be inspiring to students, parents, educators, and policymakers.

Book Game based Learning Across the Disciplines

Download or read book Game based Learning Across the Disciplines written by Carmela Aprea and published by Springer Nature. This book was released on 2021-08-02 with total page 427 pages. Available in PDF, EPUB and Kindle. Book excerpt: The volume focuses on epistemological, theoretical and empirical issues of game-based learning in various disciplines. It encompasses questions of game design as well as instructional integration and organizational implementation of game-based learning across various disciplines and includes contributions from different levels of the formal educational system (i.e., primary, secondary and tertiary education) as well as contributions reporting the use of game-based learning in informal learning settings. The volume addresses scholars, practitioners and students who are interested in how games and game-based learning can be designed, implemented and evaluated in a cross-, inter- and transdisciplinary perspective.

Book The Passionate Teacher

Download or read book The Passionate Teacher written by Robert Fried and published by Beacon Press. This book was released on 2015-10-20 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: “A deeply felt meditation on the vital role of passion in good teaching”—with useful samples, interviews, and advice (Anthony Rotundo, The Washington Post) Every teacher can be a passionate teacher—one who engages young people in the excitement of learning and ideas—if teaching is not undermined by the ways we "do business" in schools. In this book, a professor draws on the voices and firsthand accounts of teachers in urban, rural, and suburban classrooms to provide educators everywhere with useful advice and ‘things to try'. Their successes will inspire you to grow and maintain your own passion for teaching in the face of day-to-day obstacles. This edition of The Passionate Teacher also includes a new chapter for teachers beginning their careers.

Book Teachers Changing the Game

    Book Details:
  • Author : Mike Franklin
  • Publisher : Independently Published
  • Release : 2020-04-29
  • ISBN :
  • Pages : 231 pages

Download or read book Teachers Changing the Game written by Mike Franklin and published by Independently Published. This book was released on 2020-04-29 with total page 231 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you believe in Positive Teaching, being a Champion for our young people, Leading or Coaching with Passion, this book is a MUST! This high-octane book will reinvigorate your passion for the greatest job and responsibility on earth while while teaching tactics for success. Prepare to be Supercharged with electric inspiration and motivation while Learning Proven Strategies to: Form Amazingly Strong and Trusting Student Relationships Motivate and Ignite Students, Teachers and Leaders to be their very BEST Build Incredible School Culture Strengthen Classroom and Team Bonds See what Schools, Teachers, and Celebrities are buzzing about: "A Must Read! We are fortunate that Mike is now sharing his positive and insightful thoughts in this book. The knowledge he shares echoes many of the principles we use with our Ravens to make us better: supporting one another, having each other's backs and being part of something bigger than yourself. Enjoy this entertaining and important book." -Kevin Byrne Executive Vice President Baltimore Ravens "This book is a MUST READ! It is useful, practical and an absolute Game-Changer. I've known Mike since childhood, so I've known for decades what you will find out quickly upon reading this book: he is a man of high character, unparalleled servant-hood, and has a deep passion for helping students, teachers coaches and schools." -Alan Stein Jr. Keynote Performance Speaker and Best Selling Author "An amazing book that hits on so many points and issues that will help teachers and coaches in their relationships with students. I've used many of Mike's techniques in my own coaching experiences. This book is a MUST Read." -Jim Riggleman Major League Baseball Manager of the Washington Nationals, Cubs, Mariners and Padres. Mike shares his insight, motivation and tactics that have led him to numerous accolades at the District, State, and College levels. These selfless strategies have also led to many Coaching Championships but most importantly...the strategies shared will lead to strong, authentic and engaging student, teacher and administrative relationships.

Book Gaming the Past

    Book Details:
  • Author : Jeremiah McCall
  • Publisher : Routledge
  • Release : 2013-06-17
  • ISBN : 1136832092
  • Pages : 198 pages

Download or read book Gaming the Past written by Jeremiah McCall and published by Routledge. This book was released on 2013-06-17 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practical guidelines conveniently available for prospective history and social studies teachers who actually want to use these teaching and learning tools in their classes. As the games and learning field continues to grow in importance, Gaming the Past provides social studies teachers and teacher educators help in implementing this unique and engaging new pedagogy. This book focuses on specific examples to help social studies educators effectively use computer simulation games to teach critical thinking and historical analysis. Chapters cover the core parts of conceiving, planning, designing, and implementing simulation based lessons. Additional topics covered include: Talking to colleagues, administrators, parents, and students about the theoretical and practical educational value of using historical simulation games. Selecting simulation games that are aligned to curricular goals Determining hardware and software requirements, purchasing software, and preparing a learning environment incorporating simulations Planning lessons and implementing instructional strategies Identifying and avoiding common pitfalls Developing activities and assessments for use with simulation games that facilitate the interpretation and creation of established and new media Also included are sample unit and lesson plans and worksheets as well as suggestions for further reading. The book ends with brief profiles of the majority of historical simulation games currently available from commercial vendors and freely on the Internet.

Book Minds on Fire

    Book Details:
  • Author : Mark C. Carnes
  • Publisher : Harvard University Press
  • Release : 2014-09-15
  • ISBN : 0674735358
  • Pages : 398 pages

Download or read book Minds on Fire written by Mark C. Carnes and published by Harvard University Press. This book was released on 2014-09-15 with total page 398 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Choice Outstanding Academic Title of the Year In Minds on Fire, Mark C. Carnes shows how role-immersion games channel students’ competitive (and sometimes mischievous) impulses into transformative learning experiences. His discussion is based on interviews with scores of students and faculty who have used a pedagogy called Reacting to the Past, which features month-long games set during the French Revolution, Galileo’s trial, the partition of India, and dozens of other epochal moments in disciplines ranging from art history to the sciences. These games have spread to over three hundred campuses around the world, where many of their benefits defy expectations. “[Minds on Fire is] Carnes’s beautifully written apologia for this fascinating and powerful approach to teaching and learning in higher education. If we are willing to open our minds and explore student-centered approaches like Reacting [to the Past], we might just find that the spark of student engagement we have been searching for in higher education’s mythical past can catch fire in the classrooms of the present.” —James M. Lang, Chronicle of Higher Education “This book is a highly engaging and inspirational study of a ‘new’ technique that just might change the way educators bring students to learning in the 21st century.” —D. D. Bouchard, Choice

Book Performance Based Assessment for 21st Century Skills

Download or read book Performance Based Assessment for 21st Century Skills written by Todd Stanley and published by Routledge. This book was released on 2021-09-03 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt: Performance-based assessments allow classroom teachers an alternative to traditional multiple-choice tests. We often use fill-in-the bubble assessments in education to determine the readiness of students. However, in the 21st-century workplace, these types of tests fail to truly prepare students. How many times in the real world are we called upon to take a multiple-choice test? In the real world, we are called upon to prove our merit through performance-based assessments, displaying our 21st-century skills. We should be preparing students for this in the classroom. Performance-Based Assessment for 21st-Century Skills makes the argument that teachers should use performance-based assessments in the classroom. It guides the educator step by step to show how he or she can create performance-based assessments for students, including what they look like, teaching students how to create them, setting the proper classroom environment, and how to evaluate them.