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EBookClubs

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Book The Expert Game

Download or read book The Expert Game written by Terence Reese and published by . This book was released on 1997 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: Last published in 1984 and now revised and updated by Barry Rigal, an enlarged edition of a title by Terence Reese which provides advice about higher level bridge theory and includes new information about recent developments in bidding and playing practices.

Book Play Your Bigger Game

    Book Details:
  • Author : Rick Tamlyn
  • Publisher : Hay House, Inc
  • Release : 2013-10-01
  • ISBN : 1401943691
  • Pages : 225 pages

Download or read book Play Your Bigger Game written by Rick Tamlyn and published by Hay House, Inc. This book was released on 2013-10-01 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: Change the way you think about work, productivity, and creativity - and go from surviving to thriving! Play Your Bigger Game provides a philosophy and methodology that you can learn in just nine minutes, and it will serve you for the rest of your life. Self-empowerment expert Rick Tamlyn believes that life is all made up. So why not make it a game of your own design—one that excites, challenges, and allows you to fully express your talents and creativity? When you play your bigger game, you create a life that is dynamic, engaging, and wildly inspiring. This book is your antidote to inertia—you will never feel stuck again. Each and every day, it will motivate you to keep stretching, achieving, and thriving above and beyond any boundaries or limitations that might have held you back in the past. Play Your Bigger Game offers pathways, tools, and inspiring stories to feed the hunger in your soul, light the fires of your imagination, and build a fulfilling life and a lasting legacy. If you long to: • have a more positive impact within your family, your work, your community, or organization • make a change, but you aren’t sure what sort of change • create meaningful work • take responsibility and direct your destiny • make a difference or leave a legacy . . . then you should join thousands of others around the world and play your bigger game!

Book The Expert at the Card Table

Download or read book The Expert at the Card Table written by S. W. Erdnase and published by Courier Corporation. This book was released on 2012-05-07 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: DIVThe one essential guidebook to attaining the highest level of card mastery, from false shuffling and card palming to dealing from the bottom and three-card monte, plus 14 dazzling card tricks. /div

Book According to Hoyle

Download or read book According to Hoyle written by Richard L. Frey and published by Ballantine Books. This book was released on 1996-08-27 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: "A must for anyone who wants to play a game and play it correctly." Charles H. Goren Whether you play card games, dice games, parlor games, word games, chess, checker, backgammon, or solitaire games, here is a comprehensive, up-to-date book with the complete rules of your favorite games of skill and chance. ACCORDING TO HOYLE gives not only the rules but expert advice on winning, too.

Book The Law School Admission Game

Download or read book The Law School Admission Game written by Ann K. Levine and published by . This book was released on 2013 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn everything you need to know to get into law school. This re-written and completely updated version of the bestselling law school admission guide (first published in 2009) provides detailed information on how to present yourself in the law school application process. Ann Levine brings more than a decade of experience in law school admissions (as director of admissions for law schools and as a law school admission consultant) to provide advice about writing the best law school personal statements, how to choose people to write letters of recommendation, what to include in your resume, how to explain weaknesses in your application such as a low GPA or LSAT score, the best way to prepare for the LSAT, and how to choose a law school. Once you've submitted your law school applications, this book will continue to guide you on getting accepted from a waiting list, negotiating law school scholarships, and transferring to a new law school after your 1L year. The book includes sample resumes with annotations, an analysis of personal statement introductions, tips on writing optional essays for law schools, and sample addenda. Even if you are a non-traditional applicant, an international student, or if you have learning disabilities, you will find tips specific to your situation.

Book Heads Up No Limit Hold  em

Download or read book Heads Up No Limit Hold em written by Collin Moshman and published by Two Plus Two Publishing LLC. This book was released on 2022-04-27 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt: Heads-up confrontations can occur in any game, even when every seat is occupied. Adjusting to the amount of aggression can be difficult since heads-up battles require you to bet and raise with many hands. This book covers heads-up tournaments, cash matches, the final two of a multi-table tournament, and blind-vs-blind play at fuller tables. Mastering heads-up no-limit hold 'em is invaluable if you're looking to add a loose-aggressive component to your game. With more heads-up matches available, becoming proficient in them is highly profitable.

Book Learning by Playing

    Book Details:
  • Author : Fran Blumberg
  • Publisher : Oxford University Press, USA
  • Release : 2014
  • ISBN : 019989664X
  • Pages : 386 pages

Download or read book Learning by Playing written by Fran Blumberg and published by Oxford University Press, USA. This book was released on 2014 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: There is a growing recognition in the learning sciences that video games can no longer be seen as impediments to education, but rather, they can be developed to enhance learning. Educational and developmental psychologists, education researchers, media psychologists, and cognitive psychologists are now joining game designers and developers in seeking out new ways to use video game play in the classroom. In Learning by Playing, a diverse group of contributors provide perspectives on the most current thinking concerning the ramifications of leisure video game play for academic classroom learning. The first section of the text provides foundational understanding of the cognitive skills and content knowledge that children and adolescents acquire and refine during video game play. The second section explores game features that captivate and promote skills development among game players. The subsequent sections discuss children and adolescents' learning in the context of different types of games and the factors that contribute to transfer of learning from video game play to the classroom. These chapters then form the basis for the concluding section of the text: a specification of the most appropriate research agenda to investigate the academic potential of video game play, particularly using those games that child and adolescent players find most compelling. Contributors include researchers in education, learning sciences, and cognitive and developmental psychology, as well as instructional design researchers.

Book Digital Games and Learning

Download or read book Digital Games and Learning written by Nicola Whitton and published by Routledge. This book was released on 2014-03-26 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: In recent years, there has been growing interest in the use of digital games to enhance teaching and learning at all educational levels, from early years through to lifelong learning, in formal and informal settings. The study of games and learning, however, takes a broader view of the relationship between games and learning, and has a diverse multi-disciplinary background. Digital Games and Learning: Research and Theory provides a clear and concise critical theoretical overview of the field of digital games and learning from a cross-disciplinary perspective. Taking into account research and theory from areas as varied as computer science, psychology, education, neuroscience, and game design, this book aims to synthesise work that is relevant to the study of games and learning. It focuses on four aspects of digital games: games as active learning environments, games as motivational tools, games as playgrounds, and games as learning technologies, and explores each of these areas in detail. This book is an essential guide for researchers, designers, teachers, practitioners, and policy makers who want to better understand the relationship between games and learning.

Book Dungeons and Dragons Fantasy Role Playing Game Set 2

Download or read book Dungeons and Dragons Fantasy Role Playing Game Set 2 written by Gary Gygax and published by Wizards of the Coast. This book was released on 1983 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Unofficial Guide to Game of Thrones

Download or read book The Unofficial Guide to Game of Thrones written by Kim Renfro and published by Atria Books. This book was released on 2019-10-08 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: The everything-you-missed, wanted-to-know-more-about, and can’t-get-enough guide to the Game of Thrones television series—from the first episode to the epic finale. Valar morghulis! Spanning every episode across all eight seasons, INSIDER’s entertainment correspondent Kim Renfro goes deep into how the show was made, why it became such a phenomenon and explores every detail you want to know. It’s the perfect book to look back at all you may have missed or to jump-start you on a second viewing of the whole series. As an entertainment correspondent, Renfro has covered the show’s premieres, broken down key details in scenes, explored characters’ histories, and interviewed the cast, directors, and crew. In this book, she sheds new light on the themes, storylines, character development, the meaning of the finale, and what you can expect next. Some of the questions answered here include: What was the Night King’s ultimate purpose? How did the show effect George R.R. Martin’s ability to finish the book series? Why were the final seasons shorter? Why did the direwolves get shortchanged? How were the fates of Jon Snow and Daenerys Targaryen foretold from the start? Was that really a bittersweet ending? Winter may have come and gone, but there is still plenty to discover and obsess over in this behind-the-scenes fan guide to the Game of Thrones HBO series.

Book Prediction  Learning  and Games

Download or read book Prediction Learning and Games written by Nicolo Cesa-Bianchi and published by Cambridge University Press. This book was released on 2006-03-13 with total page 4 pages. Available in PDF, EPUB and Kindle. Book excerpt: This important text and reference for researchers and students in machine learning, game theory, statistics and information theory offers a comprehensive treatment of the problem of predicting individual sequences. Unlike standard statistical approaches to forecasting, prediction of individual sequences does not impose any probabilistic assumption on the data-generating mechanism. Yet, prediction algorithms can be constructed that work well for all possible sequences, in the sense that their performance is always nearly as good as the best forecasting strategy in a given reference class. The central theme is the model of prediction using expert advice, a general framework within which many related problems can be cast and discussed. Repeated game playing, adaptive data compression, sequential investment in the stock market, sequential pattern analysis, and several other problems are viewed as instances of the experts' framework and analyzed from a common nonstochastic standpoint that often reveals new and intriguing connections.

Book Expert Card Technique

    Book Details:
  • Author : Jean Hugard
  • Publisher :
  • Release : 2015-08-28
  • ISBN : 9781614278696
  • Pages : 474 pages

Download or read book Expert Card Technique written by Jean Hugard and published by . This book was released on 2015-08-28 with total page 474 pages. Available in PDF, EPUB and Kindle. Book excerpt: 2015 Reprint of 1944 Edition. Full facsimile of the original edition. Not reproduced with Optical Recognition Software. This remains one of the most definitive works on card technique, providing step-by-step instructions that will teach you the correct methods for the basic manipulations and for more advanced flourishes. Offering the most foolproof methods available, Jean Hugard and Frederick Braue explain such basic manipulation as the palm, the shuffle, the lift, the side slip, the pass, the glimpse, the jog and the reverse. They detail various false deals, crimps and changes and the more advanced execution needed for forces, fans and the use of the prearranged deck.

Book Expert Heads Up No Limit Hold em

Download or read book Expert Heads Up No Limit Hold em written by Will Tipton and published by D&B Publishing. This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Demonstrates how decision trees can be used to model complex poker decisions.

Book Learning Theory

    Book Details:
  • Author : Hans Ulrich Simon
  • Publisher : Springer
  • Release : 2006-09-29
  • ISBN : 3540352961
  • Pages : 667 pages

Download or read book Learning Theory written by Hans Ulrich Simon and published by Springer. This book was released on 2006-09-29 with total page 667 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 19th Annual Conference on Learning Theory, COLT 2006, held in Pittsburgh, Pennsylvania, USA, June 2006. The book presents 43 revised full papers together with 2 articles on open problems and 3 invited lectures. The papers cover a wide range of topics including clustering, un- and semi-supervised learning, statistical learning theory, regularized learning and kernel methods, query learning and teaching, inductive inference, and more.

Book Computer Games

    Book Details:
  • Author : Tristan Cazenave
  • Publisher : Springer
  • Release : 2017-04-27
  • ISBN : 331957969X
  • Pages : 188 pages

Download or read book Computer Games written by Tristan Cazenave and published by Springer. This book was released on 2017-04-27 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 5th Computer Games Workshop, CGW 2016, and the 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, in New York, USA, in July 2016.The 12 revised full papers presented were carefully reviewed and selected from 25 submissions. The papers address all aspects of artificial intelligence and computer game playing. They discuss topics such as Monte-Carlo methods; heuristic search; board games; card games; video games; perfect and imperfect information games; puzzles and single player games; multi-player games; combinatorial game theory; applications; computational creativity; computational game theory; evaluation and analysis; game design; knowledge representation; machine learning; multi-agent systems; opponent modeling; planning.

Book Game Production

Download or read book Game Production written by Geoffrey Engelstein and published by CRC Press. This book was released on 2020-12-21 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt: Description: Many new games are from first-time designers or are self-published, so there is a tremendous thirst for information about the nuts and bolts of tabletop game design. While there are many books about the design process in terms of mechanisms and player experience, there are no books that cover the arts and crafts aspects of how to create a prototype, software and physical tools that can be used, graphic design and rules writing, and considerations for final production. Gamecraft: Prototyping and Producing Your Board Game presents this information in a single volume which will be invaluable for up-and-coming designers and publishers. Key Features: The text compiles information from many websites, blogs, Facebook groups, subreddits, and the author’s extensive experience in an easy-to-read volume. The text illustrates how to lay out and assemble the physical aspects of an effective board game. The book is divided into two sections for readability and covers a large array of different techniques. Geoffrey Engelstein is the designer of many tabletop games, including The Ares Project, the Space Cadets series, The Dragon & Flagon, and The Expanse. He is the founder of Ludology, a bi-weekly podcast about game design, and a contributor to the Dice Tower podcast with his bi-weekly GameTek segments that discuss the math, science, and psychology of games. He has also published several books, including GameTek: The Math and Science of Gaming, Achievement Relocked: Loss Aversion and Game Design, and Building Blocks of Tabletop Game Design. He is on the faculty of the NYU Game Center as an adjunct professor for Board Game Design and has been invited to speak at PAX, GenCon, Metatopia, and the Game Developers Conference.

Book The Expert Beginner

Download or read book The Expert Beginner written by Danny Roth and published by HarperCollins Publishers. This book was released on 1993-05 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The key to becoming an expert bridge player lies in acquiring a thorough knowledge of the laws and procedures of the game before sitting down to the bridge table. All too often, students are encouraged to start playing before they have grasped even the rudiments of the game, and as a result never achieve 'expert' status. The Expert Beginner offers a completely different approach to learning how to play bridge. Emphasis is placed on developing a sound platform of understanding by working through exercises with a stop-watch, so that the basic principles become second nature."--Back cover.