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Book The Game of Authors Compendium

Download or read book The Game of Authors Compendium written by Stuart R Kaplan and published by . This book was released on 2021-09 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: This massive compendium reproduces in full color the graphics that appear on over 300 American editions of Authors Card Game dating from 1861 to the present. The collection by U.S. Games Systems also presents selected poems and popular phrases from forty 18th and 19th century authors. The Authors Compendium book is divided into five sections, starting with the Dr. Busby card games dating from 1843. The next section presents four different editions of the 1861 Authors Card Game. A selection of published writings from 19th century authors are included for the readers' enjoyment. The main section of the book reproduces the cards fronts and backs, portraits of the authors, and the charming box covers. The book also includes Authors Card Games from foreign language publishers, and other card games that employ the Authors method of game play. This historical book is for everyone interested in card games in general, and especially about the Authors Card Game. It is an invaluable reference work for researchers and libraries. Collectors will enjoy the opportunity to see so many Authors Card Games from a private collection never seen before in one location.

Book The Might and Magic Compendium

Download or read book The Might and Magic Compendium written by Caroline Spector and published by Prima Games. This book was released on 1994 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will be the ultimate resource for Might and Mac players, with special information from the series' creator, Jon Van Cannegham. In addition to rounding out the story, providing solutions to the puzzles, and detailing the best players' tricks, the book contains maps of all dungeons and towns, lists of items available and their uses, lists of monsters to be faced, and much more.

Book Me

Download or read book Me written by Wee Society and published by Wee Society. This book was released on 2016 with total page 98 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The World of the Witcher

Download or read book The World of the Witcher written by CD Projekt Red and published by Dark Horse Comics. This book was released on 2015-05-19 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dive deep into the world of monster hunters, as the prominent characters from the universe take you on a guided tour of the fascinating dark fantasy adventure that is The Witcher. This gorgeous, illustrated hardbound volume contains in-depth knowledge about the locales, the deadly beasts that inhabit them, and the lethal weapons used to put them down.

Book Games from Childhood

Download or read book Games from Childhood written by Michael O'Mara Books and published by Michael O'Mara. This book was released on 2017-04-27 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: You'll enjoy re-living your childhood as you test your logic and reasoning and enjoy playing these wonderful games. All the classics are here from battleships and hangman, to cut-out card games such as snap, dominoes and pairs, to the timeless board games Ludo and Snakes and Ladders, all presented in a gorgeous vintage style.

Book Us  A Compendium

    Book Details:
  • Author : Wee Society
  • Publisher : Wee Society
  • Release : 2021-11-02
  • ISBN : 0593234111
  • Pages : 65 pages

Download or read book Us A Compendium written by Wee Society and published by Wee Society. This book was released on 2021-11-02 with total page 65 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Stuff You Should Know

    Book Details:
  • Author : Josh Clark
  • Publisher : Flatiron Books
  • Release : 2020-11-24
  • ISBN : 1250268516
  • Pages : 336 pages

Download or read book Stuff You Should Know written by Josh Clark and published by Flatiron Books. This book was released on 2020-11-24 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the duo behind the massively successful and award-winning podcast Stuff You Should Know comes an unexpected look at things you thought you knew. Josh Clark and Chuck Bryant started the podcast Stuff You Should Know back in 2008 because they were curious—curious about the world around them, curious about what they might have missed in their formal educations, and curious to dig deeper on stuff they thought they understood. As it turns out, they aren't the only curious ones. They've since amassed a rabid fan base, making Stuff You Should Know one of the most popular podcasts in the world. Armed with their inquisitive natures and a passion for sharing, they uncover the weird, fascinating, delightful, or unexpected elements of a wide variety of topics. The pair have now taken their near-boundless "whys" and "hows" from your earbuds to the pages of a book for the first time—featuring a completely new array of subjects that they’ve long wondered about and wanted to explore. Each chapter is further embellished with snappy visual material to allow for rabbit-hole tangents and digressions—including charts, illustrations, sidebars, and footnotes. Follow along as the two dig into the underlying stories of everything from the origin of Murphy beds, to the history of facial hair, to the psychology of being lost. Have you ever wondered about the world around you, and wished to see the magic in everyday things? Come get curious with Stuff You Should Know. With Josh and Chuck as your guide, there’s something interesting about everything (...except maybe jackhammers).

Book Compendium for Literates

Download or read book Compendium for Literates written by Karl Gerstner and published by MIT Press (MA). This book was released on 1974 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: Karl Gerstner is one of Switzerland's—and therefore the world's—best and best-known graphic and typographic designers. His high ambition in this book, first published in German in 1972, is to provide a complete and systematic taxonomy of writing, a programmed investigation into the underlying structure of script and type; Gerstner writes that his book is meant to "encompass the aspects and possibilities of the alphabet in their totality." It is this systematic and programmatic approach that sets the book apart. Most studies of typography and its larger graphic setting and context are concerned with the history of the development of writing and printing, or are collections of typographic models or typical examples, or are textbooks on layout and design. This one is organized into five sections that take up, in turn, Script and Speech—the relation between writing and language, different alphabets, reading directions (the eye follows directions and moves in a direction), style; Manual Graphics or craft—materials, tools, methods, procedures, reproductive techniques; Images—letter pictures, word pictures, sentence pictures, handwriting, size, proportion, type weight, form, harmony, texture, brightness, color; Function—as effected through dimensioning, spacing, grouping, layout, integration; and Expression—as achieved through coordination, articulation, emphasis, diversion, and the spirit of play. As a physical object, the book is more than a passive repository of examples of typographic display. It makes a dynamic and integrated typographic statement of its own and as a whole as it progresses and develops in accordance with its internal program. The book is nearly square and opens vertically rather than horizontally. Type is printed on only one side of the sheets, which are folded back on themselves along the outer edge to form double leaves, so that there is no distracting show-through "noise." There are words printed in blind embossing and stencil cutouts. And color is used with an elegant restraint, appearing only at the book's mid-section climax—its very sparseness amid the prevailing sharp black and white contributes a luxurious effect.

Book The Wing Chun Compendium  Volume One

Download or read book The Wing Chun Compendium Volume One written by Wayne Belonoha and published by North Atlantic Books. This book was released on 2012-10-30 with total page 527 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first volume in a two-part series that explores the theory of Wing Chun—a style of kung fu and self-defense—from a technical, lifestyle, and philosophical perspective Written by Wayne Belonoha—a certified Ving Tsun Instructor and National Certified Coach, 7th Level, Master Degree—The Wing Chun Compendium offers hundreds of tips and techniques specifically designed to help readers advance to the next stage. The Wing Chun Compendium is divided into eight sections, including Theory, Techniques, Drills, Chi Sau (Sticky Hands), Forms, Pressure Points, Health and Fitness, and Terminology. Students of all levels will find tips for improving technique and gaining benefits from the book's instruction in over twenty of the top skill-building drills and exercises, such as the Maai Sang Jong and Bong Guek (Sticky Legs) drills. Covering all three hand forms (Siu Nim Tau, Cham Kiu, and Biu Ji), it also provides a detailed examination of each movement and application and features an extensive terminology section that includes the Chinese characters and both Cantonese and Mandarin pronunciations for over two hundred of the most common wing chun terms. The compendium concludes with Grandmaster Sunny Tang's special article, “Reflections of Siu Nim Tau After 30 Years.”

Book GURPS Compendium I

    Book Details:
  • Author : Jackson, Steve, Games Staff
  • Publisher : Steve Jackson Games
  • Release : 1994-12
  • ISBN : 9781556342905
  • Pages : 0 pages

Download or read book GURPS Compendium I written by Jackson, Steve, Games Staff and published by Steve Jackson Games. This book was released on 1994-12 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: -- The top-selling rules supplement for the GURPS system. GURPS Compendium I collects in one volume all the new rules that have been added to the GURPS character creation system since the GURPS Basic Set, 3rd Edition, was released in 1988. Compendium I contains hundreds of advantages, disadvantages, and skills, and other rules for character creation, all in one place!

Book The Wargaming Compendium

Download or read book The Wargaming Compendium written by Henry Hyde and published by Casemate Publishers. This book was released on 2013-08-19 with total page 554 pages. Available in PDF, EPUB and Kindle. Book excerpt: An extensive reference guide to the exciting hobby, for beginners as well as longtime players. Wargaming is a fascinating, engrossing, and exciting pastime that encompasses a wide range of different talents. The average wargamer uses the skills of artist, designer, sculptor, illustrator, historian, librarian, researcher, mathematician, and creative writer, as well as the more obvious ones of general, admiral, or air marshal for large games, or perhaps lieutenant, commodore, or squadron leader for skirmishes. Aside from calling upon many skills, wargaming also covers many aspects of combat, spanning the history of Earth. With science fiction gaming, we plunge into imagined worlds many thousands of years into the future, and a fantasy gamer, of course, deals with eons of imagined history, as anyone who has read The Lord of the Rings will know. A wargamer may find themselves recreating an encounter between a handful of adversaries one day, or a massed battle involving perhaps hundreds of miniature troops the next. Moreover, it is possible to play wargames that recreate warfare on land, on sea, in the air, or even in outer space. This book demonstrates the wonderfully varied hobby of wargaming with miniatures, looking at the broad scope of what it has to offer as well as detailed explanations of how to get involved, including comprehensive rules for gladiator combat, Wild West skirmishes, and the horse and musket era, as well as lots of advice for anyone new to wargaming. Whether you’re a complete newcomer to the hobby, or a veteran of many years, you’ll find plenty in The Wargaming Compendium to entertain and inspire you.

Book A Compendium of ZX Spectrum Games   Volume One

Download or read book A Compendium of ZX Spectrum Games Volume One written by Kieren Hawken and published by AG Books. This book was released on 2019-06-27 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ZX Spectrum was created as a computer for the masses rather than the classes. A follow-up to the hugely successful Sinclair ZX81, the Speccy - as it affectionately became known - was advertised as the first colour computer that could be bought for under £100. Thanks to its affordable price, wide range of software, easy to learn BASIC language and simple set-up, the Spectrum went on to become the best-selling computer in the UK and revolutionised the country's games industry. This book takes you through the history of the much-loved platform, sampling a varied cross-section of the many thousands of games from the very first releases to modern retro classics and even previously unreleased prototypes. Each entry features a screenshot, review and publishing information, along with the author's personal rating for the title. With ten entries for each letter of the alphabet, this is not supposed to be a list of the best or the worst games; neither is it a complete guide to all that's available. It is simply a meandering journey through well over thirty years of home computing history, designed to interest both the dedicated fan and the casual reader. A Compendium of ZX Spectrum Games is a celebration of Sir Clive's wonder machine, filled with nostalgic memories, new opinions, interesting stories and so much more!

Book Rules Compendium

Download or read book Rules Compendium written by Rob Heinsoo and published by . This book was released on 2010 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A quick and handy rules reference and guide for the Dungeons & Dragons® Fantasy Roleplaying Game. This handy and comprehensive Dungeons & Dragons book is intended as a quick rules reference. It contains the complete core rules for the 4th Edition Dungeons & Dragons Fantasy Roleplaying Game. In addition to providing an overview of the game and how it's played, this book presents the core rules in a format that is easily referenced during a game. It includes information on level advancement, combat, experience points, treasure, skills, equipment, and more.

Book Games of Divinity

    Book Details:
  • Author : White Wolf Games Studio
  • Publisher : White Wolf Publishing
  • Release : 2002-08
  • ISBN : 9781588466594
  • Pages : 0 pages

Download or read book Games of Divinity written by White Wolf Games Studio and published by White Wolf Publishing. This book was released on 2002-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Sentenced to Troll 3

    Book Details:
  • Author : S L Rowland
  • Publisher :
  • Release : 2020-04-08
  • ISBN :
  • Pages : 370 pages

Download or read book Sentenced to Troll 3 written by S L Rowland and published by . This book was released on 2020-04-08 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ancient portals have been unlocked, restoring fast travel to Isle of Mythos.No longer the outsider, Chod enjoys his newfound acceptance as a hero and troll. New lands and adventures await with the promise of gold and glory. But every opportunity offers the chance of misfortune.Several portals still remain closed, hiding dire threats behind their veils of dark energy. Enemies have disappeared into parts unknown, and rumors of the return of the greatest villain Mythos has ever known grow louder by the day.Chod has one goal- unite the heroes of Mythos. Fail, and he loses everything.

Book A Compendium of Atari 2600 Games   Volume One

Download or read book A Compendium of Atari 2600 Games Volume One written by Kieren Hawken and published by AG Books. This book was released on 2019-07-10 with total page 168 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Atari 2600 might not have been the first ever games console but it was certainly the first one to be successful and launched an entire industry in the process. Originally known as the Video Computer System, it went on to sell over thirty million units and still holds the record for being the longest officially supported console; the first game arrived in 1977 with the last being released in 1992, an incredible 15 years later. With such a long life, the 2600 spawned a huge catalogue of cartridges that includes many of the gaming world's greatest classics. This book takes you through the history of the much-loved platform, sampling a varied cross-section of games; featured titles include early releases, modern retro classics and even originally unreleased prototypes. Each entry features a screenshot, review and publishing information, along with the author's personal rating for the title. With ten entries for each letter of the alphabet, this is not supposed to be a list of the best or the worst games; neither is it a complete guide to all that's available. It is simply a meandering journey through some thirty years of home computing history, and will interest dedicated fans and casual readers alike. A Compendium of Atari 2600 Games is a celebration of the classic console, filled with nostalgic memories, new opinions, interesting stories and so much more

Book Learn to Play the 200 Best Ever Card Games

Download or read book Learn to Play the 200 Best Ever Card Games written by Jeremy Harwood and published by Southwater Publishing. This book was released on 2013 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This essential reference for card-game players brings together all the best card games, including canasta, bridge, rummy, blackjack, cribbage, whist, solitaire and poker. Whether you want to settle a dispute about rules or find a new game for the family, this is the only book you will ever need on the subject.