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EBookClubs

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Book The Art of Fluid Animation

Download or read book The Art of Fluid Animation written by Jos Stam and published by CRC Press. This book was released on 2015-11-04 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents techniques for creating fluid-like animations with no required advanced physics and mathematical skills. It describes how to create fluid animations like water, smoke, fire, and explosions through computer code in a fun manner. It includes a historical background of the computation of fluids as well as concepts that drive fluid animations, and also provides computer code that readers can download and run on several platforms to create their own programs using fluid animation.

Book Fluid Frames

    Book Details:
  • Author : Corrie Francis Parks
  • Publisher : CRC Press
  • Release : 2020-03-27
  • ISBN : 1317665430
  • Pages : 528 pages

Download or read book Fluid Frames written by Corrie Francis Parks and published by CRC Press. This book was released on 2020-03-27 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: Once the realm of a few stalwart artists, animating with sand, clay, and wet paint is now accessible for all filmmakers with an experimental frame of mind. Created directly under the camera with frame-by-frame stopmotion, this "fluid frame animation" provides a completely unique visual world for animators. While pioneering animators such as Caroline Leaf, Alexander Petrov, and Ishu Patel paved the way, the availability of frame capture programs, compositing software and digital workflow is opening up new avenues of exploration for artists of all experience levels. This book will walk you through setting up your studio, choosing and working with your materials, and combining the physical under-the-camera production with digital compositing and effects to enhance your animation. · Firsthand advice from experimental animation veterans and rising stars in the field · Covers the digital aspects of experimental animation, including the latest techniques in After Effects CC · Tutorials and source files for under-the-camera approaches and After Effects enhancements on the book’s companion website In addition to the practical advice, you’ll find historical and contemporary examples of successful films, step-by-step tutorials for working under the camera and working with the footage digitally, and interviews and tips from artists who are currently pushing the boundaries in these experimental mediums. Stacked with information and images from over 30 artists, this book is an indispensable resource for both the student and professional wishing to get their hands dirty in an increasingly digital world.

Book Fluid Engine Development

Download or read book Fluid Engine Development written by Doyub Kim and published by CRC Press. This book was released on 2017-01-20 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the splash of breaking waves to turbulent swirling smoke, the mathematical dynamics of fluids are varied and continue to be one of the most challenging aspects in animation. Fluid Engine Development demonstrates how to create a working fluid engine through the use of particles and grids, and even a combination of the two. Core algorithms are explained from a developer’s perspective in a practical, approachable way that will not overwhelm readers. The Code Repository offers further opportunity for growth and discussion with continuously changing content and source codes. This book helps to serve as the ultimate guide to navigating complex fluid animation and development.

Book Fluid Simulation for Computer Graphics

Download or read book Fluid Simulation for Computer Graphics written by Robert Bridson and published by CRC Press. This book was released on 2015-09-18 with total page 269 pages. Available in PDF, EPUB and Kindle. Book excerpt: A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate fully three-dimensional incompressible flow. It covers all the aspects of fluid simulation, from the mathematics and algorithms to implementation, while making revisions and updates to reflect changes in the field since the first edition. Highlights of the Second Edition New chapters on level sets and vortex methods Emphasizes hybrid particle–voxel methods, now the industry standard approach Covers the latest algorithms and techniques, including: fluid surface reconstruction from particles; accurate, viscous free surfaces for buckling, coiling, and rotating liquids; and enhanced turbulence for smoke animation Adds new discussions on meshing, particles, and vortex methods The book changes the order of topics as they appeared in the first edition to make more sense when reading the first time through. It also contains several updates by distilling author Robert Bridson’s experience in the visual effects industry to highlight the most important points in fluid simulation. It gives you an understanding of how the components of fluid simulation work as well as the tools for creating your own animations.

Book Flipping Out  The Art of Flip Book Animation

Download or read book Flipping Out The Art of Flip Book Animation written by David Hurtado and published by Quarto Publishing Group USA. This book was released on 2016-06-13 with total page 67 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to create an animated flip book from start to finish! Flipping Out: The Art of Flip Book Animation guides readers through the entire flip book animation process, from brainstorming and storyboarding, to drawing, adding color, and more. Aspiring animators will learn all of the skills to create flip books of their own, including keyframes, in-betweens, animating characters, and binding their animations into a book. Using the enclosed drawing pencil and step-by-step lessons as a guide, readers can then animate and personalize the two blank flip books included inside.

Book Elemental Magic

    Book Details:
  • Author : Joseph Gilland
  • Publisher : Taylor & Francis
  • Release : 2011
  • ISBN : 0240814797
  • Pages : 359 pages

Download or read book Elemental Magic written by Joseph Gilland and published by Taylor & Francis. This book was released on 2011 with total page 359 pages. Available in PDF, EPUB and Kindle. Book excerpt: " ... this book is the definitive guide to the classical techniques for creating animated effects."--Page [4] of cover [v. I.].

Book Elemental Magic

    Book Details:
  • Author : Joseph Gilland
  • Publisher : Taylor & Francis
  • Release : 2009
  • ISBN : 0240811631
  • Pages : 325 pages

Download or read book Elemental Magic written by Joseph Gilland and published by Taylor & Francis. This book was released on 2009 with total page 325 pages. Available in PDF, EPUB and Kindle. Book excerpt: " ... this book is the definitive guide to the classical techniques for creating animated effects."--Page [4] of cover [v. I.].

Book Physics based Animation

Download or read book Physics based Animation written by Kenny Erleben and published by . This book was released on 2005 with total page 817 pages. Available in PDF, EPUB and Kindle. Book excerpt: The booming computer games and animated movie industries continue to drive the graphics community's seemingly insatiable search for increased realism, believability, ad speed. To achieve the quality expected by audiences of today's games and movies, programmers need to understand and implement physics-based animation. To provide this understanding, this book is written to teach students and practitioners and theory behind the mathematical models and techniques required for physics-based animation. It does not teach the basic principles of animation, but rather how to transform theoretical techniques into practical skills. It details how the mathematical models are derived from physical and mathematical principles, and explains how these mathematical models are solved in an efficient, robust, and stable manner with a computer. This impressive and comprehensive volume covers all the issues involved in physics-based animation, including collision detection, geometry, mechanics, differential equations, matrices, quaternions, and more. There is excellent coverage of collision detection algorithms and a detailed overview of a physics system. In addition, numerous examples are provided along with detailed pseudo code for most of the algorithms. This book is ideal for students of animation, researchers in the field, and professionals working in the games and movie industries. Topics Covered: * The Kinematics: Articulated Figures, Forward and Inverse Kinematics, Motion Interpolation * Multibody Animation: Particle Systems, Continuum Models with Finite Differences, the Finite Element Method, Computational Fluid Dynamics * Collision Detection: Broad and Narrow Phase Collision Detection, Contact Determination, Bounding Volume Hierarchies, Feature-and Volume-Based Algorithms

Book Computational Fluid Mechanics and Heat Transfer

Download or read book Computational Fluid Mechanics and Heat Transfer written by Dale Anderson and published by CRC Press. This book was released on 2020-12-17 with total page 975 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computational Fluid Mechanics and Heat Transfer, Fourth Edition is a fully updated version of the classic text on finite-difference and finite-volume computational methods. Divided into two parts, the text covers essential concepts in the first part, and then moves on to fluids equations in the second. Designed as a valuable resource for practitioners and students, new examples and homework problems have been added to further enhance the student’s understanding of the fundamentals and applications. Provides a thoroughly updated presentation of CFD and computational heat transfer Covers more material than other texts, organized for classroom instruction and self-study Presents a wide range of computation strategies for fluid flow and heat transfer Includes new sections on finite element methods, computational heat transfer, and multiphase flows Features a full Solutions Manual and Figure Slides for classroom projection Written as an introductory text for advanced undergraduates and first-year graduate students, the new edition provides the background necessary for solving complex problems in fluid mechanics and heat transfer.

Book FORCE  Dynamic Life Drawing

    Book Details:
  • Author : Mike Mattesi
  • Publisher : CRC Press
  • Release : 2017-03-27
  • ISBN : 1317419219
  • Pages : 211 pages

Download or read book FORCE Dynamic Life Drawing written by Mike Mattesi and published by CRC Press. This book was released on 2017-03-27 with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bring your artwork to life with the power of the FORCE! Watch, listen, and follow along as Mike Mattesi demonstrates the fundamental FORCE line and explains dynamic figure drawing techniques through 30 videos that are launched through the book's companion App. Packed with superb, powerfully drawn examples, the updated third edition of FORCE features an all-new section on the "FORCE blob," and dozens of fresh illustrations. Mike Mattesi’s 10th anniversary edition of FORCE will teach readers how to put thought and imagination to paper. Whether you are an illustrator, animator, comic book artist, or student, you'll learn to use rhythm, shape, and line to bring out the life in any subject. The 10th Anniversary Edition contains numerous improvements. Around 30 videos are embedded within the book and accessible through the FORCE Drawing App. In the App, click on the image of the camera, point your mobile device’s camera at the page with the symbol, and then finally tap the video card image floating above the drawing to launch the video. Then sit back and watch the video that shows me creating that drawing and discussing my process. Many new drawings can be found within this edition and the addition of color now further clarifies the theory of FORCE. Key Features The unique, dynamic learning system that has helped thousands of artists enhance their figure drawing abilities Dozens of updated illustrations and all-new content, exclusive to the 3rd edition Select pages can be scanned by your smartphone or other device to pull up bonus video content, enhancing the learning process Companion App: Nearly 50 videos are available on the free FORCE Drawing companion app that can be downloaded through Google Play or the Apple App Store

Book Experimental Animation

Download or read book Experimental Animation written by Miriam Harris and published by Routledge. This book was released on 2019-02-14 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Experimental Animation: From Analogue to Digital, focuses on both experimental animation’s deep roots in the twentieth century, and its current position in the twenty-first century media landscape. Each chapter incorporates a variety of theoretical lenses, including historical, materialist, phenomenological and scientific perspectives. Acknowledging that process is a fundamental operation underlining experimental practice, the book includes not only chapters by international academics, but also interviews with well-known experimental animation practitioners such as William Kentridge, Jodie Mack, Larry Cuba, Martha Colburn and Max Hattler. These interviews document both their creative process and thoughts about experimental animation’s ontology to give readers insight into contemporary practice. Global in its scope, the book features and discusses lesser known practitioners and unique case studies, offering both undergraduate and graduate students a collection of valuable contributions to film and animation studies.

Book Sketching for Animation

Download or read book Sketching for Animation written by Peter Parr and published by Bloomsbury Publishing. This book was released on 2017-07-06 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Drawing and sketching are central to the art of animation and can be crucial tools in designing and developing original stories, characters and layouts. Sketching for Animation offers a wealth of examples, exercises and tips from an army of professional animators to help you develop essential sketching, technical drawing and ideation techniques. With interviews and in-depth case studies from some of today's leading animators, including Bill Plympton, Glen Keane, Tori Davis and John Canemaker, this is a unique guide to turning your sketchbook - the world's cheapest, most portable pre-visualisation tool - into your own personal animation armory.

Book Invisible Digital

    Book Details:
  • Author : Aylish Wood
  • Publisher : Bloomsbury Publishing USA
  • Release : 2024-01-11
  • ISBN : 1501390899
  • Pages : 130 pages

Download or read book Invisible Digital written by Aylish Wood and published by Bloomsbury Publishing USA. This book was released on 2024-01-11 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: Invisible Digital helps us makes sense of something we cannot see by presenting an innovative approach to digital images and digital culture. At its heart is a novel method for exploring software used in the creation of moving images as markers of converging cultural, organizational and technological influences. The three main case studies of Invisible Digital are the animated feature Moana (2016) and the computer games No Man's Sky (2016) and Everything (2017). All three were created using procedural techniques: simulation software for Moana, and procedural content generation for No Man's Sky and Everything. Production culture disclosures associated with procedural techniques often emphasize the influences of automated systems and their algorithms, making them ideal for a study that interrogates digital processes. The approach of Invisible Digital is informed by relational theories and the concept of entanglement based on materialist perspectives, combined with insights from work that more explicitly interrogates algorithms and algorithmic culture. Aylish Wood employs the notion of assemblages to introduce the concept of material-cultural narratives. Using this conceptual framework, she draws out material-cultural narratives for each case study to demonstrate what they reveal about software and digital culture. These analyses of software provide a widely applicable method through which moving image studies can contribute more fully to the wider and growing debates about algorithmic culture.

Book Pervasive Animation

Download or read book Pervasive Animation written by Suzanne Buchan and published by Routledge. This book was released on 2013-08-22 with total page 389 pages. Available in PDF, EPUB and Kindle. Book excerpt: This new addition to the AFI Film Readers series brings together original scholarship on animation in contemporary moving image culture, from classic experimental and independent shorts to digital animation and installation. The collection - that is also a philosophy of animation - foregrounds new critical perspectives on animation, connects them to historical and contemporary philosophical and theoretical contexts and production practice, and expands the existing canon. Throughout, contributors offer an interdisciplinary roadmap of new directions in film and animation studies, discussing animation in relationship to aesthetics, ideology, philosophy, historiography, visualization, genealogies, spectatorship, representation, technologies, and material culture.

Book Elemental Magic   Volume 2

Download or read book Elemental Magic Volume 2 written by Joseph Gilland and published by Taylor & Francis. This book was released on 2012-10-12 with total page 359 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design beautiful, professional-level animated effects with these detailed step-by-step tutorials from former Disney animator and animated effects expert Joseph Gilland. Filled with beautiful, full-color artwork, Elemental Magic, Volume II, breaks down the animated effect process from beginning to end-including booming explosions, gusting winds, magical incantations, and raging fires. He also breaks down the process of effects "clean-up," as well as timing and frame rates. The companion website includes real-time footage of the author lecturing as he animates the drawings from the book. In these videos, he elucidates the entire process from blank page to final animation. See it all come to life like never before. Throughout the book, Joseph refers to and includes examples from his own professional work from feature films such as Lilo & Stitch and Tarzan.

Book Fluid Simulation for Computer Graphics

Download or read book Fluid Simulation for Computer Graphics written by Robert Bridson and published by A K Peters/CRC Press. This book was released on 2008-09-18 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Animating fluids like water, smoke, and fire using physics-based simulation is increasingly important in visual effects, in particular in movies, like The Day After Tomorrow, and in computer games. This book provides a practical introduction to fluid simulation for graphics. The focus is on animating fully three-dimensional incompressible flow, from understanding the math and the algorithms to the actual implementation.

Book Animated Painting

    Book Details:
  • Author : Suzanne Buchan
  • Publisher :
  • Release : 2007
  • ISBN :
  • Pages : 150 pages

Download or read book Animated Painting written by Suzanne Buchan and published by . This book was released on 2007 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: Videodisc contains selected clips from the Animated Painting Exhibition.