Download or read book Go written by Ch'i-hun Cho and published by Kiseido Publishing Company. This book was released on 2018-11-13 with total page 138 pages. Available in PDF, EPUB and Kindle. Book excerpt: Go is a strategy game played throughout eastern Asian for thousands of years. This introduction to the game presents rules, tactics, and strategies.
Download or read book Deep Learning and the Game of Go written by Kevin Ferguson and published by Simon and Schuster. This book was released on 2019-01-06 with total page 611 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Deep Learning and the Game of Go teaches you how to apply the power of deep learning to complex reasoning tasks by building a Go-playing AI. After exposing you to the foundations of machine and deep learning, you'll use Python to build a bot and then teach it the rules of the game. Foreword by Thore Graepel, DeepMind Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology The ancient strategy game of Go is an incredible case study for AI. In 2016, a deep learning-based system shocked the Go world by defeating a world champion. Shortly after that, the upgraded AlphaGo Zero crushed the original bot by using deep reinforcement learning to master the game. Now, you can learn those same deep learning techniques by building your own Go bot! About the Book Deep Learning and the Game of Go introduces deep learning by teaching you to build a Go-winning bot. As you progress, you'll apply increasingly complex training techniques and strategies using the Python deep learning library Keras. You'll enjoy watching your bot master the game of Go, and along the way, you'll discover how to apply your new deep learning skills to a wide range of other scenarios! What's inside Build and teach a self-improving game AI Enhance classical game AI systems with deep learning Implement neural networks for deep learning About the Reader All you need are basic Python skills and high school-level math. No deep learning experience required. About the Author Max Pumperla and Kevin Ferguson are experienced deep learning specialists skilled in distributed systems and data science. Together, Max and Kevin built the open source bot BetaGo. Table of Contents PART 1 - FOUNDATIONS Toward deep learning: a machine-learning introduction Go as a machine-learning problem Implementing your first Go bot PART 2 - MACHINE LEARNING AND GAME AI Playing games with tree search Getting started with neural networks Designing a neural network for Go data Learning from data: a deep-learning bot Deploying bots in the wild Learning by practice: reinforcement learning Reinforcement learning with policy gradients Reinforcement learning with value methods Reinforcement learning with actor-critic methods PART 3 - GREATER THAN THE SUM OF ITS PARTS AlphaGo: Bringing it all together AlphaGo Zero: Integrating tree search with reinforcement learning
Download or read book Go More Than a Game written by Peter Shotwell and published by Tuttle Publishing. This book was released on 2011-04-11 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the fascinating game of Go with this expert guidebook. Go is a two-player board game that first originated in ancient China but is also very popular in Japan and Korea. There is significant strategy and philosophy involved in the game, and the number of possible games is vast--even when compared to chess. Go has enthralled hundreds of millions of people in Asia, where it is an integral part of the culture. In the West, many have learned of its pleasures, especially after the game appeared in a number of hit movies, TV series, and books, and was included on major Internet game sites. By eliciting the highest powers of rational thought, the game draws players, not just for the thrills of competition, but because they feel it enhances their mental, artistic, and even spiritual lives. Go! More Than a Game is the guidebook that uses the most modern methods of teaching to learn Go, so that, in a few minutes, anyone can understand the two basic rules that generate the game. The object of Go is surrounding territory, but the problem is that while you are doing this, the opponent may be surrounding you! In a series of exciting teaching games, you will watch as Go's beautiful complexities begin to unfold in intertwining patterns of black and white stones. These games progress from small 9x9 boards to 13x13 and then to the traditional 19x19 size. Go! More Than a Game has been completely revised by the author based on new data about the history of early Go and the Confucians who wrote about it. This popular book includes updated information such as the impact of computer versions on the game, the mysterious new developments of Go combinatorics, advances in Combinatorial Game Theory and a look at the current international professional playing scene.
Download or read book The Game of Go the National Game of Japan written by Arthur Smith and published by Legare Street Press. This book was released on 2022-10-27 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.
Download or read book The Tengu s Game of Go written by Lian Hearn and published by Macmillan. This book was released on 2016-09-27 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this final book in the series, "the rightful emperor is lost; illness and murder give rise to suspicions and make enemies of allies. Unrest rules the country. Only Shika can end the madness by returning the Lotus Throne to its rightful ruler"--Amazon.com.
Download or read book Korean Games with Notes on the Corresponding Games of China and Japan written by Stewart Culin and published by . This book was released on 1895 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Go as Communication written by Yasutoshi Yasuda and published by BoD – Books on Demand. This book was released on 2021-09-21 with total page 78 pages. Available in PDF, EPUB and Kindle. Book excerpt: Go as Communication is the record of a surprising discovery, namely, that a simple game called First Capture Go can have enormous educational and therapeutic value. Yasutoshi Yasuda, the person responsible for this discovery, is a Japanese professional Go player. Concerned about social problems in Japanese schools, Yasuda began introducing a simplified version of Go to school children and discovered to his surprise that it had immediate positive effects. His experiences with school children encouraged Yasuda to expand his efforts to homes for the elderly and then to institutions for the mentally and physically handicapped. In every case, the game had a tremendous positive impact. The version of the game that is used in these programs is quite easy to learn, and it is easy to make playing equipment. The book provides thorough practical guidance for both teaching the game and creating playing sets. There really is no impediment for anyone who finds Yasuda's program as appealing - and inspiring - as I and many other people do. The rewards are immediate and obvious. Scores of people around the world have introduced the capture game to thousands of people of all ages with very satisfying results. Yasuda's program offers everyone an opportunity to make a positive difference. William Cobb
Download or read book The Game Must Go On written by John Klima and published by Macmillan. This book was released on 2015-05-05 with total page 431 pages. Available in PDF, EPUB and Kindle. Book excerpt: The story of American baseball during World War II, both the professional players who left to join the war effort including Joe DiMaggio, Ted Williams, and Hank Greenberg, and the struggle to keep the game going on the home front by players including Pete Gray, a one-armed outfielder who played with the Browns, overcame the odds and became a shining example of baseball on the home front. Klima shows how baseball helped America win the war, and how baseball was shaped into the game it is today.
Download or read book The Magic of Go written by Ch'i-hun Cho and published by Ishi Press International. This book was released on 1988 with total page 174 pages. Available in PDF, EPUB and Kindle. Book excerpt: A unique introduction to the game and culture of GO, and the first book in a series by Chikun, this step-by-step approach takes readers from the basic rules to advanced play, and includes fascinating information about the game itself.
Download or read book Go Nation written by Marc L. Moskowitz and published by Univ of California Press. This book was released on 2013-08-30 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: Go (Weiqi in Chinese) is one of the most popular games in East Asia, with a steadily increasing fan base around the world. Like chess, Go is a logic game but it is much older, with written records mentioning the game that date back to the 4th century BC. As Chinese politics have changed over the last two millennia, so too has the imagery of the game. Today, it marks the reemergence of cultured gentlemen as an idealized model of manhood. Moskowitz uses this game to come to a better understanding of Chinese masculinity, nationalism, and class, as the PRC reconfigures its history and traditions to meet the future.
Download or read book Seven Games A Human History written by Oliver Roeder and published by W. W. Norton & Company. This book was released on 2022-01-25 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.
Download or read book The Game of Go written by Arthur Smith and published by BookRix. This book was released on 2014-06-02 with total page 195 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Game of Go by Arthur Smith (1870-1929), first published in 1908. This book is intended as a practical guide to the game of Go. It is especially designed to assist students of the game who have acquired a smattering of it in some way and who wish to investigate it further at their leisure. Go (Chinese: weiqi, Japanese: igo, Korean: baduk, Vietnamese: cờ vây, common meaning: "encircling game") is a board game for two players that originated in China more than 2,500 years ago. The game is noted for being rich in strategy despite its relatively simple rules. According to chess master Emanuel Lasker: "The rules of Go are so elegant, organic, and rigorously logical that if intelligent life forms exist elsewhere in the universe, they almost certainly play Go."
Download or read book Learn Go written by Neil Moffatt and published by Createspace Independent Publishing Platform. This book was released on 2010-10-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Learn Go" teaches beginners the Ancient Oriental game of Go. It is a board game comparable to Chess, but with a longer history. Unlike most Go books, "Learn Go" teaches using a territorial approach, and shows only one move per board diagram. This makes understanding easy. "Learn Go" takes the beginner through small board to full sized board play, with fully commented examples games as illustration. Reference information gives guidance as you get stronger. This 4th edition has a more elegant introduction to the rules with more 'sparkle', in response to earlier feedback, along with some corrections and improvements.
Download or read book The Game of Let s Go written by Hervé Tullet and published by Phaidon Press. This book was released on 2011-03-30 with total page 14 pages. Available in PDF, EPUB and Kindle. Book excerpt: Encourages children to follow a green, fuzzy line, with their finger, from page to page while they use their imagination. On board pages.
Download or read book Go for Beginners written by Kaoru Iwamoto and published by Pantheon. This book was released on 1977-03-12 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Go is an ancient, subtly beautiful game of territory. But with its nearly endless possibilities and challenges, it is more than just another game; it is a way of life for tens of millions of players throughout the world. Embodying four thousand years of Oriental thought and culture, go is the oldest game in the world still played in its original form. Go is the kind of game that one can learn in a day—and spend a lifetime perfecting. It is more art than science: in order to surround and capture the opponent's territory, one needs intuition, flexibility, and acute perception combined with a sharp analytical mind. Each player is a partner in an exercise of coexistence; each player needs the other for self-enlightenment and for enjoyment. But then, too, go is a game whose strategy has been compared to the tactics of guerilla warfare. Go can be all things to all people; it is simple, elegant, and unexpectedly beautiful. This book contains an introduction; a brief example game; a clear, leisurely explanation of the rules; and illustrations of the simplest techniques of good play and of some easy and some more difficult problems the player will encounter. The appendixes include a concise list of rules, a glossary of technical terms, and a list of international and American go organizations. Among go players, Go for Beginners is known as the best beginner's book available.
Download or read book The Middle Game of Go written by Eio Sakata and published by Ishi Press Go. This book was released on 2007-01 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sakata Eio is regarded as one of the strongest go players of the 20th century. He was born on February 15, 1920 in Tokyo, Japan. After winning most of the major titles in the 1950s, in 1961 he finally took the Honinbo title from Takagawa Kaku who had held it for a record nine consecutive terms. In 1963, Sakata captured the Meijin title, making him the first player simultaneously to hold the two titles Meijin-Honinbo. Sakata's peak came in 1964, when he won 30 games and lost only two and held seven major titles: Meijin, Honinbo, Nihon Ki-in Championship, Asahi Pro Best Ten, Oza, Nihon Kiin Number One, and NHK Cup. Sakata is now 86 and lives in Tokyo. He is retired but still active. This book, "The Middle Game of Go" or "Chubansen", first published in 1971, was Sakata's third book published in English, the first being "Modern Joseki and Fuseki, Vol. 1" and the second being "Modern Joseki and Fuseki, Vol. 2, The Opening Theory of Go". These volumes are now regarded as a classics in Go literature. They are also the first books published by The Ishi Press. This book, along with the two other volumes in his series by Sakata Eio, made The Ishi Press the world's leading English language publisher on the game of go.
Download or read book Go Fish written by Wendy Boccuzzi and published by . This book was released on 2001 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: