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Book The 7th Guest

    Book Details:
  • Author : Matthew John Costello
  • Publisher : Prima Lifestyles
  • Release : 1995
  • ISBN : 9780761500865
  • Pages : 218 pages

Download or read book The 7th Guest written by Matthew John Costello and published by Prima Lifestyles. This book was released on 1995 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: Based on the best-selling prequel to The Eleventh Hour, a novelization of the best-selling multimedia game covers the history of the mad toymaker, Henry Stauf, and explains why each of the seven guests were drawn to the mansion that provided the game setting. Original. (Beginner).

Book The 7th Guest

Download or read book The 7th Guest written by Rusel DeMaria and published by Prima Games. This book was released on 1993 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here's the essential tour guide to the biggest game ever! This game is the most successful launch of a CD-ROM product ever. People are buying CD-ROM drives for their computers just so they can play it. This fright-filled adventure puts the player inside a haunted house with a level of realism that is downright spooky. This huge game is so overwhelming that this strategy guide will prove indispensable.

Book The Secret History of Mac Gaming

Download or read book The Secret History of Mac Gaming written by Richard Moss and published by Unbound Publishing. This book was released on 2018-03-22 with total page 566 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Macintosh challenged games to be more than child’s play and quick reflexes. It made human–computer interaction friendly, inviting, and intuitive. Mac gaming led to much that is now taken for granted by PC gamers and spawned some of the biggest franchises in video game history. It allowed anyone to create games and playful software with ease, and gave indie developers a home for their products. It welcomed strange ideas and encouraged experimentation. It fostered passionate and creative communities who inspired and challenged developers to do better and to follow the Mac mantra ‘think different’. Drawing on archive material and interviews with key figures from the era – and featuring new material from Craig Fryar, Apple’s first Mac games evangelist and the co-creator of hit game Spectre – The Secret History of Mac Gaming is the story of those communities and the game developers who survived and thrived in an ecosystem that was serially ignored by the outside world. It’s a book about people who followed their hearts first and market trends second, showing how clever, quirky, and downright wonderful video games could be.

Book Seven Games  A Human History

Download or read book Seven Games A Human History written by Oliver Roeder and published by W. W. Norton & Company. This book was released on 2022-01-25 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.

Book Seveneves

    Book Details:
  • Author : Neal Stephenson
  • Publisher : Harper Collins
  • Release : 2015-05-19
  • ISBN : 0062190415
  • Pages : 419 pages

Download or read book Seveneves written by Neal Stephenson and published by Harper Collins. This book was released on 2015-05-19 with total page 419 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the #1 New York Times bestselling author of Anathem, Reamde, and Cryptonomicon comes an exciting and thought-provoking science fiction epic—a grand story of annihilation and survival spanning five thousand years. What would happen if the world were ending? A catastrophic event renders the earth a ticking time bomb. In a feverish race against the inevitable, nations around the globe band together to devise an ambitious plan to ensure the survival of humanity far beyond our atmosphere, in outer space. But the complexities and unpredictability of human nature coupled with unforeseen challenges and dangers threaten the intrepid pioneers, until only a handful of survivors remain . . . Five thousand years later, their progeny—seven distinct races now three billion strong—embark on yet another audacious journey into the unknown . . . to an alien world utterly transformed by cataclysm and time: Earth. A writer of dazzling genius and imaginative vision, Neal Stephenson combines science, philosophy, technology, psychology, and literature in a magnificent work of speculative fiction that offers a portrait of a future that is both extraordinary and eerily recognizable. As he did in Anathem, Cryptonomicon, the Baroque Cycle, and Reamde, Stephenson explores some of our biggest ideas and perplexing challenges in a breathtaking saga that is daring, engrossing, and altogether brilliant.

Book The 7th Guest

    Book Details:
  • Author :
  • Publisher :
  • Release : 1993
  • ISBN :
  • Pages : pages

Download or read book The 7th Guest written by and published by . This book was released on 1993 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Be Our Guest

Download or read book Be Our Guest written by Disney Institute and published by . This book was released on 2003-06 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: Foreword by Michael D. Eisner. All organisations drive towards the same goal - how best to serve their customers. Walt Disney World has always enjoyed a reputation as a company that set the benchmark for outstanding business practices. Now, for the first time, one critical element of the method behind the magic is revealed: that of quality service. Here, their proven principles and processes are fully outlined, to help your organisation focus its vision and assemble its infrastructure to deliver exceptional customer service.

Book Model Rules of Professional Conduct

    Book Details:
  • Author : American Bar Association. House of Delegates
  • Publisher : American Bar Association
  • Release : 2007
  • ISBN : 9781590318737
  • Pages : 216 pages

Download or read book Model Rules of Professional Conduct written by American Bar Association. House of Delegates and published by American Bar Association. This book was released on 2007 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Model Rules of Professional Conduct provides an up-to-date resource for information on legal ethics. Federal, state and local courts in all jurisdictions look to the Rules for guidance in solving lawyer malpractice cases, disciplinary actions, disqualification issues, sanctions questions and much more. In this volume, black-letter Rules of Professional Conduct are followed by numbered Comments that explain each Rule's purpose and provide suggestions for its practical application. The Rules will help you identify proper conduct in a variety of given situations, review those instances where discretionary action is possible, and define the nature of the relationship between you and your clients, colleagues and the courts.

Book The Art of Gathering

    Book Details:
  • Author : Priya Parker
  • Publisher : Penguin
  • Release : 2020-04-14
  • ISBN : 1594634939
  • Pages : 322 pages

Download or read book The Art of Gathering written by Priya Parker and published by Penguin. This book was released on 2020-04-14 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Hosts of all kinds, this is a must-read!" --Chris Anderson, owner and curator of TED From the host of the New York Times podcast Together Apart, an exciting new approach to how we gather that will transform the ways we spend our time together—at home, at work, in our communities, and beyond. In The Art of Gathering, Priya Parker argues that the gatherings in our lives are lackluster and unproductive--which they don't have to be. We rely too much on routine and the conventions of gatherings when we should focus on distinctiveness and the people involved. At a time when coming together is more important than ever, Parker sets forth a human-centered approach to gathering that will help everyone create meaningful, memorable experiences, large and small, for work and for play. Drawing on her expertise as a facilitator of high-powered gatherings around the world, Parker takes us inside events of all kinds to show what works, what doesn't, and why. She investigates a wide array of gatherings--conferences, meetings, a courtroom, a flash-mob party, an Arab-Israeli summer camp--and explains how simple, specific changes can invigorate any group experience. The result is a book that's both journey and guide, full of exciting ideas with real-world applications. The Art of Gathering will forever alter the way you look at your next meeting, industry conference, dinner party, and backyard barbecue--and how you host and attend them.

Book The 7 1 2 Deaths of Evelyn Hardcastle

Download or read book The 7 1 2 Deaths of Evelyn Hardcastle written by Stuart Turton and published by Sourcebooks, Inc.. This book was released on 2018-09-18 with total page 614 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Pop your favorite Agatha Christie whodunnit into a blender with a scoop of Downton Abbey, a dash of Quantum Leap, and a liberal sprinkling of Groundhog Day and you'll get this unique murder mystery." —Harper's Bazaar THE NATIONAL BESTSELLER! The 71⁄2 Deaths of Evelyn Hardcastle is a breathlessly addictive mystery that follows one man's race to find a killer, with an astonishing time-turning twist that means nothing and no one are quite what they seem. Aiden Bishop knows the rules. Evelyn Hardcastle will die every day until he can identify her killer and break the cycle. But every time the day begins again, Aiden wakes up in the body of a different guest at Blackheath Manor. And some of his hosts are more helpful than others. With a locked-room mystery that Agatha Christie would envy, Stuart Turton unfurls a breakneck novel of intrigue and suspense. International bestselling author Stuart Turton delivers inventive twists in a thriller of such unexpected creativity it will leave readers guessing until the very last page. ALSO BY STUART TURTON: The Devil and the Dark Water The Last Murder at the End of the World

Book All Your Base Are Belong to Us

Download or read book All Your Base Are Belong to Us written by Harold Goldberg and published by National Geographic Books. This book was released on 2011-04-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Through the stories of gaming's greatest innovations and most beloved creations, journalist Harold Goldberg captures the creativity, controversy--and passion--behind the videogame's meteoric rise to the top of the pop-culture pantheon. Over the last fifty years, video games have grown from curiosities to fads to trends to one of the world's most popular forms of mass entertainment. But as the gaming industry grows in numerous directions and everyone talks about the advance of the moment, few explore and seek to understand the forces behind this profound evolution. How did we get from Space Invaders to Grand Theft Auto? How exactly did gaming become a $50 billion industry and a dominant pop culture form? What are the stories, the people, the innovations, and the fascinations behind this incredible growth? Through extensive interviews with gaming's greatest innovators, both its icons and those unfairly forgotten by history, All Your Base Are Belong To Us sets out to answer these questions, exposing the creativity, odd theories--and passion--behind the twenty-first century's fastest-growing medium. Go inside the creation of: Grand Theft Auto * World of Warcraft * Bioshock * Kings Quest * Bejeweled * Madden Football * Super Mario Brothers * Myst * Pong * Donkey Kong * Crash Bandicoot * The 7th Guest * Tetris * Shadow Complex * Everquest * The Sims * And many more!

Book 7th Guest

    Book Details:
  • Author : Matthew J. Costello
  • Publisher : Prima Lifestyles
  • Release : 1996-08-01
  • ISBN : 9780761505648
  • Pages : pages

Download or read book 7th Guest written by Matthew J. Costello and published by Prima Lifestyles. This book was released on 1996-08-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The 11th Hour

Download or read book The 11th Hour written by Rusel DeMaria and published by Prima Games. This book was released on 1996 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: Detailed puzzle strategies and solutions Locations of all the treasure hunt items

Book Totally Unauthorized Guide to the 7th Guest and the 11th Hour

Download or read book Totally Unauthorized Guide to the 7th Guest and the 11th Hour written by Bruce Harlick and published by Bradygames. This book was released on 1996 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: A graphic-oriented strategy guide that includes screen shots of every location in the game, as well as profiles of all the characters. It gives general tips and complete solutions for every puzzle in the game. The book also discusses the creation of the game and the people behind it. Full color throughout.

Book Myst and Riven

    Book Details:
  • Author : Mark J. P. Wolf
  • Publisher : University of Michigan Press
  • Release : 2011-06-22
  • ISBN : 0472027492
  • Pages : 134 pages

Download or read book Myst and Riven written by Mark J. P. Wolf and published by University of Michigan Press. This book was released on 2011-06-22 with total page 134 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Myst and Riven is well-written, interesting, on-topic, insightful, and a real pleasure to read.” —Edward Castronova, Indiana University Video games have become a major cultural force, and within their history, Myst and its sequel Riven stand out as influential examples. Myst and Riven: The World of the D’ni is a close analysis of two of the most popular and significant video games in the history of the genre, investigating in detail their design, their functionality, and the gameplay experience they provide players. While scholarly close analysis has been applied to films for some time now, it has only rarely been applied at this level to video games. Mark J. P. Wolf uses elements such as graphics and sound, the games’ mood and atmosphere and how they are generated, the geography and design of the digital worlds, and the narrative structures of the games to examine their appeal to both critical and general audiences, their legacy, and what made them great. Myst and Riven is the inaugural book in the Landmark Video Games series, edited by Mark J. P. Wolf and Bernard Perron, which is the first series to examine individual video games of historical significance.

Book Billboard

    Book Details:
  • Author :
  • Publisher :
  • Release : 1995-02-18
  • ISBN :
  • Pages : 120 pages

Download or read book Billboard written by and published by . This book was released on 1995-02-18 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: In its 114th year, Billboard remains the world's premier weekly music publication and a diverse digital, events, brand, content and data licensing platform. Billboard publishes the most trusted charts and offers unrivaled reporting about the latest music, video, gaming, media, digital and mobile entertainment issues and trends.

Book The Video Games Guide

Download or read book The Video Games Guide written by Matt Fox and published by McFarland. This book was released on 2013-01-17 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.