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Book The Book of Inkscape  2nd Edition

Download or read book The Book of Inkscape 2nd Edition written by Dmitry Kirsanov and published by No Starch Press. This book was released on 2021-12-07 with total page 573 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive user’s guide to Inkscape, a vector illustration application. Dmitry Kirsanov, a former core Inkscape developer, shares his knowledge of Inkscape's inner workings as he shows how to use Inkscape to draw with various tools, work with objects, apply realistic and artistic effects, and more. Step-by-step task-based tutorials show you how to create business cards, animations, technical and artistic drawings, and graphic assets for games. This second edition covers the new tools, improved text features, advanced new path effects and filters, as well as many new UI conveniences in Inkscape 1.0. A new chapter describes Inkscape's extensions for both users and developers. Learn how to: Navigate the canvas and customize your workspace and views Create new objects and transform, style, clone, and combine them Use gradients, patterns, filters, and path effects to liven up your work Work with layers, groups, object order, and locks to control your artwork View and manipulate your document’s structure with the XML Editor and the new Objects dialog Export your work to various formats

Book The Book of Inkscape  2nd Edition

Download or read book The Book of Inkscape 2nd Edition written by Dmitry Kirsanov and published by No Starch Press. This book was released on 2021-11-23 with total page 573 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive user’s guide to Inkscape, a vector illustration application. Dmitry Kirsanov, a former core Inkscape developer, shares his knowledge of Inkscape's inner workings as he shows how to use Inkscape to draw with various tools, work with objects, apply realistic and artistic effects, and more. Step-by-step task-based tutorials show you how to create business cards, animations, technical and artistic drawings, and graphic assets for games. This second edition covers the new tools, improved text features, advanced new path effects and filters, as well as many new UI conveniences in Inkscape 1.0. A new chapter describes Inkscape's extensions for both users and developers. Learn how to: • Navigate the canvas and customize your workspace and views • Create new objects and transform, style, clone, and combine them • Use gradients, patterns, filters, and path effects to liven up your work • Work with layers, groups, object order, and locks to control your artwork • View and manipulate your document’s structure with the XML Editor and the new Objects dialog • Export your work to various formats

Book The Book of Inkscape  2nd Edition

Download or read book The Book of Inkscape 2nd Edition written by Dmitry Kirsanov and published by . This book was released on 2021 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dmitry Kirsanov, a former core Inkscape developer, shares his knowledge of Inkscape's inner workings as he shows how to use Inkscape to draw with various tools, work with objects, apply realistic and artistic effects, and more. Step-by-step task-based tutorials show you how to create business cards, animations, technical and artistic drawings, and graphic assets for games. This second edition covers the new tools, improved text features, advanced new path effects and filters, as well as many new UI conveniences in Inkscape 1.0. A new chapter describes Inkscape's extensions for both users and developers.

Book Inkscape

    Book Details:
  • Author : Tavmjong Bah
  • Publisher : Pearson Education
  • Release : 2009-10-20
  • ISBN : 0137051719
  • Pages : 668 pages

Download or read book Inkscape written by Tavmjong Bah and published by Pearson Education. This book was released on 2009-10-20 with total page 668 pages. Available in PDF, EPUB and Kindle. Book excerpt: Inkscape: Guide to a Vector Drawing Program, Third Edition , is the guide to the Inkscape program, with coverage of versions 0.46 and 0.47. This authoritative introduction and reference features hundreds of useful illustrations.With Inkscape, you can produce a wide variety of art, from photorealistic drawings to organizational charts. Inkscape uses SVG, a powerful vector-based drawing language and W3C web standard, as its native format. SVG drawings can be viewed directly in browsers such as Firefox and Opera. A subset of SVG has been adopted by the mobile phone market. Inkscape is available free for Windows, Macintosh, and Linux operating systems. Systematic coverage of the entire Inkscape program begins with eleven tutorials ranging in difficulty from very basic to highly complex. The remainder of the book covers each facet of Inkscape in detail with an emphasis on practical solutions for common problems.The book is filled with valuable tips and warnings about the use of Inkscape and SVG. Find dozens of Inkscape illustrations from the book in the online color supplement available at http://tavmjong.free.fr/INKSCAPE/. Updated for Inkscape v0.47, this new edition includes complete coverage of new features, including updated Pen and Pencil tools with new spiro, polyline, and sketch modes; the new Eraser tool; and the new Snapping toolbar with improved snapping. Advanced topics include the use of Inkscape’s powerful tiling tool, built-in bitmap tracing, and SVG use on the Web. Complete Coverage of New and Improved Inkscape 0.47 Features Complete vector drawing program supporting the W3C SVG standard Three path-drawing tools (Pencil, Pen, Calligraphy) Five shape-drawing tools (Rectangles, Ellipses, Stars, Spirals, 3D Boxes) Linear and Radial Gradients Pattern fills Tweak Tool for fine adjustment of paths and colors Eraser Tool with both Vector and Bitmap modes Sophisticated snapping for precision drawing and aligning objects Extendable through scripting; over a hundred scripts included Live Path Effects for tasks such as adding patterns along a path while maintaining complete editability Over 200 pre-built SVG filters for adding textures, manipulating color, and so forth A tiling tool to create complex tilings with thirteen different symmetries Clipping and Masking objects An integrated spell checker Built-in bitmap-to-vector tracing The ability to export to more than a dozen graphics formats, including PDF and PostScript The ability to import from more than two-dozen graphics formats, including PDF, Adobe Illustrator, Coral Draw, AutoCad, and XFig

Book Inkscape

    Book Details:
  • Author : Tavmjong Bah
  • Publisher : Prentice Hall
  • Release : 2011-05-06
  • ISBN : 0132764180
  • Pages : 492 pages

Download or read book Inkscape written by Tavmjong Bah and published by Prentice Hall. This book was released on 2011-05-06 with total page 492 pages. Available in PDF, EPUB and Kindle. Book excerpt: Inkscape: Guide to a Vector Drawing Program, Fourth Edition, is the guide to the Inkscape program. With coverage of versions 0.47 and 0.48, this authoritative introduction and reference features hundreds of useful illustrations.Using Inkscape, you can produce a wide variety of art, from photorealistic drawings to organizational charts. Inkscape uses SVG, a powerful vector-based drawing language and W3C web standard, as its native format. SVG drawings can be viewed directly in browsers such as Firefox, Opera, Chrome, Safari, and Internet Explorer 9. A subset of SVG has been adopted by the mobile phone market. Inkscape is available free for Windows,Macintosh, and Linux operating systems. Systematic coverage of the entire Inkscape program begins with twelve tutorials ranging in difficulty from very basic to highly complex. A new tutorial introduces the use of interactive SVG in HTML5.The remainder of the book covers each facet of Inkscape in detail, with an emphasis on practical solutions for common problems. The book is filled with valuable tips and warnings about the use of Inkscape and SVG. Find dozens of Inkscape illustrations from the book in the online color supplement available at http://tavmjong.free.fr/INKSCAPE/. Updated for Inkscape version 0.48, this edition includes complete coverage of new features, including the new Spray Tool, updated Node and Text tools, improved bitmap image import, LaTeX export for PDF/EPS/PS, added extensions including the JessyInk extension for web-based presentations, the adaptive UI, and the new Glyphs dialog. Complete Coverage of New and Improved Inkscape 0.48 Features Live Path Effects for tasks such as adding patterns along a path while maintaining complete editability More than two hundred pre-built SVG filters for adding textures, manipulating color, and so forth A tiling tool to create complex tilings with thirteen different symmetries Clipping and Masking objects An integrated spell checker Built-in bitmap-to-vector tracing The ability to export to more than a dozen graphics formats, including PDF and PostScript The ability to import from more than two dozen graphics formats, including PDF, Adobe Illustrator, Corel Draw, AutoCad, and XFig Graphics Complete vector drawing program supporting the W3C SVG standard Three path-drawing tools (Pencil, Pen, Calligraphy) Five shape-drawing tools (Rectangles, Ellipses, Stars, Spirals, 3D Boxes) Linear and Radial Gradients Pattern fills Tweak Tool for fine adjustment of paths and colors Spray Tool Eraser Tool with both Vector and Bitmap modes Sophisticated snapping for precision drawing and aligning objects Extendable through scripting; more than one hundred scripts included

Book The Book of GIMP

    Book Details:
  • Author : Olivier Lecarme
  • Publisher : No Starch Press
  • Release : 2013-01-12
  • ISBN : 1593275013
  • Pages : 679 pages

Download or read book The Book of GIMP written by Olivier Lecarme and published by No Starch Press. This book was released on 2013-01-12 with total page 679 pages. Available in PDF, EPUB and Kindle. Book excerpt: GIMP is a free alternative to Adobe Photoshop with tons of professional-grade features. But with so many powerful tools and menu options, GIMP can be difficult to master. Whether you're struggling to get started or trying to master some of GIMP's more complex features, you'll find the answers you're looking for in The Book of GIMP. The tutorials in the first half of the book walk you through essential GIMP skills, like resizing and cropping images, touching up spots and scratches, and customizing your work area. Illustrated, step-by-step instructions show you how to: –Improve the lighting and composition of images –Remove distortions and noise to make old and damaged photos look like new –Create stunning panoramas and digital collages using a series of photos –Make, edit, and export custom textures, logos, and animated GIFs –Work with selections, channels, and masks to edit images like a pro –Create colorful digital art, layer by layer The book's second half offers a comprehensive reference to GIMP's many features, including color balancing, masks, filters, and plug-ins. You'll find tools described in unparalleled detail, with coverage of nearly every option and parameter. With illustrated tutorials and detailed references, The Book of GIMP is sure to become your one-stop guide to just about everything GIMP.

Book Visualize This

    Book Details:
  • Author : Nathan Yau
  • Publisher : John Wiley & Sons
  • Release : 2011-06-13
  • ISBN : 1118140265
  • Pages : 431 pages

Download or read book Visualize This written by Nathan Yau and published by John Wiley & Sons. This book was released on 2011-06-13 with total page 431 pages. Available in PDF, EPUB and Kindle. Book excerpt: Practical data design tips from a data visualization expert of the modern age Data doesn't decrease; it is ever-increasing and can be overwhelming to organize in a way that makes sense to its intended audience. Wouldn't it be wonderful if we could actually visualize data in such a way that we could maximize its potential and tell a story in a clear, concise manner? Thanks to the creative genius of Nathan Yau, we can. With this full-color book, data visualization guru and author Nathan Yau uses step-by-step tutorials to show you how to visualize and tell stories with data. He explains how to gather, parse, and format data and then design high quality graphics that help you explore and present patterns, outliers, and relationships. Presents a unique approach to visualizing and telling stories with data, from a data visualization expert and the creator of flowingdata.com, Nathan Yau Offers step-by-step tutorials and practical design tips for creating statistical graphics, geographical maps, and information design to find meaning in the numbers Details tools that can be used to visualize data-native graphics for the Web, such as ActionScript, Flash libraries, PHP, and JavaScript and tools to design graphics for print, such as R and Illustrator Contains numerous examples and descriptions of patterns and outliers and explains how to show them Visualize This demonstrates how to explain data visually so that you can present your information in a way that is easy to understand and appealing.

Book Vector Basic Training

    Book Details:
  • Author : Von Glitschka
  • Publisher : Pearson Education
  • Release : 2010-12-22
  • ISBN : 0132490781
  • Pages : 524 pages

Download or read book Vector Basic Training written by Von Glitschka and published by Pearson Education. This book was released on 2010-12-22 with total page 524 pages. Available in PDF, EPUB and Kindle. Book excerpt: Listen up, designers, and wipe those grins off your faces! It’s time to get serious about your design work. For too long you’ve allowed yourself to go soft, relying on your software to do all of your creative work for you. This book will NOT show you how to use every tool and feature in Adobe Illustrator. This book WILL, however, teach you the importance of drawing out your ideas, analyzing the shapes, and then methodically building them precisely in vector form using the methods covered in this book. ¿ In Vector Basic Training, acclaimed iillustrative designer Von Glitschka takes you through his systematic process for creating the kind of precise vector graphics that separate the pros from the toolers and hacks. Along the way, he’ll whip your drawing skills into shape and show you how to create elegant curves and precise anchor points for your designs. Between the book and the video tutorials on the included DVD, you’ll be ready for active creative duty in zero hundred hours or less.¿ ¿ In Vector Basic Training, you’ll learn: ¿The tools, plugins, and shortcuts that make up a design pro’s creative armament How to use “The Clockwork Method” to create accurate curves every time When and where to set just the right number of anchor points for any design How to build shapes quickly using familiar Illustrator tools Techniques for art directing yourself so that your work gets the response you desire Why symmetry is your friend and how to use it effectively in your designs Available by download: Von Glitschka reports for duty in over an hour’s worth of video tutorials that walk you through all of the techniques explained in the book. Also included: downloadable art files you can use to follow along on your own. See the instructions for download at the end of your ebook.

Book GIMP Bible

    Book Details:
  • Author : Jason van Gumster
  • Publisher : John Wiley and Sons
  • Release : 2011-02-04
  • ISBN : 9781118081136
  • Pages : 768 pages

Download or read book GIMP Bible written by Jason van Gumster and published by John Wiley and Sons. This book was released on 2011-02-04 with total page 768 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ultimate reference and guide to the GNU image manipulation program GIMP is a free, Photoshop-like image manipulation program, and as its use grows, so does the demand for detailed instruction on how to get the very most out of it. GIMP Bible is the most comprehensive and current independent GIMP reference available that goes beyond official documentation. If you're a digital artist or photographer, the step-by-step explanations in this authoritative guide show you how to power-use GIMP throughout a production pipeline. Topics include understanding the GIMP interface and how to work with it, how to use all of GIMP's tools to create high-quality images, GIMP's default filters and plug-ins, advanced techniques for customization with Python and Scheme scripting, and much more. GIMP (GNU Image Manipulation Program) is a free graphics editor that runs on Linux, Windows, or Macs; it is used to process digital graphics and photographs including creating graphics and logos, resizing and cropping photos, altering colors, combining images, creating basic GIF animated images, and more Whether you're a digital artist, professional photographer, or beginner, this detailed how-to shows you best practices, valuable techniques, and helpful tips for getting the most out of GIMP for your projects Topics include the GIMP interface and how to work with it, in-depth description of GIMP's tools and how to use them to create high-quality images, a comprehensive reference for all of GIMP's default filters and common plug-ins, and advanced customization with Python and Scheme scripting Get the most out of this free image editing tool for your production pipeline with the GIMP Bible. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Book Don t Make Me Think

    Book Details:
  • Author : Steve Krug
  • Publisher : Pearson Education
  • Release : 2009-08-05
  • ISBN : 0321648781
  • Pages : 325 pages

Download or read book Don t Make Me Think written by Steve Krug and published by Pearson Education. This book was released on 2009-08-05 with total page 325 pages. Available in PDF, EPUB and Kindle. Book excerpt: Five years and more than 100,000 copies after it was first published, it's hard to imagine anyone working in Web design who hasn't read Steve Krug's "instant classic" on Web usability, but people are still discovering it every day. In this second edition, Steve adds three new chapters in the same style as the original: wry and entertaining, yet loaded with insights and practical advice for novice and veteran alike. Don't be surprised if it completely changes the way you think about Web design. Three New Chapters! Usability as common courtesy -- Why people really leave Web sites Web Accessibility, CSS, and you -- Making sites usable and accessible Help! My boss wants me to ______. -- Surviving executive design whims "I thought usability was the enemy of design until I read the first edition of this book. Don't Make Me Think! showed me how to put myself in the position of the person who uses my site. After reading it over a couple of hours and putting its ideas to work for the past five years, I can say it has done more to improve my abilities as a Web designer than any other book. In this second edition, Steve Krug adds essential ammunition for those whose bosses, clients, stakeholders, and marketing managers insist on doing the wrong thing. If you design, write, program, own, or manage Web sites, you must read this book." -- Jeffrey Zeldman, author of Designing with Web Standards

Book The Linux Command Line  2nd Edition

Download or read book The Linux Command Line 2nd Edition written by William Shotts and published by No Starch Press. This book was released on 2019-03-05 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: You've experienced the shiny, point-and-click surface of your Linux computer--now dive below and explore its depths with the power of the command line. The Linux Command Line takes you from your very first terminal keystrokes to writing full programs in Bash, the most popular Linux shell (or command line). Along the way you'll learn the timeless skills handed down by generations of experienced, mouse-shunning gurus: file navigation, environment configuration, command chaining, pattern matching with regular expressions, and more. In addition to that practical knowledge, author William Shotts reveals the philosophy behind these tools and the rich heritage that your desktop Linux machine has inherited from Unix supercomputers of yore. As you make your way through the book's short, easily-digestible chapters, you'll learn how to: • Create and delete files, directories, and symlinks • Administer your system, including networking, package installation, and process management • Use standard input and output, redirection, and pipelines • Edit files with Vi, the world's most popular text editor • Write shell scripts to automate common or boring tasks • Slice and dice text files with cut, paste, grep, patch, and sed Once you overcome your initial "shell shock," you'll find that the command line is a natural and expressive way to communicate with your computer. Just don't be surprised if your mouse starts to gather dust.

Book Getting Started with Processing py

Download or read book Getting Started with Processing py written by Allison Parrish and published by Maker Media, Inc.. This book was released on 2016-05-11 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: Processing opened up the world of programming to artists, designers, educators, and beginners. The Processing.py Python implementation of Processing reinterprets it for today's web. This short book gently introduces the core concepts of computer programming and working with Processing. Written by the co-founders of the Processing project, Reas and Fry, along with co-author Allison Parrish, Getting Started with Processing.py is your fast track to using Python's Processing mode.

Book Practical Linux Forensics

Download or read book Practical Linux Forensics written by Bruce Nikkel and published by No Starch Press. This book was released on 2021-12-21 with total page 402 pages. Available in PDF, EPUB and Kindle. Book excerpt: A resource to help forensic investigators locate, analyze, and understand digital evidence found on modern Linux systems after a crime, security incident or cyber attack. Practical Linux Forensics dives into the technical details of analyzing postmortem forensic images of Linux systems which have been misused, abused, or the target of malicious attacks. It helps forensic investigators locate and analyze digital evidence found on Linux desktops, servers, and IoT devices. Throughout the book, you learn how to identify digital artifacts which may be of interest to an investigation, draw logical conclusions, and reconstruct past activity from incidents. You’ll learn how Linux works from a digital forensics and investigation perspective, and how to interpret evidence from Linux environments. The techniques shown are intended to be independent of the forensic analysis platforms and tools used. Learn how to: Extract evidence from storage devices and analyze partition tables, volume managers, popular Linux filesystems (Ext4, Btrfs, and Xfs), and encryption Investigate evidence from Linux logs, including traditional syslog, the systemd journal, kernel and audit logs, and logs from daemons and applications Reconstruct the Linux startup process, from boot loaders (UEFI and Grub) and kernel initialization, to systemd unit files and targets leading up to a graphical login Perform analysis of power, temperature, and the physical environment of a Linux machine, and find evidence of sleep, hibernation, shutdowns, reboots, and crashes Examine installed software, including distro installers, package formats, and package management systems from Debian, Fedora, SUSE, Arch, and other distros Perform analysis of time and Locale settings, internationalization including language and keyboard settings, and geolocation on a Linux system Reconstruct user login sessions (shell, X11 and Wayland), desktops (Gnome, KDE, and others) and analyze keyrings, wallets, trash cans, clipboards, thumbnails, recent files and other desktop artifacts Analyze network configuration, including interfaces, addresses, network managers, DNS, wireless artifacts (Wi-Fi, Bluetooth, WWAN), VPNs (including WireGuard), firewalls, and proxy settings Identify traces of attached peripheral devices (PCI, USB, Thunderbolt, Bluetooth) including external storage, cameras, and mobiles, and reconstruct printing and scanning activity

Book The Circuit Designer s Companion

Download or read book The Circuit Designer s Companion written by Tim Williams and published by Elsevier. This book was released on 2004-11-06 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tim Williams' Circuit Designer's Companion provides a unique masterclass in practical electronic design that draws on his considerable experience as a consultant and design engineer. As well as introducing key areas of design with insider's knowledge, Tim focuses on the art of designing circuits so that every production model will perform its specified function – and no other unwanted function - reliably over its lifetime. The combination of design alchemy and awareness of commercial and manufacturing factors makes this an essential companion for the professional electronics designer. Topics covered include analog and digital circuits, component types, power supplies and printed circuit board design. The second edition includes new material on microcontrollers, surface mount processes, power semiconductors and interfaces, bringing this classic work up to date for a new generation of designers.· A unique masterclass in the design of optimized, reliable electronic circuits· Beyond the lab - a guide to electronic design for production, where cost-effective design is imperative · Tips and know-how provide a whole education for the novice, with something to offer the most seasoned professional

Book Think Like a Programmer

Download or read book Think Like a Programmer written by V. Anton Spraul and published by No Starch Press. This book was released on 2012-08-12 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.

Book Inkspell

    Book Details:
  • Author : Cornelia Funke
  • Publisher : Chicken House
  • Release : 2011-11-03
  • ISBN : 1906427984
  • Pages : 538 pages

Download or read book Inkspell written by Cornelia Funke and published by Chicken House. This book was released on 2011-11-03 with total page 538 pages. Available in PDF, EPUB and Kindle. Book excerpt: Although a year has passed, not a day goes by without Meggie thinking of the extraordinary events of Inkheart, and the story whose characters strode out of the pages, and changed her life forever. But for Dustfinger, the fire-eater, torn from his world of words, the need to return has become desperate. When he finds a crooked storyteller with the magical ability to read him back, he sets in motion a dangerous reversal that sees the characters of Inkheart transported to a charmed Inkworld, about to be fought over by rival rebels and princes. But can Meggie, Farid and Fenoglio 'write' the wrongs of a charmed world about to be fought over by rival princes and rebels?

Book Android Cookbook

    Book Details:
  • Author : Ian Darwin
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2012-04-20
  • ISBN : 1449388418
  • Pages : 687 pages

Download or read book Android Cookbook written by Ian Darwin and published by "O'Reilly Media, Inc.". This book was released on 2012-04-20 with total page 687 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jump in and build working Android apps with the help of over 200 tested recipes contributed by more than three dozen developers.