Download or read book The Curvature Region Approach for Feature Determination to Support Virtual Prototyping written by Girish Kunjur and published by . This book was released on 1996 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Shape Feature Extraction for Virtual Prototyping Based on the Curvature Region Representation written by Stefan Schoen and published by . This book was released on 1995 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Definition and Recognition of Shape Features for Virtual Prototyping Via Multiple Geometric Abstractions written by Ratnakar Sonthi and published by . This book was released on 1999 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Proceedings written by and published by . This book was released on 1997 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Scientific and Technical Aerospace Reports written by and published by . This book was released on 1995 with total page 692 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Rapid Prototyping written by Patri K. Venuvinod and published by Springer Science & Business Media. This book was released on 2013-04-17 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since the dawn of civilization, mankind has been engaged in the conception and manufacture of discrete products to serve the functional needs of local customers and the tools (technology) needed by other craftsmen. In fact, much of the progress in civilization can be attributed to progress in discrete product manufacture. The functionality of a discrete object depends on two entities: form, and material composition. For instance, the aesthetic appearance of a sculpture depends upon its form whereas its durability depends upon the material composition. An ideal manufacturing process is one that is able to automatically generate any form (freeform) in any material. However, unfortunately, most traditional manufacturing processes are severely constrained on all these counts. There are three basic ways of creating form: conservative, subtractive, and additive. In the first approach, we take a material and apply the needed forces to deform it to the required shape, without either adding or removing material, i. e. , we conserve material. Many industrial processes such as forging, casting, sheet metal forming and extrusion emulate this approach. A problem with many of these approaches is that they focus on form generation without explicitly providing any means for controlling material composition. In fact, even form is not created directly. They merely duplicate the external form embedded in external tooling such as dies and molds and the internal form embedded in cores, etc. Till recently, we have had to resort to the 'subtractive' approach to create the form of the tooling.
Download or read book Representations and Techniques for 3D Object Recognition and Scene Interpretation written by Derek Hoiem and published by Morgan & Claypool Publishers. This book was released on 2011 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the grand challenges of artificial intelligence is to enable computers to interpret 3D scenes and objects from imagery. This book organizes and introduces major concepts in 3D scene and object representation and inference from still images, with a focus on recent efforts to fuse models of geometry and perspective with statistical machine learning. The book is organized into three sections: (1) Interpretation of Physical Space; (2) Recognition of 3D Objects; and (3) Integrated 3D Scene Interpretation. The first discusses representations of spatial layout and techniques to interpret physical scenes from images. The second section introduces representations for 3D object categories that account for the intrinsically 3D nature of objects and provide robustness to change in viewpoints. The third section discusses strategies to unite inference of scene geometry and object pose and identity into a coherent scene interpretation. Each section broadly surveys important ideas from cognitive science and artificial intelligence research, organizes and discusses key concepts and techniques from recent work in computer vision, and describes a few sample approaches in detail. Newcomers to computer vision will benefit from introductions to basic concepts, such as single-view geometry and image classification, while experts and novices alike may find inspiration from the book's organization and discussion of the most recent ideas in 3D scene understanding and 3D object recognition. Specific topics include: mathematics of perspective geometry; visual elements of the physical scene, structural 3D scene representations; techniques and features for image and region categorization; historical perspective, computational models, and datasets and machine learning techniques for 3D object recognition; inferences of geometrical attributes of objects, such as size and pose; and probabilistic and feature-passing approaches for contextual reasoning about 3D objects and scenes. Table of Contents: Background on 3D Scene Models / Single-view Geometry / Modeling the Physical Scene / Categorizing Images and Regions / Examples of 3D Scene Interpretation / Background on 3D Recognition / Modeling 3D Objects / Recognizing and Understanding 3D Objects / Examples of 2D 1/2 Layout Models / Reasoning about Objects and Scenes / Cascades of Classifiers / Conclusion and Future Directions
Download or read book Technical Digest written by and published by . This book was released on 1997 with total page 74 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Product Performance Evaluation using CAD CAE written by Kuang-Hua Chang and published by Academic Press. This book was released on 2013-02-03 with total page 565 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is one book of a four-part series, which aims to integrate discussion of modern engineering design principles, advanced design tools, and industrial design practices throughout the design process. Through this series, the reader will: Understand basic design principles and modern engineering design paradigms. Understand CAD/CAE/CAM tools available for various design related tasks. Understand how to put an integrated system together to conduct product design using the paradigms and tools. Understand industrial practices in employing virtual engineering design and tools for product development. Provides a comprehensive and thorough coverage on essential elements for product performance evaluation using the virtual engineering paradigms Covers CAD/CAE in Structural Analysis using FEM, Motion Analysis of Mechanical Systems, Fatigue and Fracture Analysis Each chapter includes both analytical methods and computer-aided design methods, reflecting the use of modern computational tools in engineering design and practice A case study and tutorial example at the end of each chapter provide hands-on practice in implementing off-the-shelf computer design tools Provides two projects at the end of the book showing the use of Pro/ENGINEER® and SolidWorks ® to implement concepts discussed in the book
Download or read book Advances in Concurrent Engineering written by Biren Prasad and published by CRC Press. This book was released on 1997-08-18 with total page 564 pages. Available in PDF, EPUB and Kindle. Book excerpt: Documents the conference with 57 papers. Among the topics are a multicriteria decision making approach to concurrent engineering in product design, a morphological heuristic for scheduling, multiple-viewpoint computer-aided design models for automotive body-in-white design, product development pract
Download or read book Cumulated Index Medicus written by and published by . This book was released on 1997 with total page 1912 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Modelling and Simulation of Integrated Systems in Engineering written by D J Murray-Smith and published by Elsevier. This book was released on 2012-05-30 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book places particular emphasis on issues of model quality and ideas of model testing and validation. Mathematical and computer-based models provide a foundation for explaining complex behaviour, decision-making, engineering design and for real-time simulators for research and training. Many engineering design techniques depend on suitable models, assessment of the adequacy of a given model for an intended application is therefore critically important. Generic model structures and dependable libraries of sub-models that can be applied repeatedly are increasingly important. Applications are drawn from the fields of mechanical, aeronautical and control engineering, and involve non-linear lumped-parameter models described by ordinary differential equations. Focuses on issues of model quality and the suitability of a given model for a specific application Multidisciplinary problems within engineering feature strongly in the applications The development and testing of nonlinear dynamic models is given very strong emphasis
Download or read book Popular Mechanics written by and published by . This book was released on 2000-01 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt: Popular Mechanics inspires, instructs and influences readers to help them master the modern world. Whether it’s practical DIY home-improvement tips, gadgets and digital technology, information on the newest cars or the latest breakthroughs in science -- PM is the ultimate guide to our high-tech lifestyle.
Download or read book Handbook of Hardware Software Codesign written by Soonhoi Ha and published by Springer. This book was released on 2017-10-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This handbook presents fundamental knowledge on the hardware/software (HW/SW) codesign methodology. Contributing expert authors look at key techniques in the design flow as well as selected codesign tools and design environments, building on basic knowledge to consider the latest techniques. The book enables readers to gain real benefits from the HW/SW codesign methodology through explanations and case studies which demonstrate its usefulness. Readers are invited to follow the progress of design techniques through this work, which assists readers in following current research directions and learning about state-of-the-art techniques. Students and researchers will appreciate the wide spectrum of subjects that belong to the design methodology from this handbook.
Download or read book Index Medicus written by and published by . This book was released on 2004 with total page 2454 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vols. for 1963- include as pt. 2 of the Jan. issue: Medical subject headings.
Download or read book Popular Science written by and published by . This book was released on 2004-09 with total page 186 pages. Available in PDF, EPUB and Kindle. Book excerpt: Popular Science gives our readers the information and tools to improve their technology and their world. The core belief that Popular Science and our readers share: The future is going to be better, and science and technology are the driving forces that will help make it better.
Download or read book Spatial Augmented Reality written by Oliver Bimber and published by CRC Press. This book was released on 2005-08-08 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality beyond traditional eye-worn or hand-held displays. In this book, the authors discuss spatial augmented r