Download or read book The Game Inventor s Handbook written by Stephen Peek and published by Betterway Publications. This book was released on 1993 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: Offers advice on selling a new game and discusses self-publishing, marketing, copyrights, and trademarks
Download or read book The Game Inventor s Guidebook written by Brian Tinsman and published by Morgan James Publishing. This book was released on 2008-11-01 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to developing and selling your game idea from a game design manager at Wizards of the Coast, the world’s largest tabletop hobby game company. Do you have an idea for a board game, card game, role-playing game or tabletop game? Have you ever wondered how to get it published? For many years Brian Tinsman reviewed new game submissions for Hasbro, the largest game company in the US. With The Game Inventor’s Guidebook: How to Invent and Sell Board Games, Card Games, Role-playing Games & Everything in Between! Tinsman presents the only book that lays out step-by-step advice, guidelines and instructions for getting a new game from idea to retail shelf.
Download or read book The Toy and Game Inventor s Handbook written by Richard C. Levy and published by Alpha Books. This book was released on 2003 with total page 524 pages. Available in PDF, EPUB and Kindle. Book excerpt: No Marketing Blurb
Download or read book Gameplan written by Stephen Peek and published by Betterway Books. This book was released on 1987 with total page 135 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Game Inventor s Guidebook written by Brian Tinsman and published by Morgan James Pub. This book was released on 2008 with total page 263 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides step-by-step advice and guidelines on getting a board game, card game, role-playing game, or tabletop game published.
Download or read book Kids Inventing written by Susan Casey and published by John Wiley & Sons. This book was released on 2010-12-03 with total page 4 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have you ever seen inventors on TV or in the newspaper and thought, "That could be me!" Well, it certainly could—and this book shows you how. Kids Inventing! gives you easy-to-follow, step-by-step instructions for turning your ideas into realities for fun, competition, and even profit. From finding an idea and creating a working model to patenting, manufacturing, and selling your invention, you get expert guidance in all the different stages of inventing. You'll see how to keep an inventor's log, present your ideas, and work as part of a team or with a mentor. You'll meet inspiring kids just like you who designed their own award-winning inventions. And you'll see how to prepare for the various state and national invention contests held each year, as well as international competitions and science fairs.
Download or read book The Total Inventors Manual Popular Science written by Sean Michael Ragan and published by Simon and Schuster. This book was released on 2017-01-10 with total page 126 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Transform your idea into a top-selling product"--Front cover.
Download or read book Become an App Inventor The Official Guide from MIT App Inventor written by Karen Lang and published by Candlewick Press. This book was released on 2022-02-22 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: With a foreword by Gitanjali Rao, Time Magazine’s inaugural Kid of the Year, this engaging guide from MITeen Press teaches anyone to design and publish their own apps—no experience necessary!—and introduces young app creators from around the world. Have you ever wanted to build your own mobile apps? App Inventor, a free and revolutionary online program from MIT, lets you do just that. With the help of this companion guide chock-full of colorful graphics and easy-to-follow instructions, readers can learn how to create six different apps, including a working piano, a maze game, and even their own chat app to communicate with friends—then use what they’ve learned to build apps of their own imagination. User-friendly code blocks that snap together allow even beginners to quickly create working apps. Readers will also learn about young inventors already using their own apps to make a difference in their communities, such as the girls from Moldova whose app helps alert residents when local well water is contaminated. Or the boys from Malden, Massachusetts, whose app lets users geotag potholes to alert city hall when repairs are needed. With this inspiring guide, curious young dreamers can become real inventors with real-world impact.
Download or read book The Mom Inventors Handbook How to Turn Your Great Idea into the Next Big Thing Revised and Expanded 2nd Ed written by Tamara Monosoff and published by McGraw Hill Professional. This book was released on 2014-04-11 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: As featured on The Today Show The definitive guide for aspiring product entrepreneurs – packed with important new resources Written specifically for people seeking to turn their ideas into marketable products, this new edition of The Mom Inventors Handbook takes you step by step through the process, covering the latest, most innovative ways to create, fund, manufacture, and successfully sell products on a wide scale. A great deal has changed since the original publication in 2005. This edition covers everything novice entrepreneurs need to succeed in today’s business landscape. New materials include: Detailed steps on prototyping, manufacturing, and safety Updated information on patents and trademarks New chapter covering crowdfunding, microloans, peer-to-peer loans, SBA loans, and angel investors New chapter on creative, alternative sales channels, including Groupon, Living Social, QVC Sprouts, Zulily In-depth coverage of video marketing and DIY Public Relations Simple steps for licensing "I am asked every day for advice about how to get products onto the shelves of our clubs. The answer to this question is in your hands." -- from the foreword by Julie Martin-Allen, Senior Director of Showcase Events, Sam's Club "We could not have done this without The Mom Inventors Handbook . . . our 'business bible.'" -- Lisa Hoskins-Holmes and Karen Wildman, creators of The Bheestie Bag "I'm not a mom--or a woman--but I used The Mom Inventors Handbook to bring my [product] to market, and it won Best New Product awards at our first two national tradeshows!" -- Tony Deitch, creator of Sasquatch! Pet Beds "I used The Mom Inventors Handbook at the beginning of my journey. My product was selected as one of the winning products on the TV Show Shark Tank and is now distributed internationally." -- Tiffany Krumins, creator of Ava the Elephant "When I had the idea for Carry-Her Doll Carriers and found The Mom Inventors Handbook, I couldn't put it down! I’m on track to sell 85,000 units this year with my new placements in Toys "R" Us, FAO Schwartz, and Walmart!" -- Roberta Wagner, creator of Carry-Her Doll Carriers
Download or read book Protecting Your Ideas written by Joy L. Bryant and published by Elsevier. This book was released on 1998-10-15 with total page 245 pages. Available in PDF, EPUB and Kindle. Book excerpt: Intellectual property law is currently exploding, as demonstrated by the growth of technology transfer offices in universities. More and more scientists, companies, and institutions are rushing to secure intellectual property rights for their ideas and inventions. This process frustrates many people; patent laws are constantly changing, and most books about them are either overly technical or boring. Protecting Your Ideas: The Inventor's Guide to Patents is a succinct, straightforward guide to the system. This guide presents the steps involved in obtaining patent protection for inventions. It is easy to read and brimming with essential information and advice compounded from FAQs posed by the author's academic and industrial clientele. The text includes tips, warnings, and examples that guide the reader through the invention process so patent rights are not jeopardized. Checklists and other helpful information are provided to assist the inventor preparing to enter the patent process. The book includes valuable resource information and business guidance to protect the inventor from consumer fraud that is sometimes associated with the patent process. Protecting and Idea is a must read for every engineer, scientist, or amateur inventor. Simple, easy-to-read format demystifies the patent process Numerous example patents help to illustrate the issues involved Provides an overview of the types of intellectual property protection Incorporates up-to-date information about U.S. patent laws Advises inventors about the do's and don'ts of patenting Includes useful resources for helping inventors safeguard their ideas
Download or read book The Snakes Ladders of Creative Thinking written by Deej Johnson and published by . This book was released on 2019 with total page 365 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Looking for a game inventors guidebook? A game designers book that guarantees you'll have more ideas for games? If so, The Snakes and Ladders of Creative Thinking is for you. A creativity handbook / instruction manual like no other! Rather than covering game mechanics & components, this guide does more... It gives step-by-step advice on how to invent board games by being habitually creative so you can have ideas for all kinds of game: role playing, puzzle, card, board, adult, tabletop, silly-social & junior games for kids! Instead of talking about each category, this manual looks at proven ways to be more creative. Packed with simple, universal techniques, it answers common questions that every game inventor faces, & gives comprehensive advice from a who's who of game designers. But that's not all! After you start to have more ideas for games, this creativity book guides new inventors through the business of pitching board games to publishers: it's easier than ever! This how-to manual is one of the only information / reference books to focus on board games while teaching you how to have ideas. In 6 parts, it not only speaks to board game designers, but also identifies & explains their creative techniques"- Retailer's description.
Download or read book The Toy Game Inventor s Guide written by Gregory J. Battersby and published by . This book was released on 1996 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides details about the state of the industry, explains how a new product is developed, and outlines the steps necessary to protect an idea, present a concept, and negotiate a deal.
Download or read book The Little Inventors Handbook A guide to becoming an ingenious inventor written by Dominic Wilcox and published by HarperCollins UK. This book was released on 2018-10-18 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A step by step guide to thinking up fantastical, funny or perfectly practical inventions with no limits! This e-book is best viewed on Kindle Fire in landscape view to optimise your experience.
Download or read book The Independent Inventor s Handbook written by Louis Foreman and published by Workman Publishing Company. This book was released on 2018-07-27 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: How do you actually turn a million-dollar idea into a million dollars? From scribble-on-the-napkin to product-on-the market, The Independent Inventor's Handbook explains everything a potential inventor needs to know and the tools he or she needs to use to take a raw concept and turn it into reality. Written by Louis J. Foreman, creator of the PBS series Everyday Edisons and a holder of multiple patents, together with patent attorney Jill Gilbert Welytok, here's a book that speaks directly to the inventive American—the entrepreneur, the tinkerer, the dreamer, the basement scientist, the stay-at-home mom who figures out how to do it better. (over one million of them file patents each year.) Here is everything a future inventor needs: Understanding the difference between a good idea and a marketable idea. Why investing too much money at the outset can sink you. The downside of design patents, and how best to file an application for a utility patent. Surveys, online test runs, and other strategies for market research on a tight budget. Plus the effective pitch (hint: never say your target audience is "everyone"), questions to ask a prospective manufacturer, 14 licensing land mines to avoid, "looks-like" versus "works-like" prototypes, Ten Things Not to Tell a Venture Capitalist, and how to protect your invention once it's on the market. Appendices include a glossary of legal, manufacturing, and marketing terms, a sample nondisclosure agreement, and a patent application, deconstructed.
Download or read book The Inventor s Handbook written by Robert Park and published by Betterway Books. This book was released on 1990 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: Robert Park brings over 30 years' experience as inventor, prototyper, new product designer, and marketer to this book. It covers all the steps inthe invent ing process, from the initial creative phase to prototyping; from financing to production to marketing--all the guidance inventors need to turn ideas into reality.
Download or read book Inventor Confidential written by Warren Tuttle and published by HarperCollins Leadership. This book was released on 2021-03-23 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: The road to licensing a profitable, innovative product or technology is riddled with curves, holes, and rocky cliffs. The President of the United Inventors Association shows inventors, innovators, and makers a better path towards monetizing your creations and how to avoid the get-rich-quick scammers. Every year, hundreds of thousands of eager inventors around the globe spend millions of dollars seeking assistance from inventor service companies and individuals claiming to be experts in the innovation and licensing fields, though their actual success rates are poor in relation to the dollar amounts they charge. The reality is, according to Inventors’ Digest™, while 78% of new inventors believe they will make over a million dollars with their inventions, less than 1% actually do. Marketers prey on this scenario for their own financial gain. In Inventor Confidential, inventor advocate Warren Tuttle tips the odds back in the investor’s favor, helping them: Gain a much broader picture of the many current challenges that inventors face these days. Understand the red flags to watch out for when individuals or companies charge up front for their coaching or help-to-market services. See how inventors can improve their odds of licensing success by following a thorough product development protocol, creating working prototypes, and filing U.S. patents. Get the insider perspective on how companies determine the quality of a product submission and if they want to work with the inventor. Learn the 30 steps to market if you want to go it alone. For anyone who has a great idea or invention and wants to monetize it but are not sure who to trust, Inventor Confidential will show them where to best spend their hard-earned money to maximize their odds for success.
Download or read book The Gadget Inventor Handbook written by Mike Warren and published by . This book was released on 2017 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents a collection of fourteen electronics projects for young inventors, including an LED bracelet, wire maze, and drawing robot.