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Book The Art of Graphics for the IBM PC

Download or read book The Art of Graphics for the IBM PC written by James J. McGregor and published by Addison Wesley Publishing Company. This book was released on 1986 with total page 488 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book   The   art of graphics

    Book Details:
  • Author : Jim MacGregor
  • Publisher :
  • Release : 1986
  • ISBN :
  • Pages : pages

Download or read book The art of graphics written by Jim MacGregor and published by . This book was released on 1986 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Advanced IBM PC Graphics

Download or read book Advanced IBM PC Graphics written by Michael I. Hyman and published by . This book was released on 1985 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book PC Graphics

    Book Details:
  • Author : Dick Conklin
  • Publisher : John Wiley & Sons
  • Release : 1983-01-01
  • ISBN : 9780471892076
  • Pages : 182 pages

Download or read book PC Graphics written by Dick Conklin and published by John Wiley & Sons. This book was released on 1983-01-01 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Book-Disk Set That Includes 40 Program Examples, Line by Line Explanations of Program Operation, a Self-Paced Interactive Format, Photographs to Illustrate Each Example, & a Glossary of Graphics Terms

Book Graphics for the IBM PC

Download or read book Graphics for the IBM PC written by Dan Illowsky and published by . This book was released on 1984 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: Getting started with your PC. Getting stated with BASIC. Introduction to the tutorial. Medium-resolution graphics - the PSET statement. The POINT function. The LINE statement. Ellipses, arcs, and wedges - the CIRCLE statement. The PAINT statement - the artist's brush. A pie chart program. Animation from BASIC - the GET and PUT statements. Blockbuster - an arcade-style game. The DRAW statement - a language within a language. A character generation package. High-resolution graphics mode. A function-graphing program. Text-mode graphics. Racecar - an arcade-style game. Summary of the tutorial. A grab bag of graphics tricks. Inside PC graphics. The set of characters available from BASIC. The full 255 character set of the IBM PC. Decimal, hexadecimal, and binary conversion table. Glossary.

Book Graphics Primer for the IBM PC

Download or read book Graphics Primer for the IBM PC written by Mitchell Waite and published by Osborne Publishing. This book was released on 1983 with total page 454 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teaches How to Create Full-Color Graphics on the IBM-PC, for Beginning & Experienced Users

Book The IBM PC XT Graphics Book

Download or read book The IBM PC XT Graphics Book written by John Fowler and published by Prentice Hall. This book was released on 1984 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computer Graphics for the IBM Personal Computer

Download or read book Computer Graphics for the IBM Personal Computer written by Donald Hearn and published by Prentice Hall. This book was released on 1983 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: The IBM PC; Basic graphics; Display manipulations; Three dimensions; Applications.

Book Advanced Graphics with the IBM Personal Computer

Download or read book Advanced Graphics with the IBM Personal Computer written by Ian O. Angell and published by . This book was released on 1985-06-27 with total page 298 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents a comprehensive introduction to computer graphics using BASIC on the IBM PC. Provides in-depth coverage of pixel block and character graphics, video games or low-resolution graphics, the construction of data graphs, two- and three-dimensional graphics, the set-up of complex objects, hidden line and surface algorithms, and perspective and stereoscopic views. Background mathematics such as coordinate geometry and matrix manipulation are explained in detail, and program segments and extensive illustrations are provided.

Book Computer Graphics for Artists  An Introduction

Download or read book Computer Graphics for Artists An Introduction written by Andrew Paquette and published by Springer Science & Business Media. This book was released on 2008-03-20 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Packed with exercises, this book is an application-independent and reader-friendly primer for anyone with a serious desire to understand 3D Computer Graphics. Opening with the first and most basic elements of computer graphics, the book rapidly advances into progressively more complex concepts. Each of the elements, however simple, are important to understand because each is an essential link in a chain that allows an artist to master any computer graphics application. With this accomplished, the artist can use technology to satisfy his/her goals, instead of the technology being master of the artist.

Book Graphics Made Easy for the IBM PC and XT

Download or read book Graphics Made Easy for the IBM PC and XT written by Gabriel Cuellar and published by . This book was released on 1984-01-01 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Business Graphics on the IBM PC

Download or read book Business Graphics on the IBM PC written by Corey Sandler and published by Addison-Wesley Longman. This book was released on 1986-01-01 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book State of the Art in Computer Graphics

Download or read book State of the Art in Computer Graphics written by David F. Rogers and published by Springer Science & Business Media. This book was released on 1991-06-03 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today one of the hardest parts of computer aided design or analysis is first modeling the design, then recording and verifying it. For example, a typical vehicle such as a tank, automobile, ship or aircraft might be composed of tens of thousands of individual parts. Many of these parts are composed of cylinders, flats, and simple conic curves and surfaces such as are amenable to modeling using a constructive solid geometry (CSG) approach. However, especially with the increasing use of composite materials, many parts are designed using sculp tured surfaces. A marriage of these two techniques in now critical to continued development of computer aided design and analysis. Further, the graphical user interfaces used in most modeling systems are at best barely adequate to the required task. Critical work on these interfaces is required to continue pushing back the frontiers. Similarly, once the design is modeled, how are the varied and diverse pieces stored, retrieved, and modified? How are physical interferences prevented or eliminated? Although considerable progress has been made, there are still more questions and frustrations than answers. One of the fundamental problems of the 1990s is and will continue to be modeling. The second problem is interpretation. With the ever increasing computational power available, our ability to generate data far exceeds our ability to interpret, understand, and utilize that data.

Book The Art of Computer Graphics Programming

Download or read book The Art of Computer Graphics Programming written by William John Mitchell and published by Van Nostrand Reinhold Company. This book was released on 1987 with total page 590 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Creative Computer Graphics

Download or read book Creative Computer Graphics written by Annabel Jankel and published by Cambridge University Press. This book was released on 1984-11-15 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creative Computer Graphics presents the dynamic visual power of images created with computer technology. From the pioneering efforts in the 1950s to the current achievements of modern exponents in the US, UK, France and Japan, the book explores computer graphic images through the techniques and technology used to create them. Scientific research laboratories, video games, NASA space simulations, feature films, television advertising and industrial design are some of the areas where computer graphics has made an impact. The book traces the history, assesses the current state of the art and looks ahead to the future where computer graphic images and techniques are to become progressively more important as a means of expression and communication.

Book Microcomputer Graphics for the IBM PC

Download or read book Microcomputer Graphics for the IBM PC written by Roy E. Myers and published by Addison Wesley Publishing Company. This book was released on 1984 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computer Graphics in Application

Download or read book Computer Graphics in Application written by George R. Marshall and published by Prentice Hall. This book was released on 1987 with total page 488 pages. Available in PDF, EPUB and Kindle. Book excerpt: