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Book The Erotic Anime Movie Guide

Download or read book The Erotic Anime Movie Guide written by Helen McCarthy and published by Titan Books (UK). This book was released on 1998 with total page 191 pages. Available in PDF, EPUB and Kindle. Book excerpt: This guide to erotic anime (Japanese animation) considers all aspects of the genre, including its use of comedy and violence, the treatment of women and the issue of censorship. It also provides a detailed A-Z listing of over 200 erotic anime titles.

Book The Anime Movie Guide

    Book Details:
  • Author : Helen McCarthy
  • Publisher : Overlook Books
  • Release : 1997
  • ISBN :
  • Pages : 302 pages

Download or read book The Anime Movie Guide written by Helen McCarthy and published by Overlook Books. This book was released on 1997 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: The phenomenally popular "Power Rangers", the most mainstream offshoot of "anime", or Japanese animation, is just the tip of the iceberg. There are hundreds of these virtually astonishing films, appealing to people of all ages and tastes. This guide features detailed listings of feature films and direct-to-video features, arranged by title, year of release, and subject, that have been released since 1983. Illustrations throughout.

Book The Anime Encyclopedia

Download or read book The Anime Encyclopedia written by Jonathan Clements and published by Stone Bridge Press, Inc.. This book was released on 2006 with total page 906 pages. Available in PDF, EPUB and Kindle. Book excerpt: An encyclopedia of Japanese animation and comics made since 1917.

Book The Complete Anime Guide

Download or read book The Complete Anime Guide written by Trish Ledoux and published by . This book was released on 1997 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: The one-stop reference to Japanese animation. Everything you ever wanted to know about anime in America: More than 1,200 home video titles (an alphabetical listing of ever domestic anime home video available during 1996, including video sleeve reproduction, program synopsis, production credits, technical notes and content advisory; Television series (a review of most of the Japanese animated TV series broadcast in the U.S., including synopsis, cast of characters and production credits; Anime suppliers; Fan Resources; Anime genres:

Book A Brief History of Manga

    Book Details:
  • Author : Helen McCarthy
  • Publisher : Ilex Press
  • Release : 2014-06-16
  • ISBN : 1781571309
  • Pages : 230 pages

Download or read book A Brief History of Manga written by Helen McCarthy and published by Ilex Press. This book was released on 2014-06-16 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt: Manga is more than a genre in the comics field: it is a vital creative medium in its own right, with hundreds of millions of readers worldwide, a host of graphic styles, and a rich history now spanning seven decades. Now for the first time, that history is told by an award-winning expert in the field. Covering topics from Akira to Mazinger Z, this book is fully illustrated throughout, and photos of key creators accompany accessible sidebars and timelines. Answering the key questions of any fan where did my favourite manga come from, and what should I read next? this book will open doors to neophytes and experts alike.

Book Anime

    Book Details:
  • Author : Helen McCarthy
  • Publisher : Thomas Reed Publications
  • Release : 1993
  • ISBN : 9781852864927
  • Pages : 64 pages

Download or read book Anime written by Helen McCarthy and published by Thomas Reed Publications. This book was released on 1993 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Anime

    Book Details:
  • Author : Jonathan Clements
  • Publisher : Bloomsbury Publishing
  • Release : 2023-08-24
  • ISBN : 183902514X
  • Pages : 457 pages

Download or read book Anime written by Jonathan Clements and published by Bloomsbury Publishing. This book was released on 2023-08-24 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: Japanese animation is at the nexus of an international multimedia industry worth over $23.6 billion a year, linked to everything from manga to computer games, Pokémon and plushies. In this comprehensive guide, Jonathan Clements chronicles the production and reception history of the entire medium, from a handful of hobbyists in the 1910s to the Oscar-winning Spirited Away and beyond. Exploring the cultural and technological developments of the past century, Clements addresses how anime's history has been written by Japanese scholars, and covers previously neglected topics such as wartime instructional animation and work-for-hire for American clients. Founded on the testimonies of industry professionals, and drawing on a myriad of Japanese-language documents, memoirs and books, Anime: A History illuminates the anime business from the inside – investigating its innovators, its unsung heroes and its controversies. This new edition has been updated and revised throughout, with full colour illustrations and three new chapters on anime's fortunes among Chinese audiences and subcontractors, 21st century trends in 'otaku economics', and the huge transformations brought about by the rise of global streaming technology.

Book The Animated Movie Guide

Download or read book The Animated Movie Guide written by Jerry Beck and published by Chicago Review Press. This book was released on 2005-10-28 with total page 387 pages. Available in PDF, EPUB and Kindle. Book excerpt: Going beyond the box-office hits of Disney and Dreamworks, this guide to every animated movie ever released in the United States covers more than 300 films over the course of nearly 80 years of film history. Well-known films such as Finding Nemo and Shrek are profiled and hundreds of other films, many of them rarely discussed, are analyzed, compared, and catalogued. The origin of the genre and what it takes to make a great animated feature are discussed, and the influence of Japanese animation, computer graphics, and stop-motion puppet techniques are brought into perspective. Every film analysis includes reviews, four-star ratings, background information, plot synopses, accurate running times, consumer tips, and MPAA ratings. Brief guides to made-for-TV movies, direct-to-video releases, foreign films that were never theatrically released in the U.S., and live-action films with significant animation round out the volume.

Book Frames of Anime

    Book Details:
  • Author : Tze-Yue G. Hu
  • Publisher : Hong Kong University Press
  • Release : 2010-04-01
  • ISBN : 9622090982
  • Pages : 244 pages

Download or read book Frames of Anime written by Tze-Yue G. Hu and published by Hong Kong University Press. This book was released on 2010-04-01 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Frames ofAnime provides a wonderfully concise and insightful historical overview of Japanese animation; more importantly, Tze-yue G. Hu also gives the reader a much-needed frame of reference--- cultural and historical --- for understanding its development." - Harvey Deneroff, Savannah College of Art and Design, Atlanta, Georgia "This is a valuable study that transcends most of its predecessors by situating Japanese anime in its cultural context and providing detailed insight into the lives and works of some of Japan's most prominent animators and their struggles to establish it as a legitimate form of cinema and television media. Its authorship by an Asian scholar also conversant with Chinese and Southeast Asian cinema and comic book culture gives it a unique comparative character."-John Clammer, United Nations University Japanese anime has long fascinated the world, and its mythical heroes and dazzling colors increasingly influence popular culture genres in the West. Tze-yue G. Hu analyzes the "language-medium" of this remarkable expressive platform and its many socio-cultural dimensions from a distinctly Asian frame of reference, tracing its layers of concentric radiation from Japan throughout Asia. Her work, rooted in archival investigations, interviews with animators and producers in Japan as well as other Asian animation studios, and interdisciplinary research in linguistics and performance theory, shows how dialectical aspects of anime are linked to Japan's unique experience of modernity and its cultural associations in Asia, including its reliance on low-wage outsourcing. Her study also provides English readers with insights on numerous Japanese secondary sources, as well as a number of original illustrations offered by animators and producers she interviewed.

Book The Ethics of Affect

    Book Details:
  • Author : Patrick W. Galbraith
  • Publisher :
  • Release : 2021-09-20
  • ISBN : 9789176351598
  • Pages : 360 pages

Download or read book The Ethics of Affect written by Patrick W. Galbraith and published by . This book was released on 2021-09-20 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: Based on ongoing fieldwork in the Akihabara neighborhood of Tokyo, specifically a targeted subproject from 2014 to 2015, this book explores how and to what effect lines are drawn by producers, players and critics of bishōjo games. Focusing on interactions with manga/anime-style characters, these adult computer games often feature explicit sex acts. Noting that the bishōjo, or "cute girl characters," in these games can appear quite young, legal actions have been taken in a number of countries to categorize and prohibit the content as child abuse material. In response to the risk of manga/anime images encouraging underage sexualization, lawmakers are moved to regulate them in the same way as photographs or film; triggered by images, the line between fiction and reality is erased, or redrawn to collapse forms together. While Japanese politicians continue to debate a similar course, sustained engagement with bishōjo game producers, players and critics sheds light on alternative movement. Manga/anime-style characters trigger an affective response in interactions with their creators and users, who draw and negotiate lines between fiction and reality. Interacting with characters and one another, bishōjo gamers draw lines between what is fictional and what is "real," even as the characters are real in their own right and relations with them are extended beyond games; some even see the characters as significant others and refer to them using intimate terms of commitment such as "my wife." This book argues for understanding the everyday practice of insisting on lines, or drawing a line between humans and nonhumans and orienting oneself toward the drawn lines of the latter, as demonstrating an emergent form of ethics. Occurring individually and socially in both private and public spaces, the response to fictional characters not only discourages harming human beings, but also supports life in more-than-human worlds. For many in contemporary Japan and beyond, interactions and relations with fictional and real others are nothing short of lifelines.

Book Watching Anime  Reading Manga

Download or read book Watching Anime Reading Manga written by Fred Patten and published by Stone Bridge Press. This book was released on 2004-09-01 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: Anime’s influence can be found in every corner of American media, from film and television to games and graphic arts. And Fred Patten is largely responsible. He was reading manga and watching anime before most of the current generation of fans was born. In fact, it was his active participation in fan clubs and his prolific magazine writing that helped create a market and build American anime fandom into the vibrant community it is today. Watching Anime, Reading Manga gathers together a quarter-century of Patten’s lucid observations on the business of anime, fandom, artists, Japanese society and the most influential titles. Illustrated with original fanzine covers and archival photos. Foreword by Carl Macek (Robotech). Fred Patten lives in Los Angeles. "Watching Anime, Reading Manga is a worthwhile addition to your library; it makes good bathroom browsing, cover-to-cover reading, and a worthwhile reference for writing or researching anime and manga, not to mention a window into the history of fandom in the United States." -- SF Site

Book Cowboy Bebop  The Anime TV Series and Movie

Download or read book Cowboy Bebop The Anime TV Series and Movie written by Jeremy Mark Robinson and published by Crescent Moon Publishing. This book was released on 2017-10-12 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: C O W B O Y B E B O P THE ANIME TV SERIES AND MOVIE by Jeremy Mark Robinson Sex ] drugs + rock music + comedy + Westerns + crime + drifter lifestyles + space battles + bars + casinos + fashion - and more music - what's not to like in Cowboy Bebop?! - and how it wittily and cleverly mixes all of those elements, and many more. That Cowboy Bebop (first broadcast in 1998, and produced by Sunrise (a subsidiary of Bandai) and TV Tokyo), is a fan favourite goes without saying. It is a masterpiece of storytelling, invention, design and production on every level. It is unique. It regularly features in top ten lists of anime favourites, and sometimes tops the lists. Easy to see why: it's got everything, and then some. This book focusses on the celebrated, hugely entertaining, cult 26-episode Japanese anime TV series Cowboy Bebop (1998), as well as the 2001 movie of the series. Cowboy Bebop is one of the masterpieces of animation of recent times. Includes chapters on the Japanese animation industry; on the personnel and the production of Cowboy Bebop; on the style, world and music of the series; and its many cultural links. At the centre of this book is an episode guide to Cowboy Bebop, running through every show in great detail. There is a chapter on the movie of Cowboy Bebop, released in 2001. The appendices include accounts of shows and manga linked to Cowboy Bebop (such as Macross Plus, Samurai Champloo and samurai manga). Includes: filmographies; resources; video and DVD availability; quotes from fans on Cowboy Bebop. Fully illustrated, including many images of the series and the movie, the actors and personnel, and related anime shows. Bibliography and notes. 436 pages. www.crmoon.com

Book Spinegrinder

    Book Details:
  • Author : Clive Davies
  • Publisher : SCB Distributors
  • Release : 2015-03-06
  • ISBN : 1909394068
  • Pages : 1100 pages

Download or read book Spinegrinder written by Clive Davies and published by SCB Distributors. This book was released on 2015-03-06 with total page 1100 pages. Available in PDF, EPUB and Kindle. Book excerpt: First came video and more recently high definition home entertainment, through to the internet with its streaming videos and not strictly legal peer-to-peer capabilities. With so many sources available, today’s fan of horror and exploitation movies isn’t necessarily educated on paths well-trodden — Universal classics, 1950s monster movies, Hammer — as once they were. They may not even be born and bred on DAWN OF THE DEAD. In fact, anyone with a bit of technical savvy (quickly becoming second nature for the born-clicking generation) may be viewing MYSTICS IN BALI and S.S. EXPERIMENT CAMP long before ever hearing of Bela Lugosi or watching a movie directed by Dario Argento. In this world, H.G. Lewis, so-called “godfather of gore,” carries the same stripes as Alfred Hitchcock, “master of suspense.” SPINEGRINDER is one man’s ambitious, exhaustive and utterly obsessive attempt to make sense of over a century of exploitation and cult cinema, of a sort that most critics won’t care to write about. One opinion; 8,000 reviews (or thereabouts.

Book The Fundamentals of Animation

Download or read book The Fundamentals of Animation written by Paul Wells and published by Bloomsbury Publishing. This book was released on 2016-08-11 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: Packed with examples from classic and contemporary films, The Fundamentals of Animation presents each stage of the animation production process in an engaging visual style, whilst providing an historical and critical context for four core disciplines: drawn/cel; 2D/3D stop-motion; computer generated; and experimental animation. With insightful commentary from leading animators, Wells and Moore also introduce you to the many different career paths open to aspiring animators, from storyboard artist or character designer to VFX artist or writer and director. They also provide you with key tips on producing engaging portfolios and show reels. - Illustrated with over 300 images, including preliminary sketches, frame-by-frame analyses and shots of animators at work. - Now explores the animated documentary genre and the role of visual effects and gaming in contemporary animation. - Features more than 20 interviews with a range of international practitioners including Pete Docter, Director, Monsters, Inc. (2001), Up (2009) and Inside Out (2015). Featured Artists Sarah Cox, ArthurCox Lluis Danti, Media Molecule Pete Docter, Pixar Paul Driessen Eric Fogel Cathal Gaffney, Brown Bag Films Adam Goddard Philip Hunt, STUDIO AKA The Brothers McLeod Bill Plympton Ellen Poon, Industrial Light and Magic Barry Purves Joanna Quinn Chris Randall, Second Home Studios Maureen Selwood Koji Yamamura

Book The Ghibliotheque Guide to Anime

Download or read book The Ghibliotheque Guide to Anime written by Jake Cunningham and published by Welbeck Publishing. This book was released on 2022-10-13 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: An accessible beginner's tour to the wildly popular world of Japanese animated cinema.

Book Mr  Arashi s Amazing Freak Show

Download or read book Mr Arashi s Amazing Freak Show written by Suehiro Maruo and published by . This book was released on 1992 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The A to Z of Animation and Cartoons

Download or read book The A to Z of Animation and Cartoons written by Nichola Dobson and published by Scarecrow Press. This book was released on 2010-04-01 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: Animation was once a relatively simple matter, using fairly primitive means to produce rather short films of subjects that were generally comedic and often quite childish. However, things have changed, and they continue changing at a maddening pace. One new technique after another has made it easier, faster, and above all cheaper to produce the material, which has taken on an increasing variety of forms. The A to Z of Animation and Cartoons is an introduction to all aspects of animation history and its development as a technology and industry beyond the familiar cartoons from the Disney and Warner Bros. Studios. This is done through a chronology, an introductory essay, photos, a bibliography, and over 200 cross-referenced dictionary entries on animators, directors, studios, techniques, films, and some of the best-known characters.