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Book Programming the Commodore 64

Download or read book Programming the Commodore 64 written by Raeto Collin West and published by Compute Publications International. This book was released on 1985 with total page 644 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Complete Commodore Inner Space Anthology

Download or read book The Complete Commodore Inner Space Anthology written by Hildon, Karl J. H and published by Milton, Ont. : Transactor Pub.. This book was released on 1985 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Commodore 64 Programmer s Reference Guide

Download or read book Commodore 64 Programmer s Reference Guide written by and published by Prentice Hall. This book was released on 1983-01 with total page 486 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduces the BASIC programming language, shows how to incorporate graphics and music in programs, and discusses the machine language used by the Commodore 64 computer

Book Commodore 64 Exposed

    Book Details:
  • Author : Bruce Bayley
  • Publisher : Andrews UK Limited
  • Release : 2022-03-31
  • ISBN : 1789825458
  • Pages : 201 pages

Download or read book Commodore 64 Exposed written by Bruce Bayley and published by Andrews UK Limited. This book was released on 2022-03-31 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1983, this outstanding reference work about the Commodore 64 helped many owners of the much-loved home computer understand their machine to a whole new level. The details within the book enabled users to perfect their coding skills in both BASIC and advanced machine code. To this day it remains a highly useful guide for those interested in retro games programming on the classic machine. * * * As the original publisher Melbourne House wrote: Here is the definitive book for the Commodore owner. A complete and comprehensive guide to make you total master of your Commodore 64. Commodore 64 Exposed is an encyclopedia of solutions from Basic programming through to machine language, and includes vital tables of memory locations and system variables. The step-by-step format is designed to ensure that every owner will understand exactly how their Commodore 64 works. Every feature and program variable is carefully explained with the aid of simple demonstration programs that can be entered in minutes. Whether you are a first-time computer user or a serious programmer, if you want to take full advantage of your Commodore 64's impressive capabilities, then this is the book for you. * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer programmer would be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.

Book Troubleshooting   Repairing Your Commodore 64

Download or read book Troubleshooting Repairing Your Commodore 64 written by Art Margolis and published by . This book was released on 1985 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book A Hobbyist s Guide to THEC64 Mini

Download or read book A Hobbyist s Guide to THEC64 Mini written by Holger Weßling and published by Andrews UK Limited. This book was released on 2018-11-28 with total page 141 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you own a C64 and tinkered with it, you will definitely enjoy this book. I have collected a large collection of tips and tricks, hardware, useful software and many other interesting internet links for the Mini. Retro Games has answered my every question and covered every topic. As a result, a lot of official answers went into this book. The software solutions I present here will make it easier to use and extend the Mini with a variety of new games compared to the possibilities you have using the original menu. I mention some tools and tricks that make loading new games from an USB stick much easier and I will show you how you can use all your games from almost all Commodore file formats on the Mini. I found and interviewed dedicated users who took the Mini apart and analyzed the hardware. What gave birth from tinkering with the hardware is the information from which you now can benefit. For example, you can learn about the joystick and USB compatibilities, why delays can occur between a joystick action and the screen display and what you can do about it. Slightly more complex changes of the system are also possible e.g. you can change the music menu, which seems dull at first, but is technically somehow more difficult to implement than you might think. I do hope that you will find a lot of suggestions to revive or deepen your love for the C64 in this book and that you will have a lot of fun playing and experimenting with it.

Book Machine Language for the Commodore 64  128  and Other Commodore Computers

Download or read book Machine Language for the Commodore 64 128 and Other Commodore Computers written by Jim Butterfield and published by . This book was released on 1986 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Mapping the Commodore 64

Download or read book Mapping the Commodore 64 written by Sheldon Leemon and published by . This book was released on 1984 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Specifies the Functions of Pointers, the Stack, ROM & Kernal Routines. Offers Locations & Ideas for Programming When Using Machine Language

Book Mastering the Commodore 64

    Book Details:
  • Author : Mark Greenshields
  • Publisher : Acorn Books
  • Release : 2020-10-16
  • ISBN : 9781789824612
  • Pages : 198 pages

Download or read book Mastering the Commodore 64 written by Mark Greenshields and published by Acorn Books. This book was released on 2020-10-16 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1983, this user-friendly guide to the Commodore 64 helped many owners of the much-loved home computer understand their machine to a whole new level. The details within the book enabled users to go further than the confines of programming purely in BASIC and is still a highly useful guide for those interested in retro gaming on the classic machine. * * * As the original publisher Interface Publications wrote: This book is a manual for all Commodore 64 users who wish to increase their understanding of how their computer works and how to program it proficiently in BASIC and machine code. The author explains how sound and music synthesis, programmable characters, high resolution graphics, function key programming, animation and sprites are done in both BASIC and machine code. It also contains a full memory map of the Commodore 64 and explains how the full 64K can be used and how to correct errors in both BASIC and the KERNAL ROMs. * * * Acorn Books is proud to present its Retro Reproductions series, a collection of classic computing works from the 80s and 90s given a new lease of life in the 21st century. From standards of programming reference no self-respecting microcomputer coder would be without, to obscure works unavailable for many years, these modern re-prints are perfect for any connoisseur of retro computing.

Book A Compendium of Commodore 64 Games   Volume One

Download or read book A Compendium of Commodore 64 Games Volume One written by Kieren Hawken and published by 2qt Publishing. This book was released on 2020-01-28 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book we take you through the life of the Commodore 64 and 128 computers looking at a varied cross section of the 10000+ games available with a review and screenshot of each one. From classics released in the early eighties to modern homebrew titles, there are games of all genres and styles.

Book Assembly Language Programming with the Commodore 64

Download or read book Assembly Language Programming with the Commodore 64 written by Marvin L. De Jong and published by Brady. This book was released on 1984 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains how the Commodore 64 home computer works, looks at program writing, data transfer, logic and arithmetic operations, loops, sound generation, and graphics, and introduces assembly language

Book The ZX Spectrum Book

Download or read book The ZX Spectrum Book written by Rick Porter (Periodical editor) and published by . This book was released on 2012 with total page 113 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Commodore 64 Machine Language for the Absolute Beginner

Download or read book Commodore 64 Machine Language for the Absolute Beginner written by Danny Davis and published by . This book was released on 1984 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Anatomy of the Commodore 64

Download or read book The Anatomy of the Commodore 64 written by Jeff Hanson and published by . This book was released on 1984 with total page 133 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Commodore 64 Sketch and Design

Download or read book Commodore 64 Sketch and Design written by Tony Lavoie and published by . This book was released on 2020-05-15 with total page 161 pages. Available in PDF, EPUB and Kindle. Book excerpt: At last! A workbook for creating sprites, custom characters, and screens on the Commodore 64!The C64 is one of the best things to come out of the 1980's. For the first time, we could create our own games and utilities. And those sprites! Screen objects we could move and manipulate however we wanted! How many of you remember counting squares on a sheet of graph paper, marking the lines to show the proper sprite shape, before you could even start designing the sprite itself?The handy templates in this book make designing elements for your programs easier. Sprites, custom characters, even screen layouts--the templates eliminate the need to mark and measure graph paper, which means you can dive right in to designing.Includes templates for 100 sprites, 450 custom characters, and 50 screens.

Book Impossible Mission I   II   The Official Guide

Download or read book Impossible Mission I II The Official Guide written by Holger Weßling and published by Andrews UK Limited. This book was released on 2020-11-25 with total page 229 pages. Available in PDF, EPUB and Kindle. Book excerpt: The iconic Impossible Mission games by Epyx Inc. enthralled a generation, pitting the player's wits against the diabolic genius of the mad scientist Elvin Atombender in a race against time to save the world! Now in this official guide to Impossible Mission I and II we get the chance to hear from some of the people who both created and brought the games to market such as: Dennis Casswell, Chris Crigg, Peter Filiberti, Mihaly Kenczler and many more. This definitive work contains dozens of chapters, from the history of Epyx the company, the various versions and ports over the years, the in-game music, the ground-breaking synthesized speech, to extensive hints, tips and walkthroughs. Written by established retro computer writer Holger Weßling, and with a foreword by Darren Melbourne who has been associated with many of the games' incarnations.

Book InfoWorld s Essential Guide to the Commodore 64

Download or read book InfoWorld s Essential Guide to the Commodore 64 written by Richard A. Milewski and published by HarperCollins Publishers. This book was released on 1984 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides Critical Reviews of Hardware, Software & Peripherals Available for the Commodore 64