EBookClubs

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EBookClubs

Read Books & Download eBooks Full Online

Book The Artist s Guide to GIMP  2nd Edition

Download or read book The Artist s Guide to GIMP 2nd Edition written by Michael Hammel and published by No Starch Press. This book was released on 2012-06-12 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: As a full-featured, free alternative to Adobe Photoshop, GIMP is one of the world's most popular open source projects. The latest version of GIMP (2.8) brings long-awaited improvements and powerful new tools to make graphic design and photo manipulation even easier—but it's still a notoriously challenging program to use. The Artist's Guide to GIMP teaches you how to use GIMP without a tedious list of menu paths and options. Instead, as you follow along with Michael J. Hammel's step-by-step instructions, you'll learn to produce professional-looking advertisements, apply impressive photographic effects, and design cool logos and text effects. These extensively illustrated tutorials are perfect for hands-on learning or as templates for your own artistic experiments. After a crash course in GIMP's core tools like brushes, patterns, selections, layers, modes, and masks, you'll learn: –Photographic techniques to clean up blemishes and dust, create sepia-toned antique images, swap colors, produce motion blurs, alter depth of field, simulate a tilt-shift, and fix rips in an old photo –Web design techniques to create navigation tabs, icons, fancy buttons, backgrounds, and borders –Type effects to create depth, perspective shadows, metallic and distressed text, and neon and graffiti lettering –Advertising effects to produce movie posters and package designs; simulate clouds, cracks, cloth, and underwater effects; and create specialized lighting Whether you're new to GIMP or you've been playing with this powerful software for years, you'll be inspired by the original art, creative photo manipulations, and numerous tips for designers. Covers GIMP 2.8

Book The Artist s Guide to GIMP

Download or read book The Artist s Guide to GIMP written by Michael J. Hammel and published by "O'Reilly Media, Inc.". This book was released on 2012-06-12 with total page 1037 pages. Available in PDF, EPUB and Kindle. Book excerpt: As a full-featured, free alternative to Adobe Photoshop, GIMP is one of the world's most popular open source projects. The latest version of GIMP (2.8) brings long-awaited improvements and powerful new tools to make graphic design and photo manipulation even easier—but it's still a notoriously challenging program to use. The Artist's Guide to GIMP teaches you how to use GIMP without a tedious list of menu paths and options. Instead, as you follow along with Michael J. Hammel's step-by-step instructions, you'll learn to produce professional-looking advertisements, apply impressive photographic effects, and design cool logos and text effects. These extensively illustrated tutorials are perfect for hands-on learning or as templates for your own artistic experiments. After a crash course in GIMP's core tools like brushes, patterns, selections, layers, modes, and masks, you'll learn: Photographic techniques to clean up blemishes and dust, create sepia-toned antique images, swap colors, produce motion blurs, alter depth of field, simulate a tilt-shift, and fix rips in an old photo Web design techniques to create navigation tabs, icons, fancy buttons, backgrounds, and borders Type effects to create depth, perspective shadows, metallic and distressed text, and neon and graffiti lettering Advertising effects to produce movie posters and package designs; simulate clouds, cracks, cloth, and underwater effects; and create specialized lighting Whether you're new to GIMP or you've been playing with this powerful software for years, you'll be inspired by the original art, creative photo manipulations, and numerous tips for designers. Covers GIMP 2.8

Book Blender Master Class

    Book Details:
  • Author : Ben Simonds
  • Publisher : No Starch Press
  • Release : 2013
  • ISBN : 1593274777
  • Pages : 292 pages

Download or read book Blender Master Class written by Ben Simonds and published by No Starch Press. This book was released on 2013 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents a guide to the 3D design tool which uses three representative models to demonstrate such techniques as object manipulation, texture mapping, lighting, rendering, sculpting, and compositing.

Book The Book of GIMP

    Book Details:
  • Author : Olivier Lecarme
  • Publisher : No Starch Press
  • Release : 2013
  • ISBN : 1593273835
  • Pages : 679 pages

Download or read book The Book of GIMP written by Olivier Lecarme and published by No Starch Press. This book was released on 2013 with total page 679 pages. Available in PDF, EPUB and Kindle. Book excerpt: A two-in-one guidebook and reference manual to the free graphics-editing program provides a comprehensive introduction to GIMP's many features while offering step-by-step instructions for a series of projects that encompass photo retouching, logo animation and website visuals. Original.

Book Ubuntu Made Easy

    Book Details:
  • Author : Rickford Grant
  • Publisher : No Starch Press
  • Release : 2012
  • ISBN : 1593274254
  • Pages : 484 pages

Download or read book Ubuntu Made Easy written by Rickford Grant and published by No Starch Press. This book was released on 2012 with total page 484 pages. Available in PDF, EPUB and Kindle. Book excerpt: Full of tips, tricks, and helpful pointers, this is a hands-on, project-based guide to Ubuntu, a completely free Linux operating system. The authors tackle topics of interest to the everyday user, such as customizing the desktop, installing programs, and playing audio and video.

Book The Book of GIMP

    Book Details:
  • Author : Olivier Lecarme
  • Publisher : No Starch Press
  • Release : 2013-01-12
  • ISBN : 1593275013
  • Pages : 679 pages

Download or read book The Book of GIMP written by Olivier Lecarme and published by No Starch Press. This book was released on 2013-01-12 with total page 679 pages. Available in PDF, EPUB and Kindle. Book excerpt: GIMP is a free alternative to Adobe Photoshop with tons of professional-grade features. But with so many powerful tools and menu options, GIMP can be difficult to master. Whether you're struggling to get started or trying to master some of GIMP's more complex features, you'll find the answers you're looking for in The Book of GIMP. The tutorials in the first half of the book walk you through essential GIMP skills, like resizing and cropping images, touching up spots and scratches, and customizing your work area. Illustrated, step-by-step instructions show you how to: –Improve the lighting and composition of images –Remove distortions and noise to make old and damaged photos look like new –Create stunning panoramas and digital collages using a series of photos –Make, edit, and export custom textures, logos, and animated GIFs –Work with selections, channels, and masks to edit images like a pro –Create colorful digital art, layer by layer The book's second half offers a comprehensive reference to GIMP's many features, including color balancing, masks, filters, and plug-ins. You'll find tools described in unparalleled detail, with coverage of nearly every option and parameter. With illustrated tutorials and detailed references, The Book of GIMP is sure to become your one-stop guide to just about everything GIMP.

Book The Book of Inkscape

    Book Details:
  • Author : Dmitry Kirsanov
  • Publisher : No Starch Press
  • Release : 2009-09-15
  • ISBN : 1593272634
  • Pages : 475 pages

Download or read book The Book of Inkscape written by Dmitry Kirsanov and published by No Starch Press. This book was released on 2009-09-15 with total page 475 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is it. The complete and definitive guide to Inkscape, the free, vector-based graphics editor that competes with expensive drawing programs like Adobe Illustrator and CorelDRAW. In The Book of Inkscape, core Inkscape developer Dmitry Kirsanov shares his design experience and knowledge of Inkscape's inner workings as he walks you through the basics of using the program: drawing, working with objects, transformations and styling, adding text and shapes, and more. Kirsanov couples his detailed explanations with step-by-step tutorials that show you how to create business cards, animations, and technical and artistic drawings. In addition to the basics, Kirsanov teaches you how to: –Navigate the canvas and customize your workspace and views –Create new objects and then transform, style, clone, and combine them –Use drawing tools, strokes, and Bézier curves –Use gradients, patterns, filters, and path effects to liven up your work –Use the XML Editor to view and manipulate the structure of your artwork –Work with layers, groups, object order, and locks to control your images –Export your artwork to various formats This practical guide will show you how to harness Inkscape's powerful features to produce anything from a child's doodle to high-end, professional design projects. Now go ahead and draw something fun.

Book The Copyright Zone

    Book Details:
  • Author : Edward C. Greenberg
  • Publisher : CRC Press
  • Release : 2015-02-11
  • ISBN : 1317692195
  • Pages : 392 pages

Download or read book The Copyright Zone written by Edward C. Greenberg and published by CRC Press. This book was released on 2015-02-11 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you license or publish images, this guide is as indispensable as your camera. It provides specific information on the legal rights of photographers, illustrators, artists, covering intellectual property, copyright, and business concerns in an easy-to-read, accessible manner. The Copyright Zone, Second Edition covers: what is and isn’t copyrightable, copyright registration, fair use, model releases, contracts and invoices, pricing and negotiation, and much more. Presented in a fun and easy to digest style, Jack Reznicki and Ed Greenberg, LLC help explain the need-to-know facts of the confusing world of legal jargon and technicalities through real world case studies, personal asides, and the clear writing style that has made their blog Thecopyrightzone.com and monthly column by the same name in Photoshop User magazine two industry favorites. The second edition of this well-reviewed text has almost doubled in size to ensure that every legal issue you need to know about as a photographer or artist is covered and enjoyable to learn!

Book The Art of 3D

    Book Details:
  • Author : Isaac V. Kerlow
  • Publisher : John Wiley & Sons
  • Release : 2004
  • ISBN : 9780471430360
  • Pages : 470 pages

Download or read book The Art of 3D written by Isaac V. Kerlow and published by John Wiley & Sons. This book was released on 2004 with total page 470 pages. Available in PDF, EPUB and Kindle. Book excerpt: Publisher Description

Book Digital Expressions

Download or read book Digital Expressions written by Susan Tuttle and published by . This book was released on 2010 with total page 143 pages. Available in PDF, EPUB and Kindle. Book excerpt: Express yourself on a digital canvas Imagine flying through an inky night sky tethered to a red, heart-shaped balloon. Now imagine expressing that dream artistically. With Digital Expressions you can take ordinary photos and, with the help of Adobe Photoshop Elements, voice your flights of fancy. Digital Expressions guides you through 25 digital art projects created with Photoshop Elements. With this easy-to-follow guide, you'll get inspired to tackle all kinds of digital mixed-media techniques using stock photography, custom brushes, textured backgrounds and your own digital photos. Use your digital palette to: Manipulate single images by adding texture layers, color fills and text Re-create the look of traditional art like drawings and abstract paintings Build collages using transparent layers and photo filters Blend seamless montages with various effects Incorporate your own traditional art into digital works Mixed-media artists, art journalers and scrapbookers alike can turn the ordinary into extraordinary! Express yourself in digital form as you learn to master creative digital art techniques. Please note that the digital version of this book does not include the bonus CD.

Book Fantasy Creatures

    Book Details:
  • Author : Pavilion Books
  • Publisher : Salamander Books
  • Release : 2011
  • ISBN : 9781840655773
  • Pages : 205 pages

Download or read book Fantasy Creatures written by Pavilion Books and published by Salamander Books. This book was released on 2011 with total page 205 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everything you need to know to create Sci-fi art With reference to creative painting programmes including Photoshop, the book explains, with the help of step-by-step instructions and screen grabs, how to progress from basic 'pencil' roughs to the finished colour art.

Book The Computer Science Activity Book

Download or read book The Computer Science Activity Book written by Christine Liu and published by No Starch Press. This book was released on 2018-10-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A hands-on introduction to computer science concepts for non-technical readers. Activities include word searches, mazes, "Find the Bug!" hunts, matching games, "Color by Boolean" (a twist on the classic Paint by Numbers), and more. The Computer Science Activity Book is the perfect companion for curious youngsters and grown-ups -- especially those who think they'll never understand how computers work. As readers work their way through this collection of fun and innovative hands-on exercises, they'll learn the core programming concepts and computer terminology that form the foundation of a STEM education. Readers learn about historical figures like Charles Babbage, Ada Lovelace, Grace Hopper, and Alan Turing; how computers store data and run programs; and how the parts of a computer work together (like the hard drive, RAM, and CPU) through activities that teach foundational programming concepts like drawing a garden of flowers using for loops and creating creatures with conditional statements.

Book 3D Game Environments

    Book Details:
  • Author : Luke Ahearn
  • Publisher : CRC Press
  • Release : 2008-05-05
  • ISBN : 1136141588
  • Pages : 399 pages

Download or read book 3D Game Environments written by Luke Ahearn and published by CRC Press. This book was released on 2008-05-05 with total page 399 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as his primary tools, Luke Ahearn explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds.

Book Blender Master Class

    Book Details:
  • Author : Ben Simonds
  • Publisher : No Starch Press
  • Release : 2013-02-15
  • ISBN : 1593275102
  • Pages : 292 pages

Download or read book Blender Master Class written by Ben Simonds and published by No Starch Press. This book was released on 2013-02-15 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: Blender is a powerful and free 3D graphics tool used by artists and designers worldwide. But even experienced designers can find it challenging to turn an idea into a polished piece. For those who have struggled to create professional-quality projects in Blender, author Ben Simonds offers this peek inside his studio. You’ll learn how to create 3D models as you explore the creative process that he uses to model three example projects: a muscular bat creature, a futuristic robotic spider, and ancient temple ruins. Along the way, you’ll master the Blender interface and learn how to create and refine your own models. You’ll also learn how to: –Work with reference and concept art in Blender and GIMP to make starting projects easier –Block in models with simple geometry and build up more complex forms –Use Blender’s powerful sculpting brushes to create detailed organic models –Paint textures with Blender and GIMP and map them onto your 3D artwork –Light, render, and composite your models to create striking images Each chapter walks you through a piece of the modeling process and offers detailed explanations of the tools and concepts used. Filled with full-color artwork and real-world tips, Blender Master Class gives you the foundation you need to create your own stunning masterpieces. Covers Blender 2.6x

Book Mummy Portraits of Roman Egypt

Download or read book Mummy Portraits of Roman Egypt written by Marie Svoboda and published by Getty Publications. This book was released on 2020-08-25 with total page 467 pages. Available in PDF, EPUB and Kindle. Book excerpt: This publication presents fascinating new findings on ancient Romano-Egyptian funerary portraits preserved in international collections. Once interred with mummified remains, nearly a thousand funerary portraits from Roman Egypt survive today in museums around the world, bringing viewers face-to-face with people who lived two thousand years ago. Until recently, few of these paintings had undergone in-depth study to determine by whom they were made and how. An international collaboration known as APPEAR (Ancient Panel Paintings: Examination, Analysis, and Research) was launched in 2013 to promote the study of these objects and to gather scientific and historical findings into a shared database. The first phase of the project was marked with a two-day conference at the Getty Villa. Conservators, scientists, and curators presented new research on topics such as provenance and collecting, comparisons of works across institutions, and scientific studies of pigments, binders, and supports. The papers and posters from the conference are collected in this publication, which offers the most up-to-date information available about these fascinating remnants of the ancient world. The free online edition of this open-access publication is available at www.getty.edu/publications/mummyportraits/ and includes zoomable illustrations and graphs. Also available are free PDF, EPUB, and Kindle/MOBI downloads of the book.

Book Graphics Shaders

    Book Details:
  • Author : Mike Bailey
  • Publisher : CRC Press
  • Release : 2012-05-22
  • ISBN : 1439894116
  • Pages : 416 pages

Download or read book Graphics Shaders written by Mike Bailey and published by CRC Press. This book was released on 2012-05-22 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programmable graphics shaders, programs that can be downloaded to a graphics processor (GPU) to carry out operations outside the fixed-function pipeline of earlier standards, have become a key feature of computer graphics. This book is designed to open computer graphics shader programming to the student, whether in a traditional class or on their own. It is intended to complement texts based on fixed-function graphics APIs, specifically OpenGL. It introduces shader programming in general, and specifically the GLSL shader language. It also introduces a flexible, easy-to-use tool, glman, that helps you develop, test, and tune shaders outside an application that would use them.

Book GIMP Bible

    Book Details:
  • Author : Jason van Gumster
  • Publisher : John Wiley and Sons
  • Release : 2011-02-04
  • ISBN : 9781118081136
  • Pages : 768 pages

Download or read book GIMP Bible written by Jason van Gumster and published by John Wiley and Sons. This book was released on 2011-02-04 with total page 768 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ultimate reference and guide to the GNU image manipulation program GIMP is a free, Photoshop-like image manipulation program, and as its use grows, so does the demand for detailed instruction on how to get the very most out of it. GIMP Bible is the most comprehensive and current independent GIMP reference available that goes beyond official documentation. If you're a digital artist or photographer, the step-by-step explanations in this authoritative guide show you how to power-use GIMP throughout a production pipeline. Topics include understanding the GIMP interface and how to work with it, how to use all of GIMP's tools to create high-quality images, GIMP's default filters and plug-ins, advanced techniques for customization with Python and Scheme scripting, and much more. GIMP (GNU Image Manipulation Program) is a free graphics editor that runs on Linux, Windows, or Macs; it is used to process digital graphics and photographs including creating graphics and logos, resizing and cropping photos, altering colors, combining images, creating basic GIF animated images, and more Whether you're a digital artist, professional photographer, or beginner, this detailed how-to shows you best practices, valuable techniques, and helpful tips for getting the most out of GIMP for your projects Topics include the GIMP interface and how to work with it, in-depth description of GIMP's tools and how to use them to create high-quality images, a comprehensive reference for all of GIMP's default filters and common plug-ins, and advanced customization with Python and Scheme scripting Get the most out of this free image editing tool for your production pipeline with the GIMP Bible. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.