Download or read book The Anatomy of Metroid Deluxe Edition written by Jeremy Parish and published by . This book was released on 2014-04-15 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: Why do so many people consider the Metroid games some of the greatest ever made? This book attempts to dig into that question by breaking down the original Metroid trilogy (and its oddball cousin Kid Icarus) in comprehensive detail, looking at how the design, structure, and mechanics of the games all work together to guide players through a vast adventure, create atmosphere, and ultimately tell one of the most touching tales in video game history. This volume combines the content previous published in The Anatomy of Metroid Vol. I and Vol. II. Read more game design analysis at www.anatomyofgames.comThis book is not endorsed or licensed by Nintendo of America.
Download or read book Level Up written by Scott Rogers and published by John Wiley & Sons. This book was released on 2010-09-29 with total page 515 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!
Download or read book Playing with Super Power written by Sebastian Haley and published by Prima Games. This book was released on 2017 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Console: A nostalgic celebration and exploration of the Super Nintendo Entertainment System in all its 16-bit glory. The Games: Discover everything you've always wanted to know about some of the most beloved SNES games, including the previously unreleased Star Fox 2! The History: Learn about the SNES development and the visionaries behind this groundbreaking console. The Legacy: An in-depth look at how the SNES has left its mark on the gaming industry, and how its legacy continues. The Memories: Featuring a plethora of fan art, music, and more, this book is a love letter to playing with Super Power! Speedrunning Tips: Some of the best speedrunners around share their tips and strategies for getting the best times in these beloved classic games. Exclusive Foreword: Written by Reggie Fils-Aim�, President and COO of Nintendo of America. Collectible hardback version with slipcase.
Download or read book The Black Prism written by Brent Weeks and published by Orbit. This book was released on 2010-08-25 with total page 715 pages. Available in PDF, EPUB and Kindle. Book excerpt: In a world where magic is tightly controlled, the most powerful man in history must choose between his kingdom and his son in the first book in the epic NYT bestselling Lightbringer series. Guile is the Prism. He is high priest and emperor, a man whose power, wit, and charm are all that preserves a tenuous peace. Yet Prisms never last, and Guile knows exactly how long he has left to live. When Guile discovers he has a son, born in a far kingdom after the war that put him in power, he must decide how much he's willing to pay to protect a secret that could tear his world apart. If you loved the action and adventure of the Night Angel trilogy, you will devour this incredible epic fantasy series by Brent Weeks.
Download or read book Game Feel written by Steve Swink and published by CRC Press. This book was released on 2008-10-13 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks whe
Download or read book The Last Mortal Bond written by Brian Staveley and published by Tor Books. This book was released on 2016-03-15 with total page 653 pages. Available in PDF, EPUB and Kindle. Book excerpt: The trilogy that began with The Emperor's Blades and continued in The Providence of Fire reaches its epic conclusion, as war engulfs the Annurian Empire in Brian Staveley's The Last Mortal Bond The ancient csestriim are back to finish their purge of humanity; armies march against the capital; leaches, solitary beings who draw power from the natural world to fuel their extraordinary abilities, maneuver on all sides to affect the outcome of the war; and capricious gods walk the earth in human guise with agendas of their own. But the three imperial siblings at the heart of it all--Valyn, Adare, and Kaden--come to understand that even if they survive the holocaust unleashed on their world, there may be no reconciling their conflicting visions of the future. Chronicle of the Unhewn Throne The Emperor's Blades The Providence of Fire The Last Mortal Bond Other books in the world of the Unhewn Throne Skullsworn At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Download or read book Game Programming in C written by Sanjay Madhav and published by Addison-Wesley Professional. This book was released on 2018-03-06 with total page 1268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it’s used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav’s game programming courses at USC, it’s fun, easy, practical, hands-on, and complete. Step by step, you’ll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You’ll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get started Implement basic 2D graphics, game updates, vectors, and game physics Build more intelligent games with widely used AI algorithms Implement 3D graphics with OpenGL, shaders, matrices, and transformations Integrate and mix audio, including 3D positional audio Detect collisions of objects in a 3D environment Efficiently respond to player input Build user interfaces, including Head-Up Displays (HUDs) Improve graphics quality with anisotropic filtering and deferred shading Load and save levels and binary game data Whether you’re a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You’ll master the language that top studios are hiring for—and that’s a proven route to success.
Download or read book Playing with Videogames written by James Newman and published by Routledge. This book was released on 2008-08-18 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: Playing with Videogames documents the richly productive, playful and social cultures of videogaming that support, surround and sustain this most important of digital media forms and yet which remain largely invisible within existing studies. James Newman details the rich array of activities that surround game-playing, charting the vibrant and productive practices of the vast number of videogame players and the extensive 'shadow' economy of walkthroughs, FAQs, art, narratives, online discussion boards and fan games, as well as the cultures of cheating, copying and piracy that have emerged. Playing with Videogames offers the reader a comprehensive understanding of the meanings of videogames and videogaming within the contemporary media environment.
Download or read book Writing Interactive Music for Video Games written by Michael Sweet and published by Addison-Wesley Professional. This book was released on 2014-09-19 with total page 513 pages. Available in PDF, EPUB and Kindle. Book excerpt: “This book is a must read for newcomers and experienced composers wanting to learn more about the art of video game composition.” —Chuck Doud, Director of Music, Sony Computer Entertainment Worldwide Studios All You Need to Know to Create Great Video Game Music Written by the developer of Berklee School of Music’s pioneering game scoring program, this guide covers everything professional composers and music students need to know about composing interactive music for video games, and contains exclusive tools for interactive scoring—tools that were previously available only at Berklee. Drawing on twenty years of professional experience in the game industry, Michael Sweet helps you master the unique language of music storytelling in games. Next, he walks you through the entire music composition process, from initial conceptualization and creative direction through implementation. Inside, you’ll find dozens of examples that illustrate adaptive compositional techniques, from small downloadable games to multimillion dollar console titles. In addition, this guide covers the business side of video game composition, sharing crucial advice about contracts, pricing, sales, and marketing. Coverage includes Overcoming the unique challenges of writing for games Composing music that can adapt in real time to player actions Developing thematic ideas Using audio middleware to create advanced interactive scores Working effectively with game development teams Understanding the life of a video game composer Managing contracts, rights, estimating, and negotiation Finding work The companion website contains software tools to help you master interactive music concepts explored in this book, with additional resources and links to learn more about scoring for games. See Appendix A for details.
Download or read book Storyplaying written by Sebastian Domsch and published by Walter de Gruyter. This book was released on 2013-08-28 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: Incontestably, Future Narratives are most conspicuous in video games: they combine narrative with the major element of all games: agency. The persons who perceive these narratives are not simply readers or spectators but active agents with a range of choices at their disposal that will influence the very narrative they are experiencing: they are players. The narratives thus created are realizations of the multiple possibilities contained in the present of any given gameplay situation. Surveying the latest trends in the field, the volume discusses the complex relationship of narrative and gameplay.
Download or read book Women in Gaming 100 Professionals of Play written by Meagan Marie and published by Penguin. This book was released on 2018-12-04 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: Women in Gaming: 100 Professionals of Play is a celebration of female accomplishments in the video game industry, ranging from high-level executives to programmers to cosplayers. This insightful and celebratory book highlights women who helped to establish the industry, women who disrupted it, women who fight to diversify it, and young women who will someday lead it. Featuring household names and unsung heroes, each individual profiled is a pioneer in their own right. Key features in this book include: *100 Professionals of Play: Interviews and Special Features with 100 diverse and prominent women highlighting their impact on the gaming industry in the fields of design, programming, animation, marketing, voiceover, and many more. *Pro Tips: Practical and anecdotal advice from industry professionals for young adults working toward a career in the video game industry. *Essays: Short essays covering various topics affecting women in gaming related careers, including "Difficult Women: The Importance of Female Characters Who Go Beyond Being Strong," "NPC: On Being Unseen in the Game Dev Community," and "Motherhood and Gaming: How Motherhood Can Help Rather Than Hinder a Career." *"A Day in the Life of" Features: An inside look at a typical day in the gaming industry across several vocations, including a streamer, a voice actor, and many more.
Download or read book Fall of Light written by Steven Erikson and published by Macmillan. This book was released on 2016-04-26 with total page 856 pages. Available in PDF, EPUB and Kindle. Book excerpt: Steven Erikson returns to the Malazan world with the second book in a dark and revelatory new epic fantasy trilogy, one that takes place a millennium before the events in his New York Times bestselling Malazan Book of the Fallen. Fall of Light continues to tell the tragic story of the downfall of an ancient realm, a story begun in the critically acclaimed Forge of Darkness. It's a conflicted time in Kurald Galain, the realm of Darkness, where Mother Dark reigns. But this ancient land was once home to many a power... and even death is not quite eternal. The commoners' great hero, Vatha Urusander, is being promoted by his followers to take Mother Dark's hand in marriage, but her Consort, Lord Draconus, stands in the way of such ambitions. The impending clash sends fissures throughout the realm. As rumors of civil war burn through the masses, an ancient power emerges from the long dead seas. Caught in the middle of it all are the First Sons of Darkness, Anomander, Andarist, and Silchas Ruin of the Purake Hold... At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Download or read book Darkdrifters written by Mj Newman and published by . This book was released on 2020-04-21 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everything you have ever experienced has been just one reality. The prime reality. However, there exist many more realities within the infinite realms of the Drift, throughout which the dreams of every living creature in the universe are interwoven. For Poppy, a lonely young girl with severe narcolepsy, these myriad realities are a cherished escape from her own. But that all changes when she meets a mysterious black cat and discovers the nightmares that dwell within the Drift, infecting dreamers in the prime reality. Only those like Poppy who can travel from one dream to the next can hunt the nightmare down and slay it once and for all. These Drifters live by a simple mantra: Protect the Drift. Slay the Nightmare. Free the Mara. Do not go Dark.
Download or read book Guns of the Dawn written by Adrian Tchaikovsky and published by Pan Macmillan. This book was released on 2015-02-12 with total page 673 pages. Available in PDF, EPUB and Kindle. Book excerpt: Guns of the Dawn is a pacey, gripping fantasy of war and magic, from Arthur C. Clarke Award-winning author, Adrian Tchaikovsky. ‘One of the best books I've ever read’ – Peter Newman, author of The Vagrant The first casualty of war is truth . . . First, Denland’s revolutionaries assassinated their king, launching a wave of bloodshed after generations of peace. Next they clashed with Lascanne, their royalist neighbour, pitching war-machines against warlocks in a fiercely fought conflict. Genteel Emily Marshwic watched as the hostilities stole her family’s young men. But then came the call for yet more Lascanne soldiers in a ravaged kingdom with none left to give. Emily must join the ranks of conscripted women and march toward the front lines. With barely enough training to hold a musket, Emily braves the savage reality of warfare. But she begins to doubt her country's cause, and those doubts become critical. For her choices will determine her own future and that of two nations locked in battle. ‘An engrossing story, beautifully told’ – SFX ‘Moving, gripping and wonderfully paced’ – The Bookbag
Download or read book Throne of the Crescent Moon written by Saladin Ahmed and published by Hachette UK. This book was released on 2013-01-17 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: Traditional swords & sorcery fantasy with an authentic middle-eastern spin. The Crescent Moon Kingdoms, land of djenn and ghuls, holy warriors and heretics, Khalifs and killers, is at boiling point. A power struggle between the iron-fisted Khalif and the mysterious master thief known as the Falcon Prince is reaching its climax. In the midst of this brewing rebellion, a series of brutal supernatural murders strikes at the heart of the Kingdoms. Only a handful of reluctant heroes can learn the truth, and stop the killing. Doctor Adoulla Makhslood just wants a quiet cup of tea. Three score and more years old, he has grown weary of hunting monsters and saving lives, and is more than ready to retire from his dangerous and demanding vocation. But when an old flame's family is murdered, Adoulla is drawn back to the hunter's path. Raseed bas Raseed, Adoulla's young assistant, a hidebound holy warrior whose prowess is matched only by his piety, is eager to deliver God's justice. Zamia Badawi has been gifted with the near-mythical power of the Lion-Shape, but shunned by her people for daring to take up a man's title. She lives only to avenge her father's death. Until she learns that Adoulla and his allies also hunt her father's killer. Until she meets Raseed. When they learn that the murders and the Falcon Prince's brewing revolution are connected, the companions must race against time to save the life of a vicious despot. In so doing they discover a plot for the Throne of the Crescent Moon that threatens to turn the city, and the world itself, into a blood-soaked ruin.
Download or read book Red Country written by Joe Abercrombie and published by Orbit. This book was released on 2012-11-13 with total page 544 pages. Available in PDF, EPUB and Kindle. Book excerpt: A New York Times bestseller! They burned her home. They stole her brother and sister. But vengeance is following. Shy South hoped to bury her bloody past and ride away smiling, but she'll have to sharpen up some bad old ways to get her family back, and she's not a woman to flinch from what needs doing. She sets off in pursuit with only a pair of oxen and her cowardly old step father Lamb for company. But it turns out Lamb's buried a bloody past of his own. And out in the lawless Far Country the past never stays buried. Their journey will take them across the barren plains to a frontier town gripped by gold fever, through feud, duel and massacre, high into the unmapped mountains to a reckoning with the Ghosts. Even worse, it will force them into an alliance with Nicomo Cosca, infamous soldier of fortune, and his feckless lawyer Temple, two men no one should ever have to trust . . . Red Country takes place in the same world as the First Law trilogy, Best Served Cold, andThe Heroes. This novel also represents the return of Logen Ninefingers, one of Abercrombie's most beloved characters.
Download or read book Shattered Pillars written by Elizabeth Bear and published by Macmillan. This book was released on 2013-03-19 with total page 335 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Shattered Pillars is the second book of Bear's The Eternal Sky trilogy and the sequel to Range of Ghosts. Set in a world drawn from our own great Asian Steppes, this saga of magic, politics and war sets Re-Temur, the exiled heir to the great Khagan and his friend Sarmarkar, a Wizard of Tsarepheth, against dark forces determined to conquer all the great Empires along the Celedon Road. Elizabeth Bear is an astonishing writer, whose prose draws you into strange and wonderful worlds, and makes you care deeply about the people and the stories she tells. The world of The Eternal Sky is broadly and deeply created—her award-nominated novella, "Bone and Jewel Creatures" is also set there. The Eternal Sky Trilogy #1 Range of Ghosts #2 Shattered Pillars #3 Steles of the Sky At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.